#ifndef _16_MAP__H_\r
#define _16_MAP__H_\r
\r
+#define JSMN_STATIC\r
+\r
#include "src/lib/16_head.h"\r
#include "src/lib/16_tdef.h"\r
#include "src/lib/jsmn/jsmn.h"\r
\r
//typedefs moved to 16_tdef.h\r
\r
+void jsmn_init(jsmn_parser *parser);\r
+int jsmn_parse(jsmn_parser *parser, const char *js, const size_t len, jsmntok_t *tokens, const unsigned int num_tokens);\r
+\r
int jsoneq(const char *json, jsmntok_t *tok, const char *s);\r
//word dump(const char *js, jsmntok_t *t, size_t count, word indent, char *js_sv, map_t *map, dword q);\r
//int loadmap(char *mn, map_t *map, global_game_variables_t *gvar);\r