\r
////////////////////////////////////////////////////////////////////////////\r
//#ifdef __BORLANDC__\r
-void VL_Startup (global_game_variables_t *gvar){}\r
+//void VL_Startup (global_game_variables_t *gvar){}\r
void VL_Shutdown (global_game_variables_t *gvar){}\r
void VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv)\r
{\r