//gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);
gvar.mm.mmstarted=0;
- MM_Startup(&gvar.mm, &gvar.mmi);
+ MM_Startup(&gvar);
CA_Startup(&gvar);
// What should be done by read_vrs:
//sega = (mm.bufferseg);
}
VGAmodeX(0, 1, &gvar);
MM_ShowMemory(&gvar);
- MM_DumpData(&gvar.mm);
+ MM_DumpData(&gvar);
free(spri.sprite_vrl_cont);
- MM_FreePtr(&bigbuffer, &gvar.mm);
+ MM_FreePtr(&bigbuffer, &gvar);
//MM_FreePtr(&((void __based(sega)*)spri.spritesheet->buffer), &mm);
CA_Shutdown(&gvar);
- MM_Shutdown(&gvar.mm);
+ MM_Shutdown(&gvar);
//printf("CPU to VGA: %f\n", t1);
//printf("VGA to VGA: %f\n", t2);
heapdump(&gvar);