\r
vgmFile->dataLen = vgmBaseHdr.lngEOFOffset + 0x04;\r
//vgmFile->data = (UINT8*)malloc(vgmFile->dataLen);\r
- MM_GetPtr(MEMPTR gvar->ca.audiosegs[0], vgmFile->dataLen, gvar);\r
+ MM_GetPtr(MEMPTRCONV gvar->ca.audiosegs[0], vgmFile->dataLen, gvar);\r
vgmFile->data = (UINT8*)gvar->ca.audiosegs[0];\r
if (vgmFile->data == NULL)\r
{\r
void FreeVGMFile(VGM_FILE* vgmFile, global_game_variables_t *gvar)\r
{\r
//if(vgmFile->data){ free(vgmFile->data); vgmFile->data = NULL; }\r
- MM_FreePtr(MEMPTR gvar->ca.audiosegs[0], gvar);\r
+ MM_FreePtr(MEMPTRCONV gvar->ca.audiosegs[0], gvar);\r
if(vgmFile->data) free(vgmFile->data);\r
vgmFile->dataLen = 0;\r
\r