#define MODEX //this is for mode x initiating\r
\r
static map_t map;\r
-map_view_t mv[4];\r
float t;\r
sword bakapee;\r
//debugswitches\r
\r
/* setup camera and screen~ */\r
modexHiganbanaPageSetup(&gvar.video);\r
- ZC_MVSetup(&mv, &map, &gvar);\r
+ ZC_MVSetup(&gvar.mv, &map, &gvar);\r
\r
//renderswitch\r
gvar.video.rss=1;\r
\r
/* set up paging */\r
//TODO: LOAD map data and position the map in the middle of the screen if smaller then screen\r
- mapGoTo(&mv, 0, 0);\r
+ mapGoTo(&gvar.mv, 0, 0);\r
\r
- ZC_gvar.playerXYpos(0, 0, &gvar.player, &mv, 0, 1);\r
+ ZC_gvar.playerXYpos(0, 0, &gvar.player, &gvar.mv, 0, 1);\r
EN_initgvar.player(&gvar.player, 0, &gvar.video);\r
if (gvar.video.sprifilei == -1)\r
{\r
\r
//if(!pageflipflop)\r
VL_ShowPage(mv[1].page, 0, 0);//modexShowPage(mv[1].page);\r
- //else ZC_ShowMV(&mv, 0, 0);//modexShowPage(mv[0].page);//!(gvar.video.p)\r
+ //else ZC_ShowMV(&gvar.mv, 0, 0);//modexShowPage(mv[0].page);//!(gvar.video.p)\r
\r
//modexDrawBmp(&gvar.video.page[0], 16, 16, PCXBMPPTR);\r
/* buffer pages */\r
//gvar.player movement\r
IN_ReadControl(0, &gvar.player);\r
if(!panswitch){\r
- ZC_walk(&mv, &gvar.player, 0);\r
+ ZC_walk(&gvar.mv, &gvar.player, 0);\r
}else{\r
- PANKEYFUNZC;//panPageManual(&mv, &gvar.player, 0);\r
+ PANKEYFUNZC;//panPageManual(&gvar.mv, &gvar.player, 0);\r
//printf(" gvar.player[0].enti.q: %d", gvar.player[0].enti.q); printf(" gvar.player[0].d: %d\n", gvar.player[0].d);\r
}\r
\r