]> 4ch.mooo.com Git - 16.git/commit
16_ca needs huge amounts of work and I should remember what needs to be done soon...
authorsparky4 <sparky4@cock.li>
Mon, 1 May 2017 18:40:57 +0000 (13:40 -0500)
committersparky4 <sparky4@cock.li>
Mon, 1 May 2017 18:40:57 +0000 (13:40 -0500)
commit8e634200defb60b0dabf4e5c6421f19014d187d4
tree148316bfea5c9e9afd62c3b88dd4993229b2d9f4
parent18e1b0c530d68a65c6e9434b03ad8df4c1985a1a
16_ca needs huge amounts of work and I should remember what needs to be done soon[going to port rest of code to borland c some time so we can use the core components of id engine here ][going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed to xcroll][zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM] added 1st scroll back [i work on CA] palette debug show values added wwww and i need to know how to see vrs/vrl imaage data palette index numbers
XCROLL.LOG [new file with mode: 0755]
src/inputest.c
src/lib/16_dbg.c
src/lib/16_dbg.h
src/lib/16_in.h
src/lib/16_vrs.c
src/lib/jsmn
src/xcroll.c