2 Start Stop Length Name Class
\r
4 00000H 044AFH 044B0H _TEXT CODE
\r
5 044B0H 044B0H 00000H H_LDIV_TEXT CODE
\r
6 044B0H 0484FH 003A0H WOLFHACK_TEXT CODE
\r
7 04850H 048BAH 0006BH WHACK_A_TEXT CODE
\r
8 048BCH 048D2H 00017H WL_ASM_TEXT CODE
\r
9 048D3H 06272H 019A0H WL_MAIN_TEXT CODE
\r
10 06273H 06B4AH 008D8H WL_TEXT_TEXT CODE
\r
11 06B4BH 0AE00H 042B6H WL_MENU_TEXT CODE
\r
12 0AE01H 0C637H 01837H WL_INTER_TEXT CODE
\r
13 0C638H 0DB14H 014DDH WL_GAME_TEXT CODE
\r
14 0DB15H 0ED74H 01260H WL_PLAY_TEXT CODE
\r
15 0ED75H 0F95AH 00BE6H WL_DEBUG_TEXT CODE
\r
16 0F95BH 10903H 00FA9H WL_DRAW_TEXT CODE
\r
17 10904H 10D6DH 0046AH WL_DR_A_TEXT CODE
\r
18 10D6EH 11620H 008B3H WL_SCALE_TEXT CODE
\r
19 11621H 12D75H 01755H WL_STATE_TEXT CODE
\r
20 12D76H 140C5H 01350H WL_AGENT_TEXT CODE
\r
21 140C6H 14E06H 00D41H WL_ACT1_TEXT CODE
\r
22 14E07H 166BEH 018B8H WL_ACT2_TEXT CODE
\r
23 166BFH 17E10H 01752H ID_CA_TEXT CODE
\r
24 17E11H 18994H 00B84H ID_IN_TEXT CODE
\r
25 18995H 1981BH 00E87H ID_MM_TEXT CODE
\r
26 1981CH 1A9FEH 011E3H ID_PM_TEXT CODE
\r
27 1A9FFH 1C317H 01919H ID_SD_TEXT CODE
\r
28 1C318H 1C788H 00471H ID_SD_A_TEXT CODE
\r
29 1C789H 1D38BH 00C03H ID_US_1_TEXT CODE
\r
30 1D38CH 1D3D0H 00045H ID_US_A_TEXT CODE
\r
31 1D3D1H 1DF43H 00B73H ID_VL_TEXT CODE
\r
32 1DF44H 1E86DH 0092AH ID_VH_TEXT CODE
\r
33 1E86EH 1EB01H 00294H ID_VL_A_TEXT CODE
\r
34 1EB02H 1ECF7H 001F6H ID_VH_A_TEXT CODE
\r
35 1ECF8H 1ECF8H 00000H GAMEPAL_TEXT CODE
\r
36 1ECF8H 1ECF8H 00000H SIGNON_TEXT CODE
\r
37 1ED00H 21476H 02777H EMU_PROG CODE
\r
38 21480H 21A47H 005C8H E87_PROG CODE
\r
39 21A50H 21A50H 00000H _FARDATA FAR_DATA
\r
40 21A50H 23A4FH 02000H FAR_DATA FAR_DATA
\r
41 23A50H 23B51H 00102H FAR_DATA FAR_DATA
\r
42 23B60H 23CD9H 0017AH WL_MAIN5_DATA FAR_DATA
\r
43 23CE0H 23FAFH 002D0H WL_MENU5_DATA FAR_DATA
\r
44 23FB0H 24129H 0017AH WL_MENU6_DATA FAR_DATA
\r
45 24130H 24327H 001F8H WL_MENU7_DATA FAR_DATA
\r
46 24330H 2442BH 000FCH WL_MENU8_DATA FAR_DATA
\r
47 24430H 244D7H 000A8H WL_MENU9_DATA FAR_DATA
\r
48 244E0H 24683H 001A4H WL_MENU10_DATA FAR_DATA
\r
49 24690H 24809H 0017AH WL_MENU11_DATA FAR_DATA
\r
50 24810H 24833H 00024H WL_MENU12_DATA FAR_DATA
\r
51 24840H 248BFH 00080H ID_IN5_DATA FAR_DATA
\r
52 248C0H 2493FH 00080H ID_IN6_DATA FAR_DATA
\r
53 24940H 249BFH 00080H ID_IN7_DATA FAR_DATA
\r
54 249C0H 24CBFH 00300H GAMEPAL5_DATA FAR_DATA
\r
55 24CC0H 346BFH 0FA00H SIGNON5_DATA FAR_DATA
\r
56 346C0H 346C0H 00000H _FARBSS FAR_BSS
\r
57 346C0H 34C18H 00559H _COMDEF_AA_ FAR_BSS
\r
58 34C20H 35327H 00708H _COMDEF_AB_ FAR_BSS
\r
59 35330H 3613FH 00E10H _COMDEF_AC_ FAR_BSS
\r
60 36140H 361E8H 000A9H _COMDEF_AD_ FAR_BSS
\r
61 361F0H 373EFH 01200H _COMDEF_AE_ FAR_BSS
\r
62 373F0H 385EFH 01200H _COMDEF_AF_ FAR_BSS
\r
63 385F0H 3A6BFH 020D0H _COMDEF_AG_ FAR_BSS
\r
64 3A6C0H 3A9BFH 00300H _COMDEF_AH_ FAR_BSS
\r
65 3A9C0H 3ACBFH 00300H _COMDEF_AI_ FAR_BSS
\r
66 3ACC0H 3ACC0H 00000H _OVERLAY_ OVRINFO
\r
67 3ACC0H 3ACC0H 00000H _1STUB_ STUBSEG
\r
68 3ACC0H 3EC19H 03F5AH _DATA DATA
\r
69 3EC1AH 3EC1DH 00004H _CVTSEG DATA
\r
70 3EC1EH 3EC29H 0000CH _SCNSEG DATA
\r
71 3EC2AH 3EC2AH 00000H _CONST CONST
\r
72 3EC2AH 3EC47H 0001EH _INIT_ INITDATA
\r
73 3EC48H 3EC48H 00000H _INITEND_ INITDATA
\r
74 3EC48H 3EC4DH 00006H _EXIT_ EXITDATA
\r
75 3EC4EH 3EC4EH 00000H _EXITEND_ EXITDATA
\r
76 3EC4EH 3EEC3H 00276H _BSS BSS
\r
77 3EEC4H 494F6H 0A633H _COMDEF_ BSS
\r
78 494F7H 494F7H 00000H _BSSEND BSSEND
\r
79 49500H 4957FH 00080H _STACK STACK
\r
82 Detailed map of segments
\r
84 0000:0000 02B3 C=CODE S=_TEXT G=(none) M=C0.ASM ACBP=28
\r
85 0000:02B3 00DE C=CODE S=_TEXT G=(none) M=H_LDIV.ASM ACBP=28
\r
86 0000:0391 0258 C=CODE S=_TEXT G=(none) M=FPINIT ACBP=28
\r
87 0000:05E9 0000 C=CODE S=_TEXT G=(none) M=E87TRAP ACBP=28
\r
88 0000:05E9 0000 C=CODE S=_TEXT G=(none) M=PROTFLAG ACBP=28
\r
89 0000:05E9 0000 C=CODE S=_TEXT G=(none) M=DEFLT87 ACBP=28
\r
90 0000:05E9 000D C=CODE S=_TEXT G=(none) M=ATAN ACBP=28
\r
91 0000:05F6 0000 C=CODE S=_TEXT G=(none) M=HUGEVAL ACBP=28
\r
92 0000:05F6 009A C=CODE S=_TEXT G=(none) M=LDTRUNC ACBP=28
\r
93 0000:0690 0000 C=CODE S=_TEXT G=(none) M=MATHWHY ACBP=28
\r
94 0000:0690 01B5 C=CODE S=_TEXT G=(none) M=REALCVT ACBP=28
\r
95 0000:0845 0361 C=CODE S=_TEXT G=(none) M=SCANTOD ACBP=28
\r
96 0000:0BA6 0209 C=CODE S=_TEXT G=(none) M=XCVT ACBP=28
\r
97 0000:0DAF 00A6 C=CODE S=_TEXT G=(none) M=FPERR ACBP=28
\r
98 0000:0E55 00C9 C=CODE S=_TEXT G=(none) M=_POW10 ACBP=28
\r
99 0000:0F1E 000B C=CODE S=_TEXT G=(none) M=POW10D ACBP=28
\r
100 0000:0F29 0026 C=CODE S=_TEXT G=(none) M=MATHERR ACBP=28
\r
101 0000:0F4F 004D C=CODE S=_TEXT G=(none) M=SIN ACBP=28
\r
102 0000:0F9C 0050 C=CODE S=_TEXT G=(none) M=TAN ACBP=28
\r
103 0000:0FEC 0090 C=CODE S=_TEXT G=(none) M=_MATHERR ACBP=28
\r
104 0000:107C 00BB C=CODE S=_TEXT G=(none) M=ATAN2 ACBP=28
\r
105 0000:1137 002C C=CODE S=_TEXT G=(none) M=FFTOL ACBP=28
\r
106 0000:1163 002D C=CODE S=_TEXT G=(none) M=ATEXIT ACBP=28
\r
107 0000:1190 0000 C=CODE S=_TEXT G=(none) M=CTYPE ACBP=28
\r
108 0000:1190 0036 C=CODE S=_TEXT G=(none) M=DOSDFREE ACBP=28
\r
109 0000:11C6 0038 C=CODE S=_TEXT G=(none) M=DOSFATTR ACBP=28
\r
110 0000:11FE 0023 C=CODE S=_TEXT G=(none) M=DOSWRITE ACBP=28
\r
111 0000:1221 0093 C=CODE S=_TEXT G=(none) M=EXIT ACBP=28
\r
112 0000:12B4 0000 C=CODE S=_TEXT G=(none) M=FILES ACBP=28
\r
113 0000:12B4 0000 C=CODE S=_TEXT G=(none) M=FILES2 ACBP=28
\r
114 0000:12B4 0000 C=CODE S=_TEXT G=(none) M=FMODE ACBP=28
\r
115 0000:12B4 0000 C=CODE S=_TEXT G=(none) M=FPSTKLEN ACBP=28
\r
116 0000:12B4 0017 C=CODE S=_TEXT G=(none) M=F_LXMUL ACBP=28
\r
117 0000:12CB 0021 C=CODE S=_TEXT G=(none) M=F_PCMP ACBP=28
\r
118 0000:12EC 001C C=CODE S=_TEXT G=(none) M=F_SCOPY ACBP=28
\r
119 0000:1308 0020 C=CODE S=_TEXT G=(none) M=GETVECT ACBP=28
\r
120 0000:1328 0000 C=CODE S=_TEXT G=(none) M=HEAPLEN ACBP=28
\r
121 0000:1328 0021 C=CODE S=_TEXT G=(none) M=H_LLSH ACBP=28
\r
122 0000:1349 0020 C=CODE S=_TEXT G=(none) M=H_LRSH ACBP=28
\r
123 0000:1369 0021 C=CODE S=_TEXT G=(none) M=H_LURSH ACBP=28
\r
124 0000:138A 0088 C=CODE S=_TEXT G=(none) M=H_PADA ACBP=28
\r
125 0000:1412 0060 C=CODE S=_TEXT G=(none) M=H_PADD ACBP=28
\r
126 0000:1472 0028 C=CODE S=_TEXT G=(none) M=H_PSBP ACBP=28
\r
127 0000:149A 0027 C=CODE S=_TEXT G=(none) M=H_SPUSH ACBP=28
\r
128 0000:14C1 004B C=CODE S=_TEXT G=(none) M=IOERROR ACBP=28
\r
129 0000:150C 0011 C=CODE S=_TEXT G=(none) M=ISATTY ACBP=28
\r
130 0000:151D 009A C=CODE S=_TEXT G=(none) M=LONGTOA ACBP=28
\r
131 0000:15B7 0029 C=CODE S=_TEXT G=(none) M=LSEEK ACBP=28
\r
132 0000:15E0 0082 C=CODE S=_TEXT G=(none) M=MKNAME ACBP=28
\r
133 0000:1662 0021 C=CODE S=_TEXT G=(none) M=N_PCMP ACBP=28
\r
134 0000:1683 002D C=CODE S=_TEXT G=(none) M=READA ACBP=28
\r
135 0000:16B0 01AA C=CODE S=_TEXT G=(none) M=SCANTOL ACBP=28
\r
136 0000:185A 00A5 C=CODE S=_TEXT G=(none) M=SETUPIO ACBP=28
\r
137 0000:18FF 0000 C=CODE S=_TEXT G=(none) M=SIGDATA ACBP=28
\r
138 0000:18FF 0000 C=CODE S=_TEXT G=(none) M=STKLEN ACBP=28
\r
139 0000:18FF 002C C=CODE S=_TEXT G=(none) M=TOLOWER ACBP=28
\r
140 0000:192B 002C C=CODE S=_TEXT G=(none) M=TOUPPER ACBP=28
\r
141 0000:1957 0016 C=CODE S=_TEXT G=(none) M=UNLINK ACBP=28
\r
142 0000:196D 04CB C=CODE S=_TEXT G=(none) M=VPRINTER ACBP=28
\r
143 0000:1E38 009F C=CODE S=_TEXT G=(none) M=VRAM ACBP=28
\r
144 0000:1ED7 001A C=CODE S=_TEXT G=(none) M=XCLOSE ACBP=28
\r
145 0000:1EF1 0029 C=CODE S=_TEXT G=(none) M=_STPCPY ACBP=28
\r
146 0000:1F1A 0025 C=CODE S=_TEXT G=(none) M=BIOSKEY ACBP=28
\r
147 0000:1F3F 006F C=CODE S=_TEXT G=(none) M=BRK ACBP=28
\r
148 0000:1FAE 0029 C=CODE S=_TEXT G=(none) M=CLRSCR ACBP=28
\r
149 0000:1FD7 0010 C=CODE S=_TEXT G=(none) M=CORELEFT ACBP=28
\r
150 0000:1FE7 01A1 C=CODE S=_TEXT G=(none) M=CRTINIT ACBP=28
\r
151 0000:2188 001F C=CODE S=_TEXT G=(none) M=CVTFAK ACBP=28
\r
152 0000:21A7 0421 C=CODE S=_TEXT G=(none) M=FARHEAP ACBP=28
\r
153 0000:25C8 0140 C=CODE S=_TEXT G=(none) M=FBRK ACBP=28
\r
154 0000:2708 0050 C=CODE S=_TEXT G=(none) M=FCORELFT ACBP=28
\r
155 0000:2758 0049 C=CODE S=_TEXT G=(none) M=GOTOXY ACBP=28
\r
156 0000:27A1 00A8 C=CODE S=_TEXT G=(none) M=GPTEXT ACBP=28
\r
157 0000:2849 002E C=CODE S=_TEXT G=(none) M=HARD ACBP=28
\r
158 0000:2877 0126 C=CODE S=_TEXT G=(none) M=HARDERR ACBP=28
\r
159 0000:299D 0027 C=CODE S=_TEXT G=(none) M=IOCTL ACBP=28
\r
160 0000:29C4 009D C=CODE S=_TEXT G=(none) M=MOVETEXT ACBP=28
\r
161 0000:2A61 027B C=CODE S=_TEXT G=(none) M=NEARHEAP ACBP=28
\r
162 0000:2CDC 0004 C=CODE S=_TEXT G=(none) M=REALCVT ACBP=28
\r
163 0000:2CE0 01BD C=CODE S=_TEXT G=(none) M=SCREEN ACBP=28
\r
164 0000:2E9D 0188 C=CODE S=_TEXT G=(none) M=SCROLL ACBP=28
\r
165 0000:3025 0119 C=CODE S=_TEXT G=(none) M=SETARGV ACBP=28
\r
166 0000:313E 001C C=CODE S=_TEXT G=(none) M=SETBLOCK ACBP=28
\r
167 0000:315A 005D C=CODE S=_TEXT G=(none) M=SETENVP ACBP=28
\r
168 0000:31B7 002C C=CODE S=_TEXT G=(none) M=WHEREXY ACBP=28
\r
169 0000:31E3 007D C=CODE S=_TEXT G=(none) M=ATOL ACBP=28
\r
170 0000:3260 0010 C=CODE S=_TEXT G=(none) M=BDOS ACBP=28
\r
171 0000:3270 001B C=CODE S=_TEXT G=(none) M=CHMODA ACBP=28
\r
172 0000:328B 0028 C=CODE S=_TEXT G=(none) M=CLOSE ACBP=28
\r
173 0000:32B3 001E C=CODE S=_TEXT G=(none) M=CLOSEA ACBP=28
\r
174 0000:32D1 008B C=CODE S=_TEXT G=(none) M=CREAT ACBP=28
\r
175 0000:335C 0081 C=CODE S=_TEXT G=(none) M=FCLOSE ACBP=28
\r
176 0000:33DD 0081 C=CODE S=_TEXT G=(none) M=FFLUSH ACBP=28
\r
177 0000:345E 0060 C=CODE S=_TEXT G=(none) M=FINDFIRS ACBP=28
\r
178 0000:34BE 0041 C=CODE S=_TEXT G=(none) M=FLENGTH ACBP=28
\r
179 0000:34FF 003A C=CODE S=_TEXT G=(none) M=FLUSHALL ACBP=28
\r
180 0000:3539 01A0 C=CODE S=_TEXT G=(none) M=FOPEN ACBP=28
\r
181 0000:36D9 0016 C=CODE S=_TEXT G=(none) M=FPRINTF ACBP=28
\r
182 0000:36EF 018C C=CODE S=_TEXT G=(none) M=FSEEK ACBP=28
\r
183 0000:387B 005F C=CODE S=_TEXT G=(none) M=GETENV ACBP=28
\r
184 0000:38DA 0067 C=CODE S=_TEXT G=(none) M=LTOA1 ACBP=28
\r
185 0000:3941 001F C=CODE S=_TEXT G=(none) M=MEMCPY ACBP=28
\r
186 0000:3960 0022 C=CODE S=_TEXT G=(none) M=MOVEDATA ACBP=28
\r
187 0000:3982 0183 C=CODE S=_TEXT G=(none) M=OPEN ACBP=28
\r
188 0000:3B05 004D C=CODE S=_TEXT G=(none) M=OPENA ACBP=28
\r
189 0000:3B52 0309 C=CODE S=_TEXT G=(none) M=PUTC ACBP=28
\r
190 0000:3E5B 004B C=CODE S=_TEXT G=(none) M=PUTS ACBP=28
\r
191 0000:3EA6 00CE C=CODE S=_TEXT G=(none) M=READ ACBP=28
\r
192 0000:3F74 0003 C=CODE S=_TEXT G=(none) M=READU ACBP=28
\r
193 0000:3F77 00D8 C=CODE S=_TEXT G=(none) M=SETVBUF ACBP=28
\r
194 0000:404F 0061 C=CODE S=_TEXT G=(none) M=SPRINTF ACBP=28
\r
195 0000:40B0 0039 C=CODE S=_TEXT G=(none) M=STRCAT ACBP=28
\r
196 0000:40E9 001A C=CODE S=_TEXT G=(none) M=STRLEN ACBP=28
\r
197 0000:4103 00FF C=CODE S=_TEXT G=(none) M=STRTOL ACBP=28
\r
198 0000:4202 010E C=CODE S=_TEXT G=(none) M=WRITE ACBP=28
\r
199 0000:4310 003A C=CODE S=_TEXT G=(none) M=WRITEA ACBP=28
\r
200 0000:434A 0003 C=CODE S=_TEXT G=(none) M=WRITEU ACBP=28
\r
201 0000:434D 0028 C=CODE S=_TEXT G=(none) M=XFCLOSE ACBP=28
\r
202 0000:4375 0023 C=CODE S=_TEXT G=(none) M=XFFLUSH ACBP=28
\r
203 0000:4398 0028 C=CODE S=_TEXT G=(none) M=FMEMCMP ACBP=28
\r
204 0000:43C0 0024 C=CODE S=_TEXT G=(none) M=FMEMCPY ACBP=28
\r
205 0000:43E4 0043 C=CODE S=_TEXT G=(none) M=FMEMSET ACBP=28
\r
206 0000:4427 0029 C=CODE S=_TEXT G=(none) M=FSTRCPY ACBP=28
\r
207 0000:4450 0041 C=CODE S=_TEXT G=(none) M=FSTRICMP ACBP=28
\r
208 0000:4491 001F C=CODE S=_TEXT G=(none) M=FSTRLEN ACBP=28
\r
209 044B:0000 0000 C=CODE S=H_LDIV_TEXT G=(none) M=H_LDIV.ASM ACBP=48
\r
210 044B:0000 03A0 C=CODE S=WOLFHACK_TEXT G=(none) M=WOLFHACK.C ACBP=28
\r
211 0485:0000 006B C=CODE S=WHACK_A_TEXT G=(none) M=WHACK_A.ASM ACBP=48
\r
212 048B:000C 0017 C=CODE S=WL_ASM_TEXT G=(none) M=WL_ASM.ASM ACBP=48
\r
213 048D:0003 19A0 C=CODE S=WL_MAIN_TEXT G=(none) M=WL_MAIN.C ACBP=28
\r
214 0627:0003 08D8 C=CODE S=WL_TEXT_TEXT G=(none) M=WL_TEXT.C ACBP=28
\r
215 06B4:000B 42B6 C=CODE S=WL_MENU_TEXT G=(none) M=WL_MENU.C ACBP=28
\r
216 0AE0:0001 1837 C=CODE S=WL_INTER_TEXT G=(none) M=WL_INTER.C ACBP=28
\r
217 0C63:0008 14DD C=CODE S=WL_GAME_TEXT G=(none) M=WL_GAME.C ACBP=28
\r
218 0DB1:0005 1260 C=CODE S=WL_PLAY_TEXT G=(none) M=WL_PLAY.C ACBP=28
\r
219 0ED7:0005 0BE6 C=CODE S=WL_DEBUG_TEXT G=(none) M=WL_DEBUG.C ACBP=28
\r
220 0F95:000B 0FA9 C=CODE S=WL_DRAW_TEXT G=(none) M=WL_DRAW.C ACBP=28
\r
221 1090:0004 046A C=CODE S=WL_DR_A_TEXT G=(none) M=WL_DR_A.ASM ACBP=48
\r
222 10D6:000E 08B3 C=CODE S=WL_SCALE_TEXT G=(none) M=WL_SCALE.C ACBP=28
\r
223 1162:0001 1755 C=CODE S=WL_STATE_TEXT G=(none) M=WL_STATE.C ACBP=28
\r
224 12D7:0006 1350 C=CODE S=WL_AGENT_TEXT G=(none) M=WL_AGENT.C ACBP=28
\r
225 140C:0006 0D41 C=CODE S=WL_ACT1_TEXT G=(none) M=WL_ACT1.C ACBP=28
\r
226 14E0:0007 18B8 C=CODE S=WL_ACT2_TEXT G=(none) M=WL_ACT2.C ACBP=28
\r
227 166B:000F 1752 C=CODE S=ID_CA_TEXT G=(none) M=ID_CA.C ACBP=28
\r
228 17E1:0001 0B84 C=CODE S=ID_IN_TEXT G=(none) M=ID_IN.C ACBP=28
\r
229 1899:0005 0E87 C=CODE S=ID_MM_TEXT G=(none) M=ID_MM.C ACBP=28
\r
230 1981:000C 11E3 C=CODE S=ID_PM_TEXT G=(none) M=ID_PM.C ACBP=28
\r
231 1A9F:000F 1919 C=CODE S=ID_SD_TEXT G=(none) M=ID_SD.C ACBP=28
\r
232 1C31:0008 0471 C=CODE S=ID_SD_A_TEXT G=(none) M=ID_SD_A.ASM ACBP=48
\r
233 1C78:0009 0C03 C=CODE S=ID_US_1_TEXT G=(none) M=ID_US_1.C ACBP=28
\r
234 1D38:000C 0045 C=CODE S=ID_US_A_TEXT G=(none) M=ID_US_A.ASM ACBP=48
\r
235 1D3D:0001 0B73 C=CODE S=ID_VL_TEXT G=(none) M=ID_VL.C ACBP=28
\r
236 1DF4:0004 092A C=CODE S=ID_VH_TEXT G=(none) M=ID_VH.C ACBP=28
\r
237 1E86:000E 0294 C=CODE S=ID_VL_A_TEXT G=(none) M=ID_VL_A.ASM ACBP=48
\r
238 1EB0:0002 01F6 C=CODE S=ID_VH_A_TEXT G=(none) M=ID_VH_A.ASM ACBP=48
\r
239 1ECF:0008 0000 C=CODE S=GAMEPAL_TEXT G=(none) M=GAMEPAL.C ACBP=28
\r
240 1ECF:0008 0000 C=CODE S=SIGNON_TEXT G=(none) M=SIGNON.C ACBP=28
\r
241 1ED0:0000 0000 C=CODE S=EMU_PROG G=(none) M=FPINIT ACBP=68
\r
242 1ED0:0000 2777 C=CODE S=EMU_PROG G=(none) M=EMU086 ACBP=68
\r
243 2148:0000 0000 C=CODE S=E87_PROG G=(none) M=FPINIT ACBP=68
\r
244 2148:0000 03E3 C=CODE S=E87_PROG G=(none) M=EMU087 ACBP=68
\r
245 2148:03F0 01D8 C=CODE S=E87_PROG G=(none) M=E87TRAP ACBP=68
\r
246 21A5:0000 0000 C=FAR_DATA S=_FARDATA G=(none) M=C0.ASM ACBP=68
\r
247 21A5:0000 2000 C=FAR_DATA S=FAR_DATA G=(none) M=WHACK_A.ASM ACBP=60
\r
248 23A5:0000 0102 C=FAR_DATA S=FAR_DATA G=(none) M=ID_US_A.ASM ACBP=60
\r
249 23B6:0000 017A C=FAR_DATA S=WL_MAIN5_DATA G=(none) M=WL_MAIN.C ACBP=68
\r
250 23CE:0000 02D0 C=FAR_DATA S=WL_MENU5_DATA G=(none) M=WL_MENU.C ACBP=68
\r
251 23FB:0000 017A C=FAR_DATA S=WL_MENU6_DATA G=(none) M=WL_MENU.C ACBP=68
\r
252 2413:0000 01F8 C=FAR_DATA S=WL_MENU7_DATA G=(none) M=WL_MENU.C ACBP=68
\r
253 2433:0000 00FC C=FAR_DATA S=WL_MENU8_DATA G=(none) M=WL_MENU.C ACBP=68
\r
254 2443:0000 00A8 C=FAR_DATA S=WL_MENU9_DATA G=(none) M=WL_MENU.C ACBP=68
\r
255 244E:0000 01A4 C=FAR_DATA S=WL_MENU10_DATA G=(none) M=WL_MENU.C ACBP=68
\r
256 2469:0000 017A C=FAR_DATA S=WL_MENU11_DATA G=(none) M=WL_MENU.C ACBP=68
\r
257 2481:0000 0024 C=FAR_DATA S=WL_MENU12_DATA G=(none) M=WL_MENU.C ACBP=68
\r
258 2484:0000 0080 C=FAR_DATA S=ID_IN5_DATA G=(none) M=ID_IN.C ACBP=68
\r
259 248C:0000 0080 C=FAR_DATA S=ID_IN6_DATA G=(none) M=ID_IN.C ACBP=68
\r
260 2494:0000 0080 C=FAR_DATA S=ID_IN7_DATA G=(none) M=ID_IN.C ACBP=68
\r
261 249C:0000 0300 C=FAR_DATA S=GAMEPAL5_DATA G=(none) M=GAMEPAL.C ACBP=68
\r
262 24CC:0000 FA00 C=FAR_DATA S=SIGNON5_DATA G=(none) M=SIGNON.C ACBP=68
\r
263 346C:0000 0000 C=FAR_BSS S=_FARBSS G=(none) M=C0.ASM ACBP=68
\r
264 346C:0000 0559 C=FAR_BSS S=_COMDEF_AA_ G=(none) M=WL_ACT1.C ACBP=60
\r
265 34C2:0000 0708 C=FAR_BSS S=_COMDEF_AB_ G=(none) M=WL_DRAW.C ACBP=60
\r
266 3533:0000 0E10 C=FAR_BSS S=_COMDEF_AC_ G=(none) M=WL_DRAW.C ACBP=60
\r
267 3614:0000 00A9 C=FAR_BSS S=_COMDEF_AD_ G=(none) M=ID_CA.C ACBP=60
\r
268 361F:0000 1200 C=FAR_BSS S=_COMDEF_AE_ G=(none) M=WL_PLAY.C ACBP=60
\r
269 373F:0000 1200 C=FAR_BSS S=_COMDEF_AF_ G=(none) M=WL_PLAY.C ACBP=60
\r
270 385F:0000 20D0 C=FAR_BSS S=_COMDEF_AG_ G=(none) M=ID_MM.C ACBP=60
\r
271 3A6C:0000 0300 C=FAR_BSS S=_COMDEF_AH_ G=(none) M=ID_VL.C ACBP=60
\r
272 3A9C:0000 0300 C=FAR_BSS S=_COMDEF_AI_ G=(none) M=ID_VL.C ACBP=60
\r
273 3ACC:0000 0000 C=OVRINFO S=_OVERLAY_ G=(none) M=C0.ASM ACBP=68
\r
274 3ACC:0000 0000 C=STUBSEG S=_1STUB_ G=(none) M=C0.ASM ACBP=68
\r
275 3ACC:0000 00D9 C=DATA S=_DATA G=DGROUP M=C0.ASM ACBP=68
\r
276 3ACC:00DA 0000 C=DATA S=_DATA G=DGROUP M=H_LDIV.ASM ACBP=48
\r
277 3ACC:00DA 0002 C=DATA S=_DATA G=DGROUP M=WOLFHACK.C ACBP=48
\r
278 3ACC:00DC 0000 C=DATA S=_DATA G=DGROUP M=WHACK_A.ASM ACBP=48
\r
279 3ACC:00DC 0000 C=DATA S=_DATA G=DGROUP M=WL_ASM.ASM ACBP=48
\r
280 3ACC:00DC 0216 C=DATA S=_DATA G=DGROUP M=WL_MAIN.C ACBP=48
\r
281 3ACC:02F2 0097 C=DATA S=_DATA G=DGROUP M=WL_TEXT.C ACBP=48
\r
282 3ACC:038A 05F0 C=DATA S=_DATA G=DGROUP M=WL_MENU.C ACBP=48
\r
283 3ACC:097A 0317 C=DATA S=_DATA G=DGROUP M=WL_INTER.C ACBP=48
\r
284 3ACC:0C92 03FC C=DATA S=_DATA G=DGROUP M=WL_GAME.C ACBP=48
\r
285 3ACC:108E 01E3 C=DATA S=_DATA G=DGROUP M=WL_PLAY.C ACBP=48
\r
286 3ACC:1272 021D C=DATA S=_DATA G=DGROUP M=WL_DEBUG.C ACBP=48
\r
287 3ACC:1490 0048 C=DATA S=_DATA G=DGROUP M=WL_DRAW.C ACBP=48
\r
288 3ACC:14D8 0000 C=DATA S=_DATA G=DGROUP M=WL_DR_A.ASM ACBP=48
\r
289 3ACC:14D8 00F1 C=DATA S=_DATA G=DGROUP M=WL_SCALE.C ACBP=48
\r
290 3ACC:15CA 00FF C=DATA S=_DATA G=DGROUP M=WL_STATE.C ACBP=48
\r
291 3ACC:16CA 0112 C=DATA S=_DATA G=DGROUP M=WL_AGENT.C ACBP=48
\r
292 3ACC:17DC 0129 C=DATA S=_DATA G=DGROUP M=WL_ACT1.C ACBP=48
\r
293 3ACC:1906 1163 C=DATA S=_DATA G=DGROUP M=WL_ACT2.C ACBP=48
\r
294 3ACC:2A6A 0109 C=DATA S=_DATA G=DGROUP M=ID_CA.C ACBP=48
\r
295 3ACC:2B74 005F C=DATA S=_DATA G=DGROUP M=ID_IN.C ACBP=48
\r
296 3ACC:2BD4 015B C=DATA S=_DATA G=DGROUP M=ID_MM.C ACBP=48
\r
297 3ACC:2D30 0490 C=DATA S=_DATA G=DGROUP M=ID_PM.C ACBP=48
\r
298 3ACC:31C0 0265 C=DATA S=_DATA G=DGROUP M=ID_SD.C ACBP=48
\r
299 3ACC:3426 0104 C=DATA S=_DATA G=DGROUP M=ID_SD_A.ASM ACBP=48
\r
300 3ACC:352A 02B9 C=DATA S=_DATA G=DGROUP M=ID_US_1.C ACBP=48
\r
301 3ACC:37E4 0000 C=DATA S=_DATA G=DGROUP M=ID_US_A.ASM ACBP=48
\r
302 3ACC:37E4 0097 C=DATA S=_DATA G=DGROUP M=ID_VL.C ACBP=48
\r
303 3ACC:387C 0029 C=DATA S=_DATA G=DGROUP M=ID_VH.C ACBP=48
\r
304 3ACC:38A6 0002 C=DATA S=_DATA G=DGROUP M=ID_VL_A.ASM ACBP=48
\r
305 3ACC:38A8 0000 C=DATA S=_DATA G=DGROUP M=ID_VH_A.ASM ACBP=48
\r
306 3ACC:38A8 0000 C=DATA S=_DATA G=DGROUP M=GAMEPAL.C ACBP=48
\r
307 3ACC:38A8 0000 C=DATA S=_DATA G=DGROUP M=SIGNON.C ACBP=48
\r
308 3ACC:38B0 0002 C=DATA S=_DATA G=DGROUP M=FPINIT ACBP=68
\r
309 3ACC:38C0 0000 C=DATA S=_DATA G=DGROUP M=E87TRAP ACBP=68
\r
310 3ACC:38C0 0003 C=DATA S=_DATA G=DGROUP M=PROTFLAG ACBP=48
\r
311 3ACC:38C4 0002 C=DATA S=_DATA G=DGROUP M=DEFLT87 ACBP=48
\r
312 3ACC:38C6 0000 C=DATA S=_DATA G=DGROUP M=ATAN ACBP=48
\r
313 3ACC:38C6 0024 C=DATA S=_DATA G=DGROUP M=HUGEVAL ACBP=48
\r
314 3ACC:38EA 0000 C=DATA S=_DATA G=DGROUP M=LDTRUNC ACBP=48
\r
315 3ACC:38EA 0037 C=DATA S=_DATA G=DGROUP M=MATHWHY ACBP=48
\r
316 3ACC:3922 0000 C=DATA S=_DATA G=DGROUP M=REALCVT ACBP=48
\r
317 3ACC:3922 0018 C=DATA S=_DATA G=DGROUP M=SCANTOD ACBP=48
\r
318 3ACC:393A 0000 C=DATA S=_DATA G=DGROUP M=XCVT ACBP=48
\r
319 3ACC:393A 008C C=DATA S=_DATA G=DGROUP M=FPERR ACBP=48
\r
320 3ACC:39C6 0080 C=DATA S=_DATA G=DGROUP M=_POW10 ACBP=48
\r
321 3ACC:3A46 0000 C=DATA S=_DATA G=DGROUP M=POW10D ACBP=48
\r
322 3ACC:3A46 0000 C=DATA S=_DATA G=DGROUP M=MATHERR ACBP=48
\r
323 3ACC:3A46 000C C=DATA S=_DATA G=DGROUP M=SIN ACBP=48
\r
324 3ACC:3A52 000C C=DATA S=_DATA G=DGROUP M=TAN ACBP=48
\r
325 3ACC:3A5E 000E C=DATA S=_DATA G=DGROUP M=_MATHERR ACBP=48
\r
326 3ACC:3A6C 0018 C=DATA S=_DATA G=DGROUP M=ATAN2 ACBP=48
\r
327 3ACC:3A90 0110 C=DATA S=_DATA G=DGROUP M=EMUVARS ACBP=68
\r
328 3ACC:3BA0 0000 C=DATA S=_DATA G=DGROUP M=FFTOL ACBP=48
\r
329 3ACC:3BA0 0002 C=DATA S=_DATA G=DGROUP M=ATEXIT ACBP=48
\r
330 3ACC:3BA2 0101 C=DATA S=_DATA G=DGROUP M=CTYPE ACBP=48
\r
331 3ACC:3CA4 0000 C=DATA S=_DATA G=DGROUP M=DOSDFREE ACBP=48
\r
332 3ACC:3CA4 0000 C=DATA S=_DATA G=DGROUP M=DOSFATTR ACBP=48
\r
333 3ACC:3CA4 0000 C=DATA S=_DATA G=DGROUP M=DOSWRITE ACBP=48
\r
334 3ACC:3CA4 000C C=DATA S=_DATA G=DGROUP M=EXIT ACBP=48
\r
335 3ACC:3CB0 0140 C=DATA S=_DATA G=DGROUP M=FILES ACBP=48
\r
336 3ACC:3DF0 002A C=DATA S=_DATA G=DGROUP M=FILES2 ACBP=48
\r
337 3ACC:3E1A 0004 C=DATA S=_DATA G=DGROUP M=FMODE ACBP=48
\r
338 3ACC:3E1E 0002 C=DATA S=_DATA G=DGROUP M=FPSTKLEN ACBP=48
\r
339 3ACC:3E20 0000 C=DATA S=_DATA G=DGROUP M=F_LXMUL ACBP=48
\r
340 3ACC:3E20 0000 C=DATA S=_DATA G=DGROUP M=F_PCMP ACBP=48
\r
341 3ACC:3E20 0000 C=DATA S=_DATA G=DGROUP M=F_SCOPY ACBP=48
\r
342 3ACC:3E20 0000 C=DATA S=_DATA G=DGROUP M=GETVECT ACBP=48
\r
343 3ACC:3E20 0002 C=DATA S=_DATA G=DGROUP M=HEAPLEN ACBP=48
\r
344 3ACC:3E22 0000 C=DATA S=_DATA G=DGROUP M=H_LLSH ACBP=48
\r
345 3ACC:3E22 0000 C=DATA S=_DATA G=DGROUP M=H_LRSH ACBP=48
\r
346 3ACC:3E22 0000 C=DATA S=_DATA G=DGROUP M=H_LURSH ACBP=48
\r
347 3ACC:3E22 0000 C=DATA S=_DATA G=DGROUP M=H_PADA ACBP=48
\r
348 3ACC:3E22 0000 C=DATA S=_DATA G=DGROUP M=H_PADD ACBP=48
\r
349 3ACC:3E22 0000 C=DATA S=_DATA G=DGROUP M=H_PSBP ACBP=48
\r
350 3ACC:3E22 0000 C=DATA S=_DATA G=DGROUP M=H_SPUSH ACBP=48
\r
351 3ACC:3E22 005B C=DATA S=_DATA G=DGROUP M=IOERROR ACBP=48
\r
352 3ACC:3E7E 0000 C=DATA S=_DATA G=DGROUP M=ISATTY ACBP=48
\r
353 3ACC:3E7E 0000 C=DATA S=_DATA G=DGROUP M=LONGTOA ACBP=48
\r
354 3ACC:3E7E 0000 C=DATA S=_DATA G=DGROUP M=LSEEK ACBP=48
\r
355 3ACC:3E7E 0009 C=DATA S=_DATA G=DGROUP M=MKNAME ACBP=48
\r
356 3ACC:3E88 0000 C=DATA S=_DATA G=DGROUP M=N_PCMP ACBP=48
\r
357 3ACC:3E88 0000 C=DATA S=_DATA G=DGROUP M=READA ACBP=48
\r
358 3ACC:3E88 0000 C=DATA S=_DATA G=DGROUP M=SCANTOL ACBP=48
\r
359 3ACC:3E88 0000 C=DATA S=_DATA G=DGROUP M=SETUPIO ACBP=48
\r
360 3ACC:3E88 0000 C=DATA S=_DATA G=DGROUP M=SIGDATA ACBP=48
\r
361 3ACC:3E88 0002 C=DATA S=_DATA G=DGROUP M=STKLEN ACBP=48
\r
362 3ACC:3E8A 0000 C=DATA S=_DATA G=DGROUP M=TOLOWER ACBP=48
\r
363 3ACC:3E8A 0000 C=DATA S=_DATA G=DGROUP M=TOUPPER ACBP=48
\r
364 3ACC:3E8A 0000 C=DATA S=_DATA G=DGROUP M=UNLINK ACBP=48
\r
365 3ACC:3E8A 0067 C=DATA S=_DATA G=DGROUP M=VPRINTER ACBP=48
\r
366 3ACC:3EF2 0000 C=DATA S=_DATA G=DGROUP M=VRAM ACBP=48
\r
367 3ACC:3EF2 0000 C=DATA S=_DATA G=DGROUP M=XCLOSE ACBP=48
\r
368 3ACC:3EF2 0000 C=DATA S=_DATA G=DGROUP M=_STPCPY ACBP=48
\r
369 3ACC:3EF2 0000 C=DATA S=_DATA G=DGROUP M=BIOSKEY ACBP=48
\r
370 3ACC:3EF2 0000 C=DATA S=_DATA G=DGROUP M=BRK ACBP=48
\r
371 3ACC:3EF2 0000 C=DATA S=_DATA G=DGROUP M=CLRSCR ACBP=48
\r
372 3ACC:3EF2 0000 C=DATA S=_DATA G=DGROUP M=CORELEFT ACBP=48
\r
373 3ACC:3EF2 0018 C=DATA S=_DATA G=DGROUP M=CRTINIT ACBP=48
\r
374 3ACC:3F0A 0031 C=DATA S=_DATA G=DGROUP M=CVTFAK ACBP=48
\r
375 3ACC:3F3C 0000 C=DATA S=_DATA G=DGROUP M=FARHEAP ACBP=48
\r
376 3ACC:3F3C 0002 C=DATA S=_DATA G=DGROUP M=FBRK ACBP=48
\r
377 3ACC:3F3E 0000 C=DATA S=_DATA G=DGROUP M=FCORELFT ACBP=48
\r
378 3ACC:3F3E 0000 C=DATA S=_DATA G=DGROUP M=GOTOXY ACBP=48
\r
379 3ACC:3F3E 0000 C=DATA S=_DATA G=DGROUP M=GPTEXT ACBP=48
\r
380 3ACC:3F3E 0000 C=DATA S=_DATA G=DGROUP M=HARD ACBP=48
\r
381 3ACC:3F3E 0000 C=DATA S=_DATA G=DGROUP M=HARDERR ACBP=48
\r
382 3ACC:3F3E 0000 C=DATA S=_DATA G=DGROUP M=IOCTL ACBP=48
\r
383 3ACC:3F3E 0000 C=DATA S=_DATA G=DGROUP M=MOVETEXT ACBP=48
\r
384 3ACC:3F3E 0006 C=DATA S=_DATA G=DGROUP M=NEARHEAP ACBP=48
\r
385 3ACC:3F44 0000 C=DATA S=_DATA G=DGROUP M=REALCVT ACBP=48
\r
386 3ACC:3F44 0000 C=DATA S=_DATA G=DGROUP M=SCREEN ACBP=48
\r
387 3ACC:3F44 0000 C=DATA S=_DATA G=DGROUP M=SCROLL ACBP=48
\r
388 3ACC:3F44 000E C=DATA S=_DATA G=DGROUP M=SETARGV ACBP=48
\r
389 3ACC:3F52 0000 C=DATA S=_DATA G=DGROUP M=SETBLOCK ACBP=48
\r
390 3ACC:3F52 0002 C=DATA S=_DATA G=DGROUP M=SETENVP ACBP=48
\r
391 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=WHEREXY ACBP=48
\r
392 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=ATOL ACBP=48
\r
393 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=BDOS ACBP=48
\r
394 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=CHMODA ACBP=48
\r
395 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=CLOSE ACBP=48
\r
396 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=CLOSEA ACBP=48
\r
397 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=CREAT ACBP=48
\r
398 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=FCLOSE ACBP=48
\r
399 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=FFLUSH ACBP=48
\r
400 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=FINDFIRS ACBP=48
\r
401 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=FLENGTH ACBP=48
\r
402 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=FLUSHALL ACBP=48
\r
403 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=FOPEN ACBP=48
\r
404 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=FPRINTF ACBP=48
\r
405 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=FSEEK ACBP=48
\r
406 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=GETENV ACBP=48
\r
407 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=LTOA1 ACBP=48
\r
408 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=MEMCPY ACBP=48
\r
409 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=MOVEDATA ACBP=48
\r
410 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=OPEN ACBP=48
\r
411 3ACC:3F54 0000 C=DATA S=_DATA G=DGROUP M=OPENA ACBP=48
\r
412 3ACC:3F54 0001 C=DATA S=_DATA G=DGROUP M=PUTC ACBP=48
\r
413 3ACC:3F56 0000 C=DATA S=_DATA G=DGROUP M=PUTS ACBP=48
\r
414 3ACC:3F56 0000 C=DATA S=_DATA G=DGROUP M=READ ACBP=48
\r
415 3ACC:3F56 0000 C=DATA S=_DATA G=DGROUP M=READU ACBP=48
\r
416 3ACC:3F56 0004 C=DATA S=_DATA G=DGROUP M=SETVBUF ACBP=48
\r
417 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=SPRINTF ACBP=48
\r
418 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=STRCAT ACBP=48
\r
419 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=STRLEN ACBP=48
\r
420 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=STRTOL ACBP=48
\r
421 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=WRITE ACBP=48
\r
422 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=WRITEA ACBP=48
\r
423 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=WRITEU ACBP=48
\r
424 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=XFCLOSE ACBP=48
\r
425 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=XFFLUSH ACBP=48
\r
426 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=FMEMCMP ACBP=48
\r
427 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=FMEMCPY ACBP=48
\r
428 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=FMEMSET ACBP=48
\r
429 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=FSTRCPY ACBP=48
\r
430 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=FSTRICMP ACBP=48
\r
431 3ACC:3F5A 0000 C=DATA S=_DATA G=DGROUP M=FSTRLEN ACBP=48
\r
432 3ACC:3F5A 0000 C=DATA S=_CVTSEG G=DGROUP M=C0.ASM ACBP=48
\r
433 3ACC:3F5A 0002 C=DATA S=_CVTSEG G=DGROUP M=REALCVT ACBP=48
\r
434 3ACC:3F5C 0002 C=DATA S=_CVTSEG G=DGROUP M=CVTFAK ACBP=48
\r
435 3ACC:3F5E 0000 C=DATA S=_CVTSEG G=DGROUP M=REALCVT ACBP=48
\r
436 3ACC:3F5E 0000 C=DATA S=_SCNSEG G=DGROUP M=C0.ASM ACBP=48
\r
437 3ACC:3F5E 0006 C=DATA S=_SCNSEG G=DGROUP M=SCANTOD ACBP=48
\r
438 3ACC:3F64 0006 C=DATA S=_SCNSEG G=DGROUP M=CVTFAK ACBP=48
\r
439 3ACC:3F6A 0000 C=CONST S=_CONST G=DGROUP M=C0.ASM ACBP=48
\r
440 3ACC:3F6A 0000 C=INITDATA S=_INIT_ G=DGROUP M=C0.ASM ACBP=48
\r
441 3ACC:3F6A 0006 C=INITDATA S=_INIT_ G=DGROUP M=FPINIT ACBP=48
\r
442 3ACC:3F70 0006 C=INITDATA S=_INIT_ G=DGROUP M=SETUPIO ACBP=48
\r
443 3ACC:3F76 0006 C=INITDATA S=_INIT_ G=DGROUP M=CRTINIT ACBP=48
\r
444 3ACC:3F7C 0006 C=INITDATA S=_INIT_ G=DGROUP M=SETARGV ACBP=48
\r
445 3ACC:3F82 0006 C=INITDATA S=_INIT_ G=DGROUP M=SETENVP ACBP=48
\r
446 3ACC:3F88 0000 C=INITDATA S=_INITEND_ G=DGROUP M=C0.ASM ACBP=28
\r
447 3ACC:3F88 0000 C=EXITDATA S=_EXIT_ G=DGROUP M=C0.ASM ACBP=48
\r
448 3ACC:3F88 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=FPINIT ACBP=48
\r
449 3ACC:3F8E 0000 C=EXITDATA S=_EXITEND_ G=DGROUP M=C0.ASM ACBP=28
\r
450 3ACC:3F8E 0000 C=BSS S=_BSS G=DGROUP M=C0.ASM ACBP=48
\r
451 3ACC:3F8E 0000 C=BSS S=_BSS G=DGROUP M=WOLFHACK.C ACBP=48
\r
452 3ACC:3F8E 0002 C=BSS S=_BSS G=DGROUP M=WL_MAIN.C ACBP=48
\r
453 3ACC:3F90 0000 C=BSS S=_BSS G=DGROUP M=WL_TEXT.C ACBP=48
\r
454 3ACC:3F90 0002 C=BSS S=_BSS G=DGROUP M=WL_MENU.C ACBP=48
\r
455 3ACC:3F92 0000 C=BSS S=_BSS G=DGROUP M=WL_INTER.C ACBP=48
\r
456 3ACC:3F92 0000 C=BSS S=_BSS G=DGROUP M=WL_GAME.C ACBP=48
\r
457 3ACC:3F92 0000 C=BSS S=_BSS G=DGROUP M=WL_PLAY.C ACBP=48
\r
458 3ACC:3F92 000A C=BSS S=_BSS G=DGROUP M=WL_DEBUG.C ACBP=48
\r
459 3ACC:3F9C 0000 C=BSS S=_BSS G=DGROUP M=WL_DRAW.C ACBP=48
\r
460 3ACC:3F9C 0004 C=BSS S=_BSS G=DGROUP M=WL_SCALE.C ACBP=48
\r
461 3ACC:3FA0 0000 C=BSS S=_BSS G=DGROUP M=WL_STATE.C ACBP=48
\r
462 3ACC:3FA0 0000 C=BSS S=_BSS G=DGROUP M=WL_AGENT.C ACBP=48
\r
463 3ACC:3FA0 0000 C=BSS S=_BSS G=DGROUP M=WL_ACT1.C ACBP=48
\r
464 3ACC:3FA0 0000 C=BSS S=_BSS G=DGROUP M=WL_ACT2.C ACBP=48
\r
465 3ACC:3FA0 0000 C=BSS S=_BSS G=DGROUP M=ID_CA.C ACBP=48
\r
466 3ACC:3FA0 0014 C=BSS S=_BSS G=DGROUP M=ID_IN.C ACBP=48
\r
467 3ACC:3FB4 0000 C=BSS S=_BSS G=DGROUP M=ID_MM.C ACBP=48
\r
468 3ACC:3FB4 0000 C=BSS S=_BSS G=DGROUP M=ID_PM.C ACBP=48
\r
469 3ACC:3FB4 0180 C=BSS S=_BSS G=DGROUP M=ID_SD.C ACBP=48
\r
470 3ACC:4134 0030 C=BSS S=_BSS G=DGROUP M=ID_US_1.C ACBP=48
\r
471 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=ID_VL.C ACBP=48
\r
472 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=ID_VH.C ACBP=48
\r
473 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=GAMEPAL.C ACBP=48
\r
474 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=SIGNON.C ACBP=48
\r
475 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=ATAN ACBP=48
\r
476 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=LDTRUNC ACBP=48
\r
477 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=REALCVT ACBP=48
\r
478 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=SCANTOD ACBP=48
\r
479 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=XCVT ACBP=48
\r
480 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=_POW10 ACBP=48
\r
481 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=SIN ACBP=48
\r
482 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=TAN ACBP=48
\r
483 3ACC:4164 0000 C=BSS S=_BSS G=DGROUP M=ATAN2 ACBP=48
\r
484 3ACC:4164 0080 C=BSS S=_BSS G=DGROUP M=ATEXIT ACBP=48
\r
485 3ACC:41E4 0000 C=BSS S=_BSS G=DGROUP M=DOSFATTR ACBP=48
\r
486 3ACC:41E4 0000 C=BSS S=_BSS G=DGROUP M=DOSWRITE ACBP=48
\r
487 3ACC:41E4 0000 C=BSS S=_BSS G=DGROUP M=GETVECT ACBP=48
\r
488 3ACC:41E4 0000 C=BSS S=_BSS G=DGROUP M=IOERROR ACBP=48
\r
489 3ACC:41E4 0000 C=BSS S=_BSS G=DGROUP M=ISATTY ACBP=48
\r
490 3ACC:41E4 0000 C=BSS S=_BSS G=DGROUP M=LONGTOA ACBP=48
\r
491 3ACC:41E4 0000 C=BSS S=_BSS G=DGROUP M=LSEEK ACBP=48
\r
492 3ACC:41E4 000D C=BSS S=_BSS G=DGROUP M=MKNAME ACBP=48
\r
493 3ACC:41F2 0000 C=BSS S=_BSS G=DGROUP M=READA ACBP=48
\r
494 3ACC:41F2 0000 C=BSS S=_BSS G=DGROUP M=SCANTOL ACBP=48
\r
495 3ACC:41F2 0000 C=BSS S=_BSS G=DGROUP M=SETUPIO ACBP=48
\r
496 3ACC:41F2 0004 C=BSS S=_BSS G=DGROUP M=SIGDATA ACBP=48
\r
497 3ACC:41F6 0000 C=BSS S=_BSS G=DGROUP M=UNLINK ACBP=48
\r
498 3ACC:41F6 0000 C=BSS S=_BSS G=DGROUP M=VPRINTER ACBP=48
\r
499 3ACC:41F6 0000 C=BSS S=_BSS G=DGROUP M=VRAM ACBP=48
\r
500 3ACC:41F6 0000 C=BSS S=_BSS G=DGROUP M=BIOSKEY ACBP=48
\r
501 3ACC:41F6 0000 C=BSS S=_BSS G=DGROUP M=BRK ACBP=48
\r
502 3ACC:41F6 0000 C=BSS S=_BSS G=DGROUP M=CORELEFT ACBP=48
\r
503 3ACC:41F6 0000 C=BSS S=_BSS G=DGROUP M=CRTINIT ACBP=48
\r
504 3ACC:41F6 000C C=BSS S=_BSS G=DGROUP M=HARDERR ACBP=48
\r
505 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=IOCTL ACBP=48
\r
506 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=SETBLOCK ACBP=48
\r
507 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=ATOL ACBP=48
\r
508 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=BDOS ACBP=48
\r
509 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=CHMODA ACBP=48
\r
510 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=CLOSEA ACBP=48
\r
511 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=CREAT ACBP=48
\r
512 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=FINDFIRS ACBP=48
\r
513 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=FLENGTH ACBP=48
\r
514 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=GETENV ACBP=48
\r
515 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=MEMCPY ACBP=48
\r
516 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=MOVEDATA ACBP=48
\r
517 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=OPEN ACBP=48
\r
518 3ACC:4202 0000 C=BSS S=_BSS G=DGROUP M=OPENA ACBP=48
\r
519 3ACC:4202 0001 C=BSS S=_BSS G=DGROUP M=PUTC ACBP=48
\r
520 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=READ ACBP=48
\r
521 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=STRCAT ACBP=48
\r
522 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=STRLEN ACBP=48
\r
523 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=WRITEA ACBP=48
\r
524 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=FMEMCMP ACBP=48
\r
525 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=FMEMCPY ACBP=48
\r
526 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=FMEMSET ACBP=48
\r
527 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=FSTRCPY ACBP=48
\r
528 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=FSTRICMP ACBP=48
\r
529 3ACC:4204 0000 C=BSS S=_BSS G=DGROUP M=FSTRLEN ACBP=48
\r
530 3ACC:4204 A633 C=BSS S=_COMDEF_ G=DGROUP M=WOLFHACK.C ACBP=48
\r
531 3ACC:E837 0000 C=BSSEND S=_BSSEND G=DGROUP M=C0.ASM ACBP=28
\r
532 4950:0000 0080 C=STACK S=_STACK G=(none) M=C0.ASM ACBP=74
\r
534 Address Publics by Name
\r
536 3ACC:0000 idle DATASEG@
\r
537 0000:02AF idle DGROUP@
\r
538 1ED0:2152 e086_Entry
\r
539 1ED0:26E0 e086_Shortcut
\r
540 2148:0306 e087_Entry
\r
541 2148:03C6 e087_Shortcut
\r
542 2148:0430 e087_Trap
\r
543 0000:FE32 idle FIARQQ
\r
544 0000:0E32 idle FICRQQ
\r
545 0000:5C32 Abs FIDRQQ
\r
546 0000:1632 Abs FIERQQ
\r
547 0000:0632 idle FISRQQ
\r
548 0000:A23D Abs FIWRQQ
\r
549 0000:4000 idle FJARQQ
\r
550 0000:C000 idle FJCRQQ
\r
551 0000:8000 idle FJSRQQ
\r
552 0000:1137 idle FTOL@
\r
556 0000:02D5 idle F_LUDIV@
\r
557 0000:02E5 idle F_LUMOD@
\r
561 0000:136C F_LXURSH@
\r
567 0000:1444 idle F_PSUB@
\r
571 0000:02DD idle LMOD@
\r
572 0000:02D5 idle LUDIV@
\r
573 0000:02E5 idle LUMOD@
\r
574 0000:132B idle LXLSH@
\r
575 0000:12B4 idle LXMUL@
\r
576 0000:134C idle LXRSH@
\r
577 0000:136C idle LXURSH@
\r
578 0000:02B3 idle N_LDIV@
\r
579 0000:02DA idle N_LMOD@
\r
580 0000:02D2 idle N_LUDIV@
\r
581 0000:02E2 idle N_LUMOD@
\r
583 0000:1349 idle N_LXRSH@
\r
584 0000:1369 idle N_LXURSH@
\r
585 0000:138A idle N_PADA@
\r
588 0000:13CE idle N_PSBA@
\r
590 0000:1441 idle N_PSUB@
\r
591 0000:149A idle N_SPUSH@
\r
592 0000:138D idle PADA@
\r
593 0000:1415 idle PADD@
\r
594 0000:12CB idle PCMP@
\r
595 0000:13D1 idle PSBA@
\r
596 0000:1475 idle PSBP@
\r
597 0000:1444 idle PSUB@
\r
598 0000:12EC idle SCOPY@
\r
599 0000:14A0 idle SPUSH@
\r
601 3ACC:E699 _abortprogram
\r
603 3ACC:94CB _AdLibPresent
\r
604 3ACC:2AB3 idle _afilename
\r
605 3ACC:E138 _aftersort
\r
606 3ACC:2AA9 idle _aheadname
\r
608 3ACC:E336 _alLengthLeft
\r
609 3ACC:E340 _alNoCheck
\r
612 3ACC:E332 _alTimeCount
\r
613 3ACC:E322 _alZeroInst
\r
615 3ACC:9D66 _anglefrac
\r
616 3ACC:4AFA _areabyplayer
\r
617 346C:0000 _areaconnect
\r
618 1090:0070 _AsmRefresh
\r
621 0000:1163 idle _atexit
\r
622 0000:3253 idle _atoi
\r
624 3ACC:16EA idle _attackinfo
\r
625 3ACC:D8A5 _audiohandle
\r
626 3ACC:D8AB _audiohuffman
\r
627 3ACC:2A6A _audioname
\r
628 3ACC:9906 _audiosegs
\r
629 3ACC:E0A3 _audiostarts
\r
630 14E0:0E10 idle _A_Breathing
\r
631 14E0:06F3 idle _A_DeathScream
\r
632 14E0:0F13 idle _A_Dormant
\r
633 14E0:0E93 idle _A_Relaunch
\r
634 14E0:0DFF idle _A_Slurpie
\r
635 14E0:0007 idle _A_Smoke
\r
636 14E0:0E84 idle _A_StartAttack
\r
637 14E0:0E79 idle _A_Victory
\r
638 3ACC:91EC _backcolor
\r
639 0627:063D idle _BackPage
\r
640 10D6:000E idle _BadScale
\r
641 3ACC:4472 _basedist
\r
643 3ACC:E13C _beforesort
\r
645 0AE0:08F7 idle _BJ_Breathe
\r
646 3ACC:91ED _blockstarts
\r
647 3ACC:E11E _bombonerror
\r
648 3ACC:9CA0 _bonuscount
\r
649 3ACC:E69D _bordercolor
\r
650 0000:1F92 idle _brk
\r
651 3ACC:E0B0 _btnstate
\r
652 3ACC:E833 _bufferheight
\r
653 3ACC:4AF2 _bufferofs
\r
654 3ACC:E0AE _bufferseg
\r
655 3ACC:E835 _bufferwidth
\r
656 10D6:01E4 idle _BuildCompScale
\r
657 048D:0D27 idle _BuildTables
\r
660 3ACC:9D82 _buttonheld
\r
661 3ACC:10AE _buttonjoy
\r
662 3ACC:10A6 _buttonmouse
\r
663 3ACC:1096 _buttonscan
\r
664 3ACC:9D6E _buttonstate
\r
665 0627:0667 idle _CacheLayoutGraphics
\r
666 06B4:322D _CacheLump
\r
667 0F95:02FD idle _CalcHeight
\r
668 048D:0E7F idle _CalcProjection
\r
669 0F95:0A99 idle _CalcRotate
\r
670 0F95:0D8C _CalcTics
\r
671 06B4:1743 idle _CalibrateJoystick
\r
672 166B:049C idle _CAL_CarmackExpand
\r
673 166B:0E72 idle _CAL_ExpandGrChunk
\r
674 166B:0094 idle _CAL_GetGrChunkLength
\r
675 166B:032F idle _CAL_HuffExpand
\r
676 166B:02D7 idle _CAL_OptimizeNodes
\r
677 166B:0BC0 idle _CAL_SetupAudioFile
\r
678 166B:07C3 idle _CAL_SetupGrFile
\r
679 166B:09F8 idle _CAL_SetupMapFile
\r
680 166B:0D3E _CA_CacheAudioChunk
\r
681 166B:0F49 _CA_CacheGrChunk
\r
682 166B:1185 _CA_CacheMap
\r
683 166B:13F4 _CA_CacheMarks
\r
684 166B:1090 _CA_CacheScreen
\r
685 166B:1700 idle _CA_CannotOpen
\r
686 166B:1372 idle _CA_ClearAllMarks
\r
687 166B:1351 idle _CA_ClearMarks
\r
688 166B:0083 idle _CA_CloseDebug
\r
689 166B:132A _CA_DownLevel
\r
690 166B:00F4 _CA_FarRead
\r
691 166B:0140 _CA_FarWrite
\r
692 3ACC:95D8 _ca_levelbit
\r
693 3ACC:E0AB _ca_levelnum
\r
694 166B:0DED _CA_LoadAllSounds
\r
695 166B:0256 idle _CA_LoadFile
\r
696 166B:005F idle _CA_OpenDebug
\r
697 166B:018C idle _CA_ReadFile
\r
698 166B:05BA idle _CA_RLEWCompress
\r
699 166B:0707 idle _CA_RLEWexpand
\r
700 166B:13C6 _CA_SetAllPurge
\r
701 166B:1398 idle _CA_SetGrPurge
\r
702 166B:0D15 _CA_Shutdown
\r
703 166B:0CF4 _CA_Startup
\r
704 166B:12E5 _CA_UpLevel
\r
705 166B:01FE _CA_WriteFile
\r
706 0DB1:0603 _CenterWindow
\r
708 06B4:41BB _CheckForEpisodes
\r
709 0AE0:16B5 _CheckHighScore
\r
710 048B:000C _CheckIs386
\r
711 0DB1:0631 idle _CheckKeys
\r
712 1162:101E _CheckLine
\r
713 06B4:40F8 idle _CheckPause
\r
714 1162:12CF idle _CheckSight
\r
715 12D7:0006 idle _CheckWeaponChange
\r
716 3ACC:D8A1 _chunkcomplen
\r
717 3ACC:D89D _chunkexplen
\r
718 3ACC:D0EE _ChunksInFile
\r
719 06B4:344C idle _CleanupControlPanel
\r
720 0C63:017F _ClearMemory
\r
721 06B4:3218 _ClearMScreen
\r
722 0DB1:0D92 idle _ClearPaletteShifts
\r
723 0AE0:0001 _ClearSplitVWB
\r
724 12D7:0A38 idle _ClipMove
\r
726 140C:0378 idle _CloseDoor
\r
728 12D7:0C66 idle _Cmd_Fire
\r
729 12D7:0CB8 idle _Cmd_Use
\r
730 3ACC:03D0 idle _color_hlite
\r
731 3ACC:03D8 idle _color_norml
\r
732 3ACC:D0CE _compatability
\r
733 3ACC:00EE _configname
\r
734 06B4:3DC3 idle _Confirm
\r
735 140C:01BE idle _ConnectAreas
\r
736 12D7:003A idle _ControlMovement
\r
737 3ACC:E0CC _Controls
\r
738 3ACC:9D80 _controlx
\r
739 3ACC:9D7E _controly
\r
740 0000:1FD7 _coreleft
\r
741 3ACC:14A0 _costable
\r
742 0ED7:00CA idle _CountObjects
\r
743 06B4:2D46 idle _CP_ChangeView
\r
744 06B4:04C1 idle _CP_CheckQuick
\r
745 06B4:1953 idle _CP_Control
\r
746 06B4:089E idle _CP_EndGame
\r
747 06B4:1046 idle _CP_LoadGame
\r
748 06B4:0992 idle _CP_NewGame
\r
749 06B4:2F64 idle _CP_Quit
\r
750 06B4:13A6 idle _CP_SaveGame
\r
751 06B4:0B98 idle _CP_Sound
\r
752 06B4:08FA _CP_ViewScores
\r
754 3ACC:03A8 idle _CtlItems
\r
755 2433:0000 idle _CtlMenu
\r
756 3ACC:E693 _CursorBad
\r
759 3ACC:03B2 idle _CusItems
\r
760 2469:0000 idle _CusMenu
\r
761 06B4:2019 idle _CustomControls
\r
762 1162:0F1A _DamageActor
\r
763 3ACC:9CA2 _damagecount
\r
764 3ACC:E0A7 _debughandle
\r
765 0ED7:07BC _DebugKeys
\r
766 0ED7:0005 idle _DebugMemory
\r
768 06B4:210F idle _DefineJoyBtns
\r
769 06B4:2155 idle _DefineKeyBtns
\r
770 06B4:219B idle _DefineKeyMove
\r
771 06B4:20CA idle _DefineMouseBtns
\r
772 3ACC:9B34 _demobuffer
\r
773 3ACC:E0CA _DemoBuffer
\r
774 048D:16CB idle _DemoLoop
\r
775 3ACC:2B7E idle _DemoMode
\r
776 3ACC:1022 _demoname
\r
777 3ACC:E0C8 _DemoOffset
\r
778 3ACC:9B3E _demoplayback
\r
780 3ACC:9B40 _demorecord
\r
781 3ACC:E0C6 _DemoSize
\r
782 3ACC:15DC idle _diagonal
\r
783 0C63:0F8F idle _Died
\r
784 3ACC:E55D _DigiLastEnd
\r
785 3ACC:E55F _DigiLastStart
\r
786 3ACC:E563 _DigiLeft
\r
787 3ACC:D0D2 _DigiList
\r
789 3ACC:94C3 _DigiMode
\r
790 3ACC:E577 _DigiNumber
\r
791 3ACC:E561 _DigiPage
\r
792 3ACC:E58F _DigiPlaying
\r
793 3ACC:E573 _DigiPriority
\r
794 3ACC:00DC _dirangle
\r
795 3ACC:3F01 _directvideo
\r
797 3ACC:1906 idle _dirtable
\r
798 048D:0411 idle _DiskFlopAnim
\r
799 3ACC:95D6 _displayofs
\r
800 0DB1:0EE4 idle _DoActor
\r
801 048D:0440 idle _DoChecksum
\r
802 048D:110F idle _DoJukebox
\r
803 140C:07E0 idle _DoorClosing
\r
805 3ACC:7ED8 _doorobjlist
\r
806 140C:0650 idle _DoorOpen
\r
807 140C:067E idle _DoorOpening
\r
808 3ACC:4B46 _doorposition
\r
809 0C63:09D1 _DrawAllPlayBorder
\r
810 0C63:099F _DrawAllPlayBorderSides
\r
811 12D7:0599 _DrawAmmo
\r
812 06B4:2ED6 idle _DrawChangeView
\r
813 06B4:1E2A idle _DrawCtlScreen
\r
814 06B4:2C18 idle _DrawCustJoy
\r
815 06B4:2CAC idle _DrawCustKeybd
\r
816 06B4:2D14 idle _DrawCustKeys
\r
817 06B4:2B71 idle _DrawCustMouse
\r
818 06B4:280E idle _DrawCustomScreen
\r
819 12D7:0204 _DrawFace
\r
820 06B4:3A30 idle _DrawGun
\r
821 06B4:39EC idle _DrawHalfStep
\r
822 12D7:0344 _DrawHealth
\r
823 0AE0:1551 _DrawHighScores
\r
824 12D7:0509 _DrawKeys
\r
825 12D7:0411 _DrawLevel
\r
826 12D7:0453 _DrawLives
\r
827 06B4:124C idle _DrawLoadSaveScreen
\r
828 06B4:0FAF idle _DrawLSAction
\r
829 06B4:0404 idle _DrawMainMenu
\r
830 06B4:3B2C _DrawMenu
\r
831 06B4:413A idle _DrawMenuGun
\r
832 06B4:1AA9 idle _DrawMouseSens
\r
833 06B4:0AD3 idle _DrawNewGame
\r
834 06B4:0B7C idle _DrawNewGameDiff
\r
835 06B4:32C5 idle _DrawOutline
\r
836 044B:0275 idle _DrawPlanes
\r
837 0C63:0A04 _DrawPlayBorder
\r
838 0C63:090A idle _DrawPlayBorderSides
\r
839 0F95:0D2A idle _DrawPlayerWeapon
\r
840 0C63:0ADC _DrawPlayScreen
\r
841 0F95:0B16 idle _DrawScaleds
\r
842 12D7:0491 _DrawScore
\r
843 06B4:0D84 idle _DrawSoundMenu
\r
844 044B:0028 idle _DrawSpans
\r
845 06B4:4171 _DrawStripes
\r
846 12D7:04EE _DrawWeapon
\r
847 06B4:328B _DrawWindow
\r
848 1162:0C16 idle _DropItem
\r
849 3ACC:9CA6 _dummyobj
\r
850 3ACC:0C92 idle _ElevatorBackTo
\r
851 3ACC:2D4A idle _EMMDriverName
\r
852 3ACC:E17A _EMSAvail
\r
853 3ACC:E178 _EMSHandle
\r
855 3ACC:E176 _EMSPageFrame
\r
856 3ACC:9B1C _EMSPagesAvail
\r
857 3ACC:E14A _EMSPagesUsed
\r
858 3ACC:E174 _EMSPhysicalPage
\r
859 3ACC:9B20 _EMSPresent
\r
860 3ACC:02F2 idle _endextern
\r
861 3ACC:0301 idle _endfilename
\r
862 0AE0:002E idle _EndScreen
\r
863 0AE0:00B1 idle _EndSpear
\r
864 23CE:0000 idle _endStrings
\r
865 0627:082C idle _EndText
\r
866 06B4:21E1 idle _EnterCtrlData
\r
868 3ACC:03E0 idle _EpisodeSelect
\r
869 06B4:396E idle _EraseGun
\r
872 3ACC:9901 _extension
\r
873 3ACC:9D92 _extravbls
\r
874 3ACC:9D64 _facecount
\r
875 0000:2708 _farcoreleft
\r
878 0000:23F1 _farmalloc
\r
879 3ACC:7E58 _farmapylookup
\r
880 0000:254E idle _farrealloc
\r
881 0F95:040D _FarScalePost
\r
882 3ACC:D0F0 _farthest
\r
883 3ACC:E69B _fastpalette
\r
886 0000:34BE _filelength
\r
887 0000:345E _findfirst
\r
888 0000:3491 _findnext
\r
889 3533:0000 _finetangent
\r
890 0C63:0BDF idle _FinishDemoRecord
\r
891 0DB1:0EB6 _FinishPaletteShifts
\r
892 048D:106C idle _FinishSignon
\r
893 1162:13DB idle _FirstSighting
\r
894 0F95:000B _FixedByFrac
\r
895 044B:0000 idle _FixedMul
\r
897 06B4:265E idle _FixupCustom
\r
898 1DF4:07DE _FizzleFade
\r
899 3ACC:9B50 _fizzlein
\r
900 0000:34FF _flushall
\r
901 3ACC:90B8 _focallength
\r
904 3ACC:95D5 _fontcolor
\r
905 3ACC:95D3 _fontnumber
\r
909 0000:3CA1 idle _fputchar
\r
912 3ACC:1496 _freelatch
\r
913 06B4:408D _FreeMusic
\r
915 0000:37B4 idle _ftell
\r
916 3ACC:D264 _fullscalefarcall
\r
917 3ACC:D0CA _funnyticount
\r
918 0C63:11C9 _GameLoop
\r
921 3ACC:8DE0 _gamestate
\r
922 3ACC:2A8B idle _gdictname
\r
923 12D7:0601 _GetBonus
\r
925 0DB1:0AB8 _GetNewActor
\r
928 3ACC:2A81 idle _gfilename
\r
929 3ACC:2A77 idle _gheadname
\r
930 12D7:05B7 idle _GiveAmmo
\r
931 12D7:0471 idle _GiveExtraMan
\r
932 12D7:05EC idle _GiveKey
\r
933 12D7:04B1 _GivePoints
\r
934 12D7:056E _GiveWeapon
\r
935 3ACC:9B30 _globalsoundx
\r
936 3ACC:9B2C _globalsoundy
\r
938 3ACC:D893 _gotgatgun
\r
940 166B:000F idle _GRFILEPOS
\r
941 3ACC:D8A9 _grhandle
\r
942 3ACC:DCA7 _grhuffman
\r
943 3614:0000 _grneeded
\r
945 3ACC:E0A5 _grstarts
\r
946 12D7:0F4A idle _GunAttack
\r
947 3ACC:E589 _HackCount
\r
948 3ACC:00DA idle _halfheight
\r
949 0627:00F0 idle _HandleCommand
\r
950 0627:03B2 idle _HandleCtrls
\r
951 06B4:3466 _HandleMenu
\r
952 0627:03D4 idle _HandleWord
\r
954 0000:285B idle _hardresume
\r
955 0000:2869 idle _hardretn
\r
956 12D7:03EA _HealSelf
\r
957 3ACC:8E24 _heightnumerator
\r
958 3ACC:02F4 idle _helpfilename
\r
959 0F95:0658 _HitHorizDoor
\r
960 0F95:0869 _HitHorizPWall
\r
961 0F95:0535 _HitHorizWall
\r
962 0F95:075F _HitVertDoor
\r
963 0F95:094A _HitVertPWall
\r
964 0F95:0415 _HitVertWall
\r
965 3ACC:4C48 _horizwall
\r
967 0DB1:0A71 _InitActorList
\r
968 140C:01F7 _InitAreas
\r
969 048D:10EE idle _InitDigiMap
\r
970 140C:021F _InitDoorList
\r
971 048D:130D idle _InitGame
\r
972 0DB1:0C20 _InitRedShifts
\r
973 140C:0006 _InitStaticList
\r
974 17E1:01E0 _INL_GetJoyDelta
\r
975 3ACC:D67F _insetupscaling
\r
976 06B4:2FF6 _IntroScreen
\r
978 17E1:0AA8 _IN_CheckAck
\r
979 17E1:06CB _IN_ClearKeysDown
\r
980 17E1:064D idle _IN_Default
\r
981 17E1:0145 _IN_GetJoyAbs
\r
982 17E1:034E idle _IN_GetJoyButtonsDB
\r
983 06B4:40B0 idle _IN_GetScanName
\r
984 17E1:0B6F _IN_JoyButtons
\r
985 17E1:0B58 _IN_MouseButtons
\r
986 17E1:06EA _IN_ReadControl
\r
987 17E1:0A0C idle _IN_SetControlType
\r
988 17E1:06B9 idle _IN_SetKeyHook
\r
989 17E1:04BF _IN_SetupJoy
\r
990 17E1:068D _IN_Shutdown
\r
991 17E1:0A58 _IN_StartAck
\r
992 17E1:05AC _IN_Startup
\r
993 17E1:0B13 _IN_UserInput
\r
994 17E1:0A3B _IN_WaitForASCII
\r
995 17E1:0A1D idle _IN_WaitForKey
\r
1000 048B:0010 _jabhack2
\r
1001 3ACC:00FC idle _JHParmStrings
\r
1002 3ACC:E0D4 _JoyDefs
\r
1003 3ACC:4CCE _joypadenabled
\r
1004 3ACC:E0C4 _JoyPadPresent
\r
1005 3ACC:94CD _JoysPresent
\r
1006 3ACC:4CD0 _joystickenabled
\r
1007 3ACC:4CCA _joystickport
\r
1008 3ACC:4CCC _joystickprogressive
\r
1009 3ACC:2B74 idle _KbdDefs
\r
1010 3ACC:94D3 _Keyboard
\r
1011 1162:0CB1 idle _KillActor
\r
1012 3ACC:9B42 _killerobj
\r
1013 12D7:0EB1 idle _KnifeAttack
\r
1014 3ACC:98FE _LastASCII
\r
1015 3ACC:D891 _LastAttacker
\r
1016 3ACC:9B36 _lastdemoptr
\r
1017 3ACC:D899 _lastdoorobj
\r
1018 3ACC:D25C _lastintercept
\r
1019 3ACC:AD9C _lastobj
\r
1020 3ACC:9793 _LastScan
\r
1021 3ACC:D260 _lastside
\r
1022 3ACC:8158 _laststatobj
\r
1023 3ACC:D25A _lasttilehit
\r
1024 3ACC:979C _lasttimecount
\r
1025 1DF4:0660 _LatchDrawPic
\r
1026 12D7:02B5 idle _LatchNumber
\r
1027 3ACC:9B5A _latchpics
\r
1028 3ACC:973F _layoutdone
\r
1029 3ACC:9B2A _leftchannel
\r
1030 3ACC:976D _leftmargin
\r
1031 3ACC:37EE idle _leftmasks
\r
1032 3ACC:E571 _LeftPosition
\r
1033 3ACC:0E60 idle _lefttable
\r
1034 0AE0:0958 _LevelCompleted
\r
1035 3ACC:9124 _LevelRatios
\r
1036 3ACC:D673 _linecmds
\r
1037 3ACC:D66F _linescale
\r
1038 3ACC:E82F _linewidth
\r
1039 3ACC:9419 _loadedgame
\r
1040 1DF4:06BD _LoadLatchMem
\r
1041 048D:08CB _LoadTheGame
\r
1042 3ACC:E567 _LocalTime
\r
1044 3ACC:039E idle _LSItems
\r
1045 244E:0000 idle _LSMenu
\r
1047 3ACC:D0C8 _madenoise
\r
1049 3ACC:038A _MainItems
\r
1050 3ACC:E246 _MainMemPages
\r
1051 3ACC:E17E _MainMemUsed
\r
1052 23FB:0000 _MainMenu
\r
1053 3ACC:E17C _MainPagesAvail
\r
1054 3ACC:E148 _MainPagesUsed
\r
1055 3ACC:E30E _MainPresent
\r
1057 3ACC:D8A7 _maphandle
\r
1058 3ACC:9C22 _mapheaderseg
\r
1059 3ACC:9B54 _mapheight
\r
1060 3ACC:14D8 _mapmasks1
\r
1061 3ACC:14F8 _mapmasks2
\r
1062 3ACC:1518 _mapmasks3
\r
1064 3ACC:D0DA _maporgx
\r
1065 3ACC:D0D8 _maporgy
\r
1067 3ACC:9C9A _mapsegs
\r
1068 3ACC:9B56 _mapwidth
\r
1069 3ACC:9CE2 _mapwidthtable
\r
1073 3ACC:D66D _maskword
\r
1074 0000:0F29 _matherr
\r
1075 3ACC:D681 _maxscale
\r
1076 3ACC:D262 _maxscaleshl2
\r
1077 3ACC:8E28 _maxslope
\r
1078 3ACC:05AA idle _mbarray
\r
1080 06B4:3EC7 _Message
\r
1081 3ACC:2A9F idle _mfilename
\r
1082 3ACC:2A95 idle _mheadname
\r
1083 3ACC:D250 _midangle
\r
1084 3ACC:149C idle _mindist
\r
1085 3ACC:8E22 _minheightdiv
\r
1086 3ACC:421A _mirrorofs
\r
1087 385F:0000 _mmblocks
\r
1088 3ACC:9B24 _mmerror
\r
1092 1899:0005 idle _MML_CheckForXMS
\r
1093 1899:0246 idle _MML_ClearBlock
\r
1094 1899:0020 idle _MML_SetupXMS
\r
1095 1899:008F idle _MML_ShutdownXMS
\r
1096 1899:00C0 _MML_UseSpace
\r
1098 3ACC:E124 _mmrover
\r
1099 3ACC:E136 _mmstarted
\r
1100 1899:0E81 _MM_BombOnError
\r
1101 1899:0C6B idle _MM_DumpData
\r
1102 1899:0784 _MM_FreePtr
\r
1103 1899:04C7 _MM_GetPtr
\r
1104 1899:08CC _MM_SetLock
\r
1105 1899:084B _MM_SetPurge
\r
1106 1899:0B0E idle _MM_ShowMemory
\r
1107 1899:049F _MM_Shutdown
\r
1108 1899:0952 _MM_SortMem
\r
1109 1899:02AC _MM_Startup
\r
1110 1899:0E03 _MM_TotalFree
\r
1111 1899:0D9C _MM_UnusedMemory
\r
1112 3ACC:90AC _mouseadjustment
\r
1113 3ACC:E0C0 _MouseDownCount
\r
1114 3ACC:4CD2 _mouseenabled
\r
1115 3ACC:94D1 _MousePresent
\r
1116 06B4:1BE8 idle _MouseSensitivity
\r
1117 0000:3960 _movedata
\r
1118 140C:091C _MoveDoors
\r
1119 1162:09CE _MoveObj
\r
1120 3ACC:05DA idle _moveorder
\r
1121 140C:0B23 _MovePWalls
\r
1122 0000:29C4 _movetext
\r
1123 3ACC:420E _mr_count
\r
1124 3ACC:4204 _mr_dest
\r
1125 3ACC:4210 _mr_rowofs
\r
1126 3ACC:4208 _mr_xfrac
\r
1127 3ACC:420C _mr_xstep
\r
1128 3ACC:4206 _mr_yfrac
\r
1129 3ACC:420A _mr_ystep
\r
1130 048D:1084 _MS_CheckParm
\r
1131 3ACC:01AC idle _MusicItems
\r
1132 23B6:0000 idle _MusicMenu
\r
1133 3ACC:94C1 _MusicMode
\r
1134 3ACC:E130 _nearheap
\r
1135 3ACC:7DD8 _nearmapylookup
\r
1136 3ACC:E58B _NeedsDigitized
\r
1137 3ACC:E591 _NeedsMusic
\r
1139 3ACC:03BC idle _NewEitems
\r
1140 048D:03C0 _NewGame
\r
1141 3ACC:03C6 idle _NewItems
\r
1142 0627:0357 idle _NewLine
\r
1143 2443:0000 idle _NewMenu
\r
1144 1162:00B0 _NewState
\r
1145 048D:159D _NewViewSize
\r
1146 3ACC:E583 _nextsoundpos
\r
1149 3ACC:01D2 idle _nosprtxt
\r
1151 3ACC:D0D4 _NumDigi
\r
1152 3ACC:978B _numpages
\r
1153 3ACC:E118 _numUMBs
\r
1155 3ACC:9CA4 _objcount
\r
1156 3ACC:AD9A _objfreelist
\r
1157 3ACC:ADA0 _objlist
\r
1158 3ACC:D89B _oldsoundmode
\r
1160 140C:034F _OpenDoor
\r
1161 140C:05DB _OperateDoor
\r
1162 3ACC:15CA idle _opposite
\r
1163 3ACC:05B6 idle _order
\r
1164 3ACC:2D40 idle _PageFile
\r
1165 3ACC:2D32 _PageFileName
\r
1166 0627:0485 idle _PageLayout
\r
1167 3ACC:978D _pagenum
\r
1168 3A9C:0000 _palette1
\r
1169 3A6C:0000 _palette2
\r
1170 3ACC:9C9E _palshifted
\r
1171 0627:0016 idle _ParseNumber
\r
1172 0627:006A idle _ParsePicCommand
\r
1173 0627:0088 idle _ParseTimedCommand
\r
1174 048D:0361 idle _Patch386
\r
1176 3ACC:E548 _pcLastSample
\r
1177 3ACC:E540 _pcLengthLeft
\r
1179 3ACC:E544 _pcSound
\r
1180 3ACC:E342 _pcSoundLookup
\r
1183 3ACC:9741 _picdelay
\r
1184 3ACC:979A _pickquick
\r
1186 3ACC:9798 _pictable
\r
1187 0ED7:01C6 _PicturePause
\r
1190 3ACC:8E2C _pixelangle
\r
1191 3ACC:37EA idle _pixmasks
\r
1193 140C:00E0 _PlaceItemType
\r
1194 21A5:0000 _planepics
\r
1195 3ACC:42E2 _planeylookup
\r
1196 0C63:0E12 _PlayDemo
\r
1198 3ACC:D88D _playerxmove
\r
1199 3ACC:D889 _playerymove
\r
1200 0DB1:1081 _PlayLoop
\r
1201 0C63:00FB _PlaySoundLocGlobal
\r
1202 3ACC:8DDE _playstate
\r
1205 3ACC:E142 _PMFrameCount
\r
1206 1981:06FB idle _PML_ClosePageFile
\r
1207 1981:0AFF idle _PML_GetAPageBuffer
\r
1208 1981:0735 idle _PML_GetEMSAddress
\r
1209 1981:0C0C idle _PML_GetPageFromXMS
\r
1210 1981:086A idle _PML_GiveLRUPage
\r
1211 1981:090B idle _PML_GiveLRUXMSPage
\r
1212 1981:0C90 idle _PML_LoadPage
\r
1213 1981:000C idle _PML_MapEMS
\r
1214 1981:0514 idle _PML_OpenPageFile
\r
1215 1981:097D idle _PML_PutPageInXMS
\r
1216 1981:0494 idle _PML_ReadFromFile
\r
1217 1981:0164 idle _PML_ShutdownEMS
\r
1218 1981:046D idle _PML_ShutdownMainMem
\r
1219 1981:02A8 idle _PML_ShutdownXMS
\r
1220 1981:002F idle _PML_StartupEMS
\r
1221 1981:03F0 idle _PML_StartupMainMem
\r
1222 1981:0188 idle _PML_StartupXMS
\r
1223 1981:0A2C idle _PML_TransferPageSpace
\r
1224 1981:01FB idle _PML_XMSCopy
\r
1225 3ACC:E146 _PMNumBlocks
\r
1226 3ACC:D0E6 _PMPages
\r
1227 3ACC:E150 _PMPanicMode
\r
1228 3ACC:E140 _PMSegPages
\r
1229 3ACC:D0EA _PMSoundStart
\r
1230 3ACC:D0EC _PMSpriteStart
\r
1231 3ACC:E152 _PMStarted
\r
1232 3ACC:E14E _PMThrashing
\r
1233 1981:02F7 _PM_CheckMainMem
\r
1234 1981:0CE2 _PM_GetPage
\r
1235 1981:0811 _PM_GetPageAddress
\r
1236 1981:103A _PM_NextFrame
\r
1237 1981:0DD4 _PM_Preload
\r
1238 1981:10B4 idle _PM_Reset
\r
1239 1981:02CE _PM_SetMainMemPurge
\r
1240 1981:0DA4 _PM_SetPageLock
\r
1241 1981:11D3 _PM_Shutdown
\r
1242 1981:1122 _PM_Startup
\r
1243 0DB1:03CB idle _PollControls
\r
1244 0DB1:0070 idle _PollJoystickButtons
\r
1245 0DB1:024B idle _PollJoystickMove
\r
1246 0DB1:0005 idle _PollKeyboardButtons
\r
1247 0DB1:0101 idle _PollKeyboardMove
\r
1248 0DB1:002C idle _PollMouseButtons
\r
1249 0DB1:020D idle _PollMouseMove
\r
1250 3ACC:D0E0 _postsource
\r
1251 3ACC:D0DC _postwidth
\r
1254 0AE0:149E _PreloadGraphics
\r
1255 0AE0:13FD idle _PreloadUpdate
\r
1256 06B4:2BCE idle _PrintCustJoy
\r
1257 06B4:2C75 idle _PrintCustKeybd
\r
1258 06B4:2CDE idle _PrintCustKeys
\r
1259 06B4:2B27 idle _PrintCustMouse
\r
1260 06B4:1316 idle _PrintLSEntry
\r
1263 3ACC:E0A9 _profilehandle
\r
1264 14E0:006A idle _ProjectileTryMove
\r
1266 140C:096F _PushWall
\r
1268 0000:27F5 _puttext
\r
1269 3ACC:4AF4 _pwalldir
\r
1270 3ACC:4BC6 _pwallpos
\r
1271 3ACC:4B44 _pwallstate
\r
1277 3ACC:0102 idle _radtoint
\r
1279 06B4:3C61 idle _ReadAnyControl
\r
1280 048D:0003 idle _ReadConfig
\r
1281 0000:2C89 idle _realloc
\r
1282 0C63:0CC4 _RecordDemo
\r
1283 140C:0170 idle _RecursiveConnect
\r
1284 373F:0000 _redshifts
\r
1285 0DB1:0B1A idle _RemoveObj
\r
1286 3ACC:9B28 _rightchannel
\r
1287 3ACC:974F _rightmargin
\r
1288 3ACC:37F2 idle _rightmasks
\r
1289 3ACC:E56F _RightPosition
\r
1290 3ACC:0C9E idle _righttable
\r
1291 0627:0003 idle _RipToEOL
\r
1292 23A5:0002 idle _rndtable
\r
1294 3ACC:9D68 _running
\r
1295 3ACC:97A0 _SaveGameNames
\r
1296 3ACC:98E2 _SaveGamesAvail
\r
1297 3ACC:03EE idle _SaveName
\r
1298 048D:048D _SaveTheGame
\r
1299 3ACC:E58D _SBProPresent
\r
1300 0000:1F9E idle _sbrk
\r
1302 3ACC:D683 _scaledirectory
\r
1303 10D6:0339 idle _ScaleLine
\r
1304 0F95:0396 idle _ScalePost
\r
1305 10D6:0487 _ScaleShape
\r
1306 0C63:019A idle _ScanInfoPlane
\r
1308 3ACC:D0D0 _screenfaded
\r
1309 3ACC:1490 _screenloc
\r
1310 3ACC:90B6 _screenofs
\r
1311 3ACC:37E4 _screenseg
\r
1312 1A9F:0B8C _SDL_DigitizedDone
\r
1313 1C31:0016 _SDL_IndicatePC
\r
1314 1A9F:08D3 idle _SDL_LoadDigiSegment
\r
1315 1A9F:0908 idle _SDL_PlayDigiSegment
\r
1316 1A9F:0515 idle _SDL_SBSetDMA
\r
1317 1C31:000E _SDL_SetDS
\r
1318 1A9F:0C5A idle _SDL_SetupDigi
\r
1319 1C31:0022 _SDL_t0ExtremeAsmService
\r
1320 1C31:00BC _SDL_t0FastAsmService
\r
1321 1C31:031E _SDL_t0SlowAsmService
\r
1322 1A9F:1529 idle _SD_Default
\r
1323 1A9F:1902 idle _SD_FadeOutMusic
\r
1324 1A9F:1863 _SD_MusicOff
\r
1325 1A9F:1858 _SD_MusicOn
\r
1326 1A9F:1913 idle _SD_MusicPlaying
\r
1327 1A9F:0AC8 idle _SD_PlayDigitized
\r
1328 1A9F:161C _SD_PlaySound
\r
1329 1A9F:09F4 _SD_Poll
\r
1330 1A9F:1605 _SD_PositionSound
\r
1331 1A9F:0BF6 _SD_SetDigiDevice
\r
1332 1A9F:1188 _SD_SetMusicMode
\r
1333 1A9F:0A80 _SD_SetPosition
\r
1334 1A9F:10F8 _SD_SetSoundMode
\r
1335 1A9F:15F3 idle _SD_SetUserHook
\r
1336 1A9F:1598 _SD_Shutdown
\r
1337 1A9F:17CD _SD_SoundPlaying
\r
1338 1A9F:18B0 _SD_StartMusic
\r
1339 1A9F:11DA _SD_Startup
\r
1340 1A9F:0952 _SD_StopDigitized
\r
1341 1A9F:1814 _SD_StopSound
\r
1342 1A9F:184B _SD_WaitSoundDone
\r
1343 1162:07AA _SelectChaseDir
\r
1344 1162:067A _SelectDodgeDir
\r
1345 14E0:150D idle _SelectPathDir
\r
1346 1162:0904 _SelectRunDir
\r
1347 0000:313E _setblock
\r
1348 044B:016C idle _SetPlaneViewSize
\r
1349 0C63:0008 idle _SetSoundLoc
\r
1350 06B4:3BFA idle _SetTextColor
\r
1351 06B4:332A idle _SetupControlPanel
\r
1352 0C63:0654 _SetupGameLevel
\r
1353 10D6:001F _SetupScaling
\r
1354 048D:0FB7 idle _SetupWalls
\r
1355 0000:3F77 _setvbuf
\r
1356 0000:1317 _setvect
\r
1357 048D:14CA _SetViewSize
\r
1358 0ED7:02EF idle _ShapeTest
\r
1359 3ACC:90B2 _shootdelta
\r
1360 06B4:41AA idle _ShootSnd
\r
1361 0627:072D idle _ShowArticle
\r
1362 048D:1552 _ShowViewSize
\r
1363 048D:0CFF _ShutdownId
\r
1364 1162:162B _SightPlayer
\r
1366 048D:0FDE idle _SignonScreen
\r
1367 10D6:07A0 _SimpleScaleShape
\r
1369 3ACC:9D98 _singlestep
\r
1370 34C2:0000 _sintable
\r
1371 3ACC:D677 _slinewidth
\r
1373 3ACC:0394 idle _SndItems
\r
1374 2413:0000 idle _SndMenu
\r
1375 3ACC:10B6 idle _songs
\r
1376 3ACC:94C7 _SoundBlasterPresent
\r
1377 3ACC:94C5 _SoundMode
\r
1378 3ACC:E579 _SoundNumber
\r
1379 3ACC:9B58 _SoundPositioned
\r
1380 3ACC:E575 _SoundPriority
\r
1381 3ACC:94C9 _SoundSourcePresent
\r
1382 3ACC:03EC idle _SoundStatus
\r
1383 3ACC:E587 _SoundTable
\r
1384 3ACC:4792 _spanstart
\r
1385 14E0:0E21 _SpawnAngel
\r
1386 14E0:0518 _SpawnDeadGuard
\r
1387 14E0:0BF3 _SpawnDeath
\r
1388 140C:0257 _SpawnDoor
\r
1389 1162:0001 _SpawnNewObj
\r
1390 14E0:0538 _SpawnPatrol
\r
1391 12D7:0E11 _SpawnPlayer
\r
1392 14E0:0ECF _SpawnSpectre
\r
1393 14E0:0365 _SpawnStand
\r
1394 140C:0011 _SpawnStatic
\r
1395 14E0:08D3 _SpawnTrans
\r
1396 14E0:092B _SpawnUber
\r
1397 14E0:09D9 _SpawnWill
\r
1398 3ACC:9B46 _spearangle
\r
1399 3ACC:9B44 _spearflag
\r
1402 3ACC:9D9A _spotvis
\r
1403 0000:4077 _sprintf
\r
1404 3ACC:E320 _sqActive
\r
1406 3ACC:E316 _sqHackLen
\r
1407 3ACC:E318 _sqHackPtr
\r
1408 3ACC:E314 _sqHackSeqLen
\r
1409 3ACC:E310 _sqHackTime
\r
1410 3ACC:E559 _ssActive
\r
1411 3ACC:E557 _ssControl
\r
1413 3ACC:E585 _ssIsTandy
\r
1414 3ACC:E549 _ssLengthLeft
\r
1415 3ACC:E55B _ssNoCheck
\r
1418 3ACC:31C0 idle _ssPort
\r
1419 3ACC:E54D _ssSample
\r
1420 3ACC:E555 _ssStatus
\r
1421 0DB1:0D9F _StartBonusFlash
\r
1422 06B4:4000 _StartCPMusic
\r
1423 0DB1:0DAA _StartDamageFlash
\r
1424 0C63:0B88 idle _StartDemoRecord
\r
1425 3ACC:98E0 _StartGame
\r
1426 3ACC:90B0 _startgame
\r
1427 3ACC:1918 idle _starthitpoints
\r
1428 0DB1:0BA4 _StartMusic
\r
1429 3ACC:17DC idle _statinfo
\r
1430 3ACC:815A _statobjlist
\r
1431 12D7:01AB _StatusDrawPic
\r
1432 3ACC:D67B _stepbytwo
\r
1433 3ACC:4602 _stepscale
\r
1434 0DB1:0B69 _StopMusic
\r
1437 3ACC:17CA idle _strafeangle
\r
1441 3ACC:278A _s_angelchase1
\r
1442 3ACC:279A idle _s_angelchase1s
\r
1443 3ACC:27AA idle _s_angelchase2
\r
1444 3ACC:27BA idle _s_angelchase3
\r
1445 3ACC:27CA idle _s_angelchase3s
\r
1446 3ACC:27DA idle _s_angelchase4
\r
1447 3ACC:27EA _s_angeldie1
\r
1448 3ACC:27FA idle _s_angeldie11
\r
1449 3ACC:280A idle _s_angeldie2
\r
1450 3ACC:281A idle _s_angeldie3
\r
1451 3ACC:282A idle _s_angeldie4
\r
1452 3ACC:283A idle _s_angeldie5
\r
1453 3ACC:284A idle _s_angeldie6
\r
1454 3ACC:285A idle _s_angeldie7
\r
1455 3ACC:286A idle _s_angeldie8
\r
1456 3ACC:287A idle _s_angeldie9
\r
1457 3ACC:288A idle _s_angelshoot1
\r
1458 3ACC:289A idle _s_angelshoot2
\r
1459 3ACC:28AA idle _s_angelshoot3
\r
1460 3ACC:277A idle _s_angelstand
\r
1461 3ACC:28BA idle _s_angeltired
\r
1462 3ACC:28CA idle _s_angeltired2
\r
1463 3ACC:28DA idle _s_angeltired3
\r
1464 3ACC:28EA idle _s_angeltired4
\r
1465 3ACC:28FA idle _s_angeltired5
\r
1466 3ACC:290A idle _s_angeltired6
\r
1467 3ACC:291A idle _s_angeltired7
\r
1468 3ACC:16DA idle _s_attack
\r
1469 3ACC:1A18 idle _s_boom1
\r
1470 3ACC:1A28 idle _s_boom2
\r
1471 3ACC:1A38 idle _s_boom3
\r
1472 3ACC:262A _s_deathchase1
\r
1473 3ACC:263A idle _s_deathchase1s
\r
1474 3ACC:264A idle _s_deathchase2
\r
1475 3ACC:265A idle _s_deathchase3
\r
1476 3ACC:266A idle _s_deathchase3s
\r
1477 3ACC:267A idle _s_deathchase4
\r
1478 3ACC:268A idle _s_deathdeathcam
\r
1479 3ACC:269A _s_deathdie1
\r
1480 3ACC:26AA idle _s_deathdie2
\r
1481 3ACC:26BA idle _s_deathdie3
\r
1482 3ACC:26CA idle _s_deathdie4
\r
1483 3ACC:26DA idle _s_deathdie5
\r
1484 3ACC:26EA idle _s_deathdie6
\r
1485 3ACC:26FA idle _s_deathdie7
\r
1486 3ACC:270A idle _s_deathdie8
\r
1487 3ACC:271A idle _s_deathdie9
\r
1488 3ACC:272A idle _s_deathshoot1
\r
1489 3ACC:273A idle _s_deathshoot2
\r
1490 3ACC:274A idle _s_deathshoot3
\r
1491 3ACC:275A idle _s_deathshoot4
\r
1492 3ACC:276A idle _s_deathshoot5
\r
1493 3ACC:261A idle _s_deathstand
\r
1494 3ACC:1CD8 _s_dogchase1
\r
1495 3ACC:1CE8 idle _s_dogchase1s
\r
1496 3ACC:1CF8 idle _s_dogchase2
\r
1497 3ACC:1D08 idle _s_dogchase3
\r
1498 3ACC:1D18 idle _s_dogchase3s
\r
1499 3ACC:1D28 idle _s_dogchase4
\r
1500 3ACC:1D68 idle _s_dogdead
\r
1501 3ACC:1D38 _s_dogdie1
\r
1502 3ACC:1D48 idle _s_dogdie2
\r
1503 3ACC:1D58 idle _s_dogdie3
\r
1504 3ACC:1C88 idle _s_dogjump1
\r
1505 3ACC:1C98 idle _s_dogjump2
\r
1506 3ACC:1CA8 idle _s_dogjump3
\r
1507 3ACC:1CB8 idle _s_dogjump4
\r
1508 3ACC:1CC8 idle _s_dogjump5
\r
1509 3ACC:1C28 idle _s_dogpath1
\r
1510 3ACC:1C38 idle _s_dogpath1s
\r
1511 3ACC:1C48 idle _s_dogpath2
\r
1512 3ACC:1C58 idle _s_dogpath3
\r
1513 3ACC:1C68 idle _s_dogpath3s
\r
1514 3ACC:1C78 idle _s_dogpath4
\r
1515 3ACC:1B88 _s_grdchase1
\r
1516 3ACC:1B98 idle _s_grdchase1s
\r
1517 3ACC:1BA8 idle _s_grdchase2
\r
1518 3ACC:1BB8 idle _s_grdchase3
\r
1519 3ACC:1BC8 idle _s_grdchase3s
\r
1520 3ACC:1BD8 idle _s_grdchase4
\r
1521 3ACC:1BE8 _s_grddie1
\r
1522 3ACC:1BF8 idle _s_grddie2
\r
1523 3ACC:1C08 idle _s_grddie3
\r
1524 3ACC:1C18 idle _s_grddie4
\r
1525 3ACC:1B38 _s_grdpain
\r
1526 3ACC:1B48 _s_grdpain1
\r
1527 3ACC:1AD8 idle _s_grdpath1
\r
1528 3ACC:1AE8 idle _s_grdpath1s
\r
1529 3ACC:1AF8 idle _s_grdpath2
\r
1530 3ACC:1B08 idle _s_grdpath3
\r
1531 3ACC:1B18 idle _s_grdpath3s
\r
1532 3ACC:1B28 idle _s_grdpath4
\r
1533 3ACC:1B58 idle _s_grdshoot1
\r
1534 3ACC:1B68 idle _s_grdshoot2
\r
1535 3ACC:1B78 idle _s_grdshoot3
\r
1536 3ACC:1AC8 idle _s_grdstand
\r
1537 3ACC:1A98 idle _s_hboom1
\r
1538 3ACC:1AA8 idle _s_hboom2
\r
1539 3ACC:1AB8 idle _s_hboom3
\r
1540 3ACC:1A48 idle _s_hrocket
\r
1541 3ACC:1A58 idle _s_hsmoke1
\r
1542 3ACC:1A68 idle _s_hsmoke2
\r
1543 3ACC:1A78 idle _s_hsmoke3
\r
1544 3ACC:1A88 idle _s_hsmoke4
\r
1545 3ACC:1FB8 _s_mutchase1
\r
1546 3ACC:1FC8 idle _s_mutchase1s
\r
1547 3ACC:1FD8 idle _s_mutchase2
\r
1548 3ACC:1FE8 idle _s_mutchase3
\r
1549 3ACC:1FF8 idle _s_mutchase3s
\r
1550 3ACC:2008 idle _s_mutchase4
\r
1551 3ACC:2018 _s_mutdie1
\r
1552 3ACC:2028 idle _s_mutdie2
\r
1553 3ACC:2038 idle _s_mutdie3
\r
1554 3ACC:2048 idle _s_mutdie4
\r
1555 3ACC:2058 idle _s_mutdie5
\r
1556 3ACC:1F58 _s_mutpain
\r
1557 3ACC:1F68 _s_mutpain1
\r
1558 3ACC:1EF8 idle _s_mutpath1
\r
1559 3ACC:1F08 idle _s_mutpath1s
\r
1560 3ACC:1F18 idle _s_mutpath2
\r
1561 3ACC:1F28 idle _s_mutpath3
\r
1562 3ACC:1F38 idle _s_mutpath3s
\r
1563 3ACC:1F48 idle _s_mutpath4
\r
1564 3ACC:1F78 idle _s_mutshoot1
\r
1565 3ACC:1F88 idle _s_mutshoot2
\r
1566 3ACC:1F98 idle _s_mutshoot3
\r
1567 3ACC:1FA8 idle _s_mutshoot4
\r
1568 3ACC:1EE8 idle _s_mutstand
\r
1569 3ACC:1E38 _s_ofcchase1
\r
1570 3ACC:1E48 idle _s_ofcchase1s
\r
1571 3ACC:1E58 idle _s_ofcchase2
\r
1572 3ACC:1E68 idle _s_ofcchase3
\r
1573 3ACC:1E78 idle _s_ofcchase3s
\r
1574 3ACC:1E88 idle _s_ofcchase4
\r
1575 3ACC:1E98 _s_ofcdie1
\r
1576 3ACC:1EA8 idle _s_ofcdie2
\r
1577 3ACC:1EB8 idle _s_ofcdie3
\r
1578 3ACC:1EC8 idle _s_ofcdie4
\r
1579 3ACC:1ED8 idle _s_ofcdie5
\r
1580 3ACC:1DE8 _s_ofcpain
\r
1581 3ACC:1DF8 _s_ofcpain1
\r
1582 3ACC:1D88 idle _s_ofcpath1
\r
1583 3ACC:1D98 idle _s_ofcpath1s
\r
1584 3ACC:1DA8 idle _s_ofcpath2
\r
1585 3ACC:1DB8 idle _s_ofcpath3
\r
1586 3ACC:1DC8 idle _s_ofcpath3s
\r
1587 3ACC:1DD8 idle _s_ofcpath4
\r
1588 3ACC:1E08 idle _s_ofcshoot1
\r
1589 3ACC:1E18 idle _s_ofcshoot2
\r
1590 3ACC:1E28 idle _s_ofcshoot3
\r
1591 3ACC:1D78 idle _s_ofcstand
\r
1592 3ACC:16CA idle _s_player
\r
1593 3ACC:19C8 idle _s_rocket
\r
1594 3ACC:19D8 idle _s_smoke1
\r
1595 3ACC:19E8 idle _s_smoke2
\r
1596 3ACC:19F8 idle _s_smoke3
\r
1597 3ACC:1A08 idle _s_smoke4
\r
1598 3ACC:292A idle _s_spark1
\r
1599 3ACC:293A idle _s_spark2
\r
1600 3ACC:294A idle _s_spark3
\r
1601 3ACC:295A idle _s_spark4
\r
1602 3ACC:29AA _s_spectrechase1
\r
1603 3ACC:29BA idle _s_spectrechase2
\r
1604 3ACC:29CA idle _s_spectrechase3
\r
1605 3ACC:29DA idle _s_spectrechase4
\r
1606 3ACC:29EA _s_spectredie1
\r
1607 3ACC:29FA idle _s_spectredie2
\r
1608 3ACC:2A0A idle _s_spectredie3
\r
1609 3ACC:2A1A idle _s_spectredie4
\r
1610 3ACC:296A idle _s_spectrewait1
\r
1611 3ACC:297A idle _s_spectrewait2
\r
1612 3ACC:298A idle _s_spectrewait3
\r
1613 3ACC:299A idle _s_spectrewait4
\r
1614 3ACC:2A2A idle _s_spectrewake
\r
1615 3ACC:2188 _s_sschase1
\r
1616 3ACC:2198 idle _s_sschase1s
\r
1617 3ACC:21A8 idle _s_sschase2
\r
1618 3ACC:21B8 idle _s_sschase3
\r
1619 3ACC:21C8 idle _s_sschase3s
\r
1620 3ACC:21D8 idle _s_sschase4
\r
1621 3ACC:21E8 _s_ssdie1
\r
1622 3ACC:21F8 idle _s_ssdie2
\r
1623 3ACC:2208 idle _s_ssdie3
\r
1624 3ACC:2218 idle _s_ssdie4
\r
1625 3ACC:20D8 _s_sspain
\r
1626 3ACC:20E8 _s_sspain1
\r
1627 3ACC:2078 idle _s_sspath1
\r
1628 3ACC:2088 idle _s_sspath1s
\r
1629 3ACC:2098 idle _s_sspath2
\r
1630 3ACC:20A8 idle _s_sspath3
\r
1631 3ACC:20B8 idle _s_sspath3s
\r
1632 3ACC:20C8 idle _s_sspath4
\r
1633 3ACC:20F8 idle _s_ssshoot1
\r
1634 3ACC:2108 idle _s_ssshoot2
\r
1635 3ACC:2118 idle _s_ssshoot3
\r
1636 3ACC:2128 idle _s_ssshoot4
\r
1637 3ACC:2138 idle _s_ssshoot5
\r
1638 3ACC:2148 idle _s_ssshoot6
\r
1639 3ACC:2158 idle _s_ssshoot7
\r
1640 3ACC:2168 idle _s_ssshoot8
\r
1641 3ACC:2178 idle _s_ssshoot9
\r
1642 3ACC:2068 idle _s_ssstand
\r
1643 3ACC:224A _s_transchase1
\r
1644 3ACC:225A idle _s_transchase1s
\r
1645 3ACC:226A idle _s_transchase2
\r
1646 3ACC:227A idle _s_transchase3
\r
1647 3ACC:228A idle _s_transchase3s
\r
1648 3ACC:229A idle _s_transchase4
\r
1649 3ACC:22AA _s_transdie0
\r
1650 3ACC:22BA idle _s_transdie01
\r
1651 3ACC:22CA idle _s_transdie1
\r
1652 3ACC:22DA idle _s_transdie2
\r
1653 3ACC:22EA idle _s_transdie3
\r
1654 3ACC:22FA idle _s_transdie4
\r
1655 3ACC:230A idle _s_transshoot1
\r
1656 3ACC:231A idle _s_transshoot2
\r
1657 3ACC:232A idle _s_transshoot3
\r
1658 3ACC:233A idle _s_transshoot4
\r
1659 3ACC:234A idle _s_transshoot5
\r
1660 3ACC:235A idle _s_transshoot6
\r
1661 3ACC:236A idle _s_transshoot7
\r
1662 3ACC:237A idle _s_transshoot8
\r
1663 3ACC:223A idle _s_transstand
\r
1664 3ACC:239A _s_uberchase1
\r
1665 3ACC:23AA idle _s_uberchase1s
\r
1666 3ACC:23BA idle _s_uberchase2
\r
1667 3ACC:23CA idle _s_uberchase3
\r
1668 3ACC:23DA idle _s_uberchase3s
\r
1669 3ACC:23EA idle _s_uberchase4
\r
1670 3ACC:23FA _s_uberdie0
\r
1671 3ACC:240A idle _s_uberdie01
\r
1672 3ACC:241A idle _s_uberdie1
\r
1673 3ACC:242A idle _s_uberdie2
\r
1674 3ACC:243A idle _s_uberdie3
\r
1675 3ACC:244A idle _s_uberdie4
\r
1676 3ACC:245A idle _s_uberdie5
\r
1677 3ACC:246A idle _s_ubershoot1
\r
1678 3ACC:247A idle _s_ubershoot2
\r
1679 3ACC:248A idle _s_ubershoot3
\r
1680 3ACC:249A idle _s_ubershoot4
\r
1681 3ACC:24AA idle _s_ubershoot5
\r
1682 3ACC:24BA idle _s_ubershoot6
\r
1683 3ACC:24CA idle _s_ubershoot7
\r
1684 3ACC:238A idle _s_uberstand
\r
1685 3ACC:24EA _s_willchase1
\r
1686 3ACC:24FA idle _s_willchase1s
\r
1687 3ACC:250A idle _s_willchase2
\r
1688 3ACC:251A idle _s_willchase3
\r
1689 3ACC:252A idle _s_willchase3s
\r
1690 3ACC:253A idle _s_willchase4
\r
1691 3ACC:254A idle _s_willdeathcam
\r
1692 3ACC:255A _s_willdie1
\r
1693 3ACC:256A idle _s_willdie2
\r
1694 3ACC:257A idle _s_willdie3
\r
1695 3ACC:258A idle _s_willdie4
\r
1696 3ACC:259A idle _s_willdie5
\r
1697 3ACC:25AA idle _s_willdie6
\r
1698 3ACC:25BA idle _s_willshoot1
\r
1699 3ACC:25CA idle _s_willshoot2
\r
1700 3ACC:25DA idle _s_willshoot3
\r
1701 3ACC:25EA idle _s_willshoot4
\r
1702 3ACC:25FA idle _s_willshoot5
\r
1703 3ACC:260A idle _s_willshoot6
\r
1704 3ACC:24DA idle _s_willstand
\r
1705 3ACC:E56B _t0OldService
\r
1706 12D7:0362 _TakeDamage
\r
1708 3ACC:941D _tedlevel
\r
1709 3ACC:941B _tedlevelnum
\r
1711 0F95:0F00 _ThreeDRefresh
\r
1713 3ACC:D895 _thrustspeed
\r
1714 06B4:3AEE idle _TicDelay
\r
1716 3ACC:1498 _tileglobal
\r
1717 3ACC:D23C _tilehit
\r
1718 3ACC:6DD8 _tilemap
\r
1719 3ACC:978F _TimeCount
\r
1720 0627:00AD idle _TimedPicCommand
\r
1721 3ACC:E57B _TimerCount
\r
1722 3ACC:E57F _TimerDivisor
\r
1723 3ACC:E565 _TimerRate
\r
1725 0000:18FF _tolower
\r
1726 0000:192B _toupper
\r
1727 06B4:1221 idle _TrackWhichGame
\r
1728 0F95:0049 idle _TransformActor
\r
1729 0F95:018B idle _TransformTile
\r
1730 12D7:08A0 idle _TryMove
\r
1731 1162:00C8 _TryWalk
\r
1732 12D7:1141 idle _T_Attack
\r
1733 14E0:17E1 idle _T_Bite
\r
1734 14E0:1052 idle _T_Chase
\r
1735 14E0:13A4 idle _T_DogChase
\r
1736 14E0:12F4 idle _T_Ghosts
\r
1737 14E0:0C4B idle _T_Launch
\r
1738 14E0:1559 idle _T_Path
\r
1739 12D7:12D4 idle _T_Player
\r
1740 14E0:010D idle _T_Projectile
\r
1741 14E0:168F idle _T_Shoot
\r
1742 14E0:1042 idle _T_Stand
\r
1743 14E0:0983 idle _T_UShoot
\r
1744 14E0:0A31 idle _T_Will
\r
1746 3ACC:E104 _UMBbase
\r
1747 06B4:324C _UnCacheLump
\r
1750 12D7:026E idle _UpdateFace
\r
1751 0DB1:0DB6 idle _UpdatePaletteShifts
\r
1752 3ACC:940F _updateptr
\r
1753 0C63:014C _UpdateSoundLoc
\r
1754 3ACC:3536 idle _USL_DrawString
\r
1755 1C78:0009 idle _USL_HardError
\r
1756 3ACC:3532 _USL_MeasureString
\r
1757 1C78:03EA idle _USL_PrintInCenter
\r
1758 1C78:06A6 idle _US_CenterWindow
\r
1759 1C78:0229 _US_CheckParm
\r
1760 1C78:0559 _US_ClearWindow
\r
1761 06B4:000B _US_ControlPanel
\r
1762 1C78:04EE _US_CPrint
\r
1763 1C78:048E idle _US_CPrintLine
\r
1764 1C78:0586 _US_DrawWindow
\r
1765 1D38:000E _US_InitRndT
\r
1766 1C78:07BF _US_LineInput
\r
1767 1C78:02F2 _US_Print
\r
1768 1C78:044A _US_PrintCentered
\r
1769 1C78:03C1 idle _US_PrintSigned
\r
1770 1C78:0398 _US_PrintUnsigned
\r
1771 1C78:06F7 idle _US_RestoreWindow
\r
1772 1D38:0036 _US_RndT
\r
1773 1C78:06CA idle _US_SaveWindow
\r
1774 1C78:02D3 idle _US_SetPrintRoutines
\r
1775 1C78:0217 _US_Shutdown
\r
1776 1C78:0141 _US_Startup
\r
1777 3ACC:93F5 _uwidthtable
\r
1778 3ACC:4BC8 _vertwall
\r
1779 3ACC:14A4 idle _vgaCeiling
\r
1780 0F95:0A2B idle _VGAClearScreen
\r
1781 1EB0:0002 _VH_UpdateScreen
\r
1782 0AE0:0281 _Victory
\r
1783 12D7:1081 idle _VictorySpin
\r
1784 12D7:0B5F idle _VictoryTile
\r
1785 3ACC:D668 _viewangle
\r
1786 3ACC:485A _viewcos
\r
1787 3ACC:4AEE _viewheight
\r
1788 3ACC:485E _viewsin
\r
1789 3ACC:4CC8 _viewsize
\r
1792 3ACC:D0D6 _viewtype
\r
1793 3ACC:4AF0 _viewwidth
\r
1796 3ACC:90AE _virtualreality
\r
1797 3ACC:D0F6 _vislist
\r
1799 3ACC:D0F2 _visstep
\r
1801 1D3D:0098 idle _VL_ClearVideo
\r
1802 1D3D:04C9 _VL_ColorBorder
\r
1803 1D3D:00C2 idle _VL_DePlaneVGA
\r
1804 1D3D:0A99 idle _VL_DrawLatch8String
\r
1805 1D3D:0969 idle _VL_DrawTile8String
\r
1806 1D3D:0380 _VL_FadeIn
\r
1807 1D3D:0253 _VL_FadeOut
\r
1808 1D3D:019E idle _VL_FillPalette
\r
1809 1D3D:01DE idle _VL_GetColor
\r
1810 1D3D:0232 idle _VL_GetPalette
\r
1811 1D3D:052D _VL_Hlin
\r
1812 1D3D:08FF _VL_LatchToScreen
\r
1813 1D3D:086F idle _VL_MaskedToScreen
\r
1814 1D3D:077D _VL_MemToLatch
\r
1815 1D3D:07D2 _VL_MemToScreen
\r
1816 1DF4:023A _VL_MungePic
\r
1817 1D3D:04DD _VL_Plot
\r
1818 1E86:00B6 _VL_ScreenToScreen
\r
1819 1D3D:01C3 idle _VL_SetColor
\r
1820 1E86:0025 idle _VL_SetCRTC
\r
1821 1D3D:011A idle _VL_SetLineWidth
\r
1822 1D3D:0209 _VL_SetPalette
\r
1823 1E86:0049 _VL_SetScreen
\r
1824 1D3D:014F idle _VL_SetSplitScreen
\r
1825 1D3D:008E idle _VL_SetTextMode
\r
1826 1D3D:0069 _VL_SetVGAPlaneMode
\r
1827 1D3D:005F _VL_Shutdown
\r
1828 1D3D:0B4A idle _VL_SizeTile8String
\r
1829 1D3D:0001 _VL_Startup
\r
1830 1D3D:0465 _VL_TestPaletteSet
\r
1831 1E86:0136 _VL_VideoID
\r
1832 1D3D:060C _VL_Vlin
\r
1833 1E86:000E _VL_WaitVBL
\r
1834 0000:4094 idle _vsprintf
\r
1835 1DF4:0587 _VWB_Bar
\r
1836 1DF4:04DF _VWB_DrawPic
\r
1837 1DF4:054E _VWB_DrawPropString
\r
1838 1DF4:0450 _VWB_DrawTile8
\r
1839 1DF4:0498 idle _VWB_DrawTile8M
\r
1840 1DF4:05EE _VWB_Hlin
\r
1841 1DF4:05C3 _VWB_Plot
\r
1842 1DF4:0622 _VWB_Vlin
\r
1843 1DF4:02FE idle _VWL_MeasureString
\r
1844 1DF4:011B idle _VW_DrawColorPropString
\r
1845 1DF4:0004 idle _VW_DrawPropString
\r
1846 1DF4:0382 _VW_MarkUpdateBlock
\r
1847 1DF4:0360 idle _VW_MeasureMPropString
\r
1848 1DF4:033E _VW_MeasurePropString
\r
1849 1DF4:0656 _VW_UpdateScreen
\r
1850 06B4:3C2F idle _WaitKeyUp
\r
1851 3ACC:486A _wallheight
\r
1852 0F95:0E12 idle _WallRefresh
\r
1853 3ACC:14CE idle _weaponscale
\r
1854 0000:31C1 idle _wherex
\r
1855 0000:31D0 idle _wherey
\r
1856 361F:0000 _whiteshifts
\r
1857 3ACC:98F6 _WindowH
\r
1858 3ACC:98F8 _WindowW
\r
1859 3ACC:9413 _WindowX
\r
1860 3ACC:9411 _WindowY
\r
1861 3ACC:1538 idle _wordmasks
\r
1864 0AE0:07EC idle _Write
\r
1865 048D:0234 idle _WriteConfig
\r
1866 3ACC:D22E _xintercept
\r
1867 3ACC:D240 _xinttile
\r
1868 3ACC:E11A _XMSaddr
\r
1869 3ACC:E15A _XMSAvail
\r
1870 3ACC:E154 _XMSDriver
\r
1871 3ACC:E158 _XMSHandle
\r
1872 3ACC:9B1E _XMSPagesAvail
\r
1873 3ACC:E14C _XMSPagesUsed
\r
1874 3ACC:9B22 _XMSPresent
\r
1875 3ACC:2D30 idle _XMSProtectPage
\r
1876 3ACC:D24C _xpartial
\r
1877 3ACC:D246 _xpartialdown
\r
1878 3ACC:D248 _xpartialup
\r
1881 3ACC:D234 _xtilestep
\r
1882 3ACC:D22A _yintercept
\r
1883 3ACC:D23E _yinttile
\r
1884 3ACC:E69F _ylookup
\r
1885 3ACC:D24A _ypartial
\r
1886 3ACC:D242 _ypartialdown
\r
1887 3ACC:D244 _ypartialup
\r
1890 3ACC:D232 _ytilestep
\r
1892 0000:1000 idle __AHINCR
\r
1893 0000:000C idle __AHSHIFT
\r
1896 3ACC:3BA0 __atexitcnt
\r
1897 3ACC:4164 __atexittbl
\r
1899 3ACC:00D1 __brklvl
\r
1900 3ACC:00B3 __C0argc
\r
1901 3ACC:00B5 __C0argv
\r
1902 0000:20AA idle __c0crtinit
\r
1903 3ACC:00B7 __C0environ
\r
1904 0000:129A idle __cexit
\r
1905 0000:018A __checknull
\r
1907 0000:0177 __cleanup
\r
1909 0000:20C7 idle __crtinit
\r
1911 0000:0000 Abs __cvtfak
\r
1912 0000:12A8 idle __c_exit
\r
1913 3ACC:38C4 __default87
\r
1914 3ACC:3E22 __doserrno
\r
1915 0000:14FA __DOSERROR
\r
1916 3ACC:3E24 idle __dosErrorToSV
\r
1917 0000:1190 __dos_getdiskfree
\r
1918 0000:11C6 __dos_getfileattr
\r
1919 0000:11E3 idle __dos_setfileattr
\r
1920 0000:11FE __dos_write
\r
1922 3ACC:00B9 __envLng
\r
1923 3ACC:00BB __envseg
\r
1924 3ACC:00BD __envSize
\r
1926 3ACC:3CA4 __exitbuf
\r
1927 3ACC:3CA8 __exitfopen
\r
1928 3ACC:3CAC __exitopen
\r
1929 3ACC:3F3E idle __first
\r
1930 0000:8087 idle __floatconvert
\r
1931 0000:4398 __fmemcmp
\r
1932 0000:43C0 __fmemcpy
\r
1933 0000:4408 __fmemset
\r
1935 0000:0DAF __fperror
\r
1936 3ACC:3E1E __fpstklen
\r
1937 0000:05E5 __fpuint
\r
1938 0000:3B52 idle __fputc
\r
1940 0000:43E4 idle __fsetmem
\r
1941 0000:4427 __fstrcpy
\r
1942 0000:4450 __fstricmp
\r
1943 0000:4491 __fstrlen
\r
1944 0000:368F idle __GETFP
\r
1945 0000:28F7 idle __harderr
\r
1946 0000:2923 __hardresume
\r
1947 0000:293E __hardretn
\r
1948 3ACC:00CD __heapbase
\r
1949 3ACC:3E20 __heaplen
\r
1950 3ACC:00D5 __heaptop
\r
1951 3ACC:38CA __huge_dble
\r
1952 3ACC:38C6 idle __huge_flt
\r
1953 3ACC:38D2 idle __huge_ldble
\r
1954 3ACC:38DC idle __indefinite
\r
1955 3ACC:00A3 idle __Int0Vector
\r
1956 3ACC:00A7 idle __Int4Vector
\r
1957 3ACC:00AB idle __Int5Vector
\r
1958 3ACC:00AF idle __Int6Vector
\r
1959 0000:14C1 __IOERROR
\r
1960 3ACC:3F40 idle __last
\r
1962 0000:05F6 __LDTRUNC
\r
1963 0000:151D __LONGTOA
\r
1964 0000:0FEC __matherr
\r
1965 3ACC:38EA __mathwhy
\r
1966 0000:15E0 __MKNAME
\r
1967 0000:02B1 idle __MMODEL
\r
1969 3ACC:3E1C __notUmask
\r
1971 3ACC:3DF2 __openfd
\r
1972 0000:35F3 idle __OPENFP
\r
1973 3ACC:00C1 __osmajor
\r
1974 3ACC:00C2 idle __osminor
\r
1975 3ACC:00C1 idle __osversion
\r
1977 3ACC:38C0 __protected
\r
1980 0000:2CDC __REALCVT
\r
1981 3ACC:3F5A __RealCvtVector
\r
1982 0000:020B __restorezero
\r
1983 3ACC:3F42 idle __rover
\r
1985 3ACC:3F5E idle __ScanTodVector
\r
1986 0000:16DB __scantol
\r
1987 0000:2E0C __SCREENIO
\r
1988 0000:2EBF __SCROLL
\r
1989 0000:0000 idle __setargv__
\r
1990 0000:0000 idle __setenvp__
\r
1991 0000:185A __setupio
\r
1992 3ACC:00C5 idle __StartTime
\r
1993 3ACC:3E88 __stklen
\r
1994 0000:1EF1 __stpcpy
\r
1995 3ACC:3CB0 __streams
\r
1996 0000:01B5 __terminate
\r
1997 3ACC:38E0 idle __tiny_ldble
\r
1998 0000:161F idle __TMPNAM
\r
1999 0000:0000 idle __turboCrt
\r
2000 0000:0000 Abs __turboCvt
\r
2001 0000:8087 Abs __turboFloat
\r
2003 0000:2E48 __VALIDATEXY
\r
2004 3ACC:00C1 __version
\r
2006 0000:201F __VideoInt
\r
2007 0000:1985 __VPRINTER
\r
2010 0000:31B7 __wherexy
\r
2012 0000:1ED7 __xclose
\r
2014 0000:434D __xfclose
\r
2015 0000:4375 __xfflush
\r
2017 3ACC:00CB ___brklvl
\r
2018 0000:21A7 idle ___first
\r
2019 0000:04FE idle ___fpreset
\r
2020 0000:28CB ___harderr
\r
2021 3ACC:00C9 idle ___heapbase
\r
2022 0000:21A9 idle ___last
\r
2024 0000:21AB idle ___rover
\r
2026 3ACC:41F2 ___SignalPtr
\r
2027 0000:4202 ___write
\r
2029 Address Publics by Value
\r
2031 0000:0000 Abs __turboCvt
\r
2032 0000:0000 idle __turboCrt
\r
2033 0000:0000 Abs __cvtfak
\r
2034 0000:0000 idle __setargv__
\r
2035 0000:0000 idle __setenvp__
\r
2036 0000:000C idle __AHSHIFT
\r
2037 0000:0177 __cleanup
\r
2038 0000:018A __checknull
\r
2039 0000:01B5 __terminate
\r
2040 0000:020B __restorezero
\r
2042 0000:02AF idle DGROUP@
\r
2043 0000:02B1 idle __MMODEL
\r
2044 0000:02B3 idle N_LDIV@
\r
2047 0000:02D2 idle N_LUDIV@
\r
2048 0000:02D5 idle F_LUDIV@
\r
2049 0000:02D5 idle LUDIV@
\r
2050 0000:02DA idle N_LMOD@
\r
2052 0000:02DD idle LMOD@
\r
2053 0000:02E2 idle N_LUMOD@
\r
2054 0000:02E5 idle LUMOD@
\r
2055 0000:02E5 idle F_LUMOD@
\r
2056 0000:04FE idle ___fpreset
\r
2057 0000:05E5 __fpuint
\r
2059 0000:05F6 __LDTRUNC
\r
2060 0000:0632 idle FISRQQ
\r
2062 0000:0DAF __fperror
\r
2063 0000:0E32 idle FICRQQ
\r
2066 0000:0F29 _matherr
\r
2069 0000:0FEC __matherr
\r
2070 0000:1000 idle __AHINCR
\r
2073 0000:1137 idle FTOL@
\r
2074 0000:1163 idle _atexit
\r
2075 0000:1190 __dos_getdiskfree
\r
2076 0000:11C6 __dos_getfileattr
\r
2077 0000:11E3 idle __dos_setfileattr
\r
2078 0000:11FE __dos_write
\r
2081 0000:129A idle __cexit
\r
2082 0000:12A8 idle __c_exit
\r
2083 0000:12B4 F_LXMUL@
\r
2084 0000:12B4 idle LXMUL@
\r
2086 0000:12CB idle PCMP@
\r
2087 0000:12EC F_SCOPY@
\r
2088 0000:12EC idle SCOPY@
\r
2089 0000:1308 _getvect
\r
2090 0000:1317 _setvect
\r
2091 0000:1328 N_LXLSH@
\r
2092 0000:132B F_LXLSH@
\r
2093 0000:132B idle LXLSH@
\r
2094 0000:1349 idle N_LXRSH@
\r
2095 0000:134C F_LXRSH@
\r
2096 0000:134C idle LXRSH@
\r
2097 0000:1369 idle N_LXURSH@
\r
2098 0000:136C F_LXURSH@
\r
2099 0000:136C idle LXURSH@
\r
2100 0000:138A idle N_PADA@
\r
2102 0000:138D idle PADA@
\r
2103 0000:13CE idle N_PSBA@
\r
2105 0000:13D1 idle PSBA@
\r
2108 0000:1415 idle PADD@
\r
2109 0000:1441 idle N_PSUB@
\r
2110 0000:1444 idle F_PSUB@
\r
2111 0000:1444 idle PSUB@
\r
2114 0000:1475 idle PSBP@
\r
2115 0000:149A idle N_SPUSH@
\r
2116 0000:14A0 F_SPUSH@
\r
2117 0000:14A0 idle SPUSH@
\r
2118 0000:14C1 __IOERROR
\r
2119 0000:14FA __DOSERROR
\r
2121 0000:151D __LONGTOA
\r
2124 0000:15E0 __MKNAME
\r
2125 0000:161F idle __TMPNAM
\r
2126 0000:1632 Abs FIERQQ
\r
2129 0000:16DB __scantol
\r
2130 0000:185A __setupio
\r
2131 0000:18FF _tolower
\r
2132 0000:192B _toupper
\r
2134 0000:1985 __VPRINTER
\r
2137 0000:1ED7 __xclose
\r
2138 0000:1EF1 __stpcpy
\r
2139 0000:1F1A _bioskey
\r
2142 0000:1F92 idle _brk
\r
2143 0000:1F9E idle _sbrk
\r
2145 0000:1FD7 _coreleft
\r
2146 0000:201F __VideoInt
\r
2147 0000:20AA idle __c0crtinit
\r
2148 0000:20C7 idle __crtinit
\r
2149 0000:21A7 idle ___first
\r
2150 0000:21A9 idle ___last
\r
2151 0000:21AB idle ___rover
\r
2152 0000:22E7 _farfree
\r
2153 0000:23F1 _farmalloc
\r
2154 0000:254E idle _farrealloc
\r
2157 0000:2708 _farcoreleft
\r
2159 0000:27A1 _gettext
\r
2160 0000:27F5 _puttext
\r
2161 0000:2849 _harderr
\r
2162 0000:285B idle _hardresume
\r
2163 0000:2869 idle _hardretn
\r
2164 0000:28CB ___harderr
\r
2165 0000:28F7 idle __harderr
\r
2166 0000:2923 __hardresume
\r
2167 0000:293E __hardretn
\r
2169 0000:29C4 _movetext
\r
2172 0000:2C89 idle _realloc
\r
2173 0000:2CDC __REALCVT
\r
2174 0000:2E0C __SCREENIO
\r
2175 0000:2E48 __VALIDATEXY
\r
2176 0000:2EBF __SCROLL
\r
2177 0000:313E _setblock
\r
2178 0000:31B7 __wherexy
\r
2179 0000:31C1 idle _wherex
\r
2180 0000:31D0 idle _wherey
\r
2182 0000:3253 idle _atoi
\r
2190 0000:345E _findfirst
\r
2191 0000:3491 _findnext
\r
2192 0000:34BE _filelength
\r
2193 0000:34FF _flushall
\r
2194 0000:35F3 idle __OPENFP
\r
2195 0000:368F idle __GETFP
\r
2197 0000:36D9 _fprintf
\r
2199 0000:37B4 idle _ftell
\r
2205 0000:3960 _movedata
\r
2208 0000:3B52 idle __fputc
\r
2210 0000:3CA1 idle _fputchar
\r
2215 0000:3F77 _setvbuf
\r
2216 0000:4000 idle FJARQQ
\r
2217 0000:4077 _sprintf
\r
2218 0000:4094 idle _vsprintf
\r
2222 0000:4202 ___write
\r
2225 0000:434D __xfclose
\r
2226 0000:4375 __xfflush
\r
2227 0000:4398 __fmemcmp
\r
2228 0000:43C0 __fmemcpy
\r
2229 0000:43E4 idle __fsetmem
\r
2230 0000:4408 __fmemset
\r
2231 0000:4427 __fstrcpy
\r
2232 0000:4450 __fstricmp
\r
2233 0000:4491 __fstrlen
\r
2234 0000:5C32 Abs FIDRQQ
\r
2235 0000:8000 idle FJSRQQ
\r
2236 0000:8087 Abs __turboFloat
\r
2237 0000:8087 idle __floatconvert
\r
2238 0000:A23D Abs FIWRQQ
\r
2239 0000:C000 idle FJCRQQ
\r
2240 0000:FE32 idle FIARQQ
\r
2241 044B:0000 idle _FixedMul
\r
2242 044B:0028 idle _DrawSpans
\r
2243 044B:016C idle _SetPlaneViewSize
\r
2244 044B:0275 idle _DrawPlanes
\r
2246 048B:000C _CheckIs386
\r
2247 048B:0010 _jabhack2
\r
2248 048D:0003 idle _ReadConfig
\r
2249 048D:0234 idle _WriteConfig
\r
2250 048D:0361 idle _Patch386
\r
2251 048D:03C0 _NewGame
\r
2252 048D:0411 idle _DiskFlopAnim
\r
2253 048D:0440 idle _DoChecksum
\r
2254 048D:048D _SaveTheGame
\r
2255 048D:08CB _LoadTheGame
\r
2256 048D:0CFF _ShutdownId
\r
2257 048D:0D27 idle _BuildTables
\r
2258 048D:0E7F idle _CalcProjection
\r
2259 048D:0FB7 idle _SetupWalls
\r
2260 048D:0FDE idle _SignonScreen
\r
2261 048D:106C idle _FinishSignon
\r
2262 048D:1084 _MS_CheckParm
\r
2263 048D:10EE idle _InitDigiMap
\r
2264 048D:110F idle _DoJukebox
\r
2265 048D:130D idle _InitGame
\r
2266 048D:14CA _SetViewSize
\r
2267 048D:1552 _ShowViewSize
\r
2268 048D:159D _NewViewSize
\r
2270 048D:16CB idle _DemoLoop
\r
2272 0627:0003 idle _RipToEOL
\r
2273 0627:0016 idle _ParseNumber
\r
2274 0627:006A idle _ParsePicCommand
\r
2275 0627:0088 idle _ParseTimedCommand
\r
2276 0627:00AD idle _TimedPicCommand
\r
2277 0627:00F0 idle _HandleCommand
\r
2278 0627:0357 idle _NewLine
\r
2279 0627:03B2 idle _HandleCtrls
\r
2280 0627:03D4 idle _HandleWord
\r
2281 0627:0485 idle _PageLayout
\r
2282 0627:063D idle _BackPage
\r
2283 0627:0667 idle _CacheLayoutGraphics
\r
2284 0627:072D idle _ShowArticle
\r
2285 0627:082C idle _EndText
\r
2286 06B4:000B _US_ControlPanel
\r
2287 06B4:0404 idle _DrawMainMenu
\r
2288 06B4:04C1 idle _CP_CheckQuick
\r
2289 06B4:089E idle _CP_EndGame
\r
2290 06B4:08FA _CP_ViewScores
\r
2291 06B4:0992 idle _CP_NewGame
\r
2292 06B4:0AD3 idle _DrawNewGame
\r
2293 06B4:0B7C idle _DrawNewGameDiff
\r
2294 06B4:0B98 idle _CP_Sound
\r
2295 06B4:0D84 idle _DrawSoundMenu
\r
2296 06B4:0FAF idle _DrawLSAction
\r
2297 06B4:1046 idle _CP_LoadGame
\r
2298 06B4:1221 idle _TrackWhichGame
\r
2299 06B4:124C idle _DrawLoadSaveScreen
\r
2300 06B4:1316 idle _PrintLSEntry
\r
2301 06B4:13A6 idle _CP_SaveGame
\r
2302 06B4:1743 idle _CalibrateJoystick
\r
2303 06B4:1953 idle _CP_Control
\r
2304 06B4:1AA9 idle _DrawMouseSens
\r
2305 06B4:1BE8 idle _MouseSensitivity
\r
2306 06B4:1E2A idle _DrawCtlScreen
\r
2307 06B4:2019 idle _CustomControls
\r
2308 06B4:20CA idle _DefineMouseBtns
\r
2309 06B4:210F idle _DefineJoyBtns
\r
2310 06B4:2155 idle _DefineKeyBtns
\r
2311 06B4:219B idle _DefineKeyMove
\r
2312 06B4:21E1 idle _EnterCtrlData
\r
2313 06B4:265E idle _FixupCustom
\r
2314 06B4:280E idle _DrawCustomScreen
\r
2315 06B4:2B27 idle _PrintCustMouse
\r
2316 06B4:2B71 idle _DrawCustMouse
\r
2317 06B4:2BCE idle _PrintCustJoy
\r
2318 06B4:2C18 idle _DrawCustJoy
\r
2319 06B4:2C75 idle _PrintCustKeybd
\r
2320 06B4:2CAC idle _DrawCustKeybd
\r
2321 06B4:2CDE idle _PrintCustKeys
\r
2322 06B4:2D14 idle _DrawCustKeys
\r
2323 06B4:2D46 idle _CP_ChangeView
\r
2324 06B4:2ED6 idle _DrawChangeView
\r
2325 06B4:2F64 idle _CP_Quit
\r
2326 06B4:2FF6 _IntroScreen
\r
2327 06B4:3218 _ClearMScreen
\r
2328 06B4:322D _CacheLump
\r
2329 06B4:324C _UnCacheLump
\r
2330 06B4:328B _DrawWindow
\r
2331 06B4:32C5 idle _DrawOutline
\r
2332 06B4:332A idle _SetupControlPanel
\r
2333 06B4:344C idle _CleanupControlPanel
\r
2334 06B4:3466 _HandleMenu
\r
2335 06B4:396E idle _EraseGun
\r
2336 06B4:39EC idle _DrawHalfStep
\r
2337 06B4:3A30 idle _DrawGun
\r
2338 06B4:3AEE idle _TicDelay
\r
2339 06B4:3B2C _DrawMenu
\r
2340 06B4:3BFA idle _SetTextColor
\r
2341 06B4:3C2F idle _WaitKeyUp
\r
2342 06B4:3C61 idle _ReadAnyControl
\r
2343 06B4:3DC3 idle _Confirm
\r
2344 06B4:3EC7 _Message
\r
2345 06B4:4000 _StartCPMusic
\r
2346 06B4:408D _FreeMusic
\r
2347 06B4:40B0 idle _IN_GetScanName
\r
2348 06B4:40F8 idle _CheckPause
\r
2349 06B4:413A idle _DrawMenuGun
\r
2350 06B4:4171 _DrawStripes
\r
2351 06B4:41AA idle _ShootSnd
\r
2352 06B4:41BB _CheckForEpisodes
\r
2353 0AE0:0001 _ClearSplitVWB
\r
2354 0AE0:002E idle _EndScreen
\r
2355 0AE0:00B1 idle _EndSpear
\r
2356 0AE0:0281 _Victory
\r
2358 0AE0:07EC idle _Write
\r
2359 0AE0:08F7 idle _BJ_Breathe
\r
2360 0AE0:0958 _LevelCompleted
\r
2361 0AE0:13FD idle _PreloadUpdate
\r
2362 0AE0:149E _PreloadGraphics
\r
2363 0AE0:1551 _DrawHighScores
\r
2364 0AE0:16B5 _CheckHighScore
\r
2365 0C63:0008 idle _SetSoundLoc
\r
2366 0C63:00FB _PlaySoundLocGlobal
\r
2367 0C63:014C _UpdateSoundLoc
\r
2368 0C63:017F _ClearMemory
\r
2369 0C63:019A idle _ScanInfoPlane
\r
2370 0C63:0654 _SetupGameLevel
\r
2371 0C63:090A idle _DrawPlayBorderSides
\r
2372 0C63:099F _DrawAllPlayBorderSides
\r
2373 0C63:09D1 _DrawAllPlayBorder
\r
2374 0C63:0A04 _DrawPlayBorder
\r
2375 0C63:0ADC _DrawPlayScreen
\r
2376 0C63:0B88 idle _StartDemoRecord
\r
2377 0C63:0BDF idle _FinishDemoRecord
\r
2378 0C63:0CC4 _RecordDemo
\r
2379 0C63:0E12 _PlayDemo
\r
2380 0C63:0F8F idle _Died
\r
2381 0C63:11C9 _GameLoop
\r
2382 0DB1:0005 idle _PollKeyboardButtons
\r
2383 0DB1:002C idle _PollMouseButtons
\r
2384 0DB1:0070 idle _PollJoystickButtons
\r
2385 0DB1:0101 idle _PollKeyboardMove
\r
2386 0DB1:020D idle _PollMouseMove
\r
2387 0DB1:024B idle _PollJoystickMove
\r
2388 0DB1:03CB idle _PollControls
\r
2389 0DB1:0603 _CenterWindow
\r
2390 0DB1:0631 idle _CheckKeys
\r
2391 0DB1:0A71 _InitActorList
\r
2392 0DB1:0AB8 _GetNewActor
\r
2393 0DB1:0B1A idle _RemoveObj
\r
2394 0DB1:0B69 _StopMusic
\r
2395 0DB1:0BA4 _StartMusic
\r
2396 0DB1:0C20 _InitRedShifts
\r
2397 0DB1:0D92 idle _ClearPaletteShifts
\r
2398 0DB1:0D9F _StartBonusFlash
\r
2399 0DB1:0DAA _StartDamageFlash
\r
2400 0DB1:0DB6 idle _UpdatePaletteShifts
\r
2401 0DB1:0EB6 _FinishPaletteShifts
\r
2402 0DB1:0EE4 idle _DoActor
\r
2403 0DB1:1081 _PlayLoop
\r
2404 0ED7:0005 idle _DebugMemory
\r
2405 0ED7:00CA idle _CountObjects
\r
2406 0ED7:01C6 _PicturePause
\r
2407 0ED7:02EF idle _ShapeTest
\r
2408 0ED7:07BC _DebugKeys
\r
2409 0F95:000B _FixedByFrac
\r
2410 0F95:0049 idle _TransformActor
\r
2411 0F95:018B idle _TransformTile
\r
2412 0F95:02FD idle _CalcHeight
\r
2413 0F95:0396 idle _ScalePost
\r
2414 0F95:040D _FarScalePost
\r
2415 0F95:0415 _HitVertWall
\r
2416 0F95:0535 _HitHorizWall
\r
2417 0F95:0658 _HitHorizDoor
\r
2418 0F95:075F _HitVertDoor
\r
2419 0F95:0869 _HitHorizPWall
\r
2420 0F95:094A _HitVertPWall
\r
2421 0F95:0A2B idle _VGAClearScreen
\r
2422 0F95:0A99 idle _CalcRotate
\r
2423 0F95:0B16 idle _DrawScaleds
\r
2424 0F95:0D2A idle _DrawPlayerWeapon
\r
2425 0F95:0D8C _CalcTics
\r
2427 0F95:0E12 idle _WallRefresh
\r
2428 0F95:0F00 _ThreeDRefresh
\r
2429 1090:0070 _AsmRefresh
\r
2430 10D6:000E idle _BadScale
\r
2431 10D6:001F _SetupScaling
\r
2432 10D6:01E4 idle _BuildCompScale
\r
2433 10D6:0339 idle _ScaleLine
\r
2434 10D6:0487 _ScaleShape
\r
2435 10D6:07A0 _SimpleScaleShape
\r
2436 1162:0001 _SpawnNewObj
\r
2437 1162:00B0 _NewState
\r
2438 1162:00C8 _TryWalk
\r
2439 1162:067A _SelectDodgeDir
\r
2440 1162:07AA _SelectChaseDir
\r
2441 1162:0904 _SelectRunDir
\r
2442 1162:09CE _MoveObj
\r
2443 1162:0C16 idle _DropItem
\r
2444 1162:0CB1 idle _KillActor
\r
2445 1162:0F1A _DamageActor
\r
2446 1162:101E _CheckLine
\r
2447 1162:12CF idle _CheckSight
\r
2448 1162:13DB idle _FirstSighting
\r
2449 1162:162B _SightPlayer
\r
2450 12D7:0006 idle _CheckWeaponChange
\r
2451 12D7:003A idle _ControlMovement
\r
2452 12D7:01AB _StatusDrawPic
\r
2453 12D7:0204 _DrawFace
\r
2454 12D7:026E idle _UpdateFace
\r
2455 12D7:02B5 idle _LatchNumber
\r
2456 12D7:0344 _DrawHealth
\r
2457 12D7:0362 _TakeDamage
\r
2458 12D7:03EA _HealSelf
\r
2459 12D7:0411 _DrawLevel
\r
2460 12D7:0453 _DrawLives
\r
2461 12D7:0471 idle _GiveExtraMan
\r
2462 12D7:0491 _DrawScore
\r
2463 12D7:04B1 _GivePoints
\r
2464 12D7:04EE _DrawWeapon
\r
2465 12D7:0509 _DrawKeys
\r
2466 12D7:056E _GiveWeapon
\r
2467 12D7:0599 _DrawAmmo
\r
2468 12D7:05B7 idle _GiveAmmo
\r
2469 12D7:05EC idle _GiveKey
\r
2470 12D7:0601 _GetBonus
\r
2471 12D7:08A0 idle _TryMove
\r
2472 12D7:0A38 idle _ClipMove
\r
2473 12D7:0B5F idle _VictoryTile
\r
2475 12D7:0C66 idle _Cmd_Fire
\r
2476 12D7:0CB8 idle _Cmd_Use
\r
2477 12D7:0E11 _SpawnPlayer
\r
2478 12D7:0EB1 idle _KnifeAttack
\r
2479 12D7:0F4A idle _GunAttack
\r
2480 12D7:1081 idle _VictorySpin
\r
2481 12D7:1141 idle _T_Attack
\r
2482 12D7:12D4 idle _T_Player
\r
2483 140C:0006 _InitStaticList
\r
2484 140C:0011 _SpawnStatic
\r
2485 140C:00E0 _PlaceItemType
\r
2486 140C:0170 idle _RecursiveConnect
\r
2487 140C:01BE idle _ConnectAreas
\r
2488 140C:01F7 _InitAreas
\r
2489 140C:021F _InitDoorList
\r
2490 140C:0257 _SpawnDoor
\r
2491 140C:034F _OpenDoor
\r
2492 140C:0378 idle _CloseDoor
\r
2493 140C:05DB _OperateDoor
\r
2494 140C:0650 idle _DoorOpen
\r
2495 140C:067E idle _DoorOpening
\r
2496 140C:07E0 idle _DoorClosing
\r
2497 140C:091C _MoveDoors
\r
2498 140C:096F _PushWall
\r
2499 140C:0B23 _MovePWalls
\r
2500 14E0:0007 idle _A_Smoke
\r
2501 14E0:006A idle _ProjectileTryMove
\r
2502 14E0:010D idle _T_Projectile
\r
2503 14E0:0365 _SpawnStand
\r
2504 14E0:0518 _SpawnDeadGuard
\r
2505 14E0:0538 _SpawnPatrol
\r
2506 14E0:06F3 idle _A_DeathScream
\r
2507 14E0:08D3 _SpawnTrans
\r
2508 14E0:092B _SpawnUber
\r
2509 14E0:0983 idle _T_UShoot
\r
2510 14E0:09D9 _SpawnWill
\r
2511 14E0:0A31 idle _T_Will
\r
2512 14E0:0BF3 _SpawnDeath
\r
2513 14E0:0C4B idle _T_Launch
\r
2514 14E0:0DFF idle _A_Slurpie
\r
2515 14E0:0E10 idle _A_Breathing
\r
2516 14E0:0E21 _SpawnAngel
\r
2517 14E0:0E79 idle _A_Victory
\r
2518 14E0:0E84 idle _A_StartAttack
\r
2519 14E0:0E93 idle _A_Relaunch
\r
2520 14E0:0ECF _SpawnSpectre
\r
2521 14E0:0F13 idle _A_Dormant
\r
2522 14E0:1042 idle _T_Stand
\r
2523 14E0:1052 idle _T_Chase
\r
2524 14E0:12F4 idle _T_Ghosts
\r
2525 14E0:13A4 idle _T_DogChase
\r
2526 14E0:150D idle _SelectPathDir
\r
2527 14E0:1559 idle _T_Path
\r
2528 14E0:168F idle _T_Shoot
\r
2529 14E0:17E1 idle _T_Bite
\r
2530 166B:000F idle _GRFILEPOS
\r
2531 166B:005F idle _CA_OpenDebug
\r
2532 166B:0083 idle _CA_CloseDebug
\r
2533 166B:0094 idle _CAL_GetGrChunkLength
\r
2534 166B:00F4 _CA_FarRead
\r
2535 166B:0140 _CA_FarWrite
\r
2536 166B:018C idle _CA_ReadFile
\r
2537 166B:01FE _CA_WriteFile
\r
2538 166B:0256 idle _CA_LoadFile
\r
2539 166B:02D7 idle _CAL_OptimizeNodes
\r
2540 166B:032F idle _CAL_HuffExpand
\r
2541 166B:049C idle _CAL_CarmackExpand
\r
2542 166B:05BA idle _CA_RLEWCompress
\r
2543 166B:0707 idle _CA_RLEWexpand
\r
2544 166B:07C3 idle _CAL_SetupGrFile
\r
2545 166B:09F8 idle _CAL_SetupMapFile
\r
2546 166B:0BC0 idle _CAL_SetupAudioFile
\r
2547 166B:0CF4 _CA_Startup
\r
2548 166B:0D15 _CA_Shutdown
\r
2549 166B:0D3E _CA_CacheAudioChunk
\r
2550 166B:0DED _CA_LoadAllSounds
\r
2551 166B:0E72 idle _CAL_ExpandGrChunk
\r
2552 166B:0F49 _CA_CacheGrChunk
\r
2553 166B:1090 _CA_CacheScreen
\r
2554 166B:1185 _CA_CacheMap
\r
2555 166B:12E5 _CA_UpLevel
\r
2556 166B:132A _CA_DownLevel
\r
2557 166B:1351 idle _CA_ClearMarks
\r
2558 166B:1372 idle _CA_ClearAllMarks
\r
2559 166B:1398 idle _CA_SetGrPurge
\r
2560 166B:13C6 _CA_SetAllPurge
\r
2561 166B:13F4 _CA_CacheMarks
\r
2562 166B:1700 idle _CA_CannotOpen
\r
2563 17E1:0145 _IN_GetJoyAbs
\r
2564 17E1:01E0 _INL_GetJoyDelta
\r
2565 17E1:034E idle _IN_GetJoyButtonsDB
\r
2566 17E1:04BF _IN_SetupJoy
\r
2567 17E1:05AC _IN_Startup
\r
2568 17E1:064D idle _IN_Default
\r
2569 17E1:068D _IN_Shutdown
\r
2570 17E1:06B9 idle _IN_SetKeyHook
\r
2571 17E1:06CB _IN_ClearKeysDown
\r
2572 17E1:06EA _IN_ReadControl
\r
2573 17E1:0A0C idle _IN_SetControlType
\r
2574 17E1:0A1D idle _IN_WaitForKey
\r
2575 17E1:0A3B _IN_WaitForASCII
\r
2576 17E1:0A58 _IN_StartAck
\r
2577 17E1:0AA8 _IN_CheckAck
\r
2579 17E1:0B13 _IN_UserInput
\r
2580 17E1:0B58 _IN_MouseButtons
\r
2581 17E1:0B6F _IN_JoyButtons
\r
2582 1899:0005 idle _MML_CheckForXMS
\r
2583 1899:0020 idle _MML_SetupXMS
\r
2584 1899:008F idle _MML_ShutdownXMS
\r
2585 1899:00C0 _MML_UseSpace
\r
2586 1899:0246 idle _MML_ClearBlock
\r
2587 1899:02AC _MM_Startup
\r
2588 1899:049F _MM_Shutdown
\r
2589 1899:04C7 _MM_GetPtr
\r
2590 1899:0784 _MM_FreePtr
\r
2591 1899:084B _MM_SetPurge
\r
2592 1899:08CC _MM_SetLock
\r
2593 1899:0952 _MM_SortMem
\r
2594 1899:0B0E idle _MM_ShowMemory
\r
2595 1899:0C6B idle _MM_DumpData
\r
2596 1899:0D9C _MM_UnusedMemory
\r
2597 1899:0E03 _MM_TotalFree
\r
2598 1899:0E81 _MM_BombOnError
\r
2599 1981:000C idle _PML_MapEMS
\r
2600 1981:002F idle _PML_StartupEMS
\r
2601 1981:0164 idle _PML_ShutdownEMS
\r
2602 1981:0188 idle _PML_StartupXMS
\r
2603 1981:01FB idle _PML_XMSCopy
\r
2604 1981:02A8 idle _PML_ShutdownXMS
\r
2605 1981:02CE _PM_SetMainMemPurge
\r
2606 1981:02F7 _PM_CheckMainMem
\r
2607 1981:03F0 idle _PML_StartupMainMem
\r
2608 1981:046D idle _PML_ShutdownMainMem
\r
2609 1981:0494 idle _PML_ReadFromFile
\r
2610 1981:0514 idle _PML_OpenPageFile
\r
2611 1981:06FB idle _PML_ClosePageFile
\r
2612 1981:0735 idle _PML_GetEMSAddress
\r
2613 1981:0811 _PM_GetPageAddress
\r
2614 1981:086A idle _PML_GiveLRUPage
\r
2615 1981:090B idle _PML_GiveLRUXMSPage
\r
2616 1981:097D idle _PML_PutPageInXMS
\r
2617 1981:0A2C idle _PML_TransferPageSpace
\r
2618 1981:0AFF idle _PML_GetAPageBuffer
\r
2619 1981:0C0C idle _PML_GetPageFromXMS
\r
2620 1981:0C90 idle _PML_LoadPage
\r
2621 1981:0CE2 _PM_GetPage
\r
2622 1981:0DA4 _PM_SetPageLock
\r
2623 1981:0DD4 _PM_Preload
\r
2624 1981:103A _PM_NextFrame
\r
2625 1981:10B4 idle _PM_Reset
\r
2626 1981:1122 _PM_Startup
\r
2627 1981:11D3 _PM_Shutdown
\r
2628 1A9F:0515 idle _SDL_SBSetDMA
\r
2629 1A9F:08D3 idle _SDL_LoadDigiSegment
\r
2630 1A9F:0908 idle _SDL_PlayDigiSegment
\r
2631 1A9F:0952 _SD_StopDigitized
\r
2632 1A9F:09F4 _SD_Poll
\r
2633 1A9F:0A80 _SD_SetPosition
\r
2634 1A9F:0AC8 idle _SD_PlayDigitized
\r
2635 1A9F:0B8C _SDL_DigitizedDone
\r
2636 1A9F:0BF6 _SD_SetDigiDevice
\r
2637 1A9F:0C5A idle _SDL_SetupDigi
\r
2639 1A9F:10F8 _SD_SetSoundMode
\r
2640 1A9F:1188 _SD_SetMusicMode
\r
2641 1A9F:11DA _SD_Startup
\r
2642 1A9F:1529 idle _SD_Default
\r
2643 1A9F:1598 _SD_Shutdown
\r
2644 1A9F:15F3 idle _SD_SetUserHook
\r
2645 1A9F:1605 _SD_PositionSound
\r
2646 1A9F:161C _SD_PlaySound
\r
2647 1A9F:17CD _SD_SoundPlaying
\r
2648 1A9F:1814 _SD_StopSound
\r
2649 1A9F:184B _SD_WaitSoundDone
\r
2650 1A9F:1858 _SD_MusicOn
\r
2651 1A9F:1863 _SD_MusicOff
\r
2652 1A9F:18B0 _SD_StartMusic
\r
2653 1A9F:1902 idle _SD_FadeOutMusic
\r
2654 1A9F:1913 idle _SD_MusicPlaying
\r
2655 1C31:000E _SDL_SetDS
\r
2656 1C31:0016 _SDL_IndicatePC
\r
2657 1C31:0022 _SDL_t0ExtremeAsmService
\r
2658 1C31:00BC _SDL_t0FastAsmService
\r
2659 1C31:031E _SDL_t0SlowAsmService
\r
2660 1C78:0009 idle _USL_HardError
\r
2661 1C78:0141 _US_Startup
\r
2662 1C78:0217 _US_Shutdown
\r
2663 1C78:0229 _US_CheckParm
\r
2664 1C78:02D3 idle _US_SetPrintRoutines
\r
2665 1C78:02F2 _US_Print
\r
2666 1C78:0398 _US_PrintUnsigned
\r
2667 1C78:03C1 idle _US_PrintSigned
\r
2668 1C78:03EA idle _USL_PrintInCenter
\r
2669 1C78:044A _US_PrintCentered
\r
2670 1C78:048E idle _US_CPrintLine
\r
2671 1C78:04EE _US_CPrint
\r
2672 1C78:0559 _US_ClearWindow
\r
2673 1C78:0586 _US_DrawWindow
\r
2674 1C78:06A6 idle _US_CenterWindow
\r
2675 1C78:06CA idle _US_SaveWindow
\r
2676 1C78:06F7 idle _US_RestoreWindow
\r
2677 1C78:07BF _US_LineInput
\r
2678 1D38:000E _US_InitRndT
\r
2679 1D38:0036 _US_RndT
\r
2680 1D3D:0001 _VL_Startup
\r
2681 1D3D:005F _VL_Shutdown
\r
2682 1D3D:0069 _VL_SetVGAPlaneMode
\r
2683 1D3D:008E idle _VL_SetTextMode
\r
2684 1D3D:0098 idle _VL_ClearVideo
\r
2685 1D3D:00C2 idle _VL_DePlaneVGA
\r
2686 1D3D:011A idle _VL_SetLineWidth
\r
2687 1D3D:014F idle _VL_SetSplitScreen
\r
2688 1D3D:019E idle _VL_FillPalette
\r
2689 1D3D:01C3 idle _VL_SetColor
\r
2690 1D3D:01DE idle _VL_GetColor
\r
2691 1D3D:0209 _VL_SetPalette
\r
2692 1D3D:0232 idle _VL_GetPalette
\r
2693 1D3D:0253 _VL_FadeOut
\r
2694 1D3D:0380 _VL_FadeIn
\r
2695 1D3D:0465 _VL_TestPaletteSet
\r
2696 1D3D:04C9 _VL_ColorBorder
\r
2697 1D3D:04DD _VL_Plot
\r
2698 1D3D:052D _VL_Hlin
\r
2699 1D3D:060C _VL_Vlin
\r
2701 1D3D:077D _VL_MemToLatch
\r
2702 1D3D:07D2 _VL_MemToScreen
\r
2703 1D3D:086F idle _VL_MaskedToScreen
\r
2704 1D3D:08FF _VL_LatchToScreen
\r
2705 1D3D:0969 idle _VL_DrawTile8String
\r
2706 1D3D:0A99 idle _VL_DrawLatch8String
\r
2707 1D3D:0B4A idle _VL_SizeTile8String
\r
2708 1DF4:0004 idle _VW_DrawPropString
\r
2709 1DF4:011B idle _VW_DrawColorPropString
\r
2710 1DF4:023A _VL_MungePic
\r
2711 1DF4:02FE idle _VWL_MeasureString
\r
2712 1DF4:033E _VW_MeasurePropString
\r
2713 1DF4:0360 idle _VW_MeasureMPropString
\r
2714 1DF4:0382 _VW_MarkUpdateBlock
\r
2715 1DF4:0450 _VWB_DrawTile8
\r
2716 1DF4:0498 idle _VWB_DrawTile8M
\r
2717 1DF4:04DF _VWB_DrawPic
\r
2718 1DF4:054E _VWB_DrawPropString
\r
2719 1DF4:0587 _VWB_Bar
\r
2720 1DF4:05C3 _VWB_Plot
\r
2721 1DF4:05EE _VWB_Hlin
\r
2722 1DF4:0622 _VWB_Vlin
\r
2723 1DF4:0656 _VW_UpdateScreen
\r
2724 1DF4:0660 _LatchDrawPic
\r
2725 1DF4:06BD _LoadLatchMem
\r
2726 1DF4:07DE _FizzleFade
\r
2727 1E86:000E _VL_WaitVBL
\r
2728 1E86:0025 idle _VL_SetCRTC
\r
2729 1E86:0049 _VL_SetScreen
\r
2730 1E86:00B6 _VL_ScreenToScreen
\r
2731 1E86:0136 _VL_VideoID
\r
2732 1EB0:0002 _VH_UpdateScreen
\r
2733 1ED0:2152 e086_Entry
\r
2734 1ED0:26E0 e086_Shortcut
\r
2735 2148:0306 e087_Entry
\r
2736 2148:03C6 e087_Shortcut
\r
2737 2148:0430 e087_Trap
\r
2738 21A5:0000 _planepics
\r
2739 23A5:0002 idle _rndtable
\r
2740 23B6:0000 idle _MusicMenu
\r
2741 23CE:0000 idle _endStrings
\r
2742 23FB:0000 _MainMenu
\r
2743 2413:0000 idle _SndMenu
\r
2744 2433:0000 idle _CtlMenu
\r
2745 2443:0000 idle _NewMenu
\r
2746 244E:0000 idle _LSMenu
\r
2747 2469:0000 idle _CusMenu
\r
2748 249C:0000 _gamepal
\r
2750 346C:0000 _areaconnect
\r
2751 34C2:0000 _sintable
\r
2752 3533:0000 _finetangent
\r
2753 3614:0000 _grneeded
\r
2754 361F:0000 _whiteshifts
\r
2755 373F:0000 _redshifts
\r
2756 385F:0000 _mmblocks
\r
2757 3A6C:0000 _palette2
\r
2758 3A9C:0000 _palette1
\r
2759 3ACC:0000 idle DATASEG@
\r
2760 3ACC:00A3 idle __Int0Vector
\r
2761 3ACC:00A7 idle __Int4Vector
\r
2762 3ACC:00AB idle __Int5Vector
\r
2763 3ACC:00AF idle __Int6Vector
\r
2764 3ACC:00B3 __C0argc
\r
2765 3ACC:00B5 __C0argv
\r
2766 3ACC:00B7 __C0environ
\r
2767 3ACC:00B9 __envLng
\r
2768 3ACC:00BB __envseg
\r
2769 3ACC:00BD __envSize
\r
2771 3ACC:00C1 idle __osversion
\r
2772 3ACC:00C1 __osmajor
\r
2773 3ACC:00C1 __version
\r
2774 3ACC:00C2 idle __osminor
\r
2776 3ACC:00C5 idle __StartTime
\r
2777 3ACC:00C9 idle ___heapbase
\r
2778 3ACC:00CB ___brklvl
\r
2779 3ACC:00CD __heapbase
\r
2780 3ACC:00D1 __brklvl
\r
2781 3ACC:00D5 __heaptop
\r
2782 3ACC:00DA idle _halfheight
\r
2783 3ACC:00DC _dirangle
\r
2784 3ACC:00EE _configname
\r
2785 3ACC:00FC idle _JHParmStrings
\r
2786 3ACC:0102 idle _radtoint
\r
2787 3ACC:01AC idle _MusicItems
\r
2788 3ACC:01D2 idle _nosprtxt
\r
2789 3ACC:02F2 idle _endextern
\r
2790 3ACC:02F4 idle _helpfilename
\r
2791 3ACC:0301 idle _endfilename
\r
2792 3ACC:038A _MainItems
\r
2793 3ACC:0394 idle _SndItems
\r
2794 3ACC:039E idle _LSItems
\r
2795 3ACC:03A8 idle _CtlItems
\r
2796 3ACC:03B2 idle _CusItems
\r
2797 3ACC:03BC idle _NewEitems
\r
2798 3ACC:03C6 idle _NewItems
\r
2799 3ACC:03D0 idle _color_hlite
\r
2800 3ACC:03D8 idle _color_norml
\r
2801 3ACC:03E0 idle _EpisodeSelect
\r
2802 3ACC:03EC idle _SoundStatus
\r
2803 3ACC:03EE idle _SaveName
\r
2804 3ACC:05AA idle _mbarray
\r
2805 3ACC:05B6 idle _order
\r
2806 3ACC:05DA idle _moveorder
\r
2807 3ACC:0C92 idle _ElevatorBackTo
\r
2808 3ACC:0C9E idle _righttable
\r
2809 3ACC:0E60 idle _lefttable
\r
2810 3ACC:1022 _demoname
\r
2811 3ACC:108E _dirscan
\r
2812 3ACC:1096 _buttonscan
\r
2813 3ACC:10A6 _buttonmouse
\r
2814 3ACC:10AE _buttonjoy
\r
2815 3ACC:10B6 idle _songs
\r
2816 3ACC:1490 _screenloc
\r
2817 3ACC:1496 _freelatch
\r
2818 3ACC:1498 _tileglobal
\r
2819 3ACC:149C idle _mindist
\r
2820 3ACC:14A0 _costable
\r
2821 3ACC:14A4 idle _vgaCeiling
\r
2822 3ACC:14CE idle _weaponscale
\r
2823 3ACC:14D8 _mapmasks1
\r
2824 3ACC:14F8 _mapmasks2
\r
2825 3ACC:1518 _mapmasks3
\r
2826 3ACC:1538 idle _wordmasks
\r
2827 3ACC:15CA idle _opposite
\r
2828 3ACC:15DC idle _diagonal
\r
2829 3ACC:16CA idle _s_player
\r
2830 3ACC:16DA idle _s_attack
\r
2831 3ACC:16EA idle _attackinfo
\r
2832 3ACC:17CA idle _strafeangle
\r
2833 3ACC:17DC idle _statinfo
\r
2834 3ACC:1906 idle _dirtable
\r
2835 3ACC:1918 idle _starthitpoints
\r
2836 3ACC:19C8 idle _s_rocket
\r
2837 3ACC:19D8 idle _s_smoke1
\r
2838 3ACC:19E8 idle _s_smoke2
\r
2839 3ACC:19F8 idle _s_smoke3
\r
2840 3ACC:1A08 idle _s_smoke4
\r
2841 3ACC:1A18 idle _s_boom1
\r
2842 3ACC:1A28 idle _s_boom2
\r
2843 3ACC:1A38 idle _s_boom3
\r
2844 3ACC:1A48 idle _s_hrocket
\r
2845 3ACC:1A58 idle _s_hsmoke1
\r
2846 3ACC:1A68 idle _s_hsmoke2
\r
2847 3ACC:1A78 idle _s_hsmoke3
\r
2848 3ACC:1A88 idle _s_hsmoke4
\r
2849 3ACC:1A98 idle _s_hboom1
\r
2850 3ACC:1AA8 idle _s_hboom2
\r
2851 3ACC:1AB8 idle _s_hboom3
\r
2852 3ACC:1AC8 idle _s_grdstand
\r
2853 3ACC:1AD8 idle _s_grdpath1
\r
2854 3ACC:1AE8 idle _s_grdpath1s
\r
2855 3ACC:1AF8 idle _s_grdpath2
\r
2856 3ACC:1B08 idle _s_grdpath3
\r
2857 3ACC:1B18 idle _s_grdpath3s
\r
2858 3ACC:1B28 idle _s_grdpath4
\r
2859 3ACC:1B38 _s_grdpain
\r
2860 3ACC:1B48 _s_grdpain1
\r
2861 3ACC:1B58 idle _s_grdshoot1
\r
2862 3ACC:1B68 idle _s_grdshoot2
\r
2863 3ACC:1B78 idle _s_grdshoot3
\r
2864 3ACC:1B88 _s_grdchase1
\r
2865 3ACC:1B98 idle _s_grdchase1s
\r
2866 3ACC:1BA8 idle _s_grdchase2
\r
2867 3ACC:1BB8 idle _s_grdchase3
\r
2868 3ACC:1BC8 idle _s_grdchase3s
\r
2869 3ACC:1BD8 idle _s_grdchase4
\r
2870 3ACC:1BE8 _s_grddie1
\r
2871 3ACC:1BF8 idle _s_grddie2
\r
2872 3ACC:1C08 idle _s_grddie3
\r
2873 3ACC:1C18 idle _s_grddie4
\r
2874 3ACC:1C28 idle _s_dogpath1
\r
2875 3ACC:1C38 idle _s_dogpath1s
\r
2876 3ACC:1C48 idle _s_dogpath2
\r
2877 3ACC:1C58 idle _s_dogpath3
\r
2878 3ACC:1C68 idle _s_dogpath3s
\r
2879 3ACC:1C78 idle _s_dogpath4
\r
2880 3ACC:1C88 idle _s_dogjump1
\r
2881 3ACC:1C98 idle _s_dogjump2
\r
2882 3ACC:1CA8 idle _s_dogjump3
\r
2883 3ACC:1CB8 idle _s_dogjump4
\r
2884 3ACC:1CC8 idle _s_dogjump5
\r
2885 3ACC:1CD8 _s_dogchase1
\r
2886 3ACC:1CE8 idle _s_dogchase1s
\r
2887 3ACC:1CF8 idle _s_dogchase2
\r
2888 3ACC:1D08 idle _s_dogchase3
\r
2889 3ACC:1D18 idle _s_dogchase3s
\r
2890 3ACC:1D28 idle _s_dogchase4
\r
2891 3ACC:1D38 _s_dogdie1
\r
2892 3ACC:1D48 idle _s_dogdie2
\r
2893 3ACC:1D58 idle _s_dogdie3
\r
2894 3ACC:1D68 idle _s_dogdead
\r
2895 3ACC:1D78 idle _s_ofcstand
\r
2896 3ACC:1D88 idle _s_ofcpath1
\r
2897 3ACC:1D98 idle _s_ofcpath1s
\r
2898 3ACC:1DA8 idle _s_ofcpath2
\r
2899 3ACC:1DB8 idle _s_ofcpath3
\r
2900 3ACC:1DC8 idle _s_ofcpath3s
\r
2901 3ACC:1DD8 idle _s_ofcpath4
\r
2902 3ACC:1DE8 _s_ofcpain
\r
2903 3ACC:1DF8 _s_ofcpain1
\r
2904 3ACC:1E08 idle _s_ofcshoot1
\r
2905 3ACC:1E18 idle _s_ofcshoot2
\r
2906 3ACC:1E28 idle _s_ofcshoot3
\r
2907 3ACC:1E38 _s_ofcchase1
\r
2908 3ACC:1E48 idle _s_ofcchase1s
\r
2909 3ACC:1E58 idle _s_ofcchase2
\r
2910 3ACC:1E68 idle _s_ofcchase3
\r
2911 3ACC:1E78 idle _s_ofcchase3s
\r
2912 3ACC:1E88 idle _s_ofcchase4
\r
2913 3ACC:1E98 _s_ofcdie1
\r
2914 3ACC:1EA8 idle _s_ofcdie2
\r
2915 3ACC:1EB8 idle _s_ofcdie3
\r
2916 3ACC:1EC8 idle _s_ofcdie4
\r
2917 3ACC:1ED8 idle _s_ofcdie5
\r
2918 3ACC:1EE8 idle _s_mutstand
\r
2919 3ACC:1EF8 idle _s_mutpath1
\r
2920 3ACC:1F08 idle _s_mutpath1s
\r
2921 3ACC:1F18 idle _s_mutpath2
\r
2922 3ACC:1F28 idle _s_mutpath3
\r
2923 3ACC:1F38 idle _s_mutpath3s
\r
2924 3ACC:1F48 idle _s_mutpath4
\r
2925 3ACC:1F58 _s_mutpain
\r
2926 3ACC:1F68 _s_mutpain1
\r
2927 3ACC:1F78 idle _s_mutshoot1
\r
2928 3ACC:1F88 idle _s_mutshoot2
\r
2929 3ACC:1F98 idle _s_mutshoot3
\r
2930 3ACC:1FA8 idle _s_mutshoot4
\r
2931 3ACC:1FB8 _s_mutchase1
\r
2932 3ACC:1FC8 idle _s_mutchase1s
\r
2933 3ACC:1FD8 idle _s_mutchase2
\r
2934 3ACC:1FE8 idle _s_mutchase3
\r
2935 3ACC:1FF8 idle _s_mutchase3s
\r
2936 3ACC:2008 idle _s_mutchase4
\r
2937 3ACC:2018 _s_mutdie1
\r
2938 3ACC:2028 idle _s_mutdie2
\r
2939 3ACC:2038 idle _s_mutdie3
\r
2940 3ACC:2048 idle _s_mutdie4
\r
2941 3ACC:2058 idle _s_mutdie5
\r
2942 3ACC:2068 idle _s_ssstand
\r
2943 3ACC:2078 idle _s_sspath1
\r
2944 3ACC:2088 idle _s_sspath1s
\r
2945 3ACC:2098 idle _s_sspath2
\r
2946 3ACC:20A8 idle _s_sspath3
\r
2947 3ACC:20B8 idle _s_sspath3s
\r
2948 3ACC:20C8 idle _s_sspath4
\r
2949 3ACC:20D8 _s_sspain
\r
2950 3ACC:20E8 _s_sspain1
\r
2951 3ACC:20F8 idle _s_ssshoot1
\r
2952 3ACC:2108 idle _s_ssshoot2
\r
2953 3ACC:2118 idle _s_ssshoot3
\r
2954 3ACC:2128 idle _s_ssshoot4
\r
2955 3ACC:2138 idle _s_ssshoot5
\r
2956 3ACC:2148 idle _s_ssshoot6
\r
2957 3ACC:2158 idle _s_ssshoot7
\r
2958 3ACC:2168 idle _s_ssshoot8
\r
2959 3ACC:2178 idle _s_ssshoot9
\r
2960 3ACC:2188 _s_sschase1
\r
2961 3ACC:2198 idle _s_sschase1s
\r
2962 3ACC:21A8 idle _s_sschase2
\r
2963 3ACC:21B8 idle _s_sschase3
\r
2964 3ACC:21C8 idle _s_sschase3s
\r
2965 3ACC:21D8 idle _s_sschase4
\r
2966 3ACC:21E8 _s_ssdie1
\r
2967 3ACC:21F8 idle _s_ssdie2
\r
2968 3ACC:2208 idle _s_ssdie3
\r
2969 3ACC:2218 idle _s_ssdie4
\r
2970 3ACC:223A idle _s_transstand
\r
2971 3ACC:224A _s_transchase1
\r
2972 3ACC:225A idle _s_transchase1s
\r
2973 3ACC:226A idle _s_transchase2
\r
2974 3ACC:227A idle _s_transchase3
\r
2975 3ACC:228A idle _s_transchase3s
\r
2976 3ACC:229A idle _s_transchase4
\r
2977 3ACC:22AA _s_transdie0
\r
2978 3ACC:22BA idle _s_transdie01
\r
2979 3ACC:22CA idle _s_transdie1
\r
2980 3ACC:22DA idle _s_transdie2
\r
2981 3ACC:22EA idle _s_transdie3
\r
2982 3ACC:22FA idle _s_transdie4
\r
2983 3ACC:230A idle _s_transshoot1
\r
2984 3ACC:231A idle _s_transshoot2
\r
2985 3ACC:232A idle _s_transshoot3
\r
2986 3ACC:233A idle _s_transshoot4
\r
2987 3ACC:234A idle _s_transshoot5
\r
2988 3ACC:235A idle _s_transshoot6
\r
2989 3ACC:236A idle _s_transshoot7
\r
2990 3ACC:237A idle _s_transshoot8
\r
2991 3ACC:238A idle _s_uberstand
\r
2992 3ACC:239A _s_uberchase1
\r
2993 3ACC:23AA idle _s_uberchase1s
\r
2994 3ACC:23BA idle _s_uberchase2
\r
2995 3ACC:23CA idle _s_uberchase3
\r
2996 3ACC:23DA idle _s_uberchase3s
\r
2997 3ACC:23EA idle _s_uberchase4
\r
2998 3ACC:23FA _s_uberdie0
\r
2999 3ACC:240A idle _s_uberdie01
\r
3000 3ACC:241A idle _s_uberdie1
\r
3001 3ACC:242A idle _s_uberdie2
\r
3002 3ACC:243A idle _s_uberdie3
\r
3003 3ACC:244A idle _s_uberdie4
\r
3004 3ACC:245A idle _s_uberdie5
\r
3005 3ACC:246A idle _s_ubershoot1
\r
3006 3ACC:247A idle _s_ubershoot2
\r
3007 3ACC:248A idle _s_ubershoot3
\r
3008 3ACC:249A idle _s_ubershoot4
\r
3009 3ACC:24AA idle _s_ubershoot5
\r
3010 3ACC:24BA idle _s_ubershoot6
\r
3011 3ACC:24CA idle _s_ubershoot7
\r
3012 3ACC:24DA idle _s_willstand
\r
3013 3ACC:24EA _s_willchase1
\r
3014 3ACC:24FA idle _s_willchase1s
\r
3015 3ACC:250A idle _s_willchase2
\r
3016 3ACC:251A idle _s_willchase3
\r
3017 3ACC:252A idle _s_willchase3s
\r
3018 3ACC:253A idle _s_willchase4
\r
3019 3ACC:254A idle _s_willdeathcam
\r
3020 3ACC:255A _s_willdie1
\r
3021 3ACC:256A idle _s_willdie2
\r
3022 3ACC:257A idle _s_willdie3
\r
3023 3ACC:258A idle _s_willdie4
\r
3024 3ACC:259A idle _s_willdie5
\r
3025 3ACC:25AA idle _s_willdie6
\r
3026 3ACC:25BA idle _s_willshoot1
\r
3027 3ACC:25CA idle _s_willshoot2
\r
3028 3ACC:25DA idle _s_willshoot3
\r
3029 3ACC:25EA idle _s_willshoot4
\r
3030 3ACC:25FA idle _s_willshoot5
\r
3031 3ACC:260A idle _s_willshoot6
\r
3032 3ACC:261A idle _s_deathstand
\r
3033 3ACC:262A _s_deathchase1
\r
3034 3ACC:263A idle _s_deathchase1s
\r
3035 3ACC:264A idle _s_deathchase2
\r
3036 3ACC:265A idle _s_deathchase3
\r
3037 3ACC:266A idle _s_deathchase3s
\r
3038 3ACC:267A idle _s_deathchase4
\r
3039 3ACC:268A idle _s_deathdeathcam
\r
3040 3ACC:269A _s_deathdie1
\r
3041 3ACC:26AA idle _s_deathdie2
\r
3042 3ACC:26BA idle _s_deathdie3
\r
3043 3ACC:26CA idle _s_deathdie4
\r
3044 3ACC:26DA idle _s_deathdie5
\r
3045 3ACC:26EA idle _s_deathdie6
\r
3046 3ACC:26FA idle _s_deathdie7
\r
3047 3ACC:270A idle _s_deathdie8
\r
3048 3ACC:271A idle _s_deathdie9
\r
3049 3ACC:272A idle _s_deathshoot1
\r
3050 3ACC:273A idle _s_deathshoot2
\r
3051 3ACC:274A idle _s_deathshoot3
\r
3052 3ACC:275A idle _s_deathshoot4
\r
3053 3ACC:276A idle _s_deathshoot5
\r
3054 3ACC:277A idle _s_angelstand
\r
3055 3ACC:278A _s_angelchase1
\r
3056 3ACC:279A idle _s_angelchase1s
\r
3057 3ACC:27AA idle _s_angelchase2
\r
3058 3ACC:27BA idle _s_angelchase3
\r
3059 3ACC:27CA idle _s_angelchase3s
\r
3060 3ACC:27DA idle _s_angelchase4
\r
3061 3ACC:27EA _s_angeldie1
\r
3062 3ACC:27FA idle _s_angeldie11
\r
3063 3ACC:280A idle _s_angeldie2
\r
3064 3ACC:281A idle _s_angeldie3
\r
3065 3ACC:282A idle _s_angeldie4
\r
3066 3ACC:283A idle _s_angeldie5
\r
3067 3ACC:284A idle _s_angeldie6
\r
3068 3ACC:285A idle _s_angeldie7
\r
3069 3ACC:286A idle _s_angeldie8
\r
3070 3ACC:287A idle _s_angeldie9
\r
3071 3ACC:288A idle _s_angelshoot1
\r
3072 3ACC:289A idle _s_angelshoot2
\r
3073 3ACC:28AA idle _s_angelshoot3
\r
3074 3ACC:28BA idle _s_angeltired
\r
3075 3ACC:28CA idle _s_angeltired2
\r
3076 3ACC:28DA idle _s_angeltired3
\r
3077 3ACC:28EA idle _s_angeltired4
\r
3078 3ACC:28FA idle _s_angeltired5
\r
3079 3ACC:290A idle _s_angeltired6
\r
3080 3ACC:291A idle _s_angeltired7
\r
3081 3ACC:292A idle _s_spark1
\r
3082 3ACC:293A idle _s_spark2
\r
3083 3ACC:294A idle _s_spark3
\r
3084 3ACC:295A idle _s_spark4
\r
3085 3ACC:296A idle _s_spectrewait1
\r
3086 3ACC:297A idle _s_spectrewait2
\r
3087 3ACC:298A idle _s_spectrewait3
\r
3088 3ACC:299A idle _s_spectrewait4
\r
3089 3ACC:29AA _s_spectrechase1
\r
3090 3ACC:29BA idle _s_spectrechase2
\r
3091 3ACC:29CA idle _s_spectrechase3
\r
3092 3ACC:29DA idle _s_spectrechase4
\r
3093 3ACC:29EA _s_spectredie1
\r
3094 3ACC:29FA idle _s_spectredie2
\r
3095 3ACC:2A0A idle _s_spectredie3
\r
3096 3ACC:2A1A idle _s_spectredie4
\r
3097 3ACC:2A2A idle _s_spectrewake
\r
3098 3ACC:2A6A _audioname
\r
3099 3ACC:2A77 idle _gheadname
\r
3100 3ACC:2A81 idle _gfilename
\r
3101 3ACC:2A8B idle _gdictname
\r
3102 3ACC:2A95 idle _mheadname
\r
3103 3ACC:2A9F idle _mfilename
\r
3104 3ACC:2AA9 idle _aheadname
\r
3105 3ACC:2AB3 idle _afilename
\r
3106 3ACC:2B74 idle _KbdDefs
\r
3107 3ACC:2B7E idle _DemoMode
\r
3108 3ACC:2D30 idle _XMSProtectPage
\r
3109 3ACC:2D32 _PageFileName
\r
3110 3ACC:2D40 idle _PageFile
\r
3111 3ACC:2D4A idle _EMMDriverName
\r
3112 3ACC:31C0 idle _ssPort
\r
3113 3ACC:3532 _USL_MeasureString
\r
3114 3ACC:3536 idle _USL_DrawString
\r
3116 3ACC:37E4 _screenseg
\r
3117 3ACC:37EA idle _pixmasks
\r
3118 3ACC:37EE idle _leftmasks
\r
3119 3ACC:37F2 idle _rightmasks
\r
3121 3ACC:38C0 __protected
\r
3123 3ACC:38C4 __default87
\r
3124 3ACC:38C6 idle __huge_flt
\r
3125 3ACC:38CA __huge_dble
\r
3126 3ACC:38D2 idle __huge_ldble
\r
3127 3ACC:38DC idle __indefinite
\r
3128 3ACC:38E0 idle __tiny_ldble
\r
3129 3ACC:38EA __mathwhy
\r
3131 3ACC:3BA0 __atexitcnt
\r
3133 3ACC:3CA4 __exitbuf
\r
3134 3ACC:3CA8 __exitfopen
\r
3135 3ACC:3CAC __exitopen
\r
3136 3ACC:3CB0 __streams
\r
3138 3ACC:3DF2 __openfd
\r
3140 3ACC:3E1C __notUmask
\r
3141 3ACC:3E1E __fpstklen
\r
3142 3ACC:3E20 __heaplen
\r
3143 3ACC:3E22 __doserrno
\r
3144 3ACC:3E24 idle __dosErrorToSV
\r
3145 3ACC:3E88 __stklen
\r
3147 3ACC:3F01 _directvideo
\r
3148 3ACC:3F3E idle __first
\r
3149 3ACC:3F40 idle __last
\r
3150 3ACC:3F42 idle __rover
\r
3153 3ACC:3F52 _environ
\r
3154 3ACC:3F5A __RealCvtVector
\r
3155 3ACC:3F5E idle __ScanTodVector
\r
3156 3ACC:4164 __atexittbl
\r
3157 3ACC:41F2 ___SignalPtr
\r
3158 3ACC:4204 _mr_dest
\r
3159 3ACC:4206 _mr_yfrac
\r
3160 3ACC:4208 _mr_xfrac
\r
3161 3ACC:420A _mr_ystep
\r
3162 3ACC:420C _mr_xstep
\r
3163 3ACC:420E _mr_count
\r
3164 3ACC:4210 _mr_rowofs
\r
3167 3ACC:421A _mirrorofs
\r
3168 3ACC:42E2 _planeylookup
\r
3169 3ACC:4472 _basedist
\r
3170 3ACC:4602 _stepscale
\r
3171 3ACC:4792 _spanstart
\r
3172 3ACC:485A _viewcos
\r
3173 3ACC:485E _viewsin
\r
3176 3ACC:486A _wallheight
\r
3178 3ACC:4AEE _viewheight
\r
3179 3ACC:4AF0 _viewwidth
\r
3180 3ACC:4AF2 _bufferofs
\r
3181 3ACC:4AF4 _pwalldir
\r
3184 3ACC:4AFA _areabyplayer
\r
3185 3ACC:4B44 _pwallstate
\r
3186 3ACC:4B46 _doorposition
\r
3187 3ACC:4BC6 _pwallpos
\r
3188 3ACC:4BC8 _vertwall
\r
3189 3ACC:4C48 _horizwall
\r
3190 3ACC:4CC8 _viewsize
\r
3191 3ACC:4CCA _joystickport
\r
3192 3ACC:4CCC _joystickprogressive
\r
3193 3ACC:4CCE _joypadenabled
\r
3194 3ACC:4CD0 _joystickenabled
\r
3195 3ACC:4CD2 _mouseenabled
\r
3197 3ACC:4DD8 _actorat
\r
3198 3ACC:6DD8 _tilemap
\r
3199 3ACC:7DD8 _nearmapylookup
\r
3200 3ACC:7E58 _farmapylookup
\r
3201 3ACC:7ED8 _doorobjlist
\r
3202 3ACC:8158 _laststatobj
\r
3203 3ACC:815A _statobjlist
\r
3206 3ACC:8DDE _playstate
\r
3207 3ACC:8DE0 _gamestate
\r
3208 3ACC:8E22 _minheightdiv
\r
3209 3ACC:8E24 _heightnumerator
\r
3210 3ACC:8E28 _maxslope
\r
3211 3ACC:8E2C _pixelangle
\r
3212 3ACC:90AC _mouseadjustment
\r
3213 3ACC:90AE _virtualreality
\r
3214 3ACC:90B0 _startgame
\r
3215 3ACC:90B2 _shootdelta
\r
3216 3ACC:90B4 _centerx
\r
3217 3ACC:90B6 _screenofs
\r
3218 3ACC:90B8 _focallength
\r
3223 3ACC:9124 _LevelRatios
\r
3224 3ACC:91EC _backcolor
\r
3225 3ACC:91ED _blockstarts
\r
3226 3ACC:93F5 _uwidthtable
\r
3227 3ACC:940F _updateptr
\r
3228 3ACC:9411 _WindowY
\r
3229 3ACC:9413 _WindowX
\r
3232 3ACC:9419 _loadedgame
\r
3233 3ACC:941B _tedlevelnum
\r
3234 3ACC:941D _tedlevel
\r
3235 3ACC:941F _DigiMap
\r
3236 3ACC:94C1 _MusicMode
\r
3237 3ACC:94C3 _DigiMode
\r
3238 3ACC:94C5 _SoundMode
\r
3239 3ACC:94C7 _SoundBlasterPresent
\r
3240 3ACC:94C9 _SoundSourcePresent
\r
3241 3ACC:94CB _AdLibPresent
\r
3242 3ACC:94CD _JoysPresent
\r
3243 3ACC:94D1 _MousePresent
\r
3244 3ACC:94D3 _Keyboard
\r
3245 3ACC:95D3 _fontnumber
\r
3246 3ACC:95D5 _fontcolor
\r
3247 3ACC:95D6 _displayofs
\r
3248 3ACC:95D8 _ca_levelbit
\r
3251 3ACC:973F _layoutdone
\r
3252 3ACC:9741 _picdelay
\r
3258 3ACC:974F _rightmargin
\r
3259 3ACC:976D _leftmargin
\r
3260 3ACC:978B _numpages
\r
3261 3ACC:978D _pagenum
\r
3262 3ACC:978F _TimeCount
\r
3263 3ACC:9793 _LastScan
\r
3266 3ACC:9798 _pictable
\r
3267 3ACC:979A _pickquick
\r
3268 3ACC:979C _lasttimecount
\r
3269 3ACC:97A0 _SaveGameNames
\r
3270 3ACC:98E0 _StartGame
\r
3271 3ACC:98E2 _SaveGamesAvail
\r
3272 3ACC:98F6 _WindowH
\r
3273 3ACC:98F8 _WindowW
\r
3276 3ACC:98FE _LastASCII
\r
3278 3ACC:9901 _extension
\r
3279 3ACC:9906 _audiosegs
\r
3280 3ACC:9B1C _EMSPagesAvail
\r
3281 3ACC:9B1E _XMSPagesAvail
\r
3282 3ACC:9B20 _EMSPresent
\r
3283 3ACC:9B22 _XMSPresent
\r
3284 3ACC:9B24 _mmerror
\r
3286 3ACC:9B28 _rightchannel
\r
3287 3ACC:9B2A _leftchannel
\r
3288 3ACC:9B2C _globalsoundy
\r
3289 3ACC:9B30 _globalsoundx
\r
3290 3ACC:9B34 _demobuffer
\r
3291 3ACC:9B36 _lastdemoptr
\r
3292 3ACC:9B3A _demoptr
\r
3293 3ACC:9B3E _demoplayback
\r
3294 3ACC:9B40 _demorecord
\r
3295 3ACC:9B42 _killerobj
\r
3296 3ACC:9B44 _spearflag
\r
3297 3ACC:9B46 _spearangle
\r
3300 3ACC:9B50 _fizzlein
\r
3302 3ACC:9B54 _mapheight
\r
3303 3ACC:9B56 _mapwidth
\r
3304 3ACC:9B58 _SoundPositioned
\r
3305 3ACC:9B5A _latchpics
\r
3306 3ACC:9C22 _mapheaderseg
\r
3307 3ACC:9C9A _mapsegs
\r
3308 3ACC:9C9E _palshifted
\r
3309 3ACC:9CA0 _bonuscount
\r
3310 3ACC:9CA2 _damagecount
\r
3311 3ACC:9CA4 _objcount
\r
3312 3ACC:9CA6 _dummyobj
\r
3313 3ACC:9CE2 _mapwidthtable
\r
3314 3ACC:9D62 _DebugOk
\r
3315 3ACC:9D64 _facecount
\r
3316 3ACC:9D66 _anglefrac
\r
3317 3ACC:9D68 _running
\r
3318 3ACC:9D6A _frameon
\r
3319 3ACC:9D6E _buttonstate
\r
3320 3ACC:9D7E _controly
\r
3321 3ACC:9D80 _controlx
\r
3322 3ACC:9D82 _buttonheld
\r
3323 3ACC:9D92 _extravbls
\r
3325 3ACC:9D96 _godmode
\r
3326 3ACC:9D98 _singlestep
\r
3327 3ACC:9D9A _spotvis
\r
3328 3ACC:AD9A _objfreelist
\r
3329 3ACC:AD9C _lastobj
\r
3331 3ACC:ADA0 _objlist
\r
3332 3ACC:D0C8 _madenoise
\r
3333 3ACC:D0CA _funnyticount
\r
3334 3ACC:D0CE _compatability
\r
3335 3ACC:D0D0 _screenfaded
\r
3336 3ACC:D0D2 _DigiList
\r
3337 3ACC:D0D4 _NumDigi
\r
3338 3ACC:D0D6 _viewtype
\r
3339 3ACC:D0D8 _maporgy
\r
3340 3ACC:D0DA _maporgx
\r
3341 3ACC:D0DC _postwidth
\r
3343 3ACC:D0E0 _postsource
\r
3344 3ACC:D0E4 _doornum
\r
3345 3ACC:D0E6 _PMPages
\r
3346 3ACC:D0EA _PMSoundStart
\r
3347 3ACC:D0EC _PMSpriteStart
\r
3348 3ACC:D0EE _ChunksInFile
\r
3349 3ACC:D0F0 _farthest
\r
3350 3ACC:D0F2 _visstep
\r
3352 3ACC:D0F6 _vislist
\r
3355 3ACC:D22A _yintercept
\r
3356 3ACC:D22E _xintercept
\r
3357 3ACC:D232 _ytilestep
\r
3358 3ACC:D234 _xtilestep
\r
3362 3ACC:D23C _tilehit
\r
3363 3ACC:D23E _yinttile
\r
3364 3ACC:D240 _xinttile
\r
3365 3ACC:D242 _ypartialdown
\r
3366 3ACC:D244 _ypartialup
\r
3367 3ACC:D246 _xpartialdown
\r
3368 3ACC:D248 _xpartialup
\r
3369 3ACC:D24A _ypartial
\r
3370 3ACC:D24C _xpartial
\r
3372 3ACC:D250 _midangle
\r
3375 3ACC:D256 _focalty
\r
3376 3ACC:D258 _focaltx
\r
3377 3ACC:D25A _lasttilehit
\r
3378 3ACC:D25C _lastintercept
\r
3379 3ACC:D260 _lastside
\r
3380 3ACC:D262 _maxscaleshl2
\r
3381 3ACC:D264 _fullscalefarcall
\r
3382 3ACC:D668 _viewangle
\r
3386 3ACC:D66D _maskword
\r
3387 3ACC:D66F _linescale
\r
3388 3ACC:D673 _linecmds
\r
3389 3ACC:D677 _slinewidth
\r
3391 3ACC:D67B _stepbytwo
\r
3393 3ACC:D67F _insetupscaling
\r
3394 3ACC:D681 _maxscale
\r
3395 3ACC:D683 _scaledirectory
\r
3398 3ACC:D889 _playerymove
\r
3399 3ACC:D88D _playerxmove
\r
3400 3ACC:D891 _LastAttacker
\r
3401 3ACC:D893 _gotgatgun
\r
3402 3ACC:D895 _thrustspeed
\r
3403 3ACC:D899 _lastdoorobj
\r
3404 3ACC:D89B _oldsoundmode
\r
3405 3ACC:D89D _chunkexplen
\r
3406 3ACC:D8A1 _chunkcomplen
\r
3407 3ACC:D8A5 _audiohandle
\r
3408 3ACC:D8A7 _maphandle
\r
3409 3ACC:D8A9 _grhandle
\r
3410 3ACC:D8AB _audiohuffman
\r
3411 3ACC:DCA7 _grhuffman
\r
3412 3ACC:E0A3 _audiostarts
\r
3413 3ACC:E0A5 _grstarts
\r
3414 3ACC:E0A7 _debughandle
\r
3415 3ACC:E0A9 _profilehandle
\r
3416 3ACC:E0AB _ca_levelnum
\r
3418 3ACC:E0AE _bufferseg
\r
3419 3ACC:E0B0 _btnstate
\r
3420 3ACC:E0C0 _MouseDownCount
\r
3421 3ACC:E0C4 _JoyPadPresent
\r
3422 3ACC:E0C6 _DemoSize
\r
3423 3ACC:E0C8 _DemoOffset
\r
3424 3ACC:E0CA _DemoBuffer
\r
3425 3ACC:E0CC _Controls
\r
3426 3ACC:E0D4 _JoyDefs
\r
3427 3ACC:E104 _UMBbase
\r
3428 3ACC:E118 _numUMBs
\r
3429 3ACC:E11A _XMSaddr
\r
3430 3ACC:E11E _bombonerror
\r
3432 3ACC:E124 _mmrover
\r
3435 3ACC:E130 _nearheap
\r
3436 3ACC:E132 _farheap
\r
3437 3ACC:E136 _mmstarted
\r
3438 3ACC:E138 _aftersort
\r
3439 3ACC:E13C _beforesort
\r
3440 3ACC:E140 _PMSegPages
\r
3441 3ACC:E142 _PMFrameCount
\r
3442 3ACC:E146 _PMNumBlocks
\r
3443 3ACC:E148 _MainPagesUsed
\r
3444 3ACC:E14A _EMSPagesUsed
\r
3445 3ACC:E14C _XMSPagesUsed
\r
3446 3ACC:E14E _PMThrashing
\r
3447 3ACC:E150 _PMPanicMode
\r
3448 3ACC:E152 _PMStarted
\r
3449 3ACC:E154 _XMSDriver
\r
3450 3ACC:E158 _XMSHandle
\r
3451 3ACC:E15A _XMSAvail
\r
3452 3ACC:E15C _EMSList
\r
3453 3ACC:E174 _EMSPhysicalPage
\r
3454 3ACC:E176 _EMSPageFrame
\r
3455 3ACC:E178 _EMSHandle
\r
3456 3ACC:E17A _EMSAvail
\r
3457 3ACC:E17C _MainPagesAvail
\r
3458 3ACC:E17E _MainMemUsed
\r
3459 3ACC:E246 _MainMemPages
\r
3460 3ACC:E30E _MainPresent
\r
3461 3ACC:E310 _sqHackTime
\r
3462 3ACC:E314 _sqHackSeqLen
\r
3463 3ACC:E316 _sqHackLen
\r
3464 3ACC:E318 _sqHackPtr
\r
3466 3ACC:E320 _sqActive
\r
3467 3ACC:E322 _alZeroInst
\r
3468 3ACC:E332 _alTimeCount
\r
3469 3ACC:E336 _alLengthLeft
\r
3470 3ACC:E33A _alBlock
\r
3471 3ACC:E33C _alSound
\r
3472 3ACC:E340 _alNoCheck
\r
3473 3ACC:E342 _pcSoundLookup
\r
3474 3ACC:E540 _pcLengthLeft
\r
3475 3ACC:E544 _pcSound
\r
3476 3ACC:E548 _pcLastSample
\r
3477 3ACC:E549 _ssLengthLeft
\r
3478 3ACC:E54D _ssSample
\r
3482 3ACC:E555 _ssStatus
\r
3483 3ACC:E557 _ssControl
\r
3484 3ACC:E559 _ssActive
\r
3485 3ACC:E55B _ssNoCheck
\r
3486 3ACC:E55D _DigiLastEnd
\r
3487 3ACC:E55F _DigiLastStart
\r
3488 3ACC:E561 _DigiPage
\r
3489 3ACC:E563 _DigiLeft
\r
3490 3ACC:E565 _TimerRate
\r
3491 3ACC:E567 _LocalTime
\r
3492 3ACC:E56B _t0OldService
\r
3493 3ACC:E56F _RightPosition
\r
3494 3ACC:E571 _LeftPosition
\r
3495 3ACC:E573 _DigiPriority
\r
3496 3ACC:E575 _SoundPriority
\r
3497 3ACC:E577 _DigiNumber
\r
3498 3ACC:E579 _SoundNumber
\r
3499 3ACC:E57B _TimerCount
\r
3500 3ACC:E57F _TimerDivisor
\r
3501 3ACC:E583 _nextsoundpos
\r
3502 3ACC:E585 _ssIsTandy
\r
3503 3ACC:E587 _SoundTable
\r
3504 3ACC:E589 _HackCount
\r
3505 3ACC:E58B _NeedsDigitized
\r
3506 3ACC:E58D _SBProPresent
\r
3507 3ACC:E58F _DigiPlaying
\r
3508 3ACC:E591 _NeedsMusic
\r
3510 3ACC:E68F _CursorY
\r
3511 3ACC:E691 _CursorX
\r
3512 3ACC:E693 _CursorBad
\r
3513 3ACC:E695 _Button1
\r
3514 3ACC:E697 _Button0
\r
3515 3ACC:E699 _abortprogram
\r
3516 3ACC:E69B _fastpalette
\r
3517 3ACC:E69D _bordercolor
\r
3518 3ACC:E69F _ylookup
\r
3519 3ACC:E82F _linewidth
\r
3521 3ACC:E833 _bufferheight
\r
3522 3ACC:E835 _bufferwidth
\r
3524 Program entry point at 0000:0000
\r