\r
////////////////////////////////////////////////////////////////////////////\r
//#ifdef __BORLANDC__\r
+void VL_Startup (global_game_variables_t *gvar){}\r
+void VL_Shutdown (global_game_variables_t *gvar){}\r
void VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv)\r
{\r
printf("VGAmodeX dummy:\n %Fp %Fp %Fp\n", &vq, &cmem, gv);\r