void MM_SetPurge(memptr *baseptr, int purge, mminfo_t *mm);
void MM_SetLock(memptr *baseptr, boolean locked, mminfo_t *mm);
void MM_SortMem(mminfo_t *mm);
-void MM_ShowMemory(global_game_variables_t *gvar,/*page_t *page, */mminfo_t *mm);
+void MM_ShowMemory(global_game_variables_t *gvar);//,/*page_t *page, */mminfo_t *mm);
void MM_DumpData(mminfo_t *mm);
dword MM_UnusedMemory(mminfo_t *mm);
dword MM_TotalFree(mminfo_t *mm);