]> 4ch.mooo.com Git - 16.git/blobdiff - src/bakapi.h
having the palette in the game code may help. also i added wolf3d's palette for exama...
[16.git] / src / bakapi.h
index ec7091cda4c09feec913e34f36dacc20dbdefd4c..cb5b30b76d8021d1eff6e25ea0cb4689dfcf60fa 100755 (executable)
@@ -35,8 +35,8 @@
 #define DOFSS  BDOFSCONV (gvar.video.DOFS)//gvar.video.ofs.displayofs\r
 \r
 #define SETUPPAGEBAKAPI \\r
-gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0], &gvar.video); \\r
-gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
+       PALPROGRAMSNEWPAGE \\r
+       gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
 \r
 #ifdef BAKAFIZZUNSIGNED\r
 #define FIZZFADEFUN baka_FizzleFade (BOFSS, DOFSS, gvar.video.page[0].width, gvar.video.page[0].height, 70, true, &gvar);\r