=\r
=================\r
*/\r
-\r
+#if 0\r
void PL_StopMusic(global_game_variables_t *gvar)\r
{\r
int i;\r
SD_StartMusic((MusicGroup far *)gvar->ca.audiosegs[STARTMUSIC + chunk]);\r
//++++ }\r
}\r
+#endif //disabled due to some fuckery i am not sure.\r