]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_sd.c
no idea how to get sdtest to play music. i got math homework and work work to do 1st
[16.git] / src / lib / 16_sd.c
index 76e78e68cdb280a789ae04e4a508a0cf57eac204..e77fb92a533d8fd0c471aa3a4c03db8d6275e327 100755 (executable)
@@ -70,8 +70,6 @@
 #define        writereg(n)     outportb(alFMData,n)\r
 #define        readstat()      inportb(alFMStatus)\r
 \r
-//#define SD_USECATA3DSETTIMERSPEED\r
-\r
 //     Imports from ID_SD_A.ASM\r
 /*extern*/     void                    SDL_SetDS(void);\r
 /*extern*/     void interrupt  SDL_t0ExtremeAsmService(void);//,\r
@@ -461,7 +459,7 @@ SDL_InitDelay(void)
        int             i;\r
        word    timer;\r
 \r
-       setvect(8,SDL_TimingService);           // Set to my timer 0 ISR\r
+//++++ setvect(8,SDL_TimingService);           // Set to my timer 0 ISR\r
 \r
        SDL_SetIntsPerSec(1000);                        // Time 1ms\r
 \r
@@ -1662,7 +1660,7 @@ SD_Startup(global_game_variables_t *gvar)
        if (SD_Started)\r
                return;\r
 #ifndef SD_USECATA3DSETTIMERSPEED\r
-       SDL_SetDS();\r
+//     SDL_SetDS();\r
 #endif\r
        ssIsTandy = false;\r
 //SS   ssNoCheck = false;\r
@@ -1791,7 +1789,7 @@ SD_Startup(global_game_variables_t *gvar)
 //SB   if (SoundBlasterPresent)\r
 //SB           SDL_StartSB();\r
 \r
-       SDL_SetupDigi(gvar);\r
+//++++ SDL_SetupDigi(gvar);\r
 \r
        SD_Started = true;\r
 }\r