#define SPRITE\r
//#define TILERENDER\r
\r
+extern void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);\r
+\r
//modexDrawSpritePBufRegion\r
//modexDrawBmpPBufRegion\r
#define PBUFSFUN modexDrawSpriteRegion\r