]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_mm.h
16_pm tweakings
[16.git] / src / lib / 16_mm.h
index 7995bf23dbb5ee19a3a0cb38e37e88c453e9c23a..206a3c8b358d6b8f3b85930d1d14a0ff64f88bdc 100755 (executable)
@@ -26,9 +26,9 @@
 #include "src/lib/16_head.h"
 #include "src/lib/16_hc.h"
 #include "src/lib/16_lib.h"
-//#include "src/lib/modex16.h"
 //++++mh       #include "src/lib/16_in.h"
 
+
 #ifdef __DEBUG__               // 1 == Debug/Dev  ;  0 == Production/final
 #define OUT_OF_MEM_MSG "MM_GetPtr: Out of memory!\nYou were short :%lu bytes\n"
 #else
@@ -205,12 +205,12 @@ void MM_FreePtr(memptr *baseptr, global_game_variables_t *gvar);
 void MM_SetPurge(memptr *baseptr, int purge, global_game_variables_t *gvar);
 void MM_SetLock(memptr *baseptr, boolean locked, global_game_variables_t *gvar);
 void MM_SortMem(global_game_variables_t *gvar);
-void MM_ShowMemory(global_game_variables_t *gvar);//,/*page_t *page, */mminfo_t *mm);
+void MM_ShowMemory(global_game_variables_t *gvar);
 void MM_DumpData(global_game_variables_t *gvar);
 dword MM_UnusedMemory(global_game_variables_t *gvar);
 dword MM_TotalFree(global_game_variables_t *gvar);
 void MM_Report_(global_game_variables_t *gvar);
-static void MM_EMSerr(byte *stri, byte err);
+/*static */void MM_EMSerr(byte *stri, byte err);
 void MM_BombOnError(boolean bomb, global_game_variables_t *gvar);
 //void MM_GetNewBlock(mminfo_t *mm);
 //void MM_FreeBlock(mmblocktype *x, mminfo_t *mm);