boolean fpscap; //cap the fps var\r
} kurokku_t;\r
\r
-typedef struct\r
-{\r
- word pn;\r
-} pan_t;\r
-\r
//video\r
#define NUMCHUNKS 416 //keen\r
\r
page_t page[MAXPAGE]; //can be used as a pointer to root page[0]\r
word vmem_remain; //remaining video memory\r
byte num_of_pages; //number of actual pages\r
- boolean __near p; //render page number\r
+boolean __near p; //render page number //BLEH\r
boolean __near r; //page flip if true\r
word pr[MAXPAGE][4]; //render sections of pages (this is supposed to be set up to draw sections of the screen if updated)\r
+\r
+ nibble sfip;//shinku_fps_indicator_page; // we're on page 1 now, shinku(). follow along please or it will not be visible.\r
+ nibble panp; //pan_t replacement\r
//0000word startclk; float clk, tickclk; //timer\r
//newer vars\r
//TODO: find out how they are used\r