void MM_SetLock (memptr *baseptr, boolean locked, global_game_variables_t *gvar);\r
void MM_SortMem (global_game_variables_t *gvar);\r
void MM_ShowMemory (global_game_variables_t *gvar);\r
-void MM_ShowMemoryDetail (unsigned x, unsigned y, unsigned w, unsigned q, sdword end, mmshowmemoryinfo_t *scaninfo, global_game_variables_t *gvar);\r
+//void MM_ShowMemoryDetail (unsigned x, unsigned y, unsigned w, unsigned q, sdword end, mmshowmemoryinfo_t *scaninfo, global_game_variables_t *gvar);\r
void MM_DumpData (global_game_variables_t *gvar);\r
dword MM_UnusedMemory (global_game_variables_t *gvar);\r
dword MM_TotalFree (global_game_variables_t *gvar);\r