]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_enti.c
==== animation fram walk ==== i polished the shit out of it and it works MUCH better...
[16.git] / src / lib / 16_enti.c
index d0a3de5190a93f90f1370a24a83f0e8e9a206716..1c89d9b75d8f80f3e9e146288388c7f329f915ea 100755 (executable)
@@ -35,7 +35,6 @@ void EN_initentity(entity_t *enti)
        enti->speed=4;\r
        enti->persist_aniframe = enti->q;\r
        enti->spt=(TILEWH/(enti->speed));       //speed per tile wwww\r
-       enti->invq=1;\r
        enti->pred = enti->d;\r
        enti->overdraww=0;\r
        enti->overdrawh=4;\r