/* Project 16 Source Code~\r
- * Copyright (C) 2012-2019 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2022 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
byte *palette;\r
} planar_buf_t;\r
\r
+#ifndef BITMAPT\r
+#define BITMAPT\r
+typedef struct {\r
+ byte *data;\r
+ word width;\r
+ word height;\r
+ byte *palette;\r
+ word offset;\r
+} bitmap_t;\r
+\r
+typedef struct {\r
+ byte far **data;\r
+ word ntiles; // the number of tiles\r
+ word twidth; // width of the tiles\r
+ word theight; // height of the tiles\r
+ byte *palette; // palette for the tile set\r
+} tileset_t;\r
+#endif\r
+\r
//from 16_sprit.h\r
#ifdef __WATCOMC__\r
#include <hw/vga/vrl.h>\r
//struct sprite *spri; //supposively the sprite sheet data\r
//memptr gr;\r
#endif\r
-// bitmap_t *data; //supposively the sprite sheet data//old format\r
-// bitmap_t bmp;\r
+ bitmap_t *data; //supposively the sprite sheet data//old format\r
+ bitmap_t bmp;\r
\r
//input\r
byte near pdir; //previous direction~ used in IN_16 in IN_ReadControl()\r