#define __16_SD_H_\r
\r
#include "src/lib/16_head.h"\r
+#include "src/lib/16_tail.h"\r
#include <hw/8254/8254.h> /* 8254 timer */\r
#include <hw/adlib/adlib.h>\r
#include <hw/vga/vga.h>\r
byte Feedback; /* feedback algorithm and strength */\r
} FMInstrument;\r
\r
+extern void interrupt (*old_irq0)(void);\r
\r
void opl2out(word reg, word data);\r
void opl3out(word reg, word data);\r
void SD_Initimf(global_game_variables_t *gvar);\r
void SD_imf_free_music(global_game_variables_t *gvar);\r
int SD_imf_load_music(const char *path, global_game_variables_t *gvar);\r
-//void interrupt irq0(global_game_variables_t *gvar);\r
+void interrupt irq0(void);\r
void SD_imf_tick(global_game_variables_t *gvar);\r
void SD_adlib_shut_up();\r
\r