]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/scroll16.c
working on palllist.c and no idea how to preserve bg fixed player[0].enti. wwww also...
[16.git] / src / lib / scroll16.c
index 5a9659c6b726925e3afe3688a26f35c1552412b2..966e86469af7cb66eaa69fe2b5d916d3f4932ee6 100755 (executable)
@@ -705,6 +705,10 @@ void shinku(global_game_variables_t *gv)
        //render!!\r
 //     if(pageflipflop){\r
        if(gv->video.r ){//r=1\r
+#ifndef OLDBGPRESERVE\r
+#else\r
+               //modexCopyPageRegion(&video->page[0], &video->page[1], enti->x, enti->y, 0, 0, 24, 32);\r
+#endif\r
                //vga_setup_wm1_block_copy();\r
                //_fmemcpy((gv->video.page[(gv->video.p)]).data, (gv->video.page[(!gv->video.p)]).data, gv->video.page[(!gv->video.p)].pagesize);\r
                //vga_restore_rm0wm0();\r