#include "src/lib/16_timer.h"\r
#include "src/lib/16_dbg.h"\r
\r
-//#define FADE\r
+#define FADE\r
#define MODEX //this is for mode x initiating\r
\r
//bitmap_t p;\r
//map_view_db_t pgid[4];\r
word pg;\r
//#ifdef FADE\r
- //static word paloffset=0;\r
+ static word paloffset=0;\r
byte *dpal;\r
//#endif\r
byte *gpal;\r
#ifdef MODEX\r
#ifdef FADE\r
if(IN_KeyDown(24)){ modexPalUpdate0(gpal); paloffset=0; modexpdump(mv[0].page); modexpdump(mv[1].page); IN_UserInput(1,1); } //p\r
- if(IN_KeyDown(22)){\r
+ /*if(IN_KeyDown(22)){\r
paloffset=0; modexPalBlack(); modexPalUpdate(player[0].data, &paloffset, 0, 0);\r
printf("1paloffset = %d\n", paloffset/3);\r
modexPalUpdate(map.tiles->data, &paloffset, 0, 0);\r
printf("2paloffset = %d\n", paloffset/3);\r
modexpdump(mv[0].page); modexpdump(mv[1].page);\r
IN_UserInput(1,1);\r
- }\r
+ }*/\r
#endif\r
#endif\r
//pan switch\r