+#ifdef __WATCOMC__\r
+#include <hw/cpu/cpu.h>\r
+#include <hw/dos/dos.h>\r
+#include <hw/vga/vga.h>\r
+#include <hw/vga/vrl.h>\r
+#include <hw/vga/vrs.h>\r
+#endif\r
+\r
+extern struct glob_game_vars *ggvv;\r
+\r
+#define FIZZLEFADEFUNCTION \\r
+ if(gvar.in.inst->Keyboard[sc_F]){ FizzleFade(\\r
+ atoi(gvar.video.page[0].data),atoi(gvar.video.page[1].data),\\r
+320,240,true, &gvar); IN_UserInput(1, &gvar); } \\r
+\r