/*\r
input test\r
*/\r
-#include "src/lib/16_in_.h"\r
+#include "src/lib/16_in_1.h"\r
\r
void probe_dos(){}\r
void cpu_probe(){}\r
IN_Startup(&gvar);\r
//IN_Default(0,&gvar.player,ctrl_Joystick1);\r
//IN_SetControlType(0,&gvar.player,ctrl_Joystick1);\r
- IN_Default(0,&gvar.player,ctrl_Keyboard1, &gvar);\r
- IN_SetControlType(0,&gvar.player,ctrl_Keyboard1);\r
+ IN_Default(0,&gvar.player[0],ctrl_Keyboard1, &gvar);\r
+ IN_SetControlType(&gvar.player[0],ctrl_Keyboard1);\r
\r
gvar.player[0].enti.q=1;\r
gvar.player[0].enti.d=2;\r
while(!IN_KeyDown(sc_Escape, &gvar))\r
{\r
//0000 shinkutxt(&gvar);\r
- IN_ReadControl(0, &gvar.player, &gvar);\r
+ IN_ReadControl(&gvar.player[0], &gvar);\r
switch(gvar.player[0].enti.d)\r
{\r
//right movement\r