* In:\r
* + struct sprite *spri - sprite to animate\r
*/\r
-void oldanimate_spri(struct sprite *spri, video_t *video);\r
-void animate_spri(struct sprite *spri, video_t *video);\r
+void animate_spri(entity_t *enti, video_t *video);\r
\r
void print_anim_ids(struct sprite *spri);\r
\r