]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_tail.h
xcrollbroke
[16.git] / src / lib / 16_tail.h
index a782a303e21236212ff8ee3185802116d40884d2..ef3b906609c3d2ff4be9a3b3e4681b884a53e904 100755 (executable)
@@ -41,7 +41,8 @@
 #include <hw/vga/vrs.h>\r
 #endif\r
 \r
-//gvar.video.ofs.bufferofs,gvar.video.ofs.displayofs,\r
+extern struct glob_game_vars   *ggvv;\r
+\r
 #define FIZZLEFADEFUNCTION \\r
        if(gvar.in.inst->Keyboard[sc_F]){ FizzleFade(\\r
        atoi(gvar.video.page[0].data),atoi(gvar.video.page[1].data),\\r
@@ -83,6 +84,8 @@
        if(gvar.in.inst->Keyboard[sc_T]){ gvar.video.vga_state.rss=!gvar.video.vga_state.rss;                   IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_P]){ modexpdump(&gvar.video.page[0]);                                      IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation;                               IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_Q]){ VL_modexPrintTextBox(&gvar);                                          IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_W]){ VL_MemToScreen((byte __far *)&gvar, 64, 64, 16, 16, &gvar);   IN_UserInput(1, &gvar); } \\r
        RFDEBUGFUNCTIONS\r
 //FIZZLEFADEFUNCTION\r
 \r
        if(gvar.in.inst->Keyboard[sc_X]){ TESTBG12 } \\r
        if(gvar.in.inst->Keyboard[sc_C]){ TESTBG34 } \\r
        if(gvar.in.inst->Keyboard[sc_V]){ VL_PatternDraw(&gvar.video, 0, 1, 1); } \\r
-       if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); }\r
-/*     if(gvar.in.inst->Keyboard[sc_PgDn]){ \\r
+       if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); } \\r
+       if(gvar.in.inst->Keyboard[sc_PgDn]){ \\r
                rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
-               VL_UpdatePaletteWrite(&gvar.video.palette, 0);          IN_UserInput(1, &gvar); } \\r
+               VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar);           IN_UserInput(1, &gvar); } \\r
        if(gvar.in.inst->Keyboard[sc_PgUp]){ \\r
                rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
-               VL_UpdatePaletteWrite(&gvar.video.palette, 0);          IN_UserInput(1, &gvar); }*/\r
+               VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar);           IN_UserInput(1, &gvar); }\r
 #ifdef __BORLANDC__\r
 #define PAL_WRITE_REG             0x03C8   /* Color register, write address */\r
 #define PAL_DATA_REG                   0x03C9   /* Color register, data port */\r
 word modexPalOverscan(word col);\r
 #endif\r
 \r
-void Shutdown16(global_game_variables_t *gvar);\r
-void Startup16(global_game_variables_t *gvar);\r
+void   Shutdown16(global_game_variables_t *gvar),\r
+       Startup16(global_game_variables_t *gvar),\r
+       StartupCAMMPM (global_game_variables_t *gvar),\r
+       ShutdownCAMMPM (global_game_variables_t *gvar);\r
+void TL_DosLibStartup(global_game_variables_t *gvar);\r
 void TL_VidInit(global_game_variables_t *gvar);\r
-void FizzleFade (unsigned source, unsigned dest,unsigned width,unsigned height, boolean abortable, global_game_variables_t *gv);\r
+boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar);\r
 void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
 void ClearMemory (global_game_variables_t *gvar);\r
-void Quit (global_game_variables_t *gvar, char *error);\r
+void Quit (char *error);\r
 void turboXT(byte bakapee);\r
 void nibbletest();\r
 void booleantest();\r