--- /dev/null
+The first case to consider is that where the image width is divisible
+by 4. This case is shown below:
+
+Planar Format Normal Raster order
+============= ===================
+0 0 1 2 3 PI
+ 4 5 6 7 00 10 20 30 01 11 21 31 02 12 22 32 03 13 23 33
+ 8 9 A B 04 14 24 34 05 15 25 35 06 16 26 36 07 17 27 37
+ 08 18 28 38 09 19 29 39 0A 1A 2A 3A 0B 1B 2B 3B
+1 0 1 2 3
+ 4 5 6 7
+ 8 9 A B
+
+2 0 1 2 3
+ 4 5 6 7
+ 8 9 A B
+
+3 0 1 2 3
+ 4 5 6 7
+ 8 9 A B
+
+Suppose we would like to render the image from (1,0) to (3,1), we
+would render the coordinates:
+
+ 10 20 30
+ 14 24 34