]> 4ch.mooo.com Git - 16.git/blobdiff - src/16.h
having the palette in the game code may help. also i added wolf3d's palette for exama...
[16.git] / src / 16.h
index 24f180ac48f3308a42a6020fb7348afa678b742f..dd35aa6e7a57382ee28e84ce0f9a3b6aea2d5228 100755 (executable)
--- a/src/16.h
+++ b/src/16.h
@@ -1,5 +1,5 @@
 /* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
  *\r
  * This file is part of Project 16.\r
  *\r
 #include "src/lib/16_head.h"\r
 #include "src/lib/16_tail.h"\r
 #include "src/lib/16_vl.h"\r
-#include "src/lib/wcpu/wcpu.h"\r
+#include "src/lib/wcpu/16_wcpu.h"\r
 #include "src/lib/scroll16.h"\r
 #include "src/lib/16_timer.h"\r
 #include "src/lib/16_dbg.h"\r
 \r
-typedef enum {\r
-       ENGI_EXIT,\r
-       ENGI_QUIT,\r
-       ENGI_RUN,\r
-       ENGI_INPUT,\r
-       ENGI_PAUSE\r
-} engi_stat_t;\r
-\r
 #endif /*__16_H_*/\r