]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_tail.h
no idea how to get sdtest to play music. i got math homework and work work to do 1st
[16.git] / src / lib / 16_tail.h
index 60f919e2215a1d8fcf76b99020ae65660c3014b5..1a8e48a483ab19a9657ce8618938ac464927bf13 100755 (executable)
@@ -29,6 +29,7 @@
 #include "src/lib/16_mm.h"\r
 #include "src/lib/16_ca.h"\r
 #include "src/lib/16_in.h"\r
+#include "src/lib/16_sd.h"\r
 #include "src/lib/16_dbg.h"\r
 #include "src/lib/16_vl.h"\r
 #include "src/lib/testpatt.h"\r
        if(gvar.in.inst->Keyboard[sc_F4]){ turboXT(12);                                                                 IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[68/*sc_F10*/]){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap;                     IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_F8]){ gvar.video.vga_state.bgps=!gvar.video.vga_state.bgps;                IN_UserInput(1, &gvar); } \\r
-       if(gvar.in.inst->Keyboard[sc_F7]){ ZC_ShowMV(&gvar.mv, 0, 1);                                           IN_UserInput(1, &gvar); } \\r
-       if(gvar.in.inst->Keyboard[sc_F6]){ ZC_ShowMV(&gvar.mv, 0, 0);                                           IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_F7]){ VL_ShowPage(&gvar.video.page, 0, 1);                                         IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_F6]){ VL_ShowPage(&gvar.video.page, 0, 0);                                         IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_T]){ gvar.video.vga_state.rss=!gvar.video.vga_state.rss;                   IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_P]){ modexpdump(0, &gvar);                                                 IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation;                               IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_Q]){ VL_modexPrintTextBox(&gvar);                                          IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_W]){ VL_MemToScreen((byte __far *)&gvar, 64, 64, 16, 16, &gvar);   IN_UserInput(1, &gvar); } \\r
-       if(gvar.in.inst->Keyboard[sc_M]){ MM_ShowMemory(&gvar);                                                 IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_LBrkt]){ ShowPalVal (&gvar);                                                       IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_M]){ MM_ShowMemory(&gvar); MM_DumpData (&gvar);                    IN_UserInput(1, &gvar); } \\r
        RFDEBUGFUNCTIONS\r
 //FIZZLEFADEFUNCTION\r
-       //if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation;                             IN_UserInput(1, &gvar); }\r
-       //if(gvar.in.inst->Keyboard[sc_LBrkt]){ ShowPalVal (&gvar);                                                     IN_UserInput(1, &gvar); }\r
-       //if(gvar.in.inst->Keyboard[sc_Q]){ VL_modexPrintTextBox(&gvar);                                                IN_UserInput(1, &gvar); }\r
 \r
 #define TAIL_PANKEYFUN \\r
        TAIL_PANKEYFUNZC \\r
        ZC_panPageManual(&gvar.mv, &gvar.player, 0);\r
 \r
 #define FUNCTIONKEYSHOWMV \\r
-       if(gvar.in.inst->Keyboard[1+1]){ gvar.video.sp=0; ZC_ShowMV(&gvar.mv, 0, 0); } \\r
-       if(gvar.in.inst->Keyboard[2+1]){ gvar.video.sp=1; ZC_ShowMV(&gvar.mv, 0, 0); } \\r
-       if(gvar.in.inst->Keyboard[3+1]){ gvar.video.sp=2; ZC_ShowMV(&gvar.mv, 0, 1); } \\r
-       if(gvar.in.inst->Keyboard[4+1]){ gvar.video.sp=3; ZC_ShowMV(&gvar.mv, 0, 1); }\r
+       if(gvar.in.inst->Keyboard[1+1]){ gvar.video.sp=0; VL_ShowPage(&gvar.video.page, 0, 0); } \\r
+       if(gvar.in.inst->Keyboard[2+1]){ gvar.video.sp=1; VL_ShowPage(&gvar.video.page, 0, 0); } \\r
+       if(gvar.in.inst->Keyboard[3+1]){ gvar.video.sp=2; VL_ShowPage(&gvar.video.page, 0, 1); } \\r
+       if(gvar.in.inst->Keyboard[4+1]){ gvar.video.sp=3; VL_ShowPage(&gvar.video.page, 0, 1); }\r
 \r
 #define TAIL_FUNCTIONKEYDRAWJUNK \\r
        FUNCTIONKEYSHOWMV \\r
        if(gvar.in.inst->Keyboard[sc_X]){ TESTBG12 } \\r
        if(gvar.in.inst->Keyboard[sc_C]){ TESTBG34 } \\r
        if(gvar.in.inst->Keyboard[sc_V]){ VL_PatternDraw(&gvar.video, 0, 1, 1); } \\r
+       if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_PgDn]){ \\r
                rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
-               VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar);           IN_UserInput(1, &gvar); } \\r
+               VL_UpdatePaletteWrite(&gvar.video.palette, 0, 255, &gvar);              IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_PgUp]){ \\r
                rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
-               VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar);           IN_UserInput(1, &gvar); }\r
-//     if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); }\r
-\r
+               VL_UpdatePaletteWrite(&gvar.video.palette, 0, 255, &gvar);              IN_UserInput(1, &gvar); }\r
 #ifdef __BORLANDC__\r
 #define PAL_WRITE_REG             0x03C8   /* Color register, write address */\r
 #define PAL_DATA_REG                   0x03C9   /* Color register, data port */\r
-word modexPalOverscan(word col);\r
 #endif\r
 \r
 void   Shutdown16(global_game_variables_t *gvar),\r
@@ -136,6 +135,8 @@ void        Shutdown16(global_game_variables_t *gvar),
 void TL_DosLibStartup(global_game_variables_t *gvar);\r
 void TL_VidInit(global_game_variables_t *gvar);\r
 boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar);\r
+void TL_StartMusic(global_game_variables_t *gvar);\r
+void TL_StopMusic(global_game_variables_t *gvar);\r
 void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
 void ClearMemory (global_game_variables_t *gvar);\r
 void Quit (global_game_variables_t *gvar, char *error);\r