extern memptr PM_GetPageAddress(int pagenum, global_game_variables_t *gvar),\r
PM_GetPage(int pagenum, global_game_variables_t *gvar); // Use this one to cache page\r
\r
-void PM_SetMainMemPurge(int level, global_game_variables_t *gvar);\r
+//void PM_SetMainMemPurge(int level, global_game_variables_t *gvar);\r
#endif\r