]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_tail.h
16_ca needs huge amounts of work and I should remember what needs to be done soon...
[16.git] / src / lib / 16_tail.h
index 28864242f99fc9c6c863afad58b1640a414d6735..93022c261b8c47492ba9a79f4ce25243538c6467 100755 (executable)
@@ -84,6 +84,7 @@
        if(gvar.in.inst->Keyboard[sc_P]){ modexpdump(&gvar.video.page[0]);                                      IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation;                               IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_Q]){ VL_modexPrintTextBox(&gvar);                                          IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_W]){ VL_MemToScreen((byte __far *)&gvar, 64, 64, 16, 16, &gvar);   IN_UserInput(1, &gvar); } \\r
        RFDEBUGFUNCTIONS\r
 //FIZZLEFADEFUNCTION\r
 \r
        if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_PgDn]){ \\r
                rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
-               VL_UpdatePaletteWrite(&gvar.video.palette, 0);          IN_UserInput(1, &gvar); } \\r
+               VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar);           IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_PgUp]){ \\r
                rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
-               VL_UpdatePaletteWrite(&gvar.video.palette, 0);          IN_UserInput(1, &gvar); }\r
+               VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar);           IN_UserInput(1, &gvar); }\r
 #ifdef __BORLANDC__\r
 #define PAL_WRITE_REG             0x03C8   /* Color register, write address */\r
 #define PAL_DATA_REG                   0x03C9   /* Color register, data port */\r
 word modexPalOverscan(word col);\r
 #endif\r
 \r
-void Shutdown16(global_game_variables_t *gvar);\r
-void Startup16(global_game_variables_t *gvar);\r
+void   Shutdown16(global_game_variables_t *gvar),\r
+       Startup16(global_game_variables_t *gvar),\r
+       StartupCAMMPM (global_game_variables_t *gvar),\r
+       ShutdownCAMMPM (global_game_variables_t *gvar);\r
+void TL_DosLibStartup(global_game_variables_t *gvar);\r
 void TL_VidInit(global_game_variables_t *gvar);\r
-void FizzleFade (unsigned source, unsigned dest,unsigned width,unsigned height, boolean abortable, global_game_variables_t *gv);\r
+boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar);\r
 void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
 void ClearMemory (global_game_variables_t *gvar);\r
 void Quit (global_game_variables_t *gvar, char *error);\r