byte *pee; // message for fps\r
handle_t handle; //handles for file logging\r
kurokku_t kurokku; //clock struct\r
- mminfo_t mm;\r
- mminfotype mmi;\r
+ mminfo_t mm; mminfotype mmi;\r
+ void *bigbuffer;\r
} global_game_variables_t;\r
\r
#endif /* _TYPEDEFSTRUCT_H_ */\r