\r
//==========================================================================\r
\r
-//16_ca.h\r
+//from 16_ca\r
+//==========================================================================\r
+\r
+typedef struct\r
+{\r
+ unsigned bit0,bit1; // 0-255 is a character, > is a pointer to a node\r
+} huffnode;\r
+\r
typedef struct\r
{\r
byte ca_levelbit,ca_levelnum;\r
+ huffnode huffnode;\r
} ca_t;\r
\r
+//==========================================================================\r
+\r
//actual global game varables!\r
typedef struct\r
{\r