//TODO: LOAD map data and position the map in the middle of the screen if smaller then screen\r
mapGoTo(&mv, 0, 0);\r
\r
- ZC_playerXYpos(0, 0, &player, &mv, 0);\r
+ ZC_playerXYpos(0, 0, &player, &mv, 0, 1);\r
EN_initplayer(&player, 0, &gvar.video);\r
- player[0].enti.spri->x = player[0].enti.x-4;\r
- player[0].enti.spri->y = player[0].enti.y-16;\r
-\r
- player[0].enti.dire=31;\r
- gvar.video.sprifilei = set_anim_by_id(player[0].enti.spri, player[0].enti.dire);\r
- //print_anim_ids(player[0].enti.spri);\r
if (gvar.video.sprifilei == -1)\r
{\r
#ifdef FADE\r
}\r
\r
// while(!IN_KeyDown(sc_Escape) && !IN_KeyDown(sc_Space) && !IN_KeyDown(sc_Enter)){ FUNCTIONKEYSHOWMV }\r
- VL_ShowPage(mv[0].page, 0, 0);\r
- animate_spri(&(player[0].enti), &gvar.video);\r
+// VL_ShowPage(mv[0].page, gvar.kurokku.fpscap, 0);\r
+ ZC_ShowMV(&mv, gvar.kurokku.fpscap, 0);\r
#ifdef FADE\r
modexFadeOn(4, gpal);\r
#endif\r