byte huge *buffer;
vrl1_vgax_offset_t **vrl_line_offsets;
uint32_t huge *vrl_headers_offsets;
- uint32_t huge *vrl_id_iter;
+ uint16_t huge *vrl_id_iter;
uint32_t vrl_size;
int num_of_vrl, i;
struct vrl1_vgax_header huge *curr_vrl;
fprintf(stderr, "Unablee to load file");
exit(3);
}
- vrs_cont->size = size;
+ vrs_cont->data_size = size - sizeof(struct vrs_header);
vrs_cont->buffer = buffer;
// Calculate vrl offsets
// Count sprites
- vrl_id_iter = (uint32_t huge *)(buffer + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);
+ vrl_id_iter = (uint16_t huge *)(buffer + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);
while(vrl_id_iter[num_of_vrl]){
num_of_vrl++;
}
// Allocate memory for vrl line offsets table
- vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t)*num_of_vrl);
+ vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);
vrl_headers_offsets = (uint32_t huge *)(buffer + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);
// Calculate line offsets for each vrl
// Calc. vrl size as (next_offset - curr_offset)
if (i != num_of_vrl - 1){
- vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i];
+ vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
}
// If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)
else{
- vrl_size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i];
+ vrl_size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
}
- vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(*curr_vrl), vrl_size - sizeof(*curr_vrl));
+ vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);
}
vrs_cont->vrl_line_offsets = vrl_line_offsets;
return 0;
}
// Seek and return a specified .vrl blob from .vrs blob in far memory
-struct vrl_container * get_vrl_by_id(struct vrs_container /*huge*/ *vrs_cont, uint16_t id){
+int get_vrl_by_id(struct vrs_container /*huge*/ *vrs_cont, uint16_t id, struct vrl_container *vrl_cont){
uint16_t huge *ids;
uint32_t huge *vrl_offs_list;
- struct vrl_container huge *vrl_cont;
int counter = 0;
- // If id is invalid, return null
+ // If id is invalid, return -1
if(id == 0){
// Probably add an error message?
- return 0;
+ return -1;
}
// Get id list from .vrs blob (base + offset)
- ids = (uint16_t huge*)vrs_cont->buffer +
- (dword)vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST];
+ ids = (uint16_t huge*)(vrs_cont->buffer +
+ vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);
// Loop through the id list until we found the right one or hit the end of the list
// Counter is keeping track of the offset(in ids/vrl blobs)
while(ids[counter] != id && ids[counter]){
counter++;
}
- // Return null if we couldn't find the requested id
+ // Return -2 if we couldn't find the requested id
if(!ids[counter]){
// Error message?
- return 0;
+ return -2;
}
// Get vrl offsets list from .vrs blob (base + offset)
vrl_offs_list = (uint32_t huge *)(vrs_cont->buffer +
vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);
- // Allocate memory for vrl_cont
- vrl_cont = (struct vrl_container *)malloc(sizeof(struct vrl_container));
-
// Get vrl_header from .vrs (base + offset from vrl_list)
// Counter is number of vrls to skip (ids and vrls are aligned according to the .vrs specification)
vrl_cont->vrl_header = (struct vrl1_vgax_header huge *)(vrs_cont->buffer + vrl_offs_list[counter]);
// Get .vrl size by integer arithmetics (next vrl offset - current vrl offset)
if(ids[counter+1]){
- vrl_cont->size = vrl_offs_list[counter+1] - vrl_offs_list[counter];
+ vrl_cont->data_size = vrl_offs_list[counter+1] - vrl_offs_list[counter] - sizeof(struct vrl1_vgax_header);
}
// If we are retriving the last vrl, size is ids_list offset - current vrl offset, as next vrl offs is 0
else{
- vrl_cont->size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_offs_list[counter];
+ vrl_cont->data_size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_offs_list[counter] - sizeof(struct vrl1_vgax_header);
}
// Retrive line offsets form .vrs
vrl_cont->line_offsets = vrs_cont->vrl_line_offsets[counter];
- return vrl_cont;
+ return 0;
}
-/* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
- *\r
- * This file is part of Project 16.\r
- *\r
- * Project 16 is free software; you can redistribute it and/or modify\r
- * it under the terms of the GNU General Public License as published by\r
- * the Free Software Foundation; either version 3 of the License, or\r
- * (at your option) any later version.\r
- *\r
- * Project 16 is distributed in the hope that it will be useful,\r
- * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
- * GNU General Public License for more details.\r
- *\r
- * You should have received a copy of the GNU General Public License\r
- * along with this program. If not, see <http://www.gnu.org/licenses/>, or\r
- * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
- * Fifth Floor, Boston, MA 02110-1301 USA.\r
- *\r
- */\r
-\r
-#include <stdio.h>\r
-#include <dos.h>\r
-#include <string.h>\r
-#include "src/lib/modex16.h"\r
-#include "src/lib/16_sprite.h"\r
-#include "src/lib/16_ca.h"\r
-#include "src/lib/16_mm.h"\r
-\r
-global_game_variables_t gvar;\r
-\r
-void main() {\r
- mminfo_t mm; mminfotype mmi;\r
- __segment sega;\r
- void __based(sega)* bigbuffer;\r
- int i;\r
- word start;\r
- int plane;\r
- float t1, t2;\r
- boolean baka;\r
- byte *pal;\r
-\r
- // DOSLIB: check our environment\r
- probe_dos();\r
-\r
- // DOSLIB: what CPU are we using?\r
- // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
- // So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
- // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
- // the CPU to carry out tasks. --J.C.\r
- cpu_probe();\r
-\r
- // DOSLIB: check for VGA\r
- if (!probe_vga()) {\r
- printf("VGA probe failed\n");\r
- return;\r
- }\r
- // hardware must be VGA or higher!\r
- if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
- printf("This program requires VGA or higher graphics hardware\n");\r
- return;\r
- }\r
-\r
- //bmp = bitmapLoadPcx("data/chikyuu.pcx");\r
- VGAmodeX(1, 1, &gvar);\r
- gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);\r
-\r
- mm.mmstarted=0;\r
- MM_Startup(&mm, &mmi);\r
- CA_Startup(&gvar);\r
- if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;\r
-\r
- /* fix up the palette and everything */\r
- //modexPalUpdate1(bmp.palette);\r
- //modexLoadPalFile("data/spri/chikyuu.pal", &pal);\r
- //modexPalUpdate1(pal);\r
-\r
- /* clear and draw one sprite and one bitmap */\r
- modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1);\r
-\r
- /* non sprite comparison */\r
- start = *clockw;\r
- //for(i=0; i<100 ;i++) {\r
- // oldDrawBmp(VGA, 20, 20, &bmp, 0);\r
- //}\r
-\r
- start = *clockw;\r
- //for(i=0; i<100 ;i++) {\r
-//0000 modexDrawBmp(&gvar.video.page[0], 20, 20, &bmp);\r
- // modexDrawBmp(&gvar.video.page[0], 160, 120, &bmp);\r
- //}\r
- t1 = (*clockw-start) /18.2;\r
-\r
- start = *clockw;\r
- //for(i=0; i<100; i++) {\r
-//0000 modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 20, 20, 128, 20, 64, 64);\r
- modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240);\r
- //}\r
- t2 = (*clockw-start)/18.2;\r
-\r
-\r
- start = *clockw;\r
- //for(i=0; i<100 ;i++) {\r
- // oldDrawBmp(VGA, 20, 20, &bmp, 1);\r
- //}\r
-\r
-\r
- start = *clockw;\r
- //for(i=0; i<100 ;i++) {\r
-//0000 modexDrawSprite(&gvar.video.page[0], 20, 20, &bmp);\r
- // modexDrawSprite(&gvar.video.page[0], 160, 120, &bmp);\r
- //}\r
- //_fmemset(MK_FP(0xA000, 0), (int)p->plane, gvar.video.page[0].sw*(gvar.video.page[0].sh*2));\r
- //modexDrawBmp(&gvar.video.page[0], 0, 0, &bmp);\r
- while(!kbhit())\r
- {\r
- //DrawPBuf(&gvar.video.page[0], 0, 0, p, 0);\r
- }\r
- VGAmodeX(0, 1, &gvar);\r
- MM_FreePtr(&bigbuffer, &mm);\r
- MM_Shutdown(&mm);\r
- CA_Shutdown(&gvar);\r
- /*printf("\nmain=%Fp\n\n", &i);\r
- printf("bmp.data=%Fp\n", bmp.data);\r
- printf("*bmp.data=%Fp\n", *(bmp.data));\r
- printf("&bmp.data=%Fp\n", &(bmp.data));\r
-\r
- printf("\n%d\n", sizeof(p->plane));\r
- printf("%d\n", sizeof(bmp));*/\r
-\r
- /*for(i=0; i<(320*240); i++)\r
- {\r
- fprintf(stdout, "%d", bmp.data[i]);\r
- if(i%bmp.width==0) fprintf(stdout, "\n");\r
- }*/\r
- printf("CPU to VGA: %f\n", t1);\r
- printf("VGA to VGA: %f\n", t2);\r
- printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width);\r
- printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height);\r
- if(baka) printf("\nyay!\n");\r
- else printf("\npoo!\n");\r
-}\r
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>, or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
+#include <stdio.h>
+#include <dos.h>
+#include <string.h>
+#include "src/lib/modex16.h"
+#include "src/lib/16_sprite.h"
+#include "src/lib/16_ca.h"
+#include "src/lib/16_mm.h"
+
+global_game_variables_t gvar;
+
+void main() {
+ mminfo_t mm; mminfotype mmi;
+ __segment sega;
+ void __based(sega)* bigbuffer;
+ int i;
+ word start;
+ int plane;
+ float t1, t2;
+ boolean baka;
+ byte *pal;
+ int fd, size, size1;
+ struct sprite spri;
+ vrl1_vgax_offset_t * off, *off1;
+ struct vrs_container vrs;
+ vrl1_vgax_offset_t **vrl_line_offsets;
+ uint32_t huge *vrl_headers_offsets;
+ uint16_t huge *vrl_id_iter;
+ uint32_t vrl_size;
+ int num_of_vrl;
+ struct vrl1_vgax_header huge *curr_vrl;
+ struct vrl_container *vrl;
+ int success;
+
+
+
+ // DOSLIB: check our environment
+ probe_dos();
+
+ // DOSLIB: what CPU are we using?
+ // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.
+ // So this code by itself shouldn't care too much what CPU it's running on. Except that other
+ // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for
+ // the CPU to carry out tasks. --J.C.
+ cpu_probe();
+
+ // DOSLIB: check for VGA
+ if (!probe_vga()) {
+ printf("VGA probe failed\n");
+ return;
+ }
+ // hardware must be VGA or higher!
+ if (!(vga_state.vga_flags & VGA_IS_VGA)) {
+ printf("This program requires VGA or higher graphics hardware\n");
+ return;
+ }
+
+ //bmp = bitmapLoadPcx("data/chikyuu.pcx");
+ gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);
+
+ mm.mmstarted=0;
+ MM_Startup(&mm, &mmi);
+ CA_Startup(&gvar);
+ if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;
+ fd = open("data/spri/chikyuu.vrs", O_RDONLY|O_BINARY);
+ size = lseek(fd, 0, SEEK_END);
+ lseek(fd, 0, SEEK_SET);
+ close(fd);
+ // Insert sanity cheks later
+ vrs.buffer = bigbuffer;
+ vrs.data_size = size - sizeof(struct vrl1_vgax_header);
+ num_of_vrl = 0;
+ vrl_id_iter = (uint16_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);
+ while(vrl_id_iter[num_of_vrl]){
+ num_of_vrl++;
+ }
+
+ // Allocate memory for vrl line offsets table
+ vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);
+
+ vrl_headers_offsets = (uint32_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);
+ // Calculate line offsets for each vrl
+ for(i = 0; i < num_of_vrl; i++){
+ curr_vrl = (struct vrl1_vgax_header huge *)(vrs.buffer + vrl_headers_offsets[i]);
+
+ // Calc. vrl size as (next_offset - curr_offset)
+ if (i != num_of_vrl - 1){
+ vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
+ }
+ // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)
+ else{
+ vrl_size = vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
+ }
+ vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);
+ }
+ vrs.vrl_line_offsets = vrl_line_offsets;
+
+ //read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs);
+ spri.spritesheet = &vrs;
+ spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container));
+
+ vrl = malloc(sizeof(struct vrl_container));
+ i = get_vrl_by_id(&vrs, 10, vrl);
+ if(i == -2)
+ {
+ puts("Die");
+ return;
+ }
+ off = vrl1_vgax_genlineoffsets(curr_vrl/*vrl->buffer*/, vrl->buffer + sizeof(struct vrl1_vgax_header), vrl->data_size);
+ fd = open("data/spri/chikyuu.vrl", O_RDONLY|O_BINARY);
+ size = lseek(fd, 0, SEEK_END);
+ lseek(fd, 0, SEEK_SET);
+ close(fd);
+
+ if(CA_LoadFile("data/spri/chikyuu.vrl", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;
+ off1 = vrl1_vgax_genlineoffsets(bigbuffer, (byte *)bigbuffer + sizeof(struct vrl1_vgax_header), size - sizeof(struct vrl1_vgax_header));
+
+
+ //read_vrs(&gvar, "data/spri/chikyuu.vrs", spri.spritesheet);
+ i = set_anim_by_id(&spri, 10);
+ if (i == -1)
+ {
+ return;
+ }
+ spri.x = spri.y = 70;
+
+
+ /* fix up the palette and everything */
+ //modexPalUpdate1(bmp.palette);
+ //modexLoadPalFile("data/spri/chikyuu.pal", &pal);
+ //modexPalUpdate1(pal);
+
+ /* clear and draw one sprite and one bitmap */
+ VGAmodeX(1, 1, &gvar);
+ modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1);
+
+ /* non sprite comparison */
+ start = *clockw;
+ //for(i=0; i<100 ;i++) {
+ // oldDrawBmp(VGA, 20, 20, &bmp, 0);
+ //}
+
+ start = *clockw;
+ //for(i=0; i<100 ;i++) {
+//0000 modexDrawBmp(&gvar.video.page[0], 20, 20, &bmp);
+ // modexDrawBmp(&gvar.video.page[0], 160, 120, &bmp);
+ //}
+ t1 = (*clockw-start) /18.2;
+
+ start = *clockw;
+ //for(i=0; i<100; i++) {
+//0000 modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 20, 20, 128, 20, 64, 64);
+ modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240);
+ animate_spri(&spri);
+ draw_vrl1_vgax_modex(5,5,curr_vrl/*vrl->buffer*/,vrl->line_offsets,vrl->buffer + sizeof(struct vrl1_vgax_header),vrl->data_size);
+ draw_vrl1_vgax_modex(40,40,curr_vrl/*vrs.buffer*/ + vrl_headers_offsets[0],vrs.vrl_line_offsets[0],vrs.buffer + vrl_headers_offsets[0] + sizeof(struct vrl1_vgax_header),vrl_headers_offsets[1] - vrl_headers_offsets[0] - sizeof(struct vrl1_vgax_header));
+ draw_vrl1_vgax_modex(100, 5, bigbuffer, off1, (byte *)bigbuffer + sizeof(struct vrl1_vgax_header), size - sizeof(struct vrl1_vgax_header));
+
+ //}
+ t2 = (*clockw-start)/18.2;
+
+ //for (i = 0; i < 5; i++){
+ //animate_spri(&spri);
+
+ start = *clockw;
+ //for(i=0; i<100 ;i++) {
+ // oldDrawBmp(VGA, 20, 20, &bmp, 1);
+ //}
+
+
+ start = *clockw;
+ //for(i=0; i<100 ;i++) {
+//0000 modexDrawSprite(&gvar.video.page[0], 20, 20, &bmp);
+ // modexDrawSprite(&gvar.video.page[0], 160, 120, &bmp);
+ //}
+ //_fmemset(MK_FP(0xA000, 0), (int)p->plane, gvar.video.page[0].sw*(gvar.video.page[0].sh*2));
+ //modexDrawBmp(&gvar.video.page[0], 0, 0, &bmp);
+ while(!kbhit())
+ {
+ //DrawPBuf(&gvar.video.page[0], 0, 0, p, 0);
+ }
+ VGAmodeX(0, 1, &gvar);
+ free(spri.sprite_vrl_cont);
+ MM_FreePtr(&bigbuffer, &mm);
+ //MM_FreePtr(&((void __based(sega)*)spri.spritesheet->buffer), &mm);
+ MM_Shutdown(&mm);
+ CA_Shutdown(&gvar);
+ /*printf("\nmain=%Fp\n\n", &i);
+ printf("bmp.data=%Fp\n", bmp.data);
+ printf("*bmp.data=%Fp\n", *(bmp.data));
+ printf("&bmp.data=%Fp\n", &(bmp.data));
+
+ printf("\n%d\n", sizeof(p->plane));
+ printf("%d\n", sizeof(bmp));*/
+
+ /*for(i=0; i<(320*240); i++)
+ {
+ fprintf(stdout, "%d", bmp.data[i]);
+ if(i%bmp.width==0) fprintf(stdout, "\n");
+ }*/
+ printf("CPU to VGA: %f\n", t1);
+ printf("VGA to VGA: %f\n", t2);
+ printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width);
+ printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height);
+ printf("Num %d", num_of_vrl);
+ if(baka) printf("\nyay!\n");
+ else printf("\npoo!\n");
+}