/* do it */\r
omemptr = vga_state.vga_graphics_ram; // save original mem ptr\r
\r
- while(!IN_KeyDown(sc_Escape))\r
+ while(!gvar.in.inst->Keyboard[sc_Escape])\r
{\r
IN_ReadControl(&gvar.player[0], &gvar);\r
- if(IN_KeyDown(68)){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1, &gvar); } //f10\r
+ if(gvar.in.inst->Keyboard[68]){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1, &gvar); } //f10\r
TAIL_PANKEYFUN;\r
- if(IN_KeyDown(sc_Space) || zerostoppause) //space\r
+ if(gvar.in.inst->Keyboard[sc_Space] || zerostoppause) //space\r
{\r
anim=!anim;\r
DRAWCORNERBOXES;\r
if(!zerostoppause) IN_UserInput(1, &gvar); else zerostoppause=0;\r
}\r
- if(IN_KeyDown(sc_R)){\r
+ if(gvar.in.inst->Keyboard[sc_R]){\r
gvar.video.page[0].dx=gvar.video.page[0].dy=gvar.video.page[1].dx=gvar.video.page[1].dy=16;\r
gvar.mv[0].tx = gvar.mv[0].ty = gvar.mv[1].tx = gvar.mv[1].ty = INITTNUM;\r
VL_ShowPage(&gvar.video.page[gvar.video.sp], 1, 0);\r