\r
//#define NOMAPLOAD\r
//#define OLDPLAYERSPRITESTUFF\r
+#define XC_CTRLTYPE ctrl_Keyboard\r
+//Mouse\r
#ifdef __DEBUG__\r
#define SCROLLEXEDEBUG\r
boolean\r
- dbg_nointest=1;\r
+ dbg_nointest=0,\r
+ dbg_joymousedelta=0;\r
#endif\r
\r
//static map_t map;\r
#endif\r
\r
// input!\r
- IN_Default(0, &gvar.player[0],ctrl_Keyboard1, &gvar);\r
+ IN_Default(0, &gvar.player[0],XC_CTRLTYPE, &gvar);\r
+ IN_SetControlType(&gvar.player[0],XC_CTRLTYPE);\r
\r
// save the palette\r
#ifdef FADE\r