\r
extern void SD_SetDigiDevice(SDSMode),\r
SD_PlayDigitized(word which,int leftpos,int rightpos),\r
- SD_StopDigitized(void),\r
+ SD_StopDigitized(global_game_variables_t *gvar),\r
SD_Poll(void);\r
\r
#ifdef _MUSE_ // MUSE Goes directly to the lower level routines\r