]> 4ch.mooo.com Git - 16.git/blobdiff - src/inputest.c
ok wwwww zscroll and scroll compile disabled due to me being too tired to whack at...
[16.git] / src / inputest.c
index a573d54a8e769cf0d86fde5781dd2506a723f3a9..52d36283cc8440eff8425d19c7c273518e26963b 100755 (executable)
@@ -23,6 +23,7 @@
        input test\r
 */\r
 #include "src/lib/16_in.h"\r
+#include "src/lib/16_tail.h"\r
 \r
 void\r
 main(int argc, char *argv[])\r
@@ -30,21 +31,30 @@ main(int argc, char *argv[])
        global_game_variables_t gvar;\r
        player_t player[MaxPlayers];\r
        //extern struct inconfig inpu;\r
-       dbg_testkeyin=1;\r
+       dbg_testkeyin=0;\r
        dbg_testcontrolnoisy=1;\r
-       IN_Startup();\r
-       IN_Default(0,&player,ctrl_Joystick1);\r
-       IN_SetControlType(0,&player,ctrl_Joystick1);\r
-       //while(!IN_KeyDown(sc_Escape))\r
+       dbg_noplayerinpu=1;\r
+       if(!dbg_noplayerinpu)\r
+       {\r
+               IN_Startup();\r
+               IN_Default(0,&player,ctrl_Joystick1);\r
+               IN_SetControlType(/*0,*/&player,ctrl_Joystick1);\r
+       }\r
        player[0].q=1;\r
        player[0].d=2;\r
        player[0].persist_aniframe=0;\r
        player[0].speed=4;\r
        start_timer(&gvar);\r
+       nibbletest();\r
+       if(dbg_noplayerinpu) getch();\r
+       booleantest();\r
+       //printf("nibble size is %u\n", sizeof(nibble));\r
+       if(!dbg_noplayerinpu){\r
+       printf("dbg_testkeyin=%u        dbg_testcontrolnoisy=%u dbg_noplayerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_noplayerinpu);\r
        while(!IN_KeyDown(sc_Escape))\r
        {\r
-               //shinkutxt(&gvar);\r
-               IN_ReadControl(0,&player);\r
+               shinkutxt(&gvar);\r
+               IN_ReadControl(/*0,*/&player);\r
                #define INC_PER_FRAME if(player[0].q&1) player[0].persist_aniframe++; if(player[0].persist_aniframe>4) player[0].persist_aniframe = 1;\r
                switch(player[0].d)\r
                {\r
@@ -101,10 +111,11 @@ main(int argc, char *argv[])
                        //IN_Ack();\r
                }\r
        }\r
-       IN_Shutdown();\r
+       IN_Shutdown(); }\r
        //printf("%u\n", in.Keyboard[sc_Escape]);\r
        printf("inputest.exe ");\r
        printf("version %s\n", VERSION);\r
        printf("testkeyin=%u\n", dbg_testkeyin);\r
        printf("testcontrolnoisy=%u\n", dbg_testcontrolnoisy);\r
+       printf("dbg_noplayerinpu=%u\n", dbg_noplayerinpu);\r
 }\r