IN_ReadControl(player_t *player, global_game_variables_t *gvar),\r
IN_SetControlType(player_t *player,ControlType type),\r
IN_GetJoyAbs(word joy,word *xp,word *yp),\r
IN_SetupJoy(word joy,word minx,word maxx,\r
IN_ReadControl(player_t *player, global_game_variables_t *gvar),\r
IN_SetControlType(player_t *player,ControlType type),\r
IN_GetJoyAbs(word joy,word *xp,word *yp),\r
IN_SetupJoy(word joy,word minx,word maxx,\r