/* Project 16 Source Code~\r
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
* Fifth Floor, Boston, MA 02110-1301 USA.\r
*\r
*/\r
-\r
-#include "src/lib/modex16.h"\r
-\r
-void\r
-main(int argc, char *argv[])\r
+#include "src/lib/16_vl.h"\r
+void main(int argc, char *argv[])\r
{\r
- byte *pal;\r
- char *bakapee;\r
-\r
- //modexEnter();\r
-\r
- pal = modexNewPal();\r
- bakapee = malloc(64);\r
-\r
- if(argv[1]) bakapee = argv[1];\r
- else bakapee = "data/default.pal";\r
-// modexPalSave(pal);\r
- modexPalBlack();\r
-\r
- modexLoadPalFile(bakapee, &pal);\r
- modexFadeOn(1, pal);\r
- modexPalUpdate1(pal);\r
+ static global_game_variables_t gvar; word i; char bakapee[64] = "data/16.pal";\r
+ if(argv[1]) strcpy(bakapee, argv[1]);// modexPalSave(&gvar.video.dpal); modexFadeOff(4, &gvar.video.dpal); modexPalBlack();\r
\r
- //modexLeave();\r
+ TL_VidInit(&gvar); VGAmodeX(1, 0, &gvar);\r
+ VL_LoadPalFile(bakapee, &gvar.video.palette, &gvar); //modexLoadPalFile(bakapee, &(gvar.video.palette));\r
+ PALPROGRAMSNEWPAGE\r
+ VL_ShowPage(&gvar.video.page[0], 1, 0);\r
+ modexpdump(&gvar.video.page[0]);\r
+ while(!kbhit()){ /*VL_modexPalScramble(&gvar.video.palette);*/ }\r
+ modexPalSave(&gvar.video.palette);\r
+ VGAmodeX(0, 0, &gvar);\r
+ for(i=0;i<16;i++)\r
+ {\r
+ printf("%02x", gvar.video.palette[i]);\r
+ if((!(i%16)) && i) printf("\n");\r
+ else printf(" ");\r
+ }\r
+ modexPalUpdate(&gvar.video.palette);\r
}\r