+ 14. masking layer! (i think this is not easy to accomplish!)
+ DONE 15. 8088 detection to turn off vsync!
-+ ==working== 16. (very important!) optoimize draw row and draw col
++ ==working== 16. (very important!) optimize draw row and draw col
-+ not needed ... really... 17. merge map system and interperator from verge 2
++ 17. Study verge2's map system,
+ 18. save feature!
+ 19. (also important) interperator! and possibly custom map system
+ 20. (also important) lua scripting system!
+ 21. extend the map system!
+ DONE! 22. opl2/3 audio!!!!
-
-DONE! use IN_ReadControl!!
-
+ 23. engine core!
+ ==working== 24. (MOST important!) FUCKING MASSIVE DATA MANAGEMENT!!! related to 12.
SEMI DONE~ + 25. MUSIC PLAYBACK!!!! WWWW
+ 27. clean up repository after event 1.
+ 30. script system for text and interaction
+
++ 40. ====00 IMPORTANT! 00==== AS PART OF FINISHING THE GRAPHICAL LIB. Make a palette manager that updates the display palette with the pallet of images and sprites. in a stack and reuse same colors in the pallette on the image by changing the image's values to the matching color.
+- Use a little database to keep track of the images loaded and have manipulated the display pallette.
+
+ 9000. fix any bugs found
+ 9001. make the game wwww