mapGoTo(mv, 0, 0);\r
#endif\r
\r
- //TODO: put player in starting position of spot\r
- //default player position on the viewable map\r
- player[0].tx = mv[0].tx + mv[0].page->tilemidposscreenx;\r
- player[0].ty = mv[0].ty + mv[0].page->tilemidposscreeny;\r
+ playerXYpos(0, 0, &player, &mv, 0);\r
IN_initplayer(&player, 0);\r
\r
i = set_anim_by_id(player[0].ent->spri, 11);\r