]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_tail.h
intro screen stuff added from wolf 3d. i am far too busy to code again. there is...
[16.git] / src / lib / 16_tail.h
index d3df2e454dbe2ee4d828af2bbcd34f9a0da2aa12..4993b4e6cee18344b43bba496cfde2209dcfe8da 100755 (executable)
@@ -29,6 +29,7 @@
 #include "src/lib/16_mm.h"\r
 #include "src/lib/16_ca.h"\r
 #include "src/lib/16_in.h"\r
+#include "src/lib/16_sd.h"\r
 #include "src/lib/16_dbg.h"\r
 #include "src/lib/16_vl.h"\r
 #include "src/lib/testpatt.h"\r
 #ifdef __BORLANDC__\r
 #define PAL_WRITE_REG             0x03C8   /* Color register, write address */\r
 #define PAL_DATA_REG                   0x03C9   /* Color register, data port */\r
-word modexPalOverscan(word col);\r
 #endif\r
 \r
 void   Shutdown16(global_game_variables_t *gvar),\r
        Startup16(global_game_variables_t *gvar),\r
        StartupCAMMPM (global_game_variables_t *gvar),\r
        ShutdownCAMMPM (global_game_variables_t *gvar);\r
+void MU_IntroScreen(global_game_variables_t *gvar);\r
 void TL_DosLibStartup(global_game_variables_t *gvar);\r
 void TL_VidInit(global_game_variables_t *gvar);\r
 boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar);\r
+void PL_StartMusic(global_game_variables_t *gvar);\r
+void PL_StopMusic(global_game_variables_t *gvar);\r
 void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
 void ClearMemory (global_game_variables_t *gvar);\r
 void Quit (global_game_variables_t *gvar, char *error);\r