mx = motion_Left,my = motion_Down;\r
else if (Keyboard[def->downright])\r
mx = motion_Right,my = motion_Down;*/\r
- if(DIRECTIONIFELSEGFXTEST)\r
+ if(DIRECTIONIFELSE)\r
{\r
if(!inpu.Keyboard[def->left] && !inpu.Keyboard[def->right]){\r
if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]))\r