]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_sprit.c
made palllist.exe as an experiment for me to make a palette system i want for p16...
[16.git] / src / lib / 16_sprit.c
index c11ff63895d18dc3d741f1a59a7076aa0c4f17c0..5aad189339d6b454c55df89c3a7905a9e0fc46ee 100755 (executable)
@@ -109,11 +109,19 @@ void animate_spri(struct sprite *spri, global_game_variables_t *gv)
        {\r
                Quit (gv, "Error retriving required sprite");\r
        }\r
-       draw_vrl1_vgax_modex(   spri->x,// - spri->sprite_vrl_cont->vrl_header->width-28,\r
-                                       spri->y,// - spri->sprite_vrl_cont->vrl_header->height*2 -(gv->video.page[0].sh/2),\r
-                               spri->sprite_vrl_cont->vrl_header, spri->sprite_vrl_cont->line_offsets,\r
-                               spri->sprite_vrl_cont->buffer + sizeof(struct vrl1_vgax_header),\r
-                               spri->sprite_vrl_cont->data_size);\r
+//     draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));\r
+       draw_vrl1_vgax_modex(\r
+               spri->x,// - spri->sprite_vrl_cont->vrl_header->width-28,\r
+               spri->y,// - spri->sprite_vrl_cont->vrl_header->height*2 -(gv->video.page[0].sh/2),\r
+               //vrl_header,\r
+               spri->sprite_vrl_cont->vrl_header,\r
+               //vrl_lineoffs,\r
+               spri->sprite_vrl_cont->line_offsets,\r
+               //buffer+sizeof(*vrl_header),\r
+               spri->sprite_vrl_cont->buffer + sizeof(struct vrl1_vgax_header),\r
+               //bufsz-sizeof(*vrl_header));\r
+               spri->sprite_vrl_cont->data_size\r
+       );\r
 \r
        // Depending on delay, update indices\r
        switch(spri->delay){\r