\r
=============================================================================\r
*/\r
-struct inconfig\r
+/*struct inconfig\r
{\r
boolean MousePresent;\r
boolean JoysPresent[MaxJoys];\r
\r
KeyboardDef KbdDefs[MaxKbds];\r
JoystickDef JoyDefs[MaxJoys];\r
-} inpu;\r
+} inpu;*/\r
\r
//inpu.KbdDefs = {0x1d,0x38,/*0x47,*/0x48,/*0x49,*/0x4b,0x4d,/*0x4f,*/0x50/*,0x51*/};\r
\r
extern "C" {\r
#endif\r
\r
-static struct instat {\r
+/*static struct instat {\r
boolean IN_Started;\r
boolean CapsLock;\r
ScanCode CurCode,LastCode;\r
-} inst;\r
+} inst;*/\r
\r
static byte far ASCIINames[] = // Unshifted ASCII for scan codes\r
{\r
//\r
///////////////////////////////////////////////////////////////////////////\r
/*static */void interrupt\r
-INL_KeyService(void)\r
+INL_KeyService(void)//!\r
{\r
static boolean special;\r
byte k,c,\r
// joystick (from +/-127)\r
//\r
///////////////////////////////////////////////////////////////////////////\r
-void INL_GetJoyDelta(word joy,int *dx,int *dy/*,boolean adaptive*/)\r
+void INL_GetJoyDelta(word joy,int *dx,int *dy/*,boolean adaptive*/)//!\r
{\r
word x,y;\r
word TimeCount = *clockw;\r
//\r
///////////////////////////////////////////////////////////////////////////\r
void\r
-IN_SetupJoy(word joy,word minx,word maxx,word miny,word maxy)\r
+IN_SetupJoy(word joy,word minx,word maxx,word miny,word maxy)//!\r
{\r
word d,r;\r
JoystickDef *def;\r
//\r
///////////////////////////////////////////////////////////////////////////\r
static void\r
-INL_ShutJoy(word joy)\r
+INL_ShutJoy(word joy)//!\r
{\r
inpu.JoysPresent[joy] = false;\r
}\r
//\r
///////////////////////////////////////////////////////////////////////////\r
void\r
-IN_Startup()\r
+IN_Startup()//!\r
{\r
boolean checkjoys,checkmouse;\r
word i;\r
//\r
///////////////////////////////////////////////////////////////////////////\r
void\r
-IN_Default(boolean gotit,player_t *player,ControlType nt)\r
+IN_Default(boolean gotit,player_t *player,ControlType nt)//!\r
{\r
int i;\r
if\r
//\r
///////////////////////////////////////////////////////////////////////////\r
void\r
-IN_Shutdown(void)\r
+IN_Shutdown(void)//!\r
{\r
word i;\r
\r
//\r
///////////////////////////////////////////////////////////////////////////\r
void\r
-IN_ClearKeysDown(void)\r
+IN_ClearKeysDown(void)//!\r
{\r
//int i;\r
\r
//\r
///////////////////////////////////////////////////////////////////////////\r
void\r
-IN_ReadCursor(CursorInfo *info)\r
+IN_ReadCursor(CursorInfo *info)//!\r
{\r
word i,\r
buttons;\r
//\r
///////////////////////////////////////////////////////////////////////////\r
void\r
-IN_ReadControl(player_t *player)\r
+IN_ReadControl(player_t *player)//!\r
{\r
boolean realdelta;\r
#if DEMO0\r
//\r
///////////////////////////////////////////////////////////////////////////\r
ScanCode\r
-IN_WaitForKey(void)\r
+IN_WaitForKey(void)//!\r
{\r
ScanCode result;\r
\r
//\r
///////////////////////////////////////////////////////////////////////////\r
char\r
-IN_WaitForASCII(void)\r
+IN_WaitForASCII(void)//!\r
{\r
char result;\r
\r
\r
boolean btnstate[8];\r
\r
-void IN_StartAck(void)\r
+void IN_StartAck(void)//!\r
{\r
unsigned i,buttons;\r
\r
}\r
\r
\r
-boolean IN_CheckAck (void)\r
+boolean IN_CheckAck (void)//!\r
{\r
unsigned i,buttons;\r
\r
//\r
///////////////////////////////////////////////////////////////////////////\r
boolean\r
-IN_IsUserInput()\r
+IN_IsUserInput()//!\r
{\r
boolean result;\r
word i;\r
===================\r
*/\r
\r
-byte IN_MouseButtons (void)\r
+byte IN_MouseButtons (void)//!\r
{\r
union REGS CPURegs;\r
if (inpu.MousePresent)\r
return joybits;\r
}\r
\r
-boolean IN_KeyDown(byte code)\r
+boolean IN_KeyDown(byte code)//!\r
{\r
#ifdef __DEBUG_InputMgr__\r
if(!dbg_nointest)\r
#endif\r
}\r
\r
-void IN_ClearKey(byte code)\r
+void IN_ClearKey(byte code)//!\r
{\r
inpu.Keyboard[code] = false;\r
if(code == inpu.LastScan)\r
inpu.LastScan = sc_None;\r
}\r
\r
-boolean IN_qb(byte kee)\r
+boolean IN_qb(byte kee)//!\r
{\r
#ifdef __DEBUG_InputMgr__\r
if(dbg_testkeyin) printf("%u\n", inpu.Keyboard[kee]);\r
else return 0;\r
}\r
\r
-ScanCode IN_GetLastScan()\r
+ScanCode IN_GetLastScan()//!\r
{\r
return inpu.LastScan;\r
}\r
\r
-ScanCode IN_GetCurCode()\r
+ScanCode IN_GetCurCode()//!\r
{\r
return inst.CurCode;\r
}\r