]> 4ch.mooo.com Git - 16.git/blobdiff - scroll.c
modified: Project 16.bfproject
[16.git] / scroll.c
index 65ea027946030dc61b45cd373068e4b9082841cc..314d5bd7a0c202b4321837342b197b263da682ea 100644 (file)
--- a/scroll.c
+++ b/scroll.c
@@ -51,7 +51,7 @@ void mapGoTo(map_view_t *mv, int tx, int ty);
 void mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y);\r
 void mapDrawRow(map_view_t *mv, int tx, int ty, word y);\r
 void mapDrawCol(map_view_t *mv, int tx, int ty, word x);
-void animatePlayer(map_view_t *mv, short d1, short d2, int x, int y, int ls, bitmap_t *bmp);\r
+void animatePlayer(map_view_t *mv, map_view_t *src, short d1, short d2, int x, int y, int ls, bitmap_t *bmp);\r
 \r
 #define TILEWH 16\r
 #define QUADWH (TILEWH/4)
@@ -85,14 +85,14 @@ void main() {
        screen = modexDefaultPage();\r
        screen.width += (TILEWH*2);\r
        mv.page = &screen;\r
-       screen2=modexNextPage(mv.page);\r
+       screen2 = modexNextPage(mv.page);
+       screen2.width += (TILEWH*2);\r
        mv2.page = &screen2;\r
-       modexShowPage(mv.page);\r
+       //modexShowPage(mv.page);\r
 \r
        /* set up paging */\r
        draw = &mv;\r
        spri = &mv2;\r
-//     draw = &mv;
 
 //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen
        mapGoTo(draw, 0, 0);
@@ -104,9 +104,9 @@ void main() {
        player.ty = draw->ty + 8;
        player.x = player.tx*TILEWH;
        player.y = player.ty*TILEWH;
-       modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp);
-       
-       modexShowPage(draw->page);\r
+       modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp);
+       modexCopyPageRegion(spri->page, draw->page, player.x-4, player.y-TILEWH, player.x-4, player.y-TILEWH, 24, 34);
+       modexShowPage(spri->page);\r
        while(!keyp(1))
        {\r
        //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square\r
@@ -116,17 +116,14 @@ void main() {
        //TODO: render the player properly with animation and sprite sheet
        if(keyp(77))
        {
-               modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 32, 24, 32, &ptmp);
+               modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 32, 24, 32, &ptmp);
                if(draw->tx >= 0 && draw->tx+20 < MAPX && player.tx == draw->tx + 10)
                {
                        for(q=0; q<(TILEWH/SPEED); q++)
-                       {\r
-//                             modexDrawBmp(draw->page, &bmp);
-                               animatePlayer(draw, 1, 1, player.x, player.y, q, &ptmp);
+                       {
+                               animatePlayer(spri, draw, 1, 1, player.x, player.y, q, &ptmp);
                                mapScrollRight(draw, SPEED);
-                               modexShowPage(draw->page);\r
-//                             mapScrollRight(show, SPEED);\r
-//                             SWAP(draw, show);\r
+                               modexShowPage(spri->page);
                        }
                        player.tx++;
                }
@@ -135,10 +132,8 @@ void main() {
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {
                                player.x+=SPEED;
-//                             modexDrawBmp(draw->page, player.x, player.y, &bmp);
-                               animatePlayer(draw, 1, 0, player.x, player.y, q, &ptmp);
-                               modexShowPage(draw->page);
-//                             SWAP(draw, show);
+                               animatePlayer(spri, draw, 1, 0, player.x, player.y, q, &ptmp);
+                               modexShowPage(spri->page);
                        }
                        player.tx++;
                }\r
@@ -146,17 +141,15 @@ void main() {
 \r
        if(keyp(75))
        {
-               modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 96, 24, 32, &ptmp);
+               modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 96, 24, 32, &ptmp);
                if(draw->tx > 0 && draw->tx+20 <= MAPX && player.tx == draw->tx + 10)
                {
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {
-//                             modexDrawBmp(draw->page, player.x-((q+1)*SPEED), player.y, &bmp);
-                               animatePlayer(draw, 3, 1, player.x, player.y, q, &ptmp);
+                               
+                               animatePlayer(spri, draw, 3, 1, player.x, player.y, q, &ptmp);
                                mapScrollLeft(draw, SPEED);
-                               modexShowPage(draw->page);\r
-//                             mapScrollLeft(show, SPEED);\r
-//                             SWAP(draw, show);\r
+                               modexShowPage(spri->page);
                        }
                        player.tx--;\r
                }
@@ -165,10 +158,8 @@ void main() {
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {
                                player.x-=SPEED;
-//                             modexDrawBmp(draw->page, player.x, player.y, &bmp);
-                               animatePlayer(draw, 3, 0, player.x, player.y, q, &ptmp);
-                               modexShowPage(draw->page);
-//                             SWAP(draw, show);
+                               animatePlayer(spri, draw, 3, 0, player.x, player.y, q, &ptmp);
+                               modexShowPage(spri->page);
                        }
                        player.tx--;
                }
@@ -176,17 +167,14 @@ void main() {
 \r
        if(keyp(80))
        {
-               modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp);
+               modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp);
                if(draw->ty >= 0 && draw->ty+15 < MAPY && player.ty == draw->ty + 8)
                {\r
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {
-//                             modexDrawBmp(draw->page, player.x, player.y+((q+1)*SPEED), &bmp);
-                               animatePlayer(draw, 2, 1, player.x, player.y, q, &ptmp);
+                               animatePlayer(spri, draw, 2, 1, player.x, player.y, q, &ptmp);
                                mapScrollDown(draw, SPEED);
-                               modexShowPage(draw->page);\r
-//                             mapScrollDown(show, SPEED);\r
-//                             SWAP(draw, show);\r
+                               modexShowPage(spri->page);
                        }
                        player.ty++;
                }
@@ -195,10 +183,8 @@ void main() {
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {
                                player.y+=SPEED;
-//                             modexDrawBmp(draw->page, player.x, player.y, &bmp);
-                               animatePlayer(draw, 2, 0, player.x, player.y, q, &ptmp);
-                               modexShowPage(draw->page);
-//                             SWAP(draw, show);
+                               animatePlayer(spri, draw, 2, 0, player.x, player.y, q, &ptmp);
+                               modexShowPage(spri->page);
                        }
                        player.ty++;
                }\r
@@ -206,17 +192,15 @@ void main() {
 \r
        if(keyp(72))
        {
-               modexDrawSpriteRegion(draw->page, player.x-4, player.y-TILEWH, 24, 0, 24, 32, &ptmp);
+               modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 0, 24, 32, &ptmp);
                if(draw->ty > 0 && draw->ty+15 <= MAPY && player.ty == draw->ty + 8)
                {\r
                        for(q=0; q<(TILEWH/SPEED); q++)
-                       {\r
-//                             modexDrawBmp(draw->page, player.x, player.y-((q+1)*SPEED), &bmp);
-                               animatePlayer(draw, 0, 1, player.x, player.y, q, &ptmp);
+                       {
+                               animatePlayer(spri, draw, 0, 1, player.x, player.y, q, &ptmp);
                                mapScrollUp(draw, SPEED);
-                               modexShowPage(draw->page);
-//                             mapScrollUp(show, SPEED);\r
-//                             SWAP(draw, show);\r
+                               mapScrollUp(spri, SPEED);
+                               modexShowPage(spri->page);
                        }
                        player.ty--;
                }
@@ -225,14 +209,13 @@ void main() {
                        for(q=0; q<(TILEWH/SPEED); q++)
                        {
                                player.y-=SPEED;
-//                             modexDrawBmp(draw->page, player.x, player.y, &bmp);
-                               animatePlayer(draw, 0, 0, player.x, player.y, q, &ptmp);
-                               modexShowPage(draw->page);
-//                             SWAP(draw, show);
+                               animatePlayer(spri, draw, 0, 0, player.x, player.y, q, &ptmp);
+                               modexShowPage(spri->page);
                        }
                        player.ty--;
                }\r
-       }\r
+       }
+       
        }\r
 
        modexLeave();\r
@@ -464,7 +447,7 @@ mapDrawCol(map_view_t *mv, int tx, int ty, word x) {
        }\r
 }\r
 
-void animatePlayer(map_view_t *mv, short d1, short d2, int x, int y, int ls, bitmap_t *bmp)
+void animatePlayer(map_view_t *mv, map_view_t *src, short d1, short d2, int x, int y, int ls, bitmap_t *bmp)
 {
        int qq;
 
@@ -474,35 +457,47 @@ void animatePlayer(map_view_t *mv, short d1, short d2, int x, int y, int ls, bit
        {
                case 0:
                        //up
-                       //if(ls==0) modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32);
-                       if(ls<1) { modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 24, 0, 24, 32, bmp); }
-                       if(4>ls && ls>=1) { modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 48, 0, 24, 32, bmp); }
-                       if(7>ls && ls>=4) { modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 0, 0, 24, 32, bmp); }
-                       if(ls>=7) { modexClearPlayer(mv->page, x-4, y-qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 24, 0, 24, 32, bmp); }
+                       if(ls<1) { modexCopyPageRegion(mv->page, src->page, x-4, y-qq-TILEWH, x-4, y-qq-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 24, 0, 24, 32, bmp); }
+                       if(4>ls && ls>=1) { modexCopyPageRegion(mv->page, src->page, x-4, y-qq-TILEWH, x-4, y-qq-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 48, 0, 24, 32, bmp); }
+                       if(7>ls && ls>=4) { modexCopyPageRegion(mv->page, src->page, x-4, y-qq-TILEWH, x-4, y-qq-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 0, 0, 24, 32, bmp); }
+                       if(ls>=7) { modexCopyPageRegion(mv->page, src->page, x-4, y-qq-TILEWH, x-4, y-qq-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-4, y-qq-TILEWH, 24, 0, 24, 32, bmp); }
                break;
                case 1:
                        // right
-                       //if(ls==0) modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32);
-                       if(ls<1) { modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 24, 32, 24, 32, bmp); }
-                       if(4>ls && ls>=1) { modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 48, 32, 24, 32, bmp); }
-                       if(7>ls && ls>=4) { modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 0, 32, 24, 32, bmp); }
-                       if(ls>=7) { modexClearPlayer(mv->page, x+qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 24, 32, 24, 32, bmp); }
+                       if(ls<1) { modexCopyPageRegion(mv->page, src->page, x+qq-4, y-TILEWH, x+qq-4, y-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 24, 32, 24, 32, bmp); }
+                       if(4>ls && ls>=1) { modexCopyPageRegion(mv->page, src->page, x+qq-4, y-TILEWH, x+qq-4, y-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 48, 32, 24, 32, bmp); }
+                       if(7>ls && ls>=4) { modexCopyPageRegion(mv->page, src->page, x+qq-4, y-TILEWH, x+qq-4, y-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 0, 32, 24, 32, bmp); }
+                       if(ls>=7) { modexCopyPageRegion(mv->page, src->page, x+qq-4, y-TILEWH, x+qq-4, y-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x+qq-4, y-TILEWH, 24, 32, 24, 32, bmp); }
                break;
                case 2:
                        //down
-                       //if(ls==0) modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32);
-                       if(ls<1) { modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 24, 64, 24, 32, bmp); }
-                       if(4>ls && ls>=1) { modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 48, 64, 24, 32, bmp); }
-                       if(7>ls && ls>=4) { modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 0, 64, 24, 32, bmp); }
-                       if(ls>=7) { modexClearPlayer(mv->page, x-4, y+qq-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 24, 64, 24, 32, bmp); }
+                       if(ls<1) { modexCopyPageRegion(mv->page, src->page, x-4, y+qq-TILEWH, x-4, y+qq-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 24, 64, 24, 32, bmp); }
+                       if(4>ls && ls>=1) { modexCopyPageRegion(mv->page, src->page, x-4, y+qq-TILEWH, x-4, y+qq-TILEWH, 24, 34); 
+                       modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 48, 64, 24, 32, bmp); }
+                       if(7>ls && ls>=4) { modexCopyPageRegion(mv->page, src->page, x-4, y+qq-TILEWH, x-4, y+qq-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 0, 64, 24, 32, bmp); }
+                       if(ls>=7) { modexCopyPageRegion(mv->page, src->page, x-4, y+qq-TILEWH, x-4, y+qq-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-4, y+qq-TILEWH, 24, 64, 24, 32, bmp); }
                break;
                case 3:
                        //left
-                       //if(ls==0) modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); 
-                       if(ls<1) { modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 24, 96, 24, 32, bmp); }
-                       if(4>ls && ls>=1) { modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 48, 96, 24, 32, bmp); }
-                       if(7>ls && ls>=4) { modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 0, 96, 24, 32, bmp); }
-                       if(ls>=7) { modexClearPlayer(mv->page, x-qq-4, y-TILEWH, 24, 32); modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 24, 96, 24, 32, bmp); }
+                       if(ls<1) { modexCopyPageRegion(mv->page, src->page, x-qq-4, y-TILEWH, x-qq-4, y-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 24, 96, 24, 32, bmp); }
+                       if(4>ls && ls>=1) { modexCopyPageRegion(mv->page, src->page, x-qq-4, y-TILEWH, x-qq-4, y-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 48, 96, 24, 32, bmp); }
+                       if(7>ls && ls>=4) { modexCopyPageRegion(mv->page, src->page, x-qq-4, y-TILEWH, x-qq-4, y-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 0, 96, 24, 32, bmp); }
+                       if(ls>=7) { modexCopyPageRegion(mv->page, src->page, x-qq-4, y-TILEWH, x-qq-4, y-TILEWH, 24, 34);
+                       modexDrawSpriteRegion(mv->page, x-qq-4, y-TILEWH, 24, 96, 24, 32, bmp); }
                break;
        }
 }