}\r
VGAmodeX(1, 1, &gvar);\r
\r
+ modexPalUpdate0(palette);\r
+\r
/* load color palette */\r
fd = open(bakapee2,O_RDONLY|O_BINARY);\r
if (fd >= 0) {\r
TESTBG;\r
#endif\r
\r
- DRAWCORNERBOXES;\r
+ //DRAWCORNERBOXES;\r
\r
/* make distinctive pattern offscreen, render sprite, copy onscreen.\r
* this time, we render the distinctive pattern to another offscreen location and just copy.\r
#else\r
TESTBG;\r
#endif\r
- DRAWCORNERBOXES;\r
+ //DRAWCORNERBOXES;\r
\r
/* starting coords. note: this technique is limited to x coordinates of multiple of 4 */\r
x = -(gvar.video.page[0].dx);\r
player[0].q = 1; player[0].d = 2;\r
x=y=0;\r
xdir=ydir=1;\r
- TESTBG;\r
+ //TESTBG;\r
DRAWCORNERBOXES;\r
} //R\r
FUNCTIONKEYFUNCTIONS0EXE;\r