//printf("map.width=%d map.height=%d map.data[0]=%d\n", mv[0].map->width, mv[0].map->height, mv[0].map->data[0]);\r
//printf("&global_temp_status_text = %Fp\n", &global_temp_status_text);\r
//print_anim_ids(player[0].ent->spri);\r
+//printf(" aniframe=%u", player[0].enti.persist_aniframe);\r
#define SCROLLEXITMESG printf("tx: %d ", mv[0].tx);\\r
printf("ty: %d\n", mv[0].ty);\\r
printf("\n");\\r
printf(" tx: %d", player[0].enti.tx); printf(" ty: %d\n", player[0].enti.ty);\\r
printf(" triggx: %d", player[0].enti.triggerx); printf(" triggy: %d", player[0].enti.triggery); printf(" value: %d\n", mv[0].map->data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))]);\\r
printf(" hp: %d", (player[0].enti.hp)); printf(" q: %d", player[0].enti.q); printf(" player.info.dir: %d", player[0].info.dir); printf(" player.d: %d ", player[0].enti.d);\\r
- printf(" pdir=%d\n", player[0].pdir); printf(" aniframe=%u", player[0].enti.persist_aniframe); printf(" delay=%u", player[0].enti.spri->delay);\\r
+ printf(" pdir=%d\n", player[0].pdir); printf(" delay=%u", player[0].enti.spri->delay);\\r
printf("\n\n");\\r
printf("Virtual Screen: %dx", gvar.video.page[0].width); printf("%d ", gvar.video.page[0].height);\\r
printf("Screen: %dx", gvar.video.page[0].sw); printf("%d\n", gvar.video.page[0].sh);\\r
//void qclean();\r
void shinku(global_game_variables_t *gv);\r
void near ZC_drawframe(map_view_t *pip, entity_t *enti, sword x, sword y);\r
-void near animatePlayer(map_view_t *pip, player_t *player, word pn, sword scrollswitch);\r
+void /*near*/ animatePlayer(map_view_t *pip, player_t *player, word pn, sword scrollswitch);\r
void near ZC_animatePlayer(map_view_t *pip, player_t *player, word pn, sword scrollswitch);\r
\r
// Move an entity around. Should actually be in 16_entity\r
void walk_player(player_t *player, map_view_t *map_v);\r
\r
// Scroll map in one direction (assumed from player's movement)\r
-void near mapScroll(map_view_t *mv, player_t *player);\r
+void /*near*/ mapScroll(map_view_t *mv, player_t *player);\r
\r
#endif /*__SCROLL16_H_*/\r
//older zc_animate\r