]> 4ch.mooo.com Git - 16.git/blob - comments.txt
added comments to help me track unused code wwww to help reduce file sizes
[16.git] / comments.txt
1 src/0.c:        IN_initplayer(&player);//, 0);\r
2 src/0.c:                bakapee1 = FILENAME_1;//"data/aconita.vrl";\r
3 src/0.c:                bakapee2 = FILENAME_2;//"data/aconita.pal";\r
4 src/0.c:                //return 1;\r
5 src/0.c:        //4     this dose the screen\r
6 src/0.c:                                vga_state.vga_graphics_ram[o] = (i^j)&15; // VRL samples put all colors in first 15!\r
7 src/0.c:        //while (getch() != 13);\r
8 src/0.c:                unsigned int overdraw = 1;      // how many pixels to "overdraw" so that moving sprites with edge pixels don't leave streaks.\r
9 src/0.c:                                                // if the sprite's edge pixels are clear anyway, you can set this to 0.\r
10 src/0.c:                //4     this dose the sprite? wwww\r
11 src/0.c:                                vga_state.vga_graphics_ram[o] = (i^j)&15; // VRL samples put all colors in first 15!\r
12 src/0.c:                omemptr = vga_state.vga_graphics_ram; // save original mem ptr\r
13 src/0.c:                        if(IN_KeyDown(68))      //f10\r
14 src/0.c:                                //gvar.kurokku.fpscap=!gvar.kurokku.fpscap;\r
15 src/0.c:                        o = (0x10000UL - (uint16_t)gvar.video.page[1].data) + (ry * gvar.video.page[0].stridew) + (rx >> 2); // source offscreen\r
16 src/0.c:                        o = gvar.video.page[0].pagesize; // source offscreen\r
17 src/0.c:                        o2 = (ry * gvar.video.page[0].stridew) + (rx >> 2); // dest visible (original stride)\r
18 src/0.c:                        //printf("[x%u y%u]     [rx%u ry%u]             [w%u h%u]\n", x, y, rx, ry, w, h);\r
19 src/0.c:                        dstart = (gvar.video.page[0].height - dh) / 2; // center the squash effect on screen, otherwise it would squash to top of screen\r
20 src/16.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
21 src/16.c:       // DOSLIB: check our environment\r
22 src/16.c:       // DOSLIB: what CPU are we using?\r
23 src/16.c:       // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
24 src/16.c:       //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
25 src/16.c:       //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
26 src/16.c:       //      the CPU to carry out tasks. --J.C.\r
27 src/16.c:       // DOSLIB: check for VGA\r
28 src/16.c:       // hardware must be VGA or higher!\r
29 src/16.c:       _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log\r
30 src/16.c://     modexPalBlack();        //so player will not see loadings~\r
31 src/16.c:       //modexprint(&screen, 32, 32, 1, 2, 0, "a", 1);\r
32 src/16.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
33 src/bakapi4b.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
34 src/bakapi4b.c: // main variables values\r
35 src/bakapi4b.c: d=4; // switch variable\r
36 src/bakapi4b.c: key=2; // default screensaver number\r
37 src/bakapi4b.c:// screen savers\r
38 src/bakapi4b.c: while(d>0)      // on!\r
39 src/bakapi4b.c:         { // conditions of screen saver\r
40 src/bakapi4b.c:                 // user imput switch\r
41 src/bakapi4b.c:                 printf("Enter 1, 2, 3, 4, or 6 to run a screensaver, or enter 0 to quit.\n", getch());  // prompt the user\r
42 src/bakapi4b.c:                 //if(key==3){xx=yy=0;} // crazy screen saver wwww\r
43 src/bakapi4b.c://pee!\r
44 src/bakapi.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
45 src/bakapi.c:sword vgamodex_mode = 1; // 320x240 default\r
46 src/bakapi.c:   // allow changing default mode from command line\r
47 src/bakapi.c:                           // (based on src/lib/modex16.c)\r
48 src/bakapi.c:                           // 1 = 320x240\r
49 src/bakapi.c:                           // 2 = 160x120\r
50 src/bakapi.c:                           // 3 = 320x200\r
51 src/bakapi.c:                           // 4 = 192x144\r
52 src/bakapi.c:                           // 5 = 256x192\r
53 src/bakapi.c:   // DOSLIB: check our environment\r
54 src/bakapi.c:   // DOSLIB: what CPU are we using?\r
55 src/bakapi.c:   // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
56 src/bakapi.c:   //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
57 src/bakapi.c:   //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
58 src/bakapi.c:   //      the CPU to carry out tasks. --J.C.\r
59 src/bakapi.c:   // DOSLIB: check for VGA\r
60 src/bakapi.c:   // hardware must be VGA or higher!\r
61 src/bakapi.c:   // main variables values\r
62 src/bakapi.c:   d=4; // switch variable\r
63 src/bakapi.c:   key=2; // default screensaver number\r
64 src/bakapi.c:   VGAmodeX(vgamodex_mode, 1, &gvar); // TODO: Suggestion: Instead of magic numbers for the first param, might I suggest defining an enum or some #define constants that are easier to remember? --J.C.\r
65 src/bakapi.c:           // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
66 src/bakapi.c:           // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
67 src/bakapi.c:   //modexPalUpdate(bmp.palette); //____\r
68 src/bakapi.c:   //modexDrawBmp(VGA, 0, 0, &bmp, 0); //____\r
69 src/bakapi.c:   //getch(); //____\r
70 src/bakapi.c:// screen savers\r
71 src/bakapi.c:   while(d>0)      // on!\r
72 src/bakapi.c:                                   getch(); // eat keyboard input\r
73 src/bakapi.c:                           //right movement\r
74 src/bakapi.c:                           //left movement\r
75 src/bakapi.c:                           //down movement\r
76 src/bakapi.c:                           //up movement\r
77 src/bakapi.c:                                   //getch(); // eat keyboard input\r
78 src/bakapi.c:                                   break; // 'q' or 'ESC' or 'p'\r
79 src/bakapi.c:           // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
80 src/bakapi.c:           // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
81 src/bakapi.c:                   // user imput switch\r
82 src/bakapi.c:                   //fprintf(stderr, "xx=%d        yy=%d   tile=%d\n", bakapee.xx, bakapee.yy, bakapee.tile);\r
83 src/bakapi.c:                   //fprintf(stderr, "dx=%d        dy=%d   ", gvar.video.page[0].dx, gvar.video.page[0].dy);\r
84 src/bakapi.c:                   //printf("\n");\r
85 src/bakapi.c:                           case 'p': // test pan\r
86 src/bakapi.c:                           case 'b': // test tile change\r
87 src/bakapi.c:           // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
88 src/bakapi.c:           // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
89 src/bakapi.c:#else // !defined(BOINK)\r
90 src/bakapi.c:// FIXME: Does not compile. Do you want to remove this?\r
91 src/bakapi.c:// INFO: This is a testing section for textrendering and panning for project 16 --sparky4\r
92 src/bakapi.c:   { // conditions of screen saver\r
93 src/bakapi.c://                 while(!kbhit())\r
94 src/bakapi.c://                 {\r
95 src/bakapi.c://                         ding(&gvar.video.page[0], &bakapee, key);\r
96 src/bakapi.c://                 }\r
97 src/bakapi.c:           //end of screen savers\r
98 src/bakapi.c:           //pdump(&gvar.video.page[0]);\r
99 src/bakapi.c://                 mxOutText(xpos+1, ypos+gvar.video.page[0].height-48, "========================================");\r
100 src/bakapi.c://                 mxOutText(xpos+1, ypos+gvar.video.page[0].height-40, "|    |Chikyuu:$line1");\r
101 src/bakapi.c://                 mxOutText(xpos+1, ypos+gvar.video.page[0].height-32, "|    |$line2");\r
102 src/bakapi.c://                 mxOutText(xpos+1, ypos+gvar.video.page[0].height-24, "|    |$line3");\r
103 src/bakapi.c://                 mxOutText(xpos+1, ypos+gvar.video.page[0].height-16, "|    |$line4");\r
104 src/bakapi.c://                 mxOutText(xpos+1, ypos+gvar.video.page[0].height-8,  "========================================");\r
105 src/bakapi.c://         xpos+=xdir;\r
106 src/bakapi.c://         ypos+=ydir;\r
107 src/bakapi.c://         if( (xpos>(gvar.video.page[0].sw-gvar.video.page[0].width-1))  || (xpos<1)){xdir=-xdir;}\r
108 src/bakapi.c://         if( (ypos>(gvar.video.page[0].sh-gvar.video.page[0].height-1)) || (ypos<1)){ydir=-ydir;}\r
109 src/bakapi.c:// ch=getch();\r
110 src/bakapi.c:   if(ch==0x71)break; // 'q'\r
111 src/bakapi.c:   if(ch==0x1b)break; // 'ESC'\r
112 src/bakapi.c:#endif // defined(BOINK)\r
113 src/bakapi.c:// printf("page.width=%u   ", gvar.video.page[0].width); printf("page.height=%u\n", gvar.video.page[0].height);\r
114 src/bakapi.c://pee!\r
115 src/bakapi.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
116 src/bakapi.h://project 16 testing define switch for veiwing the contents of the video memory --sparky4\r
117 src/bakapi.h:#define BOINK // what does this mean? --J.C.\r
118 src/emmtest.c:// Cut this out as emm.c\r
119 src/emmtest.c:  {               // make sure we got EMM\r
120 src/emmtest.c:          //printf("EMM Hardware Information %lu\n", EMInfo());\r
121 src/emmtest.c:  //printf("b4 EMS        *pEmmData=%s\n", *pEmmData);\r
122 src/emmtest.c:  pEmmData = (byte *)EMMalloc(&hEData, EMMCoreLeft());  // get 6 * 16K bytes - 96K\r
123 src/emmtest.c:  MapEMM(hEData, 0, PEMMDATAPAGENUM);   // load 1st 4 pages into page frame: 0-3\r
124 src/emmtest.c:  //memset(pEmmData, 0x0e, 64000u);\r
125 src/emmtest.c://0000    printf("(advi*EMMPAGESIZE)=%lu\n", advi);\r
126 src/emmtest.c:  memset(pEmmData, atoi(argv[1]), 0xffff);//sizeof(atoi(argv[1])));//((EMMCoreLeft())*EMMPAGESIZE));\r
127 src/emmtest.c://qqqq    memset(pEmmData+0x10000, atoi(argv[1]), 0xffff);//sizeof(atoi(argv[1])));//((EMMCoreLeft())*EMMPAGESIZE));\r
128 src/emmtest.c://----    UnmapEMM(hEData, 0, 4);          // not absolutely necessary\r
129 src/emmtest.c:  MapEMM(hEData, 4, 2);            // map last 2 pages: 4-5\r
130 src/emmtest.c://        memset(pEmmData, atoi(argv[0]), 32768u);\r
131 src/emmtest.c:   // do some stuff with the first 64K of file data.\r
132 src/emmtest.c:   MapEMM(hEData, 4, 2);  // only unmaps 1st two pages of prior 64k mapping\r
133 src/emmtest.c:   // do stuff with remaining 32K of data\r
134 src/emmtest.c:  //              (*p)++;\r
135 src/emmtest.c:  //              (*p)++;\r
136 src/emmtest.c:          //free(p);\r
137 src/emmtest.c:          UnmapEMM(hEData, 0, PEMMDATAPAGENUM);  // should unmap before freeing\r
138 src/emmtest.c:          //printf("after EMS     *pEmmData=%c\n", *pEmmData);\r
139 src/emmtest.c:          EMMFree(hEData);     // finished with the file data\r
140 src/emmtest.c:  //printf("EMMPAGESIZE=%d\n", EMMPAGESIZE);\r
141 src/emsdump.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
142 src/emsdump.c://#include <limits.h>\r
143 src/emsdump.c:  char huge *p =(char huge *)(GetEMMSeg0()*0x10000);//0xD0000000;\r
144 src/emsdump.c:  //char far *q =(char far *)0x53332225;\r
145 src/emsdump.c:  //while(!kbhit()){              printf("%p\n", ((GetEMMSeg0()*0x10000)+0x0fffffff));    }\r
146 src/emsdump.c:  //while(!kbhit()){              printf("%p\n", ((GetEMMSeg0()*0x10000)+0xffff));        }\r
147 src/emsdump.c:          //else printf("%p=      %x%     %ul\n", p, *p, i);\r
148 src/emsdump.c://                (*p)++;\r
149 src/emsdump.c://                printf("                                %p\n", ((GetEMMSeg0()*0x10000)+0x0fffffff));\r
150 src/emsdump.c:  //printf("*q=%d\n",*q);\r
151 src/emsdump.c:  //printf(" q=%p\n", q);\r
152 src/exmmtest.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
153 src/exmmtest.c://#include "src/lib/16_vl.h"\r
154 src/exmmtest.c://file load or read definition\r
155 src/exmmtest.c://#define EXMMVERBOSE\r
156 src/exmmtest.c://       printf("Next string is: [");\r
157 src/exmmtest.c://       while(*scrptr<16)\r
158 src/exmmtest.c://       {\r
159 src/exmmtest.c://               printf("%c", *(screen:>scrptr));\r
160 src/exmmtest.c://               //printf("\b");\r
161 src/exmmtest.c://               scrptr++;\r
162 src/exmmtest.c://\r
163 src/exmmtest.c://       }\r
164 src/exmmtest.c://       printf("]\n");\r
165 src/exmmtest.c://       printf("press any key to continue!\n");\r
166 src/exmmtest.c://       getch();\r
167 src/exmmtest.c://static global_game_variables_t gvar;\r
168 src/exmmtest.c://#ifdef __WATCOMC__\r
169 src/exmmtest.c://       __segment sega;\r
170 src/exmmtest.c://#endif\r
171 src/exmmtest.c: //static byte bakapee[64];\r
172 src/exmmtest.c: //file name //\r
173 src/exmmtest.c: //file name //\r
174 src/exmmtest.c: dbg_debugpm=1;  //debug pm\r
175 src/exmmtest.c: //PRINTBB\r
176 src/exmmtest.c: //{ printf("filename!: "); scanf("%[^\n]", &bakapee); }\r
177 src/exmmtest.c: //printf("main()=%Fp    start MM\n", *argv[0]);\r
178 src/exmmtest.c: //printf("ok\n");\r
179 src/exmmtest.c://#ifdef __WATCOMC__\r
180 src/exmmtest.c:         //printf("pmstarted ok\n");\r
181 src/exmmtest.c:         //PM_CheckMainMem(&gvar);\r
182 src/exmmtest.c://#endif\r
183 src/exmmtest.c://       printf("                done!\n");\r
184 src/exmmtest.c: //0000PRINTBB;\r
185 src/exmmtest.c://       printf("press any key to continue!\n");\r
186 src/exmmtest.c://       getch();\r
187 src/exmmtest.c://       bakapeehandle = open(bakapee,O_RDONLY | O_BINARY, S_IREAD);\r
188 src/exmmtest.c://       printf("size of big buffer~=%u\n", _bmsize(segu, bigbuffer));\r
189 src/exmmtest.c://       if(CA_FarRead(bakapeehandle,(void far *)&bigbuffer,sizeof(bigbuffer),&gvar.mm))\r
190 src/exmmtest.c://       close(bakapeehandle);\r
191 src/exmmtest.c: //hmm functions in cache system use the buffered stuff\r
192 src/exmmtest.c://#ifdef __WATCOMC__\r
193 src/exmmtest.c://       printf("\nsize of big buffer~=%u\n", _bmsize(sega, bigbuffer));\r
194 src/exmmtest.c://#endif\r
195 src/exmmtest.c: //printf("dark purple = purgable\n");\r
196 src/exmmtest.c: //printf("medium blue = non purgable\n");\r
197 src/exmmtest.c: //printf("red = locked\n");\r
198 src/exmmtest.c://       printf("press any key to continue!\n");\r
199 src/exmmtest.c://       DebugMemory_(&gvar, 1);\r
200 src/exmmtest.c: //printf("bakapee1=%s\n", bakapee1);\r
201 src/exmmtest.c: //printf("bakapee2=%s\n", bakapee2);\r
202 src/exmmtest.c://#ifdef __WATCOMC__\r
203 src/exmmtest.c://#endif\r
204 src/exmmtest.c: //printf("bigbr=        %04x", bigbuffer);\r
205 src/exmmtest.c: //printf("\n");\r
206 src/exmmtest.c: //printf("&bigb=%04x", &bigbuffer);\r
207 src/exmmtest.c://this is far    printf("Total free:                     %lu\n", (dword)(GetFreeSize()));\r
208 src/exmmtest.c: //printf("core left:                    %lu\n", (dword)_coreleft());\r
209 src/exmmtest.c: //printf("far core left:                        %lu\n", (dword)_farcoreleft());\r
210 src/exmmtest.c: //printf("based core left:                      %lu\n", (dword)_basedcoreleft());\r
211 src/exmmtest.c: //printf("huge core left:                       %lu\n", (dword)_hugecoreleft());\r
212 src/fmemtest.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
213 src/fmemtest.c: //void __based(__self) *pee;\r
214 src/fmemtest.c: //word csw=0,dsw=0,esw=0,ssw=0,ipw=0;\r
215 src/fmemtest.c: //ptr=&x;\r
216 src/fmemtest.c: //printf("&ptr0=%Fp\n", &ptr0);\r
217 src/fmemtest.c: //printf("&ptr=%Fp\n", &ptr);\r
218 src/fmemtest.c:         //lea csw,cs\r
219 src/fmemtest.c:         //lds DS,dsw\r
220 src/fmemtest.c:         //les ES,esw\r
221 src/fmemtest.c://               mov ss,ssw\r
222 src/fmemtest.c://               mov ip,ipw\r
223 src/fmemtest.c: //printf("ip=%u\n", ipw);\r
224 src/fmemtest.c: //printf("ss=%u\n", ssw);\r
225 src/fmemtest.c: //printf("cs=%u\n", csw);\r
226 src/fmemtest.c: //printf("ds=%u\n", dsw);\r
227 src/fmemtest.c: //printf("es=%u\n", esw);\r
228 src/fontgfx.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
229 src/fontgfx.c://#include "lib/16text.h"\r
230 src/fontgfx.c:  //JMOJI\r
231 src/fontgfx.c:  //word ri;\r
232 src/fontgfx.c:  byte pee[6]; // must be large enough for sprintf("%zc",...) and sprintf("%u",(byte value))\r
233 src/fontgfx.c://        static byte *rosa;\r
234 src/fontgfx.c:  // DOSLIB: check our environment\r
235 src/fontgfx.c:  // DOSLIB: what CPU are we using?\r
236 src/fontgfx.c:  // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
237 src/fontgfx.c:  //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
238 src/fontgfx.c:  //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
239 src/fontgfx.c:  //      the CPU to carry out tasks. --J.C.\r
240 src/fontgfx.c:  // DOSLIB: check for VGA\r
241 src/fontgfx.c:  // hardware must be VGA or higher!\r
242 src/fontgfx.c:  // NTS: We're in Mode-X now. printf() is useless. Do not use printf(). Or INT 10h text printing. Or DOS console output.\r
243 src/fontgfx.c:  //modexprint(16, 16, 1, 15, "wwww");\r
244 src/fontgfx.c:  //getch();\r
245 src/fontgfx.c://        vga_moveto(0,0);\r
246 src/fontgfx.c://        vga_sync_bios_cursor();\r
247 src/fontgfx.c:                  //getch();\r
248 src/fontgfx.c:  //modexprint(100, 100, 1, 47, 0, "wwww");\r
249 src/fontgfx.c://        modexprint(0, 0, 1, 0, colpee, &rose);\r
250 src/fontgfx.c://++++    modexprint(&gvar.video.page[0], 0, 0, 0, 0, colpee, &ibmlogo);\r
251 src/fontgfx.c://        modexprintbig(&gvar.video.page[0], 0, 0, 1, colpee, 0, "IBM");\r
252 src/fontgfx.c://        modexprint(0, 0, 1, 0, colpee, ROSE);\r
253 src/fontgfx.c://++++    getch();\r
254 src/fontgfx.c://        rosa=malloc(sizeof(ROSE));\r
255 src/fontgfx.c://        (*rosa)=(byte)ROSE;\r
256 src/fontgfx.c:  //printf("\nh=%d\n", '8');\r
257 src/fontgfx.c://        printf("\n%c\n", e);\r
258 src/fonttest.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
259 src/fonttest.c:    //print the addresses of the fonts\r
260 src/fonttest.c://       printf("*argv[1]=%d\n", *argv[1]);\r
261 src/fonttest.c:    //load the letter 'A'\r
262 src/fonttest.c:    //render the letter in ascii art\r
263 src/inputest.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
264 src/inputest.c: //extern struct inconfig inpu;\r
265 src/inputest.c: //while(!IN_KeyDown(sc_Escape))\r
266 src/inputest.c:         //shinkutxt(&gvar);\r
267 src/inputest.c:         //right movement\r
268 src/inputest.c:         //left movement\r
269 src/inputest.c:         //down movement\r
270 src/inputest.c:         //up movement\r
271 src/inputest.c:         //printf("%u\n", IN_KeyDown(sc_Escape));\r
272 src/inputest.c:         //if(\r
273 src/inputest.c:         IN_qb(sc_9);//>0) printf("IN_qb(sc_9)=%u\n", IN_qb(sc_9));\r
274 src/inputest.c:         if(IN_KeyDown(88))      //speed\r
275 src/inputest.c:                 //IN_Ack();\r
276 src/inputest.c: //printf("%u\n", in.Keyboard[sc_Escape]);\r
277 src/maptest.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
278 src/maptest.c://TODO: ADD MEMORY MANAGER! WWWW\r
279 src/maptest.c:  //fprintf(stderr, "program always crashes for some reason....\n");\r
280 src/midi.c://                                                   fprintf(stderr,"Type 0x7F len=%lu %p/%p/%p\n",len,t->raw,t->read,t->fence);\r
281 src/midi.c://                                                           fprintf(stderr,"Type 0x%02x len=%lu %p/%p/%p\n",c,d,t->raw,t->read,t->fence);\r
282 src/midi.c://                                           fprintf(stderr,"Sysex len=%lu %p/%p/%p\n",len,t->raw,t->read,t->fence);\r
283 src/midi.c://   midi_tick();\r
284 src/miditest.c: //adlib_shut_up();\r
285 src/miditest.c:         //adv = ptick;\r
286 src/miditest.c:         //ptick++;\r
287 src/miditest.c: //adlib_shut_up();\r
288 src/palettec.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
289 src/palettel.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
290 src/palettel.c: //page.width += 32;\r
291 src/palettel.c: //page.height += 32;\r
292 src/palettel.c://       modexPalSave(pal);\r
293 src/pcxtest2.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
294 src/pcxtest2.c://----#include "src/lib/planar.h"\r
295 src/pcxtest2.c: // TODO Make this fast.  It's SLOOOOOOW\r
296 src/pcxtest2.c:         //offset+=p->width;\r
297 src/pcxtest2.c:         //offset++;\r
298 src/pcxtest2.c://----   planar_buf_t *p;\r
299 src/pcxtest2.c: // DOSLIB: check our environment\r
300 src/pcxtest2.c: // DOSLIB: what CPU are we using?\r
301 src/pcxtest2.c: // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
302 src/pcxtest2.c: //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
303 src/pcxtest2.c: //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
304 src/pcxtest2.c: //      the CPU to carry out tasks. --J.C.\r
305 src/pcxtest2.c: // DOSLIB: check for VGA\r
306 src/pcxtest2.c: // hardware must be VGA or higher!\r
307 src/pcxtest2.c://0000   bmp = bitmapLoadPcx("data/koishi~~.pcx");\r
308 src/pcxtest2.c://       bmp = bitmapLoadPcx("data/koishi^^.pcx");\r
309 src/pcxtest2.c://       bmp = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");\r
310 src/pcxtest2.c://----   p = planar_buf_from_bitmap(&bmp);\r
311 src/pcxtest2.c: //for(i=0; i<100 ;i++) {\r
312 src/pcxtest2.c: //}\r
313 src/pcxtest2.c: //for(i=0; i<100 ;i++) {\r
314 src/pcxtest2.c://0000           modexDrawBmp(&gvar.video.page[0], 20, 20, &bmp);\r
315 src/pcxtest2.c: //}\r
316 src/pcxtest2.c: //for(i=0; i<100; i++) {\r
317 src/pcxtest2.c://0000           modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 20, 20, 128, 20, 64, 64);\r
318 src/pcxtest2.c: //}\r
319 src/pcxtest2.c: //for(i=0; i<100 ;i++) {\r
320 src/pcxtest2.c: //}\r
321 src/pcxtest2.c: //for(i=0; i<100 ;i++) {\r
322 src/pcxtest2.c://0000           modexDrawSprite(&gvar.video.page[0], 20, 20, &bmp);\r
323 src/pcxtest2.c: //}\r
324 src/pcxtest2.c: //_fmemset(MK_FP(0xA000, 0), (int)p->plane, gvar.video.page[0].sw*(gvar.video.page[0].sh*2));\r
325 src/pcxtest2.c: //modexDrawBmp(&gvar.video.page[0], 0, 0, &bmp);\r
326 src/pcxtest2.c:         //DrawPBuf(&gvar.video.page[0], 0, 0, p, 0);\r
327 src/pcxtest.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
328 src/pcxtest.c://----#include "src/lib/planar.h"\r
329 src/pcxtest.c://----    planar_buf_t *p;\r
330 src/pcxtest.c:  // DOSLIB: check our environment\r
331 src/pcxtest.c:  // DOSLIB: what CPU are we using?\r
332 src/pcxtest.c:  // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
333 src/pcxtest.c:  //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
334 src/pcxtest.c:  //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
335 src/pcxtest.c:  //      the CPU to carry out tasks. --J.C.\r
336 src/pcxtest.c:  // DOSLIB: check for VGA\r
337 src/pcxtest.c:  // hardware must be VGA or higher!\r
338 src/pcxtest.c://0000    bmp = bitmapLoadPcx("data/koishi~~.pcx");\r
339 src/pcxtest.c://        bmp = bitmapLoadPcx("data/koishi^^.pcx");\r
340 src/pcxtest.c://        bmp = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");\r
341 src/pcxtest.c://----    p = planar_buf_from_bitmap(&bmp);\r
342 src/pcxtest.c:  //for(i=0; i<100 ;i++) {\r
343 src/pcxtest.c:  //}\r
344 src/pcxtest.c:  //for(i=0; i<100 ;i++) {\r
345 src/pcxtest.c://0000            modexDrawBmp(&gvar.video.page[0], 20, 20, &bmp);\r
346 src/pcxtest.c:  //}\r
347 src/pcxtest.c:  //for(i=0; i<100; i++) {\r
348 src/pcxtest.c://0000            modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 20, 20, 128, 20, 64, 64);\r
349 src/pcxtest.c:  //}\r
350 src/pcxtest.c:  //for(i=0; i<100 ;i++) {\r
351 src/pcxtest.c:  //}\r
352 src/pcxtest.c:  //for(i=0; i<100 ;i++) {\r
353 src/pcxtest.c://0000            modexDrawSprite(&gvar.video.page[0], 20, 20, &bmp);\r
354 src/pcxtest.c:  //}\r
355 src/pcxtest.c:  //_fmemset(MK_FP(0xA000, 0), (int)p->plane, gvar.video.page[0].sw*(gvar.video.page[0].sh*2));\r
356 src/pcxtest.c:  //modexDrawBmp(&gvar.video.page[0], 0, 0, &bmp);\r
357 src/pcxtest.c:          //DrawPBuf(&gvar.video.page[0], 0, 0, p, 0);\r
358 src/planrpcx.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
359 src/planrpcx.c:word start;//,   w;\r
360 src/planrpcx.c://w=0;\r
361 src/planrpcx.c://printf("%u ", w++);\r
362 src/planrpcx.c://       if(argv[2]) baka = atoi(argv[2]);\r
363 src/planrpcx.c://       else\r
364 src/planrpcx.c://fprintf(stderr, "%u ", w++);\r
365 src/planrpcx.c://fprintf(stderr, "%u ", w++);\r
366 src/planrpcx.c://       ptmp = planarLoadPcx("data/ptmp.pcx");\r
367 src/planrpcx.c://fprintf(stderr, "%u ", w++);\r
368 src/planrpcx.c://fprintf(stderr, "^^;", w++);\r
369 src/planrpcx.c://getch();\r
370 src/planrpcx.c: //fix up the palette and everything\r
371 src/planrpcx.c: //clear and draw one sprite and one bitmap\r
372 src/planrpcx.c: //update display~\r
373 src/planrpcx.c: //non sprite comparison\r
374 src/planrpcx.c://               oldDrawBmp(VGA, 20, 20, &bmp, 0);\r
375 src/planrpcx.c:         //modexDrawBmpPBuf              (&gvar.video.page[0], 32, 32, &p);\r
376 src/planrpcx.c://       start = *clockw;\r
377 src/planrpcx.c://               modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240);\r
378 src/planrpcx.c://       t2 = (*clockw-start)/18.2;\r
379 src/planrpcx.c:                                         //(page_t *page, int x, int y, int rx, int ry, int rw, int rh, planar_buf_t *p, boolean sprite);\r
380 src/planrpcx.c:         modexDrawPBufRegion     (&gvar.video.page[0], p.width, 0, p.width-(p.width/4), p.height-(p.height/4), p.width/4, p.height/4, &p, 0);//(&gvar.video.page[0], 0, 0, 0+p.width, 0, p.width, p.height, &p, 0);\r
381 src/planrpcx.c: //++++  modexPalUpdate1(ptmp.palette);\r
382 src/planrpcx.c: //modexDrawBmpPBufRegion(&gvar.video.page[0], 64, 64, 48, 32, 24, 32, ptmp);\r
383 src/planrpcx.c: //modexDrawPBuf(&gvar.video.page[0], 64, 64, &ptmp, 0);\r
384 src/planrpcx.c: //print out the contents of each plane\r
385 src/planrpcx.c: //fprintf(stderr, "gvar.video.page[0].width: %u\n", gvar.video.page[0].width);\r
386 src/planrpcx.c: //fprintf(stderr, "gvar.video.page[0].height: %u\n", gvar.video.page[0].height);\r
387 src/_scroll.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
388 src/_scroll.c://#include "src/lib/16_head.h"//included already\r
389 src/_scroll.c://#define FADE\r
390 src/_scroll.c:#define MODEX     //this is for mode x initiating\r
391 src/_scroll.c://word far *clock= (word far*) 0x046C; /* 18.2hz clock */\r
392 src/_scroll.c://bitmap_t *p;\r
393 src/_scroll.c://word pn=0; //i forgot ww\r
394 src/_scroll.c://debugswitches\r
395 src/_scroll.c://extern boolean pageflipflop=1;\r
396 src/_scroll.c:  //static int persist_aniframe = 0;    /* gonna be increased to 1 before being used, so 0 is ok for default */\r
397 src/_scroll.c:  //map_view_db_t pgid[4];\r
398 src/_scroll.c://#ifdef FADE\r
399 src/_scroll.c://#endif\r
400 src/_scroll.c:  // DOSLIB: check our environment\r
401 src/_scroll.c:  // DOSLIB: what CPU are we using?\r
402 src/_scroll.c:  // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
403 src/_scroll.c:  //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
404 src/_scroll.c:  //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
405 src/_scroll.c:  //      the CPU to carry out tasks. --J.C.\r
406 src/_scroll.c:  // DOSLIB: check for VGA\r
407 src/_scroll.c:  // hardware must be VGA or higher!\r
408 src/_scroll.c:  _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log\r
409 src/_scroll.c: *        read_vrs(&gvar, "data/spri/chikyuu.vrs", player[0].spri->spritesheet); // load sprite\r
410 src/_scroll.c:  modexPalBlack();        //reset the palette~\r
411 src/_scroll.c:  modexPalBlack();        //so player will not see loadings~\r
412 src/_scroll.c:  //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen\r
413 src/_scroll.c:  //_fmemcpy(mv[1].page->data, mv[0].page->data, mv[0].page->pagesize);\r
414 src/_scroll.c:  //TODO: put player in starting position of spot\r
415 src/_scroll.c:  //default player position on the viewable map\r
416 src/_scroll.c:  //IN_initplayer(&player, 1);\r
417 src/_scroll.c:  //modexClearRegion(mv[1].page, player[0].x, player[0].y-TILEWH, 16, 32, 15);\r
418 src/_scroll.c:  //PBUFSFUN(mv[1].page, player[0].x, player[0].y-TILEWH, 16, 64, 24, 32, PLAYERBMPDATA);\r
419 src/_scroll.c:  //PBUFSFUN(mv[0].page, player[0].x, player[0].y-TILEWH, 16, 64, 16, 32, player[0].data);\r
420 src/_scroll.c:  else                    modexShowPage(mv[0].page);//!(gvar.video.p)\r
421 src/_scroll.c:          shinku_fps_indicator_page = 0; // we're on page 1 now, shinku(). follow along please or it will not be visible.\r
422 src/_scroll.c://        modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 47);\r
423 src/_scroll.c://        modexClearRegion(mv[3].page, 0, 0, mv[3].page->width, mv[3].page->height, 45);\r
424 src/_scroll.c://        {\r
425 src/_scroll.c://                unsigned int k,j,o;\r
426 src/_scroll.c://                /* fill screen with a distinctive pattern */\r
427 src/_scroll.c://                for (k=0;k < vga_state.vga_width;k++) {\r
428 src/_scroll.c://                        o = k >> 2;\r
429 src/_scroll.c://                        vga_write_sequencer(0x02/*map mask*/,1 << (k&3));\r
430 src/_scroll.c://                                for (j=0;j < vga_state.vga_height;j++,o += vga_state.vga_stride)\r
431 src/_scroll.c://                                        vga_state.vga_graphics_ram[o] = (k^j)&15; // VRL samples put all colors in first 15!\r
432 src/_scroll.c://                }\r
433 src/_scroll.c://        }\r
434 src/_scroll.c:  //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square\r
435 src/_scroll.c:  //to stop scrolling and have the player position data move to the edge of the screen with respect to the direction\r
436 src/_scroll.c:  //when player[0].tx or player[0].ty == 0 or player[0].tx == 20 or player[0].ty == 15 then stop because that is edge of map and you do not want to walk of the map\r
437 src/_scroll.c:  //player movement\r
438 src/_scroll.c:          //printf("      player[0].q: %d", player[0].q); printf("        player[0].d: %d\n", player[0].d);\r
439 src/_scroll.c:  //the scripting stuff....\r
440 src/_scroll.c:  //if(((player[0].triggerx == TRIGGX && player[0].triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5))\r
441 src/_scroll.c:  //debugging binds!\r
442 src/_scroll.c:  }       //p\r
443 src/_scroll.c://        paloffset=0; modexPalBlack(); modexPalUpdate(player[0].data, &paloffset, 0, 0);\r
444 src/_scroll.c://        printf("1paloffset      =       %d\n", paloffset/3);\r
445 src/_scroll.c://         modexPalUpdate(map.tiles->data, &paloffset, 0, 0);\r
446 src/_scroll.c://        printf("2paloffset      =       %d\n", paloffset/3);\r
447 src/_scroll.c://         modexpdump(mv[0].page); modexpdump(mv[1].page);\r
448 src/_scroll.c:  //pan switch\r
449 src/_scroll.c:  if(IN_KeyDown(88)){panswitch=!panswitch; IN_UserInput(1,1);}    //f12\r
450 src/_scroll.c:  if(IN_KeyDown(87))      //f11\r
451 src/_scroll.c://                VGAmodeX(0, 0, &gvar);\r
452 src/_scroll.c://                IN_Shutdown();\r
453 src/_scroll.c://                __asm\r
454 src/_scroll.c://                {\r
455 src/_scroll.c://                        mov ah,31h\r
456 src/_scroll.c://                        int 21h\r
457 src/_scroll.c://                }\r
458 src/_scroll.c:  if(IN_KeyDown(68))      //f10\r
459 src/_scroll.c:  if(IN_KeyDown(67))      //f9\r
460 src/_scroll.c:          //IN_UserInput(1,1);\r
461 src/_scroll.c:  if(IN_KeyDown(66))      //f8\r
462 src/_scroll.c://                modexDrawSprite(mv[0].page, 16, 16, p);\r
463 src/_scroll.c://                modexDrawSprite(mv[0].page, 32+48, 16, (player[0].data));\r
464 src/_scroll.c:  //TODO fmemtest into page\r
465 src/_scroll.c:  /*if(IN_KeyDown(4+1))   //4\r
466 src/_scroll.c:  //9\r
467 src/_scroll.c:  //if(IN_KeyDown(11)){ modexPalOverscan(15); }\r
468 src/_scroll.c:  if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break;        //incase things go out of sync!\r
469 src/_scroll.c:  //if(player[0].hp==0) printf("%d wwww\n", player[0].y+8);\r
470 src/_scroll.c:  //else printf("\nplayer[0].y: %d\n", player[0].y);\r
471 src/_scroll.c://        printf("palette offset: %d\n", paloffset/3);\r
472 src/_scroll.c://++++    printf("Total used: %zu\n", oldfreemem-GetFreeSize());\r
473 src/_scroll.c://++++    printf("Total free: %zu\n", GetFreeSize());\r
474 src/_scroll.c://not used now    printf("temporary player sprite 0: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");\r
475 src/_scroll.c://not used now    printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");\r
476 src/_scroll.c:  //printf("mv[%u].tx: %d", pan.pn, mv[pan.pn].tx); printf("      mv[%u].ty: %d   ", pan.pn, mv[pan.pn].ty);\r
477 src/_scroll.c:  //0000printf("\ngvar.video.tickclk=%f\n", gvar.video.tickclk);\r
478 src/_scroll.c:  //0000printf("gvar.video.clk=%f", gvar.video.clk);\r
479 src/_scroll.c:  //printf("map.width=%d  map.height=%d   map.data[0]=%d\n", mv[0].map->width, mv[0].map->height, mv[0].map->data[0]);\r
480 src/scroll.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
481 src/scroll.c://#define FADE\r
482 src/scroll.c:#define MODEX      //this is for mode x initiating\r
483 src/scroll.c://word far *clock= (word far*) 0x046C; /* 18.2hz clock */\r
484 src/scroll.c://bitmap_t *p;\r
485 src/scroll.c://word pn=0; //i forgot ww\r
486 src/scroll.c://debugswitches\r
487 src/scroll.c://extern boolean pageflipflop=1;\r
488 src/scroll.c:   //static int persist_aniframe = 0;    /* gonna be increased to 1 before being used, so 0 is ok for default */\r
489 src/scroll.c:   //map_view_db_t pgid[4];\r
490 src/scroll.c://#ifdef FADE\r
491 src/scroll.c:   //static word paloffset=0;\r
492 src/scroll.c://#endif\r
493 src/scroll.c:   //byte *mesg=malloc(sizeof(dword));\r
494 src/scroll.c:   // DOSLIB: check our environment\r
495 src/scroll.c:   // DOSLIB: what CPU are we using?\r
496 src/scroll.c:   // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
497 src/scroll.c:   //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
498 src/scroll.c:   //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
499 src/scroll.c:   //      the CPU to carry out tasks. --J.C.\r
500 src/scroll.c:   // DOSLIB: check for VGA\r
501 src/scroll.c:   // hardware must be VGA or higher!\r
502 src/scroll.c:   _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log\r
503 src/scroll.c:   //mappalptr = map.tiles->btdata->palette;\r
504 src/scroll.c:   player[0].data = malloc(48*128); //TODO use exmm\r
505 src/scroll.c:   *player[0].data = bitmapLoadPcx("data/chikyuu.pcx"); // load sprite\r
506 src/scroll.c:////++++   (player[0].data) = *planar_buf_from_bitmap(&p);\r
507 src/scroll.c:   //IN_Default(1,&player,ctrl_Joystick);\r
508 src/scroll.c:// printf("%dx%d\n", gvar.video.page[0].sw, gvar.video.page[0].sh);\r
509 src/scroll.c:   modexPalBlack();        //reset the palette~\r
510 src/scroll.c:// printf("Total used @ before palette initiation:         %zu\n", oldfreemem-GetFreeSize());\r
511 src/scroll.c://++++     player[0].data.offset=(paloffset/3);\r
512 src/scroll.c://++++     modexPalUpdate1(&player[0].data, &paloffset, 0, 0);\r
513 src/scroll.c://++++0000         modexPalUpdate1(map.tiles->btdata->palette);\r
514 src/scroll.c:   //printf("      %d\n", sizeof(ptmp->data));\r
515 src/scroll.c:   //printf("1:    %d\n", paloffset);\r
516 src/scroll.c://++++     map.tiles->data->offset=(paloffset/3);\r
517 src/scroll.c:   //XTmodexPalUpdate(map.tiles->data, &paloffset, 0, 0);\r
518 src/scroll.c:// printf("\n====\n");\r
519 src/scroll.c:// printf("0       paloffset=      %d\n", paloffset/3);\r
520 src/scroll.c:// printf("====\n\n");\r
521 src/scroll.c:   modexPalBlack();        //so player will not see loadings~\r
522 src/scroll.c:   //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen\r
523 src/scroll.c:   //_fmemcpy(mv[1].page->data, mv[0].page->data, mv[0].page->pagesize);\r
524 src/scroll.c:   //TODO: put player in starting position of spot\r
525 src/scroll.c:   //default player position on the viewable map\r
526 src/scroll.c:   IN_initplayer(&player);//, 0);\r
527 src/scroll.c:   //IN_initplayer(&player, 1);\r
528 src/scroll.c:   //modexClearRegion(mv[1].page, player[0].x, player[0].y-TILEWH, 16, 32, 15);\r
529 src/scroll.c:   //PBUFSFUN(mv[1].page, player[0].x, player[0].y-TILEWH, 16, 64, 24, 32, PLAYERBMPDATA);\r
530 src/scroll.c:   else                    modexShowPage(mv[0].page);//!(gvar.video.p)\r
531 src/scroll.c:           shinku_fps_indicator_page = 0; // we're on page 1 now, shinku(). follow along please or it will not be visible.\r
532 src/scroll.c://         modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 47);\r
533 src/scroll.c://         modexClearRegion(mv[3].page, 0, 0, mv[3].page->width, mv[3].page->height, 45);\r
534 src/scroll.c://         {\r
535 src/scroll.c://                 unsigned int k,j,o;\r
536 src/scroll.c://                 /* fill screen with a distinctive pattern */\r
537 src/scroll.c://                 for (k=0;k < vga_state.vga_width;k++) {\r
538 src/scroll.c://                         o = k >> 2;\r
539 src/scroll.c://                         vga_write_sequencer(0x02/*map mask*/,1 << (k&3));\r
540 src/scroll.c://                                 for (j=0;j < vga_state.vga_height;j++,o += vga_state.vga_stride)\r
541 src/scroll.c://                                         vga_state.vga_graphics_ram[o] = (k^j)&15; // VRL samples put all colors in first 15!\r
542 src/scroll.c://                 }\r
543 src/scroll.c://         }\r
544 src/scroll.c:   //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square\r
545 src/scroll.c:   //to stop scrolling and have the player position data move to the edge of the screen with respect to the direction\r
546 src/scroll.c:   //when player[0].tx or player[0].ty == 0 or player[0].tx == 20 or player[0].ty == 15 then stop because that is edge of map and you do not want to walk of the map\r
547 src/scroll.c:   //player movement\r
548 src/scroll.c:           //printf("      player[0].q: %d", player[0].q); printf("        player[0].d: %d\n", player[0].d);\r
549 src/scroll.c:   //the scripting stuff....\r
550 src/scroll.c:   //if(((player[0].triggerx == TRIGGX && player[0].triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5))\r
551 src/scroll.c:   //debugging binds!\r
552 src/scroll.c:   }       //p\r
553 src/scroll.c:   //pan switch\r
554 src/scroll.c:   if(IN_KeyDown(88)){panswitch=!panswitch; IN_UserInput(1,1);}    //f12\r
555 src/scroll.c:   if(IN_KeyDown(87))      //f11\r
556 src/scroll.c://                 VGAmodeX(0, 0, &gvar);\r
557 src/scroll.c://                 IN_Shutdown();\r
558 src/scroll.c://                 __asm\r
559 src/scroll.c://                 {\r
560 src/scroll.c://                         mov ah,31h\r
561 src/scroll.c://                         int 21h\r
562 src/scroll.c://                 }\r
563 src/scroll.c:   if(IN_KeyDown(68))      //f10\r
564 src/scroll.c:   if(IN_KeyDown(67))      //f9\r
565 src/scroll.c:           //IN_UserInput(1,1);\r
566 src/scroll.c:   if(IN_KeyDown(66))      //f8\r
567 src/scroll.c://         modexDrawSprite(mv[0].page, 16, 16, p);\r
568 src/scroll.c:   //TODO fmemtest into page\r
569 src/scroll.c:   /*if(IN_KeyDown(4+1))   //4\r
570 src/scroll.c:   //9\r
571 src/scroll.c:   //if(IN_KeyDown(11)){ modexPalOverscan(15); }\r
572 src/scroll.c:   if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break;        //incase things go out of sync!\r
573 src/scroll.c:   //if(player[0].hp==0) printf("%d wwww\n", player[0].y+8);\r
574 src/scroll.c:   //else printf("\nplayer[0].y: %d\n", player[0].y);\r
575 src/scroll.c:// printf("palette offset: %d\n", paloffset/3);\r
576 src/scroll.c://++++     printf("Total used: %zu\n", oldfreemem-GetFreeSize());\r
577 src/scroll.c://++++     printf("Total free: %zu\n", GetFreeSize());\r
578 src/scroll.c://not used now     printf("temporary player sprite 0: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");\r
579 src/scroll.c://not used now     printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");\r
580 src/scroll.c:   //printf("mv[%u].tx: %d", pan.pn, mv[pan.pn].tx); printf("      mv[%u].ty: %d   ", pan.pn, mv[pan.pn].ty);\r
581 src/scroll.c:   //0000printf("\ngvar.video.tickclk=%f\n", gvar.video.tickclk);\r
582 src/scroll.c:   //0000printf("gvar.video.clk=%f", gvar.video.clk);\r
583 src/scroll.c:   //printf("map.width=%d  map.height=%d   map.data[0]=%d\n", mv[0].map->width, mv[0].map->height, mv[0].map->data[0]);\r
584 src/sountest.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
585 src/sountest.c://#include "src/lib/16_snd.h"\r
586 src/sountest.c://       static FMInstrument testInst =\r
587 src/sountest.c://{\r
588 src/sountest.c://0x00, 0x01,    /* modulator frequency multiple... 0x20 */\r
589 src/sountest.c://0x00, 0x00,    /* modulator frequency level...    0x40 */\r
590 src/sountest.c://0xF0, 0xF0,    /* modulator attack/decay...       0x60 */\r
591 src/sountest.c://0x73, 0x73,    /* modulator sustain/release...    0x80 */\r
592 src/sountest.c://0x03, 0x00,    /* output waveform distortion      0xE0 */\r
593 src/sountest.c://0x36,                          /* feedback algorithm and strength 0xC0 */\r
594 src/sountest.c://};\r
595 src/sountest.c: //FMReset();\r
596 src/sountest.c: //FMSetVoice(0, &testInst);\r
597 src/sountest.c://               vga_bios_set_80x50_text();\r
598 src/sountest.c:                 //FMKeyOn(0, 0x106, 4);\r
599 src/sountest.c:                 //FMKeyOff(0);\r
600 src/test0.c://  w = _nmalloc(sizeof(unsigned));\r
601 src/test2.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
602 src/test2.c://#include "src/lib/bitmap.h"\r
603 src/test2.c://----    planar_buf_t *p;\r
604 src/test2.c:    //byte color;\r
605 src/test2.c://  file = fopen("ptmp0.pcx", "wb");\r
606 src/test2.c:    //fwrite(p, 1, p->width*p->height, file);\r
607 src/test2.c:    //fclose(file);\r
608 src/test.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
609 src/test.c:     //argument\r
610 src/test.c:     // DOSLIB: check our environment\r
611 src/test.c:     // DOSLIB: what CPU are we using?\r
612 src/test.c:     // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
613 src/test.c:     //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
614 src/test.c:     //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
615 src/test.c:     //      the CPU to carry out tasks. --J.C.\r
616 src/test.c:     // DOSLIB: check for VGA\r
617 src/test.c:     // hardware must be VGA or higher!\r
618 src/test.c:     _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log\r
619 src/test.c:     //modexPalOverscan(44+1);\r
620 src/test.c://   gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);\r
621 src/test.c://   gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
622 src/test.c:                             // go right\r
623 src/test.c:                             // go left\r
624 src/test.c:                             // go up\r
625 src/test.c:                             // go down\r
626 src/test.c://                   if(IN_KeyDown(6))\r
627 src/test.c://                   {\r
628 src/test.c://                           modexClearRegion(&gvar.video.page[1],  gvar.video.page[1].sw, 16, 8, 4, 45);\r
629 src/test.c://                   }\r
630 src/test.c://                   if(IN_KeyDown(4+1)){\r
631 src/test.c://                           modexClearRegion(&gvar.video.page[1], 16, 16, gvar.video.page[1].sw, gvar.video.page[1].sh, 128);\r
632 src/test.c://                           modexClearRegion(&gvar.video.page[1], 32, 32, gvar.video.page[1].sw-32, gvar.video.page[1].sh-32, 42);\r
633 src/test.c://                           modexClearRegion(&gvar.video.page[1], 48, 48, gvar.video.page[1].sw-64, gvar.video.page[1].sh-64, 128);\r
634 src/test.c://                   }\r
635 src/test.c:             //}\r
636 src/test.c://                   if(i>PAL_SIZE) i=0;\r
637 src/test.c:             }//9\r
638 src/test.c:             }//p\r
639 src/testemm0.c://#include "src/lib/doslib/cpu.h"\r
640 src/testemm0.c://#include <hw/dos/doswin.h>\r
641 src/testemm0.c://               printf("Allocating EMM pages (1.6MB): ");\r
642 src/testemm0.c:         //h2 = emm_alloc_pages(0x19999AUL >> 14UL);\r
643 src/testemm0.c:         //printf("Allocating EMM pages (12MB): ");\r
644 src/testemm0.c:         //h3 = emm_alloc_pages(0xC00000UL >> 14UL);\r
645 src/testemm.c://#include "src/lib/doslib/cpu.h"\r
646 src/testemm.c://#include <hw/dos/doswin.h>\r
647 src/tesuto.c:   vga_enable_256color_modex(); // VGA mode X\r
648 src/tesuto.c:   vga_state.vga_width = 320; // VGA lib currently does not update this\r
649 src/tesuto.c:   vga_state.vga_height = 240; // VGA lib currently does not update this\r
650 src/tesuto.c:#if 1 // 320x240 test mode: this is how Project 16 is using our code, enable for test case\r
651 src/tesuto.c:           // 320x240 mode 60Hz\r
652 src/tesuto.c:   vga_state.vga_height = 240; // VGA lib currently does not update this\r
653 src/tesuto.c:                           vga_state.vga_graphics_ram[o] = (i^j)&15; // VRL samples put all colors in first 15!\r
654 src/tesuto.c:   //while (getch() != 13);\r
655 src/tesuto.c:           unsigned int overdraw = 1;      // how many pixels to "overdraw" so that moving sprites with edge pixels don't leave streaks.\r
656 src/tesuto.c:                                           // if the sprite's edge pixels are clear anyway, you can set this to 0.\r
657 src/tesuto.c:           omemptr = vga_state.vga_graphics_ram; // save original mem ptr\r
658 src/tesuto.c:                                   vga_state.vga_graphics_ram[o] = (i^j)&15; // VRL samples put all colors in first 15!\r
659 src/tesuto.c:                   o = offscreen_ofs; // source offscreen\r
660 src/tesuto.c:                   o2 = (ry * vga_state.vga_stride) + (rx >> 2); // dest visible (original stride)\r
661 src/tesuto.c:           unsigned int overdraw = 1;      // how many pixels to "overdraw" so that moving sprites with edge pixels don't leave streaks.\r
662 src/tesuto.c:                                           // if the sprite's edge pixels are clear anyway, you can set this to 0.\r
663 src/tesuto.c:                           vga_state.vga_graphics_ram[o] = (i^j)&15; // VRL samples put all colors in first 15!\r
664 src/tesuto.c:           omemptr = vga_state.vga_graphics_ram; // save original mem ptr\r
665 src/tesuto.c:                   o = pattern_ofs + (ry * vga_state.vga_stride) + (rx >> 2); // source offscreen\r
666 src/tesuto.c:                   o = offscreen_ofs; // source offscreen\r
667 src/tesuto.c:                   o2 = (ry * vga_state.vga_stride) + (rx >> 2); // dest visible (original stride)\r
668 src/tesuto.c:                   dstart = (vga_state.vga_height - dh) / 2; // center the squash effect on screen, otherwise it would squash to top of screen\r
669 src/tesuto.h://VGA_RAM_PTR vga_graphics_ram = (VGA_RAM_PTR)MK_FP(0xA000,0x0000);\r
670 src/tesuto.h://unsigned char vga_stride = 80; // 80 x 4 = 320 for 320-pixel wide modes\r
671 src/tsthimem.c://#include "src/lib/doslib/cpu.h"\r
672 src/tsthimem.c://#include doswin.h>\r
673 src/vgacamm.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
674 src/vgacamm.c:  // DOSLIB: check our environment\r
675 src/vgacamm.c:  // DOSLIB: what CPU are we using?\r
676 src/vgacamm.c:  // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
677 src/vgacamm.c:  //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
678 src/vgacamm.c:  //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
679 src/vgacamm.c:  //      the CPU to carry out tasks. --J.C.\r
680 src/vgacamm.c:  // DOSLIB: check for VGA\r
681 src/vgacamm.c:  // hardware must be VGA or higher!\r
682 src/vgacamm.c:  //\r
683 src/vgacamm.c:  //\r
684 src/vgacamm.c:  //printf("CPU to VGA: %f\n", t1);\r
685 src/vgacamm.c:  //printf("VGA to VGA: %f\n", t2);\r
686 src/vgacamm.c://        printf("Num %d", num_of_vrl);\r
687 src/vgmtest.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
688 src/vgmtest.c://#include "src/lib/doslib/adlib.h"\r
689 src/vgmtest.c:  //ym3812_w(0, 0, reg);\r
690 src/vgmtest.c:  //ym3812_w(0, 1, data);\r
691 src/vgmtest.c:  //return ym3812_r(0, 0);\r
692 src/vgmtest.c:  //++++global_game_variables_t gvar;\r
693 src/vgmtest.c:  //while(!kbhit())\r
694 src/vrstest.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
695 src/vrstest.c://#include "src/lib/16_head.h"\r
696 src/vrstest.c:  //__segment sega;\r
697 src/vrstest.c:  //vrl1_vgax_offset_t * off, *off1;\r
698 src/vrstest.c:  // DOSLIB: check our environment\r
699 src/vrstest.c:  // DOSLIB: what CPU are we using?\r
700 src/vrstest.c:  // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
701 src/vrstest.c:  //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
702 src/vrstest.c:  //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
703 src/vrstest.c:  //      the CPU to carry out tasks. --J.C.\r
704 src/vrstest.c:  // DOSLIB: check for VGA\r
705 src/vrstest.c:  // hardware must be VGA or higher!\r
706 src/vrstest.c:  //gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);\r
707 src/vrstest.c:  // What should be done by read_vrs:\r
708 src/vrstest.c:  //sega = (mm.bufferseg);\r
709 src/vrstest.c:  // Insert sanity cheks later\r
710 src/vrstest.c:  // Allocate memory for vrl line offsets table\r
711 src/vrstest.c:  // Calculate line offsets for each vrl\r
712 src/vrstest.c:          // Calc. vrl size as (next_offset - curr_offset)\r
713 src/vrstest.c:          // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)\r
714 src/vrstest.c:  //read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs);\r
715 src/vrstest.c://        Uncomment to see broken sprites\r
716 src/vrstest.c:  //MM_FreePtr(&((void __based(sega)*)spri.spritesheet->buffer), &mm);\r
717 src/vrstest.c:  //printf("CPU to VGA: %f\n", t1);\r
718 src/vrstest.c:  //printf("VGA to VGA: %f\n", t2);\r
719 src/vrstest.c://0000    printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width);\r
720 src/vrstest.c://0000    printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height);\r
721 src/zcroll.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
722 src/zcroll.c://debugswitches\r
723 src/zcroll.c://extern boolean pageflipflop=1;\r
724 src/zcroll.c://static int persist_aniframe = 0;    /* gonna be increased to 1 before being used, so 0 is ok for default */\r
725 src/zcroll.c://map_view_db_t pgid[4];\r
726 src/zcroll.c://#ifdef FADE\r
727 src/zcroll.c://#endif\r
728 src/zcroll.c:   // OK, this one takes hellova time and needs to be done in farmalloc or MM_...\r
729 src/zcroll.c:   // create the map\r
730 src/zcroll.c://goto pee;\r
731 src/zcroll.c:   // data\r
732 src/zcroll.c:   //      input!\r
733 src/zcroll.c:   // save the palette\r
734 src/zcroll.c:   modexPalBlack();        //reset the palette~\r
735 src/zcroll.c:   modexPalBlack();        //so player will not see loadings~\r
736 src/zcroll.c:   // setup camera and screen~\r
737 src/zcroll.c:   // set up paging\r
738 src/zcroll.c:   //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen\r
739 src/zcroll.c:   //_fmemcpy(mv[1].page->data, mv->page->data, mv->page->pagesize);\r
740 src/zcroll.c:   //TODO: put player in starting position of spot\r
741 src/zcroll.c:   //default player position on the viewable map\r
742 src/zcroll.c:   //IN_initplayer(&player, 1);\r
743 src/zcroll.c:// #ifndef SPRITE\r
744 src/zcroll.c://         modexClearRegion(mv->page, player->x, player->y-TILEWH, 16, 32, 15);\r
745 src/zcroll.c://         //modexClearRegion(mv[1].page, player->x, player->y-TILEWH, 16, 32, 15);\r
746 src/zcroll.c:// #else\r
747 src/zcroll.c://         //PBUFSFUN(mv[1].page, player->x, player->y-TILEWH, 16, 64, 24, 32,     PLAYERBMPDATA);\r
748 src/zcroll.c:// //      PBUFSFUN(mv->page, player->x, player->y-TILEWH, 16, 64, 16, 32, player->data);\r
749 src/zcroll.c:   //animate_spri(&(player->ent->spri));\r
750 src/zcroll.c:// #endif\r
751 src/zcroll.c:   modexShowPage(mv->page);//!(gvar.video.p)\r
752 src/zcroll.c:   shinku_fps_indicator_page = 0; // we're on page 1 now, shinku(). follow along please or it will not be visible.\r
753 src/zcroll.c:   // buffer pages\r
754 src/zcroll.c://         modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 47);\r
755 src/zcroll.c://         modexClearRegion(mv[3].page, 0, 0, mv[3].page->width, mv[3].page->height, 45);\r
756 src/zcroll.c://         {\r
757 src/zcroll.c://                 unsigned int k,j,o;\r
758 src/zcroll.c://                 // fill screen with a distinctive pattern\r
759 src/zcroll.c://                 for (k=0;k < vga_state.vga_width;k++) {\r
760 src/zcroll.c://                         o = k >> 2;\r
761 src/zcroll.c://                         vga_write_sequencer(0x02/*map mask*/,1 << (k&3));\r
762 src/zcroll.c://                                 for (j=0;j < vga_state.vga_height;j++,o += vga_state.vga_stride)\r
763 src/zcroll.c://                                         vga_state.vga_graphics_ram[o] = (k^j)&15; // VRL samples put all colors in first 15!\r
764 src/zcroll.c://                 }\r
765 src/zcroll.c://         }\r
766 src/zcroll.c:// modexFadeOn(4, gpal);*/\r
767 src/zcroll.c:           //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square\r
768 src/zcroll.c:           //to stop scrolling and have the player position data move to the edge of the screen with respect to the direction\r
769 src/zcroll.c:           //when player->tx or player->ty == 0 or player->tx == 20 or player->ty == 15 then stop because that is edge of map and you do not want to walk of the map\r
770 src/zcroll.c:           //player movement\r
771 src/zcroll.c:           //the scripting stuff....\r
772 src/zcroll.c:*/         //debugging binds!\r
773 src/zcroll.c:           }       //p\r
774 src/zcroll.c:           //pan switch\r
775 src/zcroll.c:           if(IN_KeyDown(88)){panswitch=!panswitch; IN_UserInput(1,1);}    //f12\r
776 src/zcroll.c:           if(IN_KeyDown(87))      //f11\r
777 src/zcroll.c:           if(IN_KeyDown(68))      //f10\r
778 src/zcroll.c:           if(IN_KeyDown(67))      //f9\r
779 src/zcroll.c:           if(IN_KeyDown(66))      //f8\r
780 src/zcroll.c:   //              modexDrawSprite(mv->page, 16, 16, p);\r
781 src/zcroll.c:           //TODO fmemtest into page\r
782 src/zcroll.c:           /*if(IN_KeyDown(4+1))   //4\r
783 src/zcroll.c:           //9\r
784 src/zcroll.c:           //if(IN_KeyDown(11)){ modexPalOverscan(15); }\r
785 src/zcroll.c:           if((player->q==1) && !(player->x%TILEWH==0 && player->y%TILEWH==0)) break;      //incase things go out of sync!\r
786 src/zcroll.c://pee:\r
787 src/zcroll.c:   //if(player->hp==0) printf("%d wwww\n", player->y+8);\r
788 src/zcroll.c:   //else printf("\nplayer->y: %d\n", player->y);\r
789 src/zcroll.c:   //printf("mv[%u].tx: %d", pan.pn, mv[pan.pn].tx); printf("      mv[%u].ty: %d   ", pan.pn, mv[pan.pn].ty);\r
790 src/zcroll.c:   //0000printf("\ngvar.video.tickclk=%f\n", gvar.video.tickclk);\r
791 src/zcroll.c:   //0000printf("gvar.video.clk=%f", gvar.video.clk);\r
792 src/zcroll.c:   //printf("map.width=%d  map.height=%d   map.data[0]=%d\n", mv->map->width, mv->map->height, mv->map->data[0]);\r
793 src/lib/16_ca.c:// ID_CA.C\r
794 src/lib/16_ca.c://#define THREEBYTEGRSTARTS\r
795 src/lib/16_ca.c://https://github.com/open-watcom/open-watcom-v2/issues/279#issuecomment-244587566 for _seg\r
796 src/lib/16_ca.c:  word bit0,bit1;       // 0-255 is a character, > is a pointer to a node\r
797 src/lib/16_ca.c:long            _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
798 src/lib/16_ca.c:long            _seg *audiostarts;      // array of offsets in audio / audiot\r
799 src/lib/16_ca.c:int                     grhandle;               // handle to EGAGRAPH\r
800 src/lib/16_ca.c:int                     maphandle;              // handle to MAPTEMP / GAMEMAPS\r
801 src/lib/16_ca.c:int                     audiohandle;    // handle to AUDIOT / AUDIO\r
802 src/lib/16_ca.c://void  CAL_CarmackExpand (unsigned far *source, unsigned far *dest,unsigned length);\r
803 src/lib/16_ca.c://#define       GRFILEPOS(c) (*(long far *)(((byte far *)grstarts)+(c)*3)&0xffffff)\r
804 src/lib/16_ca.c:        //dword fat=0;\r
805 src/lib/16_ca.c:        //word segm=0;\r
806 src/lib/16_ca.c:                //segm=(length%0xfffflu)-1;\r
807 src/lib/16_ca.c:                //fat=segm*0xfffflu;\r
808 src/lib/16_ca.c:                //length-=fat;\r
809 src/lib/16_ca.c:                return 0;//TODO: EXPAND!!!\r
810 src/lib/16_ca.c:        //if(!fat&&!segm)\r
811 src/lib/16_ca.c:        //{\r
812 src/lib/16_ca.c:                mov     ah,0x3f                         // READ w/handle\r
813 src/lib/16_ca.c://              errno = EINVFMT;                        // user manager knows this is bad read\r
814 src/lib/16_ca.c:        //dword fat=0;\r
815 src/lib/16_ca.c:        //word segm=0;\r
816 src/lib/16_ca.c:                //segm=(length%0xfffflu)-1;\r
817 src/lib/16_ca.c:                //fat=segm*0xfffflu;\r
818 src/lib/16_ca.c:                //length-=fat;\r
819 src/lib/16_ca.c:        //if(!fat&&!segm)\r
820 src/lib/16_ca.c:        //{\r
821 src/lib/16_ca.c:                mov     ah,0x40                 // WRITE w/handle\r
822 src/lib/16_ca.c://              errno = ENOMEM;                         // user manager knows this is bad write\r
823 src/lib/16_ca.c:        //long size;\r
824 src/lib/16_ca.c:        //sdword size;\r
825 src/lib/16_ca.c:        //long size;\r
826 src/lib/16_ca.c:        //long size;\r
827 src/lib/16_ca.c://  unsigned bit,byte,node,code;\r
828 src/lib/16_ca.c://  huffnode *nodeon;\r
829 src/lib/16_ca.c:        headptr = hufftable+254;        // head node is allways node 254\r
830 src/lib/16_ca.c:  source++;     // normalize\r
831 src/lib/16_ca.c://\r
832 src/lib/16_ca.c:// ds:si source\r
833 src/lib/16_ca.c:// es:di dest\r
834 src/lib/16_ca.c:// ss:bx node pointer\r
835 src/lib/16_ca.c://\r
836 src/lib/16_ca.c://--------------------------\r
837 src/lib/16_ca.c:// expand less than 64k of data\r
838 src/lib/16_ca.c://--------------------------\r
839 src/lib/16_ca.c:                mov     ch,[si]                         // load first byte\r
840 src/lib/16_ca.c:                test    ch,cl                   // bit set?\r
841 src/lib/16_ca.c:                mov     dx,[ss:bx]                      // take bit0 path from node\r
842 src/lib/16_ca.c:                shl     cl,1                            // advance to next bit position\r
843 src/lib/16_ca.c:                mov     dx,[ss:bx+2]            // take bit1 path\r
844 src/lib/16_ca.c:                shl     cl,1                            // advance to next bit position\r
845 src/lib/16_ca.c:                mov     ch,[si]                         // load next byte\r
846 src/lib/16_ca.c:                mov     cl,1                            // back to first bit\r
847 src/lib/16_ca.c:                or      dh,dh                           // if dx<256 its a byte, else move node\r
848 src/lib/16_ca.c:                mov     bx,dx                           // next node = (huffnode *)code\r
849 src/lib/16_ca.c:                inc     di                                      // write a decopmpressed byte out\r
850 src/lib/16_ca.c:                mov     bx,[word ptr headptr]           // back to the head node for next bit\r
851 src/lib/16_ca.c:                cmp     di,ax                           // done?\r
852 src/lib/16_ca.c://--------------------------\r
853 src/lib/16_ca.c:// expand more than 64k of data\r
854 src/lib/16_ca.c://--------------------------\r
855 src/lib/16_ca.c:                lodsb                   // load first byte\r
856 src/lib/16_ca.c:                test    al,cl           // bit set?\r
857 src/lib/16_ca.c:                mov     dx,[ss:bx]      // take bit0 path from node\r
858 src/lib/16_ca.c:                mov     dx,[ss:bx+2]    // take bit1 path\r
859 src/lib/16_ca.c:                shl     cl,1            // advance to next bit position\r
860 src/lib/16_ca.c:                cmp     si,0x10         // normalize ds:si\r
861 src/lib/16_ca.c:                mov     cl,1            // back to first bit\r
862 src/lib/16_ca.c:                or      dh,dh           // if dx<256 its a byte, else move node\r
863 src/lib/16_ca.c:                mov     bx,dx           // next node = (huffnode *)code\r
864 src/lib/16_ca.c:                inc     di              // write a decopmpressed byte out\r
865 src/lib/16_ca.c:                mov     bx,[word ptr headptr]   // back to the head node for next bit\r
866 src/lib/16_ca.c:                cmp     di,0x10         // normalize es:di\r
867 src/lib/16_ca.c:                jns     expand          // when length = ffff ffff, done\r
868 src/lib/16_ca.c:                        {                               // have to insert a word containing the tag byte\r
869 src/lib/16_ca.c:                        {                               // have to insert a word containing the tag byte\r
870 src/lib/16_ca.c://\r
871 src/lib/16_ca.c:// compress it\r
872 src/lib/16_ca.c://\r
873 src/lib/16_ca.c:    //\r
874 src/lib/16_ca.c:    // send a tag / count / value string\r
875 src/lib/16_ca.c:    //\r
876 src/lib/16_ca.c:    //\r
877 src/lib/16_ca.c:    // send word without compressing\r
878 src/lib/16_ca.c:    //\r
879 src/lib/16_ca.c://  unsigned value,count,i;\r
880 src/lib/16_ca.c://\r
881 src/lib/16_ca.c:// expand it\r
882 src/lib/16_ca.c://\r
883 src/lib/16_ca.c:        //\r
884 src/lib/16_ca.c:        // uncompressed\r
885 src/lib/16_ca.c:        //\r
886 src/lib/16_ca.c:        //\r
887 src/lib/16_ca.c:        // compressed string\r
888 src/lib/16_ca.c:        //\r
889 src/lib/16_ca.c://\r
890 src/lib/16_ca.c:// ax = source value\r
891 src/lib/16_ca.c:// bx = tag value\r
892 src/lib/16_ca.c:// cx = repeat counts\r
893 src/lib/16_ca.c:// dx = scratch\r
894 src/lib/16_ca.c://\r
895 src/lib/16_ca.c:// NOTE: A repeat count that produces 0xfff0 bytes can blow this!\r
896 src/lib/16_ca.c://\r
897 src/lib/16_ca.c:                mov     cx,ax           // repeat count\r
898 src/lib/16_ca.c:                lodsw                   // repeat value\r
899 src/lib/16_ca.c:                cmp     si,0x10         // normalize ds:si\r
900 src/lib/16_ca.c:                cmp     di,0x10         // normalize es:di\r
901 src/lib/16_ca.c:////++++ enable!\r
902 src/lib/16_ca.c://\r
903 src/lib/16_ca.c:// load ???dict.ext (huffman dictionary for graphics files)\r
904 src/lib/16_ca.c://\r
905 src/lib/16_ca.c://\r
906 src/lib/16_ca.c:// load the data offsets from ???head.ext\r
907 src/lib/16_ca.c://\r
908 src/lib/16_ca.c://\r
909 src/lib/16_ca.c:// Open the graphics file, leaving it open until the game is finished\r
910 src/lib/16_ca.c://\r
911 src/lib/16_ca.c://\r
912 src/lib/16_ca.c:// load the pic and sprite headers into the arrays in the data segment\r
913 src/lib/16_ca.c://\r
914 src/lib/16_ca.c:        CAL_GetGrChunkLength(STRUCTPIC);                // position file pointer\r
915 src/lib/16_ca.c:        CAL_GetGrChunkLength(STRUCTPICM);               // position file pointer\r
916 src/lib/16_ca.c:        CAL_GetGrChunkLength(STRUCTSPRITE);     // position file pointer\r
917 src/lib/16_ca.c://==========================================================================\r
918 src/lib/16_ca.c://      int handle;\r
919 src/lib/16_ca.c://      long length;\r
920 src/lib/16_ca.c://\r
921 src/lib/16_ca.c:// load maphead.ext (offsets and tileinfo for map file)\r
922 src/lib/16_ca.c://\r
923 src/lib/16_ca.c:// #ifndef MAPHEADERLINKED\r
924 src/lib/16_ca.c://      if ((handle = open("MAPHEAD."EXT,\r
925 src/lib/16_ca.c://               O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
926 src/lib/16_ca.c://              printf("Can't open MAPHEAD."EXT"!");\r
927 src/lib/16_ca.c://      length = filelength(handle);\r
928 src/lib/16_ca.c://      MM_GetPtr (&(memptr)tinf,length);\r
929 src/lib/16_ca.c://      CA_FarRead(handle, tinf, length);\r
930 src/lib/16_ca.c://      close(handle);\r
931 src/lib/16_ca.c:// //#else\r
932 src/lib/16_ca.c://\r
933 src/lib/16_ca.c://      tinf = (byte _seg *)FP_SEG(&maphead);\r
934 src/lib/16_ca.c://\r
935 src/lib/16_ca.c:// #endif\r
936 src/lib/16_ca.c://\r
937 src/lib/16_ca.c:// open the data file\r
938 src/lib/16_ca.c://\r
939 src/lib/16_ca.c://TODO: multiple files\r
940 src/lib/16_ca.c:// #ifdef MAPHEADERLINKED\r
941 src/lib/16_ca.c://      if ((maphandle = open("GAMEMAPS."EXT,\r
942 src/lib/16_ca.c://               O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
943 src/lib/16_ca.c://              Quit ("Can't open GAMEMAPS."EXT"!");\r
944 src/lib/16_ca.c:// //#else\r
945 src/lib/16_ca.c://      if ((maphandle = open("MAPTEMP."EXT,\r
946 src/lib/16_ca.c://               O_RDONLY | O_BINARY, S_IREAD)) == -1)\r
947 src/lib/16_ca.c://              Quit ("Can't open MAPTEMP."EXT"!");\r
948 src/lib/16_ca.c:// #endif\r
949 src/lib/16_ca.c://==========================================================================\r
950 src/lib/16_ca.c://\r
951 src/lib/16_ca.c:// load maphead.ext (offsets and tileinfo for map file)\r
952 src/lib/16_ca.c://\r
953 src/lib/16_ca.c://\r
954 src/lib/16_ca.c:// open the data file\r
955 src/lib/16_ca.c://\r
956 src/lib/16_ca.c://==========================================================================\r
957 src/lib/16_ca.c:#endif//profile\r
958 src/lib/16_ca.c://==========================================================================\r
959 src/lib/16_ca.c://===========================================================================\r
960 src/lib/16_ca.c:                return;                                                 // allready in memory\r
961 src/lib/16_ca.c:// MDM begin - (GAMERS EDGE)\r
962 src/lib/16_ca.c://\r
963 src/lib/16_ca.c://\r
964 src/lib/16_ca.c:// MDM end\r
965 src/lib/16_ca.c://\r
966 src/lib/16_ca.c:// load the chunk into a buffer, either the miscbuffer if it fits, or allocate\r
967 src/lib/16_ca.c:// a larger buffer\r
968 src/lib/16_ca.c://\r
969 src/lib/16_ca.c:        source += 4;                    // skip over length\r
970 src/lib/16_ca.c://===========================================================================\r
971 src/lib/16_ca.c:                        MM_SetPurge (&(memptr)audiosegs[start],3);              // make purgable\r
972 src/lib/16_ca.c://===========================================================================\r
973 src/lib/16_ca.c://++++#if GRMODE == EGAGR\r
974 src/lib/16_ca.c:        sheight = height;               // because we are going to reassign bp\r
975 src/lib/16_ca.c:asm     mov     ds,ax           // source and dest are in same segment, and all local\r
976 src/lib/16_ca.c:asm     mov     bp,WORD PTR [shifttabletable+bp]        // bp holds pointer to shift table\r
977 src/lib/16_ca.c://\r
978 src/lib/16_ca.c:// table shift the mask\r
979 src/lib/16_ca.c://\r
980 src/lib/16_ca.c:asm     mov     BYTE PTR [di],255       // 0xff first byte\r
981 src/lib/16_ca.c:asm     mov     al,[bx]                         // source\r
982 src/lib/16_ca.c:asm     inc     bx                                      // next source byte\r
983 src/lib/16_ca.c:asm     mov     ax,[bp+si]                      // table shift into two bytes\r
984 src/lib/16_ca.c:asm     and     [di],al                         // and with first byte\r
985 src/lib/16_ca.c:asm     mov     [di],ah                         // replace next byte\r
986 src/lib/16_ca.c:asm     inc     di                                      // the last shifted byte has 1s in it\r
987 src/lib/16_ca.c://\r
988 src/lib/16_ca.c:// table shift the data\r
989 src/lib/16_ca.c://\r
990 src/lib/16_ca.c:asm     shl     dx,1                            // four planes of data\r
991 src/lib/16_ca.c:asm     mov     BYTE PTR [di],0         // 0 first byte\r
992 src/lib/16_ca.c:asm     mov     al,[bx]                         // source\r
993 src/lib/16_ca.c:asm     inc     bx                                      // next source byte\r
994 src/lib/16_ca.c:asm     mov     ax,[bp+si]                      // table shift into two bytes\r
995 src/lib/16_ca.c:asm     or      [di],al                         // or with first byte\r
996 src/lib/16_ca.c:asm     mov     [di],ah                         // replace next byte\r
997 src/lib/16_ca.c:asm     inc     di                                      // the last shifted byte has 0s in it\r
998 src/lib/16_ca.c://\r
999 src/lib/16_ca.c:// done\r
1000 src/lib/16_ca.c://\r
1001 src/lib/16_ca.c:asm     mov     ax,ss                           // restore data segment\r
1002 src/lib/16_ca.c://===========================================================================\r
1003 src/lib/16_ca.c://\r
1004 src/lib/16_ca.c:// CGA has no pel panning, so shifts are never needed\r
1005 src/lib/16_ca.c://\r
1006 src/lib/16_ca.c:        dest->sourceoffset[0] = MAXSHIFTS*6;    // start data after 3 unsigned tables\r
1007 src/lib/16_ca.c://\r
1008 src/lib/16_ca.c:// expand the unshifted shape\r
1009 src/lib/16_ca.c://\r
1010 src/lib/16_ca.c://\r
1011 src/lib/16_ca.c:// calculate sizes\r
1012 src/lib/16_ca.c://\r
1013 src/lib/16_ca.c:        shiftstarts[0] = MAXSHIFTS*6;   // start data after 3 unsigned tables\r
1014 src/lib/16_ca.c:        shiftstarts[1] = shiftstarts[0] + smallplane*5; // 5 planes in a sprite\r
1015 src/lib/16_ca.c:        shiftstarts[4] = shiftstarts[3] + bigplane*5;   // nothing ever put here\r
1016 src/lib/16_ca.c://\r
1017 src/lib/16_ca.c:// expand the unshifted shape\r
1018 src/lib/16_ca.c://\r
1019 src/lib/16_ca.c://\r
1020 src/lib/16_ca.c:// make the shifts!\r
1021 src/lib/16_ca.c://\r
1022 src/lib/16_ca.c://===========================================================================\r
1023 src/lib/16_ca.c:        //\r
1024 src/lib/16_ca.c:        // expanded sizes of tile8/16/32 are implicit\r
1025 src/lib/16_ca.c:        //\r
1026 src/lib/16_ca.c:                if (chunk<STARTTILE8M)                  // tile 8s are all in one chunk!\r
1027 src/lib/16_ca.c:                else if (chunk<STARTTILE16M)    // all other tiles are one/chunk\r
1028 src/lib/16_ca.c:        //\r
1029 src/lib/16_ca.c:        // everything else has an explicit size longword\r
1030 src/lib/16_ca.c:        //\r
1031 src/lib/16_ca.c:                source += 4;                    // skip over length\r
1032 src/lib/16_ca.c://\r
1033 src/lib/16_ca.c:// allocate final space, decompress it, and free bigbuffer\r
1034 src/lib/16_ca.c:// Sprites need to have shifts made and various other junk\r
1035 src/lib/16_ca.c://\r
1036 src/lib/16_ca.c://\r
1037 src/lib/16_ca.c:// load the chunk into a buffer, either the miscbuffer if it fits, or allocate\r
1038 src/lib/16_ca.c:// a larger buffer\r
1039 src/lib/16_ca.c://\r
1040 src/lib/16_ca.c:        if (pos<0)                                                      // $FFFFFFFF start is a sparse tile\r
1041 src/lib/16_ca.c:        while (GRFILEPOS(next) == -1)           // skip past any sparse tiles\r
1042 src/lib/16_ca.c:        gvar->video.grneeded[chunk] |= ca_levelbit;             // make sure it doesn't get removed\r
1043 src/lib/16_ca.c:                return;                                                 // allready in memory\r
1044 src/lib/16_ca.c:// MDM begin - (GAMERS EDGE)\r
1045 src/lib/16_ca.c://\r
1046 src/lib/16_ca.c://\r
1047 src/lib/16_ca.c:// MDM end\r
1048 src/lib/16_ca.c://\r
1049 src/lib/16_ca.c:// load the chunk into a buffer, either the miscbuffer if it fits, or allocate\r
1050 src/lib/16_ca.c:// a larger buffer\r
1051 src/lib/16_ca.c://\r
1052 src/lib/16_ca.c:        if (pos<0)                                                      // $FFFFFFFF start is a sparse tile\r
1053 src/lib/16_ca.c:        while (GRFILEPOS(next) == -1)           // skip past any sparse tiles\r
1054 src/lib/16_ca.c://==========================================================================\r
1055 src/lib/16_ca.c://\r
1056 src/lib/16_ca.c:// free up memory from last map\r
1057 src/lib/16_ca.c://\r
1058 src/lib/16_ca.c://\r
1059 src/lib/16_ca.c:// load map header\r
1060 src/lib/16_ca.c:// The header will be cached if it is still around\r
1061 src/lib/16_ca.c://\r
1062 src/lib/16_ca.c:                //pos = ((mapfiletype   _seg *)tinf)->headeroffsets[mapnum];\r
1063 src/lib/16_ca.c:                if (pos<0)                                              // $FFFFFFFF start is a sparse map\r
1064 src/lib/16_ca.c://\r
1065 src/lib/16_ca.c:// load the planes in\r
1066 src/lib/16_ca.c:// If a plane's pointer still exists it will be overwritten (levels are\r
1067 src/lib/16_ca.c:// allways reloaded, never cached)\r
1068 src/lib/16_ca.c://\r
1069 src/lib/16_ca.c:                        continue;               // the plane is not used in this game\r
1070 src/lib/16_ca.c:                //\r
1071 src/lib/16_ca.c:                // unhuffman, then unRLEW\r
1072 src/lib/16_ca.c:                // The huffman'd chunk has a two byte expanded length first\r
1073 src/lib/16_ca.c:                // The resulting RLEW chunk also does, even though it's not really\r
1074 src/lib/16_ca.c:                // needed\r
1075 src/lib/16_ca.c:                //\r
1076 src/lib/16_ca.c:                //\r
1077 src/lib/16_ca.c:                // unRLEW, skipping expanded length\r
1078 src/lib/16_ca.c:                //\r
1079 src/lib/16_ca.c:}//*/\r
1080 src/lib/16_ca.c://===========================================================================\r
1081 src/lib/16_ca.c://===========================================================================\r
1082 src/lib/16_ca.c:        ////++++++++++++++++++++++++++++++++++++++++++CA_CacheMarks(NULL);\r
1083 src/lib/16_ca.c://===========================================================================\r
1084 src/lib/16_ca.c://===========================================================================\r
1085 src/lib/16_ca.c://===========================================================================\r
1086 src/lib/16_ca.c://\r
1087 src/lib/16_ca.c:// free graphics\r
1088 src/lib/16_ca.c://\r
1089 src/lib/16_ca.c://\r
1090 src/lib/16_ca.c:// free cursor sprite and background save\r
1091 src/lib/16_ca.c://\r
1092 src/lib/16_ca.c:        //VW_FreeCursor ();\r
1093 src/lib/16_ca.c://\r
1094 src/lib/16_ca.c:// free map headers and map planes\r
1095 src/lib/16_ca.c://\r
1096 src/lib/16_ca.c://\r
1097 src/lib/16_ca.c:// free sounds\r
1098 src/lib/16_ca.c://\r
1099 src/lib/16_ca.c://\r
1100 src/lib/16_ca.c:// free graphics\r
1101 src/lib/16_ca.c://\r
1102 src/lib/16_ca.c://===========================================================================\r
1103 src/lib/16_ca.c://\r
1104 src/lib/16_ca.c:// draw dialog window (masked tiles 12 - 20 are window borders)\r
1105 src/lib/16_ca.c://\r
1106 src/lib/16_ca.c://\r
1107 src/lib/16_ca.c:// draw thermometer bar\r
1108 src/lib/16_ca.c://\r
1109 src/lib/16_ca.c:        VWB_DrawTile8(thx,thy,0);               // CAT3D numbers\r
1110 src/lib/16_ca.c:        thx += 4;               // first line location\r
1111 src/lib/16_ca.c://===========================================================================\r
1112 src/lib/16_ca.c:*//*\r
1113 src/lib/16_ca.c:        long    bufferstart,bufferend;  // file position of general buffer\r
1114 src/lib/16_ca.c://\r
1115 src/lib/16_ca.c:// go through and make everything not needed purgable\r
1116 src/lib/16_ca.c://\r
1117 src/lib/16_ca.c:                        if (grsegs[i])                                  // its allready in memory, make\r
1118 src/lib/16_ca.c:                                MM_SetPurge(&grsegs[i],0);      // sure it stays there!\r
1119 src/lib/16_ca.c:                        if (grsegs[i])                                  // not needed, so make it purgeable\r
1120 src/lib/16_ca.c:        if (!numcache)                  // nothing to cache!\r
1121 src/lib/16_ca.c:// MDM begin - (GAMERS EDGE)\r
1122 src/lib/16_ca.c://\r
1123 src/lib/16_ca.c://\r
1124 src/lib/16_ca.c:// MDM end\r
1125 src/lib/16_ca.c://\r
1126 src/lib/16_ca.c:// go through and load in anything still needed\r
1127 src/lib/16_ca.c://\r
1128 src/lib/16_ca.c:        bufferstart = bufferend = 0;            // nothing good in buffer now\r
1129 src/lib/16_ca.c://\r
1130 src/lib/16_ca.c:// update thermometer\r
1131 src/lib/16_ca.c://\r
1132 src/lib/16_ca.c:                        while (GRFILEPOS(next) == -1)           // skip past any sparse tiles\r
1133 src/lib/16_ca.c:                                // data is allready in buffer\r
1134 src/lib/16_ca.c:                                // load buffer with a new block from disk\r
1135 src/lib/16_ca.c:                                // try to get as many of the needed blocks in as possible\r
1136 src/lib/16_ca.c:                                                while (GRFILEPOS(++next) == -1) // skip past any sparse tiles\r
1137 src/lib/16_ca.c:                                                        next = NUMCHUNKS;                       // read pos to posend\r
1138 src/lib/16_ca.c:                        // big chunk, allocate temporary buffer\r
1139 src/lib/16_ca.c://\r
1140 src/lib/16_ca.c:// finish up any thermometer remnants\r
1141 src/lib/16_ca.c://\r
1142 src/lib/16_ca.h:// ID_CA.H\r
1143 src/lib/16_ca.h://===========================================================================\r
1144 src/lib/16_ca.h://#define NOMAPS\r
1145 src/lib/16_ca.h://#define NOGRAPHICS\r
1146 src/lib/16_ca.h://#define NOAUDIO\r
1147 src/lib/16_ca.h://#define MAPHEADERLINKED\r
1148 src/lib/16_ca.h://#define GRHEADERLINKED\r
1149 src/lib/16_ca.h://#define AUDIOHEADERLINKED\r
1150 src/lib/16_ca.h://#define NUMMAPS               39\r
1151 src/lib/16_ca.h://#define MAPPLANES             3\r
1152 src/lib/16_ca.h://++++#define PROFILE//++++\r
1153 src/lib/16_ca.h://===========================================================================\r
1154 src/lib/16_ca.h://===========================================================================\r
1155 src/lib/16_ca.h://extern\r
1156 src/lib/16_ca.h://\r
1157 src/lib/16_ca.h:// hooks for custom cache dialogs\r
1158 src/lib/16_ca.h://\r
1159 src/lib/16_ca.h://===========================================================================\r
1160 src/lib/16_ca.h:// just for the score box reshifting\r
1161 src/lib/16_ca.h://void CAL_ShiftSprite (unsigned segment,unsigned source,unsigned dest,unsigned width, unsigned height, unsigned pixshift, boolean domask);\r
1162 src/lib/16_ca.h://===========================================================================\r
1163 src/lib/16_ca.h://void CA_CacheAudioChunk (int chunk);\r
1164 src/lib/16_ca.h://void CA_LoadAllSounds (void);\r
1165 src/lib/16_dbg.c:// TODO: Could we also provide a build mode to emit debug to the "Bochs E9 hack?"\r
1166 src/lib/16_dbg.c:               // what does the BIOS say the serial ports are?\r
1167 src/lib/16_dbg.c:               // what about the standard serial ports?\r
1168 src/lib/16_dbg.c:               // pick the first port, which is probably COM1\r
1169 src/lib/16_dbg.c:               if (base_8250_ports == 0) return 0; // FIXME: You know "base_8250_ports" is probably a bad variable name for the max entries in info_8250_port[]\r
1170 src/lib/16_dbg.c:               // init the COM port.\r
1171 src/lib/16_dbg.c:               // in DOSBox-X, the "log" mode will receive our text and print it into the log file\r
1172 src/lib/16_dbg.c:               // on real hardware, our text will likely go over a null modem cable to another PC running a serial terminal program like PuTTY or minicom.\r
1173 src/lib/16_dbg.c:               // if nothing is connected, then the bytes go off into the ether to get lost and life goes on.\r
1174 src/lib/16_dbg.c:               uart_8250_enable_interrupt(_DEBUG_uart,0);      // disable interrupts\r
1175 src/lib/16_dbg.c:               uart_8250_set_FIFO(_DEBUG_uart,0x07);           // enable FIFO (why not?), also clear xmit/recv FIFO buffers, set threshhold to 1 byte\r
1176 src/lib/16_dbg.c:               uart_8250_set_MCR(_DEBUG_uart,3);               // RTS and DTS on\r
1177 src/lib/16_dbg.c:               uart_8250_set_line_control(_DEBUG_uart,UART_8250_LCR_8BIT | UART_8250_LCR_PARITY); // 8 bit 1 stop bit odd parity\r
1178 src/lib/16_dbg.c:               uart_8250_set_baudrate(_DEBUG_uart,uart_8250_baud_to_divisor(_DEBUG_uart,9600)); // 9600 baud\r
1179 src/lib/16_dbg.c:                       while (!uart_8250_can_write(_DEBUG_uart)); // wait for the UART to indicate readiness for our output\r
1180 src/lib/16_dbg.c:                       uart_8250_write(_DEBUG_uart,(uint8_t)c); // then write it\r
1181 src/lib/16_dbg.h://#define __DEBUG_PM__\r
1182 src/lib/16_dbg.h://#define __DEBUG_MM__\r
1183 src/lib/16_dbg.h:       // NOTHING\r
1184 src/lib/16_dbg.h:       // NOTHING\r
1185 src/lib/16_dbg.h:       // NOTHING\r
1186 src/lib/16_dbg.h:#endif // _SRC_LIB_16_DBG\r
1187 src/lib/16_enti.h:      int x; // exact position on the viewable map
1188 src/lib/16_enti.h:      int y; // exact position on the viewable map
1189 src/lib/16_enti.h:      int tx; // tile position on the viewable map
1190 src/lib/16_enti.h:      int ty; // tile position on the viewable map
1191 src/lib/16_enti.h:      int triggerx; // trigger box tile position on the viewable map
1192 src/lib/16_enti.h:      int triggery; // trigger box tile position on the viewable map
1193 src/lib/16_enti.h:      byte d;         // direction the NPC faces
1194 src/lib/16_enti.h:      struct sprite *spri; // sprite used by NPC
1195 src/lib/16_enti.h:      sword hp; // hitpoints of the NPC
1196 src/lib/16_enti.h:      byte near pdir; // previous direction~
1197 src/lib/16_enti.h:      word speed;             // NPC's speed
1198 src/lib/16_enti.h:      word spt;               // speed per tile
1199 src/lib/16_hc.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
1200 src/lib/16_hc.c:        // allocate based heap\r
1201 src/lib/16_hc.c:                //exit( 1 );\r
1202 src/lib/16_hc.c:        //near\r
1203 src/lib/16_hc.c:        //far\r
1204 src/lib/16_hc.c:                        //printf("OK - end of heap\n");\r
1205 src/lib/16_hc.c:                        //printf("OK - heap is empty\n");\r
1206 src/lib/16_hc.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
1207 src/lib/16_hc.h://void __based(__self)* LargestBasedFreeBlock(size_t* Size);\r
1208 src/lib/16_hc.h://size_t _basedcoreleft(void);\r
1209 src/lib/16_head.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
1210 src/lib/16_head.c:      if(strlen(str)<=4) strcat(strc,"        "); //printf("%u\n", strlen(str));\r
1211 src/lib/16_head.c:///////////////////////////////////////////////////////////////////////////\r
1212 src/lib/16_head.c://\r
1213 src/lib/16_head.c://      US_CheckParm() - checks to see if a string matches one of a set of\r
1214 src/lib/16_head.c://              strings. The check is case insensitive. The routine returns the\r
1215 src/lib/16_head.c://              index of the string that matched, or -1 if no matches were found\r
1216 src/lib/16_head.c://\r
1217 src/lib/16_head.c:///////////////////////////////////////////////////////////////////////////\r
1218 src/lib/16_head.c:      while (!isalpha(*parm)) // Skip non-alphas\r
1219 src/lib/16_head.c://===========================================================================\r
1220 src/lib/16_head.c:      //ClearMemory ();\r
1221 src/lib/16_head.c:       //WriteConfig ();\r
1222 src/lib/16_head.c:       //CA_CacheGrChunk (ERRORSCREEN);\r
1223 src/lib/16_head.c:       //screen = grsegs[ERRORSCREEN];\r
1224 src/lib/16_head.c:      //ShutdownId ();\r
1225 src/lib/16_head.c:      //IN_Shutdown();\r
1226 src/lib/16_head.c:      //modexLeave();\r
1227 src/lib/16_head.c:        //movedata ((unsigned)screen,7,0xb800,0,7*160);\r
1228 src/lib/16_head.c:        //gotoxy (10,4);\r
1229 src/lib/16_head.c:        //gotoxy (1,8);\r
1230 src/lib/16_head.c:              //clrscr();\r
1231 src/lib/16_head.c:              //#ifndef JAPAN\r
1232 src/lib/16_head.c:              //gotoxy(1,24);\r
1233 src/lib/16_head.c:              //#endif\r
1234 src/lib/16_head.c://asm mov     bh,0\r
1235 src/lib/16_head.c://asm mov     dh,23   // row\r
1236 src/lib/16_head.c://asm mov     dl,0    // collumn\r
1237 src/lib/16_head.c://asm mov ah,2\r
1238 src/lib/16_head.c://asm int     0x10\r
1239 src/lib/16_head.c://===========================================================================\r
1240 src/lib/16_head.c:              case 0: //up\r
1241 src/lib/16_head.c:              case 4: //down\r
1242 src/lib/16_head.c:              case 1: //left\r
1243 src/lib/16_head.c:              case 3: //right\r
1244 src/lib/16_head.c:              default: //null\r
1245 src/lib/16_head.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
1246 src/lib/16_head.h:#include <conio.h> // just for wait\r
1247 src/lib/16_head.h:#include <time.h> // just for wait\r
1248 src/lib/16_head.h:#include <stdint.h> //16_vrs.h\r
1249 src/lib/16_head.h://here temperarly\r
1250 src/lib/16_head.h:#define KEY_DASH              (0x0C)  // -_\r
1251 src/lib/16_head.h:#define KEY_EQUAL             (0x0D)  // =+\r
1252 src/lib/16_head.h:#define KEY_LBRACKET  (0x1A)  // [{\r
1253 src/lib/16_head.h:#define KEY_RBRACKET  (0x1B)  // ]}\r
1254 src/lib/16_head.h:#define KEY_SEMICOLON (0x27)  // ;:\r
1255 src/lib/16_head.h:#define KEY_RQUOTE    (0x28)  // '"\r
1256 src/lib/16_head.h:#define KEY_LQUOTE    (0x29)  // `~\r
1257 src/lib/16_head.h:#define KEY_PERIOD    (0x33)  // .>\r
1258 src/lib/16_head.h:#define KEY_COMMA             (0x34)  // ,<\r
1259 src/lib/16_head.h:#define KEY_SLASH             (0x35)  // /?\r
1260 src/lib/16_head.h:#define KEY_BACKSLASH (0x2B)  // \|\r
1261 src/lib/16_head.h://static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */\r
1262 src/lib/16_head.h:extern        int                     profilehandle,debughandle;      //make it into game global\r
1263 src/lib/16_head.h://#define OLD16_VL\r
1264 src/lib/16_in.c://\r
1265 src/lib/16_in.c://      ID Engine\r
1266 src/lib/16_in.c://      ID_IN.c - Input Manager\r
1267 src/lib/16_in.c://      v1.0d1w\r
1268 src/lib/16_in.c://      By Jason Blochowiak\r
1269 src/lib/16_in.c://      Open Watcom port by sparky4\r
1270 src/lib/16_in.c://\r
1271 src/lib/16_in.c://\r
1272 src/lib/16_in.c://      This module handles dealing with the various input devices\r
1273 src/lib/16_in.c://\r
1274 src/lib/16_in.c://      Depends on: Memory Mgr (for demo recording), Sound Mgr (for timing stuff),\r
1275 src/lib/16_in.c://                              User Mgr (for command line parms)\r
1276 src/lib/16_in.c://\r
1277 src/lib/16_in.c://      Globals:\r
1278 src/lib/16_in.c://              LastScan - The keyboard scan code of the last key pressed\r
1279 src/lib/16_in.c://              LastASCII - The ASCII value of the last key pressed\r
1280 src/lib/16_in.c://      DEBUG - there are more globals\r
1281 src/lib/16_in.c://\r
1282 src/lib/16_in.c://extern inconfig inpu;\r
1283 src/lib/16_in.c://inpu.KbdDefs = {0x1d,0x38,/*0x47,*/0x48,/*0x49,*/0x4b,0x4d,/*0x4f,*/0x50/*,0x51*/};\r
1284 src/lib/16_in.c:static  byte        far ASCIINames[] =          // Unshifted ASCII for scan codes\r
1285 src/lib/16_in.c://       0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F\r
1286 src/lib/16_in.c:        0  ,27 ,'1','2','3','4','5','6','7','8','9','0','-','=',8  ,9  ,        // 0\r
1287 src/lib/16_in.c:        'q','w','e','r','t','y','u','i','o','p','[',']',13 ,0  ,'a','s',        // 1\r
1288 src/lib/16_in.c:        'd','f','g','h','j','k','l',';',39 ,'`',0  ,92 ,'z','x','c','v',        // 2\r
1289 src/lib/16_in.c:        'b','n','m',',','.','/',0  ,'*',0  ,' ',0  ,0  ,0  ,0  ,0  ,0  ,        // 3\r
1290 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,'7','8','9','-','4','5','6','+','1',        // 4\r
1291 src/lib/16_in.c:        '2','3','0',127,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 5\r
1292 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 6\r
1293 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0           // 7\r
1294 src/lib/16_in.c:                                        far ShiftNames[] =              // Shifted ASCII for scan codes\r
1295 src/lib/16_in.c://       0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F\r
1296 src/lib/16_in.c:        0  ,27 ,'!','@','#','$','%','^','&','*','(',')','_','+',8  ,9  ,        // 0\r
1297 src/lib/16_in.c:        'Q','W','E','R','T','Y','U','I','O','P','{','}',13 ,0  ,'A','S',        // 1\r
1298 src/lib/16_in.c:        'D','F','G','H','J','K','L',':',34 ,'~',0  ,'|','Z','X','C','V',        // 2\r
1299 src/lib/16_in.c:        'B','N','M','<','>','?',0  ,'*',0  ,' ',0  ,0  ,0  ,0  ,0  ,0  ,        // 3\r
1300 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,'7','8','9','-','4','5','6','+','1',        // 4\r
1301 src/lib/16_in.c:        '2','3','0',127,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 5\r
1302 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 6\r
1303 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0           // 7\r
1304 src/lib/16_in.c:                                        far SpecialNames[] =    // ASCII for 0xe0 prefixed codes\r
1305 src/lib/16_in.c://       0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F\r
1306 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 0\r
1307 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,13 ,0  ,0  ,0  ,        // 1\r
1308 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 2\r
1309 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,'/',0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 3\r
1310 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 4\r
1311 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 5\r
1312 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,        // 6\r
1313 src/lib/16_in.c:        0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0  ,0           // 7\r
1314 src/lib/16_in.c:                                        *ScanNames[] =          // Scan code names with single chars\r
1315 src/lib/16_in.c:                                        },      // DEBUG - consolidate these\r
1316 src/lib/16_in.c:                                        far ExtScanCodes[] =    // Scan codes with >1 char names\r
1317 src/lib/16_in.c:                                        *ExtScanNames[] =       // Names corresponding to ExtScanCodes\r
1318 src/lib/16_in.c:static  Direction       DirTable[] =            // Quick lookup for total direction\r
1319 src/lib/16_in.c:                                                //dir_Nortinest,\r
1320 src/lib/16_in.c:                                                //dir_NorthEast,\r
1321 src/lib/16_in.c:                                                //dir_Soutinest,\r
1322 src/lib/16_in.c:                                                //,dir_SouthEast\r
1323 src/lib/16_in.c://      Internal routines\r
1324 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1325 src/lib/16_in.c://\r
1326 src/lib/16_in.c://      INL_KeyService() - Handles a keyboard interrupt (key up/down)\r
1327 src/lib/16_in.c://\r
1328 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1329 src/lib/16_in.c:        k = inp(0x60);  // Get the scan code\r
1330 src/lib/16_in.c:        // Tell the XT keyboard controller to clear the key\r
1331 src/lib/16_in.c:        if (k == 0xe0)          // Special key prefix\r
1332 src/lib/16_in.c:        else if (k == 0xe1)     // Handle Pause key\r
1333 src/lib/16_in.c:                if (k & 0x80)   // Break code\r
1334 src/lib/16_in.c:// DEBUG - handle special keys: ctl-alt-delete, print scrn\r
1335 src/lib/16_in.c:                else                    // Make code\r
1336 src/lib/16_in.c:                                        // DEBUG - make caps lock light work\r
1337 src/lib/16_in.c:                                if (inpu.Keyboard[sc_LShift] || inpu.Keyboard[sc_RShift])       // If shifted\r
1338 src/lib/16_in.c:        //union REGS CPURegs;\r
1339 src/lib/16_in.c:        //x = CPURegs.x.ax;\r
1340 src/lib/16_in.c:        //int86(MouseInt,&CPURegs,&CPURegs);\r
1341 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1342 src/lib/16_in.c://\r
1343 src/lib/16_in.c://      INL_GetMouseDelta() - Gets the amount that the mouse has moved from the\r
1344 src/lib/16_in.c://              mouse driver\r
1345 src/lib/16_in.c://\r
1346 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1347 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1348 src/lib/16_in.c://\r
1349 src/lib/16_in.c://      INL_GetMouseButtons() - Gets the status of the mouse buttons from the\r
1350 src/lib/16_in.c://              mouse driver\r
1351 src/lib/16_in.c://\r
1352 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1353 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1354 src/lib/16_in.c://\r
1355 src/lib/16_in.c://      IN_GetJoyAbs() - Reads the absolute position of the specified joystick\r
1356 src/lib/16_in.c://\r
1357 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1358 src/lib/16_in.c:        xs = joy? 2 : 0;                // Find shift value for x axis\r
1359 src/lib/16_in.c:        xb = 1 << xs;                   // Use shift value to get x bit mask\r
1360 src/lib/16_in.c:        ys = joy? 3 : 1;                // Do the same for y axis\r
1361 src/lib/16_in.c:// Read the absolute joystick values\r
1362 src/lib/16_in.c:                pushf                           // Save some registers\r
1363 src/lib/16_in.c:                cli                                     // Make sure an interrupt doesn't screw the timings\r
1364 src/lib/16_in.c:                out             dx,al           // Clear the resistors\r
1365 src/lib/16_in.c:                mov             ah,[xb]         // Get masks into registers\r
1366 src/lib/16_in.c:                xor             si,si           // Clear count registers\r
1367 src/lib/16_in.c:                xor             bh,bh           // Clear high byte of bx for later\r
1368 src/lib/16_in.c:                push    bp                      // Don't mess up stack frame\r
1369 src/lib/16_in.c:                in              al,dx           // Get bits indicating whether all are finished\r
1370 src/lib/16_in.c:                dec             bp                      // Check bounding register\r
1371 src/lib/16_in.c:                jz              done            // We have a silly value - abort\r
1372 src/lib/16_in.c:                mov             bl,al           // Duplicate the bits\r
1373 src/lib/16_in.c:                and             bl,ah           // Mask off useless bits (in [xb])\r
1374 src/lib/16_in.c:                add             si,bx           // Possibly increment count register\r
1375 src/lib/16_in.c:                mov             cl,bl           // Save for testing later\r
1376 src/lib/16_in.c:                and             bl,ch           // [yb]\r
1377 src/lib/16_in.c:                jnz             loo             // If both bits were 0, drop out\r
1378 src/lib/16_in.c:                mov             cl,[xs]         // Get the number of bits to shift\r
1379 src/lib/16_in.c:                shr             si,cl           //  and shift the count that many times\r
1380 src/lib/16_in.c:                mov             [x],si          // Store the values into the variables\r
1381 src/lib/16_in.c:                popf                            // Restore the registers\r
1382 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1383 src/lib/16_in.c://\r
1384 src/lib/16_in.c://      INL_GetJoyDelta() - Returns the relative movement of the specified\r
1385 src/lib/16_in.c://              joystick (from +/-127, scaled adaptively)\r
1386 src/lib/16_in.c://\r
1387 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1388 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1389 src/lib/16_in.c://\r
1390 src/lib/16_in.c://      INL_GetJoyButtons() - Returns the button status of the specified\r
1391 src/lib/16_in.c://              joystick\r
1392 src/lib/16_in.c://\r
1393 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1394 src/lib/16_in.c:        result = inp(0x201);    // Get all the joystick buttons\r
1395 src/lib/16_in.c:        result >>= joy? 6 : 4;  // Shift into bits 0-1\r
1396 src/lib/16_in.c:        result &= 3;                            // Mask off the useless bits\r
1397 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1398 src/lib/16_in.c://\r
1399 src/lib/16_in.c://      IN_GetJoyButtonsDB() - Returns the de-bounced button status of the\r
1400 src/lib/16_in.c://              specified joystick\r
1401 src/lib/16_in.c://\r
1402 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1403 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1404 src/lib/16_in.c://\r
1405 src/lib/16_in.c://      INL_StartKbd() - Sets up my keyboard stuff for use\r
1406 src/lib/16_in.c://\r
1407 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1408 src/lib/16_in.c:        INL_KeyHook = 0;        // Clear key hook\r
1409 src/lib/16_in.c:        //_dos_setvect(KeyInt,INL_KeyService);\r
1410 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1411 src/lib/16_in.c://\r
1412 src/lib/16_in.c://      INL_ShutKbd() - Restores keyboard control to the BIOS\r
1413 src/lib/16_in.c://\r
1414 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1415 src/lib/16_in.c:        pokeb(0x40,0x17,peekb(0x40,0x17) & 0xfaf0);     // Clear ctrl/alt/shift flags\r
1416 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1417 src/lib/16_in.c://\r
1418 src/lib/16_in.c://      INL_StartMouse() - Detects and sets up the mouse\r
1419 src/lib/16_in.c://\r
1420 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1421 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1422 src/lib/16_in.c://\r
1423 src/lib/16_in.c://      INL_ShutMouse() - Cleans up after the mouse\r
1424 src/lib/16_in.c://\r
1425 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1426 src/lib/16_in.c://\r
1427 src/lib/16_in.c://      INL_SetJoyScale() - Sets up scaling values for the specified joystick\r
1428 src/lib/16_in.c://\r
1429 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1430 src/lib/16_in.c://\r
1431 src/lib/16_in.c://      IN_SetupJoy() - Sets up thresholding values and calls INL_SetJoyScale()\r
1432 src/lib/16_in.c://              to set up scaling values\r
1433 src/lib/16_in.c://\r
1434 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1435 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1436 src/lib/16_in.c://\r
1437 src/lib/16_in.c://      INL_StartJoy() - Detects & auto-configures the specified joystick\r
1438 src/lib/16_in.c://                                      The auto-config assumes the joystick is centered\r
1439 src/lib/16_in.c://\r
1440 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1441 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1442 src/lib/16_in.c://\r
1443 src/lib/16_in.c://      INL_ShutJoy() - Cleans up the joystick stuff\r
1444 src/lib/16_in.c://\r
1445 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1446 src/lib/16_in.c://      Public routines\r
1447 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1448 src/lib/16_in.c://\r
1449 src/lib/16_in.c://      IN_Startup() - Starts up the Input Mgr\r
1450 src/lib/16_in.c://\r
1451 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1452 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1453 src/lib/16_in.c://\r
1454 src/lib/16_in.c://      IN_Default() - Sets up default conditions for the Input Mgr\r
1455 src/lib/16_in.c://\r
1456 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1457 src/lib/16_in.c:        //int i;\r
1458 src/lib/16_in.c:        //in.KbdDefs[0].upleft = 0x47;\r
1459 src/lib/16_in.c:        //in.KbdDefs[0].upright = 0x49;\r
1460 src/lib/16_in.c:        //in.KbdDefs[0].downleft = 0x4f;\r
1461 src/lib/16_in.c:        //in.KbdDefs[0].downright = 0x51;\r
1462 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1463 src/lib/16_in.c://\r
1464 src/lib/16_in.c://      IN_Shutdown() - Shuts down the Input Mgr\r
1465 src/lib/16_in.c://\r
1466 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1467 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1468 src/lib/16_in.c://\r
1469 src/lib/16_in.c://      IN_SetKeyHook() - Sets the routine that gets called by INL_KeyService()\r
1470 src/lib/16_in.c://                      everytime a real make/break code gets hit\r
1471 src/lib/16_in.c://\r
1472 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1473 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1474 src/lib/16_in.c://\r
1475 src/lib/16_in.c://      IN_ClearKeyDown() - Clears the keyboard array\r
1476 src/lib/16_in.c://\r
1477 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1478 src/lib/16_in.c:        //int   i;\r
1479 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1480 src/lib/16_in.c://\r
1481 src/lib/16_in.c://      INL_AdjustCursor() - Internal routine of common code from IN_ReadCursor()\r
1482 src/lib/16_in.c://\r
1483 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1484 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1485 src/lib/16_in.c://\r
1486 src/lib/16_in.c://      IN_ReadCursor() - Reads the input devices and fills in the cursor info\r
1487 src/lib/16_in.c://              struct\r
1488 src/lib/16_in.c://\r
1489 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1490 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1491 src/lib/16_in.c://\r
1492 src/lib/16_in.c://      IN_ReadControl() - Reads the device associated with the specified\r
1493 src/lib/16_in.c://              player and fills in the control info struct\r
1494 src/lib/16_in.c://\r
1495 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1496 src/lib/16_in.c://TODO: make this into a function that the joystick AND keyboard can use wwww\r
1497 src/lib/16_in.c:                        if(DIRECTIONIFELSE)//(player->info.dir == 2)\r
1498 src/lib/16_in.c:                        }else{  //2 keys pressed\r
1499 src/lib/16_in.c:                                                        if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])){ dir = DirTable[1]; }//mx = motion_Left; }\r
1500 src/lib/16_in.c:                                                        else if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])){ dir = DirTable[3]; }//mx = motion_Right; }\r
1501 src/lib/16_in.c:                                                        if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])){ dir = DirTable[0]; }//my = motion_Up; }\r
1502 src/lib/16_in.c:                                                        else if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up])){ dir = DirTable[4]; }//my = motion_Down; }\r
1503 src/lib/16_in.c:                                        //if(dbg_testcontrolnoisy > 0){ printf("dir=%c ", dirchar(dir)); printf("pdir=%c        ", dirchar(player->pdir)); }\r
1504 src/lib/16_in.c:                        //input from player\r
1505 src/lib/16_in.c:                dx = mx;// * 127;\r
1506 src/lib/16_in.c:                dy = my;// * 127;\r
1507 src/lib/16_in.c://      player->info.dir = DirTable[((my + 1) * 3) + (mx + 1)];\r
1508 src/lib/16_in.c:                // Pack the control info into a byte\r
1509 src/lib/16_in.c:        //printf("b1=%u b2=%u b3=%u b4=%u       ", player->info.button0, player->info.button1, player->info.button2, player->info.button3);\r
1510 src/lib/16_in.c:        //printf("q=%d ", player->q);\r
1511 src/lib/16_in.c:        //printf("cpee=%c ", dirchar(conpee));\r
1512 src/lib/16_in.c:        //else if(!realdelta) printf("%c%d %c%d %c%d %c%d", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]);\r
1513 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1514 src/lib/16_in.c://\r
1515 src/lib/16_in.c://      IN_SetControlType() - Sets the control type to be used by the specified\r
1516 src/lib/16_in.c://              player\r
1517 src/lib/16_in.c://\r
1518 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1519 src/lib/16_in.c:        // DEBUG - check that requested type is present?\r
1520 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1521 src/lib/16_in.c://\r
1522 src/lib/16_in.c://      IN_StartDemoRecord() - Starts the demo recording, using a buffer the\r
1523 src/lib/16_in.c://              size passed. Returns if the buffer allocation was successful\r
1524 src/lib/16_in.c://\r
1525 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1526 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1527 src/lib/16_in.c://\r
1528 src/lib/16_in.c://      IN_StartDemoPlayback() - Plays back the demo pointed to of the given size\r
1529 src/lib/16_in.c://\r
1530 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1531 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1532 src/lib/16_in.c://\r
1533 src/lib/16_in.c://      IN_StopDemo() - Turns off demo mode\r
1534 src/lib/16_in.c://\r
1535 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1536 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1537 src/lib/16_in.c://\r
1538 src/lib/16_in.c://      IN_FreeDemoBuffer() - Frees the demo buffer, if it's been allocated\r
1539 src/lib/16_in.c://\r
1540 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1541 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1542 src/lib/16_in.c://\r
1543 src/lib/16_in.c://      IN_GetScanName() - Returns a string containing the name of the\r
1544 src/lib/16_in.c://              specified scan code\r
1545 src/lib/16_in.c://\r
1546 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1547 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1548 src/lib/16_in.c://\r
1549 src/lib/16_in.c://      IN_WaitForKey() - Waits for a scan code, then clears LastScan and\r
1550 src/lib/16_in.c://              returns the scan code\r
1551 src/lib/16_in.c://\r
1552 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1553 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1554 src/lib/16_in.c://\r
1555 src/lib/16_in.c://      IN_WaitForASCII() - Waits for an ASCII char, then clears LastASCII and\r
1556 src/lib/16_in.c://              returns the ASCII value\r
1557 src/lib/16_in.c://\r
1558 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1559 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1560 src/lib/16_in.c://\r
1561 src/lib/16_in.c://      IN_AckBack() - Waits for either an ASCII keypress or a button press\r
1562 src/lib/16_in.c://\r
1563 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1564 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1565 src/lib/16_in.c://\r
1566 src/lib/16_in.c://      IN_Ack() - Clears user input & then calls IN_AckBack()\r
1567 src/lib/16_in.c://\r
1568 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1569 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1570 src/lib/16_in.c://\r
1571 src/lib/16_in.c://      IN_IsUserInput() - Returns true if a key has been pressed or a button\r
1572 src/lib/16_in.c://              is down\r
1573 src/lib/16_in.c://\r
1574 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1575 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1576 src/lib/16_in.c://\r
1577 src/lib/16_in.c://      IN_UserInput() - Waits for the specified delay time (in ticks) or the\r
1578 src/lib/16_in.c://              user pressing a key or a mouse button. If the clear flag is set, it\r
1579 src/lib/16_in.c://              then either clears the key or waits for the user to let the mouse\r
1580 src/lib/16_in.c://              button up.\r
1581 src/lib/16_in.c://\r
1582 src/lib/16_in.c:///////////////////////////////////////////////////////////////////////////\r
1583 src/lib/16_in.c://      if(dbg_testkeyin > 0) printf("%u\n", inpu.Keyboard[kee]);\r
1584 src/lib/16_in.c://init player!\r
1585 src/lib/16_in.c:        player->spt=(TILEWH/(player->speed));   //speed per tile wwww\r
1586 src/lib/16_in.h://\r
1587 src/lib/16_in.h://      ID Engine\r
1588 src/lib/16_in.h://      ID_IN.h - Header file for Input Manager\r
1589 src/lib/16_in.h://      v1.0d1w\r
1590 src/lib/16_in.h://      By Jason Blochowiak\r
1591 src/lib/16_in.h://      Open Watcom port by sparky4\r
1592 src/lib/16_in.h://\r
1593 src/lib/16_in.h:#ifdef __WATCOMC__      //borland C BCEXMM.EXE\r
1594 src/lib/16_in.h://#include "src/lib/bitmap.h"   //old format\r
1595 src/lib/16_in.h://if else for gfxtesting and direction\r
1596 src/lib/16_in.h://player[pn].d == 2 ||\r
1597 src/lib/16_in.h://player[pn].d != 2 ||\r
1598 src/lib/16_in.h:#define DIRECTIONIFELSE (player->info.dir == 2)//(player[pn].info.dir == 2)\r
1599 src/lib/16_in.h://#define NDIRECTIONIFELSE      (player->info.dir != 2)//(player[pn].info.dir != 2)\r
1600 src/lib/16_in.h:#define KeyInt  9       // The keyboard ISR number\r
1601 src/lib/16_in.h:// Stuff for the joystick\r
1602 src/lib/16_in.h://      Stuff for the mouse\r
1603 src/lib/16_in.h:                                                //ctrl_None,                            // MDM (GAMERS EDGE) - added\r
1604 src/lib/16_in.h:                                                dir_North,//dir_NorthEast,\r
1605 src/lib/16_in.h:                                                dir_West,//dir_Nortinest,\r
1606 src/lib/16_in.h:                                                dir_East,//,dir_SouthEast,\r
1607 src/lib/16_in.h:                                                dir_South,//dir_Soutinest,\r
1608 src/lib/16_in.h:                                                                        //upleft,\r
1609 src/lib/16_in.h:                                                                        //upright,\r
1610 src/lib/16_in.h:                                                                        //downleft,\r
1611 src/lib/16_in.h:                                                                        //,downright\r
1612 src/lib/16_in.h:        int x; //player exact position on the viewable map\r
1613 src/lib/16_in.h:        int y; //player exact position on the viewable map\r
1614 src/lib/16_in.h:        int tx; //player tile position on the viewable map\r
1615 src/lib/16_in.h:        int ty; //player tile position on the viewable map\r
1616 src/lib/16_in.h:        int triggerx; //player's trigger box tile position on the viewable map\r
1617 src/lib/16_in.h:        int triggery; //player's trigger box tile position on the viewable map\r
1618 src/lib/16_in.h:        int sheetsetx; //NOT USED YET! player sprite sheet set on the image x\r
1619 src/lib/16_in.h:        int sheetsety; //NOT USED YET! player sprite sheet set on the image y\r
1620 src/lib/16_in.h:        byte d;         //direction to render sprite!! wwww\r
1621 src/lib/16_in.h:        byte q;         //loop variable for anumation and locking the playing to compleate the animation cycle to prevent issues with misalignment www\r
1622 src/lib/16_in.h:        byte near pdir; //previous direction~\r
1623 src/lib/16_in.h:        //byte near kd[2];      //array of arrow key pressed\r
1624 src/lib/16_in.h:        word speed;             //player speed!\r
1625 src/lib/16_in.h:        word spt;               //speed per tile\r
1626 src/lib/16_in.h://0000  planar_buf_t huge *data; //supposively the sprite sheet data\r
1627 src/lib/16_in.h://      planar_buf_t data; //supposively the sprite sheet data\r
1628 src/lib/16_in.h:////0000----\r
1629 src/lib/16_in.h:        struct sprite   *spri;  //supposively the sprite sheet data\r
1630 src/lib/16_in.h:        bitmap_t *data;         //supposively the sprite sheet data//old format\r
1631 src/lib/16_in.h:        sword hp; //hitpoints of the player\r
1632 src/lib/16_in.h://      Internal routines\r
1633 src/lib/16_in.h://static void INL_GetMouseDelta(int *x,int *y);\r
1634 src/lib/16_in.h://static word INL_GetMouseButtons(void);\r
1635 src/lib/16_in.h://static void INL_GetJoyDelta(word joy,int *dx,int *dy,boolean adaptive);\r
1636 src/lib/16_in.h://static word INL_GetJoyButtons(word joy);\r
1637 src/lib/16_in.h://static void INL_StartKbd(void);\r
1638 src/lib/16_in.h://static void INL_ShutKbd(void);\r
1639 src/lib/16_in.h://static boolean INL_StartMouse(void);\r
1640 src/lib/16_in.h://static void INL_ShutMouse(void);\r
1641 src/lib/16_in.h://static void INL_SetJoyScale(word joy);\r
1642 src/lib/16_in.h://static boolean INL_StartJoy(word joy);\r
1643 src/lib/16_in.h://static void INL_ShutJoy(word joy);\r
1644 src/lib/16_in.h://static void INL_AdjustCursor(CursorInfo *info,word buttons,int dx,int dy);\r
1645 src/lib/16_map.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
1646 src/lib/16_map.c:// Ideally, preprocess json during compilation and read serialized data\r
1647 src/lib/16_map.c:       //char *s;\r
1648 src/lib/16_map.c:                                       //fix this to be far~\r
1649 src/lib/16_map.c:                                       //Fix to load tileset specified.\r
1650 src/lib/16_map.c:                                       //And move to vrs, probably\r
1651 src/lib/16_map.c:                                       //bp = bitmapLoadPcx("data/ed.pcx");\r
1652 src/lib/16_map.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
1653 src/lib/16_map.h://#include "stdio.h" included in 16_head.h\r
1654 src/lib/16_map.h://#include "stdlib.h" included in 16_head.h\r
1655 src/lib/16_map.h://TODO: 16_mm and 16_ca must handle this\r
1656 src/lib/16_map.h:       bitmap_t huge *btdata;          //old\r
1657 src/lib/16_map.h:       planar_buf_t huge *data;        //old\r
1658 src/lib/16_map.h:       boolean debug_text;     //show the value of the tile! wwww\r
1659 src/lib/16_map.h://TODO: 16_mm and 16_ca must handle this\r
1660 src/lib/16_map.h://TODO: add variables from 16_ca\r
1661 src/lib/16_map.h:       //long          planestart[3];\r
1662 src/lib/16_map.h:       //unsigned      planelength[3];\r
1663 src/lib/16_map.h:       byte    * huge *data;   //TODO: 16_mm and 16_ca must handle this\r
1664 src/lib/16_map.h:       tiles_t **tiles;                //TODO: 16_mm and 16_ca must handle this\r
1665 src/lib/16_map.h:       unsigned int width, height;             //this has to be positive\r
1666 src/lib/16_mm.c:// NEWMM.C
1667 src/lib/16_mm.c:void            (* XMSaddr) (void);             // far pointer to XMS driver
1668 src/lib/16_mm.c:        static char     emmname[] = "EMMXXXX0"; //fix by andrius4669
1669 src/lib/16_mm.c:                mov     dx,OFFSET emmname       //fix by andrius4669
1670 src/lib/16_mm.c:                int     0x21            // try to open EMMXXXX0 device
1671 src/lib/16_mm.c:                int     0x21            // get device info
1672 src/lib/16_mm.c:                int     0x21            // get status
1673 src/lib/16_mm.c:                int     0x21            // close handle
1674 src/lib/16_mm.c:                //
1675 src/lib/16_mm.c:                // EMS is good
1676 src/lib/16_mm.c:                //
1677 src/lib/16_mm.c:                //
1678 src/lib/16_mm.c:                // EMS is bad
1679 src/lib/16_mm.c:                //
1680 src/lib/16_mm.c:        //byte  EMS_status;
1681 src/lib/16_mm.c:                int     EMS_INT                                         // make sure EMS hardware is present
1682 src/lib/16_mm.c:                //mov   [EMS_status],ah
1683 src/lib/16_mm.c:                mov     [EMSVer],ax                             //      set EMSVer
1684 src/lib/16_mm.c:                cmp     al,0x32                                         // only work on ems 3.2 or greater
1685 src/lib/16_mm.c:                int     EMS_INT                                         // find the page frame address
1686 src/lib/16_mm.c:                int     EMS_INT                                         // find out how much EMS is there
1687 src/lib/16_mm.c:                jz      noEMS                                           // no EMS at all to allocate
1688 src/lib/16_mm.c:                                                                                        //EXPAND DONG!!!!
1689 src/lib/16_mm.c:                jle     getpages                                        // there is only 1,2,3,or 4 pages
1690 src/lib/16_mm.c:                mov     bx,4                                            // we can't use more than 4 pages
1691 src/lib/16_mm.c:                mov     ah,EMS_ALLOCPAGES                       // allocate up to 64k of EMS
1692 src/lib/16_mm.c:                Quit("MML_ShutdownEMS: Error freeing EMS!\n");  //++++ add something
1693 src/lib/16_mm.c:                        mov     bx,[i]                  // logical page
1694 src/lib/16_mm.c:                        mov     al,bl                   // physical page
1695 src/lib/16_mm.c:                        mov     dx,[EMSHandle]  // handle
1696 src/lib/16_mm.c://SUB EMS.MapXPages (PhysicalStart, LogicalStart, NumPages, Handle)
1697 src/lib/16_mm.c:        //Maps up to 4 logical EMS pages to physical pages in the page frame, where:
1698 src/lib/16_mm.c:        //PhysicalStart = Physical page first logical page is mapped to
1699 src/lib/16_mm.c:        //LogicalStart  = First logical page to map
1700 src/lib/16_mm.c:        //NumPages      = Number of pages to map (1 to 4)
1701 src/lib/16_mm.c:        //Handle        = EMS handle logical pages are allocated to
1702 src/lib/16_mm.c:  /*//Create a buffer containing the page information
1703 src/lib/16_mm.c://  FOR x = 0 TO NumPages - 1
1704 src/lib/16_mm.c://    MapInfo$ = MapInfo$ + MKI$(LogicalStart + x) + MKI$(PhysicalStart + x)
1705 src/lib/16_mm.c://  NEXT*/
1706 src/lib/16_mm.c://  Regs.ax = 0x5000                           //Map the pages in the buffer
1707 src/lib/16_mm.c://  Regs.cx = NumPages                         //to the pageframe
1708 src/lib/16_mm.c://  Regs.dx = Handle
1709 src/lib/16_mm.c://  Regs.ds = VARSEG(MapInfo$)
1710 src/lib/16_mm.c://  Regs.si = SADD(MapInfo$)
1711 src/lib/16_mm.c://  InterruptX 0x67, Regs, Regs
1712 src/lib/16_mm.c://      EMS.Error = (Regs.ax AND 0xFF00&) \ 0x100  //Store the status code
1713 src/lib/16_mm.c://END SUB
1714 src/lib/16_mm.c:                        mov     cx,[i]                  // logical page
1715 src/lib/16_mm.c:                        mov     al,bl                   // physical page
1716 src/lib/16_mm.c:                        mov     dx,[EMSHandle]  // handle
1717 src/lib/16_mm.c:                        //strcpy(str,"MM_MapXEMS: EMS error 0x");
1718 src/lib/16_mm.c:                        //itoa(err,str2,16);
1719 src/lib/16_mm.c:                        //printf("%s%x\n",str, err);
1720 src/lib/16_mm.c:                        //printf("FACK! %x\n", err);
1721 src/lib/16_mm.c://==========================================================================
1722 src/lib/16_mm.c:        //numUMBs = 0;
1723 src/lib/16_mm.c:                int     0x2f                            // query status of installed diver
1724 src/lib/16_mm.c:                mov     [WORD PTR XMSaddr+2],es         // function pointer to XMS driver
1725 src/lib/16_mm.c:                mov     dx,0xffff                                       // try for largest block possible
1726 src/lib/16_mm.c:                //mov     ax,dx                                         // Set available Kbytes.
1727 src/lib/16_mm.c:                cmp     bl,0xb0                                         // error: smaller UMB is available
1728 src/lib/16_mm.c:                call    [DWORD PTR XMSaddr]             // DX holds largest available UMB
1729 src/lib/16_mm.c:                jz      done                                            // another error...
1730 src/lib/16_mm.c://      printf("base=%u ", base); printf("size=%u\n", size);
1731 src/lib/16_mm.c://==========================================================================
1732 src/lib/16_mm.c:        //huge mmblocktype huge *scan,huge *last;
1733 src/lib/16_mm.c:        gvar->mm.mmrover = gvar->mm.mmhead;             // reset rover to start of memory
1734 src/lib/16_mm.c://
1735 src/lib/16_mm.c:// search for the block that contains the range of segments
1736 src/lib/16_mm.c://
1737 src/lib/16_mm.c://
1738 src/lib/16_mm.c:// take the given range out of the block
1739 src/lib/16_mm.c://
1740 src/lib/16_mm.c:        //++++emsver stuff!
1741 src/lib/16_mm.c:        if(segm>1)/// || extra>=0x10000lu)
1742 src/lib/16_mm.c:        //if(extra>0xfffflu)
1743 src/lib/16_mm.c:                //MML_UseSpace(segstart, seglength, gvar);
1744 src/lib/16_mm.c:        //}
1745 src/lib/16_mm.c://++++todo: linked list of segment!
1746 src/lib/16_mm.c:                last->next = scan->next;                        // unlink block
1747 src/lib/16_mm.c:                scan->length = segstart-scan->start;    // shorten block
1748 src/lib/16_mm.c:        }//else if(segm>0) goto segu;
1749 src/lib/16_mm.c:        //word segm=1;
1750 src/lib/16_mm.c:        gvar->mm.mmrover = gvar->mm.mmhead;             // reset rover to start of memory
1751 src/lib/16_mm.c://
1752 src/lib/16_mm.c:// search for the block that contains the range of segments
1753 src/lib/16_mm.c://
1754 src/lib/16_mm.c://
1755 src/lib/16_mm.c:// find out how many blocks it spans!
1756 src/lib/16_mm.c://
1757 src/lib/16_mm.c:                //printf("      seglen=%lu\n", segmlen);
1758 src/lib/16_mm.c://
1759 src/lib/16_mm.c:// take the given range out of the block
1760 src/lib/16_mm.c://
1761 src/lib/16_mm.c:                //return;
1762 src/lib/16_mm.c:                last->next = scan->next;                        // unlink block
1763 src/lib/16_mm.c:                scan->length = segstart-scan->start;    // shorten block
1764 src/lib/16_mm.c://==========================================================================
1765 src/lib/16_mm.c:        //huge mmblocktype huge *scan,huge *last;
1766 src/lib/16_mm.c:        mmblocktype __far *scan;//,far *last;
1767 src/lib/16_mm.c://==========================================================================
1768 src/lib/16_mm.c:        //dword length,seglength;
1769 src/lib/16_mm.c:        //huge void huge        *start;
1770 src/lib/16_mm.c:        word    segstart;//,endfree;
1771 src/lib/16_mm.c:        //memptr *peeonself;
1772 src/lib/16_mm.c://
1773 src/lib/16_mm.c:// set up the linked list (everything in the free list;
1774 src/lib/16_mm.c://
1775 src/lib/16_mm.c://
1776 src/lib/16_mm.c:// locked block of all memory until we punch out free space
1777 src/lib/16_mm.c://
1778 src/lib/16_mm.c:        gvar->mm.mmhead = gvar->mm.mmnew;                               // this will allways be the first node
1779 src/lib/16_mm.c:        //gvar->mm.mmnew->useptr = peeonself;
1780 src/lib/16_mm.c:        //printf("              %x\n", peeonself);
1781 src/lib/16_mm.c:        //printf("              %x\n", *peeonself);
1782 src/lib/16_mm.c://
1783 src/lib/16_mm.c:// get all available near conventional memory segments
1784 src/lib/16_mm.c://
1785 src/lib/16_mm.c:        length=(dword)_memavl();//(dword)GetFreeSize();
1786 src/lib/16_mm.c:        //huge start = (void huge *)(gvar->mm.nearheap = _nmalloc(length));
1787 src/lib/16_mm.c:        //huge start = (void huge *)(gvar->mm.nearheap = malloc(length));
1788 src/lib/16_mm.c:        seglength = length / 16;                        // now in paragraphs
1789 src/lib/16_mm.c:        //printf("start=%Fp     segstart=%x     seglen=%lu      len=%lu\n", start, segstart, seglength, length);
1790 src/lib/16_mm.c://
1791 src/lib/16_mm.c:// get all available far conventional memory segments
1792 src/lib/16_mm.c://
1793 src/lib/16_mm.c:        //printf("_FARCORELEFT                          %lu\n", _FCORELEFT);
1794 src/lib/16_mm.c:        length=_FCORELEFT;//_fcoreleft();//(dword)GetFarFreeSize();//0xffffUL*4UL;
1795 src/lib/16_mm.c:        length=farcoreleft();//_fcoreleft();//(dword)GetFarFreeSize();//0xffffUL*4UL;
1796 src/lib/16_mm.c:        //start = gvar->mm.farheap = halloc(length, 1);
1797 src/lib/16_mm.c:        seglength = length / 16;                        // now in paragraphs
1798 src/lib/16_mm.c:        //printf("start=%Fp     segstart=%x     seglen=%lu      len=%lu\n", start, segstart, seglength, length);
1799 src/lib/16_mm.c://
1800 src/lib/16_mm.c:// detect EMS and allocate up to 64K at page frame
1801 src/lib/16_mm.c://
1802 src/lib/16_mm.c://goto emsskip; //0000
1803 src/lib/16_mm.c:                        goto emsskip;                           // param NOEMS
1804 src/lib/16_mm.c:                MML_SetupEMS(gvar);                                     // allocate space
1805 src/lib/16_mm.c:                //16_PM: EMS4! AND EMS 3.2 MASSIVE DATA HANDLMENT!
1806 src/lib/16_mm.c:                //if(gvar->pm.emm.EMSVer<0x40)
1807 src/lib/16_mm.c:                        MM_MapEMS(gvar);                                        // map in used pages
1808 src/lib/16_mm.c:                //else
1809 src/lib/16_mm.c:                        //MM_MapXEMS(gvar);                                     // map in used pages
1810 src/lib/16_mm.c://
1811 src/lib/16_mm.c:// detect XMS and get upper memory blocks
1812 src/lib/16_mm.c://
1813 src/lib/16_mm.c:goto xmsskip;//0000
1814 src/lib/16_mm.c:                        goto xmsskip;                           // param NOXMS
1815 src/lib/16_mm.c:                MML_SetupXMS(gvar);                                     // allocate as many UMBs as possible
1816 src/lib/16_mm.c://
1817 src/lib/16_mm.c:// allocate the misc buffer
1818 src/lib/16_mm.c://
1819 src/lib/16_mm.c:        gvar->mm.mmrover = gvar->mm.mmhead;             // start looking for space after low block
1820 src/lib/16_mm.c://==========================================================================
1821 src/lib/16_mm.c:        _ffree(gvar->mm.farheap);//     printf("                far freed\n");
1822 src/lib/16_mm.c:        _nfree(gvar->mm.nearheap);//    printf("                near freed\n");
1823 src/lib/16_mm.c:        free(gvar->mm.nearheap);//      printf("                near freed\n");
1824 src/lib/16_mm.c:        if(MML_CheckForEMS()){ MML_ShutdownEMS(gvar); }//printf("               EMS freed\n"); }
1825 src/lib/16_mm.c:        if(MML_CheckForXMS()){ MML_ShutdownXMS(gvar); }//printf("               XMS freed\n"); }
1826 src/lib/16_mm.c://==========================================================================
1827 src/lib/16_mm.c:        //huge mmblocktype huge *scan,huge *lastscan,huge *endscan,huge *purge,huge *next;
1828 src/lib/16_mm.c:        needed = (size+15)/16;          // convert size from bytes to paragraphs
1829 src/lib/16_mm.c:        GETNEWBLOCK;                            // fill in start and next after a spot is found
1830 src/lib/16_mm.c:        //if(gvar->mm.mmnew->useptr==NULL){
1831 src/lib/16_mm.c:                //%04x
1832 src/lib/16_mm.c:        //exit(-5); }
1833 src/lib/16_mm.c://tryagain:
1834 src/lib/16_mm.c:        //
1835 src/lib/16_mm.c:        // first search:        try to allocate right after the rover, then on up
1836 src/lib/16_mm.c:        // second search:       search from the head pointer up to the rover
1837 src/lib/16_mm.c:        // third search:        compress memory, then scan from start
1838 src/lib/16_mm.c:                        //
1839 src/lib/16_mm.c:                        // got enough space between the end of lastscan and
1840 src/lib/16_mm.c:                        // the start of scan, so throw out anything in the middle
1841 src/lib/16_mm.c:                        // and allocate the new block
1842 src/lib/16_mm.c:                        //
1843 src/lib/16_mm.c:                                {       // free the purgable block
1844 src/lib/16_mm.c:                                        purge = next;           // purge another if not at scan
1845 src/lib/16_mm.c:                                return; // good allocation!
1846 src/lib/16_mm.c:                        //
1847 src/lib/16_mm.c:                        // if this block is purge level zero or locked, skip past it
1848 src/lib/16_mm.c:                        //
1849 src/lib/16_mm.c:                        scan=scan->next;                // look at next line
1850 src/lib/16_mm.c:                //heapdump();
1851 src/lib/16_mm.c://==========================================================================
1852 src/lib/16_mm.c:        //huge mmblocktype huge *scan,huge *last;
1853 src/lib/16_mm.c:        if(baseptr == gvar->mm.mmrover->useptr) // removed the last allocated block
1854 src/lib/16_mm.c://==========================================================================
1855 src/lib/16_mm.c:        //huge mmblocktype huge *start;
1856 src/lib/16_mm.c:                        //return;
1857 src/lib/16_mm.c://==========================================================================
1858 src/lib/16_mm.c:        //huge mmblocktype huge *start;
1859 src/lib/16_mm.c:                        //return;
1860 src/lib/16_mm.c://==========================================================================
1861 src/lib/16_mm.c:        //huge mmblocktype huge *scan,huge *last,huge *next;
1862 src/lib/16_mm.c:        unsigned        start,length,source,dest;//++++,oldborder;
1863 src/lib/16_mm.c:        //++++int                       playing;
1864 src/lib/16_mm.c:        //
1865 src/lib/16_mm.c:        // lock down a currently playing sound
1866 src/lib/16_mm.c:        //
1867 src/lib/16_mm.c://      oldborder = bordercolor;
1868 src/lib/16_mm.c://      VW_ColorBorder (15);
1869 src/lib/16_mm.c:        last = NULL;            // shut up compiler warning
1870 src/lib/16_mm.c:                //
1871 src/lib/16_mm.c:                // block is locked, so try to pile later blocks right after it
1872 src/lib/16_mm.c:                //
1873 src/lib/16_mm.c:                        //
1874 src/lib/16_mm.c:                        // throw out the purgable block
1875 src/lib/16_mm.c:                        //
1876 src/lib/16_mm.c:                                //MM_FreeBlock(scan, gvar);
1877 src/lib/16_mm.c:                        //
1878 src/lib/16_mm.c:                        // push the non purgable block on top of the last moved block
1879 src/lib/16_mm.c:                        //
1880 src/lib/16_mm.c:                scan = scan->next;              // go to next block
1881 src/lib/16_mm.c://      VW_ColorBorder (oldborder);
1882 src/lib/16_mm.c://==========================================================================
1883 src/lib/16_mm.c:        //huge mmblocktype huge *scan;
1884 src/lib/16_mm.c:        //word temp;
1885 src/lib/16_mm.c:        //word chx,chy;
1886 src/lib/16_mm.c:        //dword wwww;
1887 src/lib/16_mm.c:        byte    scratch[160],scratch0[4096],str[16];//[[[[scratch1[160],
1888 src/lib/16_mm.c:        //byte d = '#';
1889 src/lib/16_mm.c://[[[[  VW_SetDefaultColors();
1890 src/lib/16_mm.c://[[[[  VW_SetLineWidth(40);
1891 src/lib/16_mm.c://++++mh        temp = bufferofs;
1892 src/lib/16_mm.c://++++mh        bufferofs = 0;
1893 src/lib/16_mm.c://[[[[  VW_SetScreen (0,0);
1894 src/lib/16_mm.c:                        strcpy(scratch0, AAMAGENTA);            // dark purple = purgable
1895 src/lib/16_mm.c:                        strcpy(scratch0, AABLUE);               // medium blue = non purgable
1896 src/lib/16_mm.c:                        strcpy(scratch0, AARED);                // red = locked
1897 src/lib/16_mm.c:                        //modexprint(&page, chx, chy, 1, 0, 24, "\nMM_ShowMemory: Memory block order currupted!\n");
1898 src/lib/16_mm.c://++++          chy = scan->start/320;
1899 src/lib/16_mm.c://++++          chx = scan->start%320;
1900 src/lib/16_mm.c:                                //modexhlin(page, scan->start, (unsigned)end, chy, color);
1901 src/lib/16_mm.c:                                //for(chx=scan->start;chx+4>=(word)end;chx+=4)
1902 src/lib/16_mm.c:                                //{
1903 src/lib/16_mm.c://++++                                  modexClearRegion(page, chx, chy, 4, 4, color);
1904 src/lib/16_mm.c:                                //}
1905 src/lib/16_mm.c://++++          VW_Hlin(scan->start,(unsigned)end,0,color);
1906 src/lib/16_mm.c:                        //printf("+     %u      %lu\n", w, scan->length);
1907 src/lib/16_mm.c:                //++==++==optional strcat(scratch0, AARESET); strcat(scratch0, AAGREY); strcat(scratch0,"_");
1908 src/lib/16_mm.c://++++          VW_Plot(scan->start,0,15);
1909 src/lib/16_mm.c://++++                          modexClearRegion(page, chx, chy, 4, 4, 15);
1910 src/lib/16_mm.c://++++                  VW_Hlin(end+1,scan->next->start,0,0);   // black = free
1911 src/lib/16_mm.c:                //wwww=(dword)(scan->next->start)-(dword)scan->start;
1912 src/lib/16_mm.c:                //wwww=(dword)scan->start+(dword)(scan->next->start);
1913 src/lib/16_mm.c:                        //++==++==optional strcat(scratch0, "\n");
1914 src/lib/16_mm.c:                        //for(w=(wwww)/80;w<=((end+1)/80);w++)
1915 src/lib/16_mm.c:                        //for(w=(end+1)/80;w<=((wwww)/80);w++)
1916 src/lib/16_mm.c:                                //printf("0     %x      %u      %lu\n", scan->next->start, w, scan->length);
1917 src/lib/16_mm.c:                        //printf("==================\n");
1918 src/lib/16_mm.c:                        //printf("w=%u  wwww=%lu        start=%04x      next=%04x       end=%lu\n", w/80, wwww/80, scan->start, (scan->next->start), end+1);
1919 src/lib/16_mm.c:                        //printf("==================\n");
1920 src/lib/16_mm.c:                        //getch();
1921 src/lib/16_mm.c:                }/*else {//if(scan->next->start <= scan->start){
1922 src/lib/16_mm.c:                                //printf("0     %x      %x      %u\n", scan->start, w);
1923 src/lib/16_mm.c:                //strcat(scratch0,"\n");
1924 src/lib/16_mm.c:                        //for(chx=scan->next->start;chx+4>=(word)end+1;chx+=4)
1925 src/lib/16_mm.c:                        //{
1926 src/lib/16_mm.c://                              chx+=scan->next->start;
1927 src/lib/16_mm.c://                              modexClearRegion(page, chx, chy, 4, 4, 2);
1928 src/lib/16_mm.c:                        //}
1929 src/lib/16_mm.c:                                        //modexhlin(page, end+1,scan->next->start, chy, 0);
1930 src/lib/16_mm.c://++++                  VW_Hlin(x+end+1,x+(scan->next->start-scan->start),y,0); // black = free
1931 src/lib/16_mm.c://modexprint(page, chx, chy, 1, 0, 24, &scratch);
1932 src/lib/16_mm.c://++++chy+=4;
1933 src/lib/16_mm.c://fprintf(stdout, "%s", scratch);
1934 src/lib/16_mm.c:        //strcat(scratch1, "&near=      %Fp ", &(gvar->mm.nearheap));
1935 src/lib/16_mm.c:        //strcat(scratch1, "&far=       %Fp", &(gvar->mm.farheap));
1936 src/lib/16_mm.c:        //strcat(scratch1, "\n");
1937 src/lib/16_mm.c://++++mh        IN_Ack();
1938 src/lib/16_mm.c://****  VW_SetLineWidth(64);
1939 src/lib/16_mm.c://++++mh        bufferofs = temp;
1940 src/lib/16_mm.c://==========================================================================
1941 src/lib/16_mm.c:        //huge mmblocktype huge *scan,huge *best;
1942 src/lib/16_mm.c://==========================================================================
1943 src/lib/16_mm.c:        //huge mmblocktype huge *scan;
1944 src/lib/16_mm.c://      return free;
1945 src/lib/16_mm.c://==========================================================================
1946 src/lib/16_mm.c:        //huge mmblocktype huge *scan;
1947 src/lib/16_mm.c://      return free;
1948 src/lib/16_mm.c://==========================================================================
1949 src/lib/16_mm.c:        //printf("mainmem:      %lu\n", gvar->mmi.mainmem);
1950 src/lib/16_mm.c:        //printf("Total convmem:        %lu     ", gvar->mmi.mainmem); printf("TotalFree:       %lu     ", MM_TotalFree(gvar)+gvar->mmi.EMSmem+gvar->mmi.XMSmem+gvar->mmi.XMSmem); printf("TotalUsed:   %lu\n", gvar->mmi.mainmem);
1951 src/lib/16_mm.c:        //printf("                      UnusedMemory:   %lu\n", MM_UnusedMemory(gvar));
1952 src/lib/16_mm.c://==========================================================================
1953 src/lib/16_mm.c:        //Returns a text string describing the error code in EMS.Error.
1954 src/lib/16_mm.c://==========================================================================
1955 src/lib/16_mm.h:// ID_MM.H\r
1956 src/lib/16_mm.h://++++mh        #include "src/lib/16_in.h"\r
1957 src/lib/16_mm.h:#ifdef __DEBUG__                // 1 == Debug/Dev  ;  0 == Production/final\r
1958 src/lib/16_mm.h://#define GETNEWBLOCK {if(!(mmnew=mmfree))Quit("MM_GETNEWBLOCK: No free blocks!") ;mmfree=mmfree->next;}\r
1959 src/lib/16_mm.h:#define SAVENEARHEAP    0x200           // space to leave in data segment\r
1960 src/lib/16_mm.h:#define SAVEFARHEAP     0//x400                 // space to leave in far heap\r
1961 src/lib/16_mm.h:#define BUFFERSIZE              0x1000          // miscelanious, allways available buffer\r
1962 src/lib/16_mm.h://moved to typdefst\r
1963 src/lib/16_mm.h://#define MAXBLOCKS             1024\r
1964 src/lib/16_mm.h://--------\r
1965 src/lib/16_mm.h://--------\r
1966 src/lib/16_mm.h:/*__asm { mov ah,[v]\*///}\r
1967 src/lib/16_mm.h://==========================================================================\r
1968 src/lib/16_mm.h://moved to typdefst\r
1969 src/lib/16_mm.h://==========================================================================\r
1970 src/lib/16_mm.h:extern  void            (* XMSaddr) (void);             // far pointer to XMS driver\r
1971 src/lib/16_mm.h://==========================================================================\r
1972 src/lib/16_mm.h:#define LOCKBIT         0x80    // if set in attributes, block cannot be moved\r
1973 src/lib/16_mm.h:#define PURGEBITS       3               // 0-3 level, 0= unpurgable, 3= purge first\r
1974 src/lib/16_mm.h:#define BASEATTRIBUTES  0       // unlocked, non purgable\r
1975 src/lib/16_mm.h://moved to typedefst\r
1976 src/lib/16_mm.h://#define MAXUMBS               12\r
1977 src/lib/16_mm.h:#define MAPPAGES                4//gvar->mm.EMSpagesmapped\r
1978 src/lib/16_mm.h://moved to typdefst\r
1979 src/lib/16_mm.h:        //word  start;  dword length;\r
1980 src/lib/16_mm.h:        word    blob;   //for data larger than 64k\r
1981 src/lib/16_mm.h:        memptr          *useptr;        // pointer to the segment start\r
1982 src/lib/16_mm.h:        //huge struct mmblockstruct huge *next;\r
1983 src/lib/16_mm.h:        //huge void huge        *farheap;\r
1984 src/lib/16_mm.h:        //byte          EMS_status;\r
1985 src/lib/16_mm.h:        //dword numUMBs,UMBbase[MAXUMBS];\r
1986 src/lib/16_mm.h:        //huge mmblocktype      huge mmblocks[MAXBLOCKS],huge *mmhead,huge *mmfree,huge *mmrover,huge *mmnew;\r
1987 src/lib/16_mm.h://==========================================================================\r
1988 src/lib/16_mm.h://byte MML_SetupEMS(mminfo_t *mm);\r
1989 src/lib/16_mm.h://void MML_ShutdownEMS(mminfo_t *mm);\r
1990 src/lib/16_mm.h://byte MM_MapXEMS(global_game_variables_t *gvar);\r
1991 src/lib/16_mm.h://void MML_SetupXMS(mminfo_t *mm, mminfotype *mmi);\r
1992 src/lib/16_mm.h://void MML_ShutdownXMS(mminfo_t *mm);\r
1993 src/lib/16_mm.h://void MM_GetNewBlock(mminfo_t *mm);\r
1994 src/lib/16_mm.h://void MM_FreeBlock(mmblocktype *x, mminfo_t *mm);\r
1995 src/lib/16_mm.h://==========================================================================\r
1996 src/lib/16_pm.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
1997 src/lib/16_pm.c://\r
1998 src/lib/16_pm.c://      ID_PM.C\r
1999 src/lib/16_pm.c://      Id Engine's Page Manager v1.0\r
2000 src/lib/16_pm.c://      Primary coder: Jason Blochowiak\r
2001 src/lib/16_pm.c://\r
2002 src/lib/16_pm.c://      Main Mem specific variables\r
2003 src/lib/16_pm.c:        //boolean                       MainPresent;\r
2004 src/lib/16_pm.c://      EMS specific variables\r
2005 src/lib/16_pm.c:        //boolean                       EMSPresent;\r
2006 src/lib/16_pm.c://      XMS specific variables\r
2007 src/lib/16_pm.c:        //boolean                       XMSPresent;\r
2008 src/lib/16_pm.c:        //word                  gvar->pm.xmm.XMSAvail,gvar->pm.xmm.XMSPagesAvail,gvar->pm.xmm.XMSHandle;\r
2009 src/lib/16_pm.c:        dword                   XMSDriver;      //hard to put in gvar\r
2010 src/lib/16_pm.c:        word                            XMSVer; //hard to put in gvar\r
2011 src/lib/16_pm.c://      File specific variables\r
2012 src/lib/16_pm.c://      General usage variables\r
2013 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2014 src/lib/16_pm.c://\r
2015 src/lib/16_pm.c://      EMS Management code\r
2016 src/lib/16_pm.c://\r
2017 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2018 src/lib/16_pm.c://\r
2019 src/lib/16_pm.c://      PML_MapEMS() - Maps a logical page to a physical page\r
2020 src/lib/16_pm.c://\r
2021 src/lib/16_pm.c:        //int   i;\r
2022 src/lib/16_pm.c://\r
2023 src/lib/16_pm.c://      PML_StartupEMS() - Sets up EMS for Page Mgr's use\r
2024 src/lib/16_pm.c://              Checks to see if EMS driver is present\r
2025 src/lib/16_pm.c://      Verifies that EMS hardware is present\r
2026 src/lib/16_pm.c://              Make sure that EMS version is 3.2 or later\r
2027 src/lib/16_pm.c://              If there's more than our minimum (2 pages) available, allocate it (up\r
2028 src/lib/16_pm.c://                      to the maximum we need)\r
2029 src/lib/16_pm.c://\r
2030 src/lib/16_pm.c:        //long  size;\r
2031 src/lib/16_pm.c:        static char     emmname[] = "EMMXXXX0"; //fix by andrius4669\r
2032 src/lib/16_pm.c:        gvar->pm.emm.EMSPresent = false;                        // Assume that we'll fail\r
2033 src/lib/16_pm.c:                mov     dx,OFFSET emmname       //fix by andrius4669\r
2034 src/lib/16_pm.c:                int     EMM_INT         // try to open EMMXXXX0 device\r
2035 src/lib/16_pm.c:                int     EMM_INT         // get device info\r
2036 src/lib/16_pm.c:                int     EMM_INT         // get status\r
2037 src/lib/16_pm.c:                int     EMM_INT         // close handle\r
2038 src/lib/16_pm.c:                jc      error1                  // make sure EMS hardware is present\r
2039 src/lib/16_pm.c:                int     EMS_INT                 // only work on EMS 3.2 or greater (silly, but...)\r
2040 src/lib/16_pm.c:                mov     [EMSVer],ax             //      set EMSVer\r
2041 src/lib/16_pm.c:                cmp     al,0x32                 // only work on ems 3.2 or greater\r
2042 src/lib/16_pm.c:                int     EMS_INT                 // find the page frame address\r
2043 src/lib/16_pm.c:                int     EMS_INT                 // find out how much EMS is there\r
2044 src/lib/16_pm.c:                jz      noEMS                   // no EMS at all to allocate\r
2045 src/lib/16_pm.c:                jl      noEMS                   // Require at least 2 pages (32k)\r
2046 src/lib/16_pm.c:                // Don't hog all available EMS\r
2047 src/lib/16_pm.c:        // Initialize EMS mapping cache\r
2048 src/lib/16_pm.c:        gvar->pm.emm.EMSPresent = true;                 // We have EMS\r
2049 src/lib/16_pm.c://\r
2050 src/lib/16_pm.c://      PML_ShutdownEMS() - If EMS was used, deallocate it\r
2051 src/lib/16_pm.c://\r
2052 src/lib/16_pm.c:                        //return;\r
2053 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2054 src/lib/16_pm.c://\r
2055 src/lib/16_pm.c://      XMS Management code\r
2056 src/lib/16_pm.c://\r
2057 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2058 src/lib/16_pm.c://\r
2059 src/lib/16_pm.c://      PML_StartupXMS() - Starts up XMS for the Page Mgr's use\r
2060 src/lib/16_pm.c://              Checks for presence of an XMS driver\r
2061 src/lib/16_pm.c://              Makes sure that there's at least a page of XMS available\r
2062 src/lib/16_pm.c://              Allocates any remaining XMS (rounded down to the nearest page size)\r
2063 src/lib/16_pm.c://\r
2064 src/lib/16_pm.c://TODO: translate the _REG into working assembly\r
2065 src/lib/16_pm.c://#define STARTUPXMSASM\r
2066 src/lib/16_pm.c:        word XMSAvail, XMSHandle;//, XMSVer;\r
2067 src/lib/16_pm.c:        gvar->pm.xmm.XMSPresent = false;                                        // Assume failure\r
2068 src/lib/16_pm.c:                int     XMS_INT                                         // Check for presence of XMS driver\r
2069 src/lib/16_pm.c:                int     XMS_INT                                                 // Get address of XMS driver\r
2070 src/lib/16_pm.c:                mov     [WORD PTR XMSDriver+2],es               // function pointer to XMS driver\r
2071 src/lib/16_pm.c:                call    [DWORD PTR XMSDriver]                                           //; Get XMS Version Number\r
2072 src/lib/16_pm.c:                mov     ah,XMS_QUERYFREE                        // Find out how much XMS is available\r
2073 src/lib/16_pm.c:                or      ax,ax                           // AJR: bugfix 10/8/92\r
2074 src/lib/16_pm.c:        XMS_CALL(XMS_QUERYFREE);                        // Find out how much XMS is available\r
2075 src/lib/16_pm.c:        if (!_AX)                               // AJR: bugfix 10/8/92\r
2076 src/lib/16_pm.c:        XMSAvail &= ~(PMPageSizeKB - 1);        // Round off to nearest page size\r
2077 src/lib/16_pm.c:        if (XMSAvail < (PMPageSizeKB * 2))      // Need at least 2 pages\r
2078 src/lib/16_pm.c:                mov     ah,XMS_ALLOC                            // And do the allocation\r
2079 src/lib/16_pm.c:                or      ax,ax                           // AJR: bugfix 10/8/92\r
2080 src/lib/16_pm.c:        XMS_CALL(XMS_ALLOC);                            // And do the allocation\r
2081 src/lib/16_pm.c:        if (!_AX)                               // AJR: bugfix 10/8/92\r
2082 src/lib/16_pm.c:                //gvar->pm.xmm.XMSVer = XMSVer;\r
2083 src/lib/16_pm.c:                //printf("XMSHandle\n");\r
2084 src/lib/16_pm.c:                //printf("      1=%u    2=%u    3=%u    4=%u\n", XMSHandle1, XMSHandle2, XMSHandle3, XMSHandle4);\r
2085 src/lib/16_pm.c:                //printf("      2=%u    ", XMSHandle);\r
2086 src/lib/16_pm.c:                //printf("      %u", gvar->pm.xmm.XMSHandle);\r
2087 src/lib/16_pm.c://\r
2088 src/lib/16_pm.c://      PML_XMSCopy() - Copies a main/EMS page to or from XMS\r
2089 src/lib/16_pm.c://              Will round an odd-length request up to the next even value\r
2090 src/lib/16_pm.c://\r
2091 src/lib/16_pm.c:                //return;\r
2092 src/lib/16_pm.c:                //return;\r
2093 src/lib/16_pm.c://\r
2094 src/lib/16_pm.c://      PML_CopyToXMS() - Copies the specified number of bytes from the real mode\r
2095 src/lib/16_pm.c://              segment address to the specified XMS page\r
2096 src/lib/16_pm.c://\r
2097 src/lib/16_pm.c://\r
2098 src/lib/16_pm.c://      PML_CopyFromXMS() - Copies the specified number of bytes from an XMS\r
2099 src/lib/16_pm.c://              page to the specified real mode address\r
2100 src/lib/16_pm.c://\r
2101 src/lib/16_pm.c://\r
2102 src/lib/16_pm.c://      PML_ShutdownXMS()\r
2103 src/lib/16_pm.c://\r
2104 src/lib/16_pm.c:                        //XMS_CALL(XMS_FREE);\r
2105 src/lib/16_pm.c:                        //mov   err,ah\r
2106 src/lib/16_pm.c:                        //return;\r
2107 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2108 src/lib/16_pm.c://\r
2109 src/lib/16_pm.c://      Main memory code\r
2110 src/lib/16_pm.c://\r
2111 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2112 src/lib/16_pm.c://\r
2113 src/lib/16_pm.c://      PM_SetMainMemPurge() - Sets the purge level for all allocated main memory\r
2114 src/lib/16_pm.c://              blocks. This shouldn't be called directly - the PM_LockMainMem() and\r
2115 src/lib/16_pm.c://              PM_UnlockMainMem() macros should be used instead.\r
2116 src/lib/16_pm.c://\r
2117 src/lib/16_pm.c://\r
2118 src/lib/16_pm.c://      PM_CheckMainMem() - If something besides the Page Mgr makes requests of\r
2119 src/lib/16_pm.c://              the Memory Mgr, some of the Page Mgr's blocks may have been purged,\r
2120 src/lib/16_pm.c://              so this function runs through the block list and checks to see if\r
2121 src/lib/16_pm.c://              any of the blocks have been purged. If so, it marks the corresponding\r
2122 src/lib/16_pm.c://              page as purged & unlocked, then goes through the block list and\r
2123 src/lib/16_pm.c://              tries to reallocate any blocks that have been purged.\r
2124 src/lib/16_pm.c://      This routine now calls PM_LockMainMem() to make sure that any allocation\r
2125 src/lib/16_pm.c://              attempts made during the block reallocation sweep don't purge any\r
2126 src/lib/16_pm.c://              of the other blocks. Because PM_LockMainMem() is called,\r
2127 src/lib/16_pm.c://              PM_UnlockMainMem() needs to be called before any other part of the\r
2128 src/lib/16_pm.c://              program makes allocation requests of the Memory Mgr.\r
2129 src/lib/16_pm.c://\r
2130 src/lib/16_pm.c:                if (n != -1)                                            // Is the page using main memory?\r
2131 src/lib/16_pm.c:                        if (!gvar->pm.mm.MainMemPages[n])                       // Yep, was the block purged?\r
2132 src/lib/16_pm.c:                                page->mainPage = -1;            // Yes, mark page as purged & unlocked\r
2133 src/lib/16_pm.c:        // Prevent allocation attempts from purging any of our other blocks\r
2134 src/lib/16_pm.c:                if (!*p)                                                        // If the page got purged\r
2135 src/lib/16_pm.c:                        if (*used & pmba_Allocated)             // If it was allocated\r
2136 src/lib/16_pm.c:                                *used &= ~pmba_Allocated;       // Mark as unallocated\r
2137 src/lib/16_pm.c:                                gvar->pm.mm.MainPagesAvail--;                   // and decrease available count\r
2138 src/lib/16_pm.c:                        if (*used & pmba_Used)                  // If it was used\r
2139 src/lib/16_pm.c:                                *used &= ~pmba_Used;            // Mark as unused\r
2140 src/lib/16_pm.c:                                gvar->pm.MainPagesUsed--;                       // and decrease used count\r
2141 src/lib/16_pm.c:                                MM_GetPtr(p,PMPageSize, gvar);          // Try to reallocate\r
2142 src/lib/16_pm.c:                                if (gvar->mm.mmerror)                                   // If it failed,\r
2143 src/lib/16_pm.c:                                        allocfailed = true;                     //  don't try any more allocations\r
2144 src/lib/16_pm.c:                                else                                                    // If it worked,\r
2145 src/lib/16_pm.c:                                        *used |= pmba_Allocated;        // Mark as allocated\r
2146 src/lib/16_pm.c:                                        gvar->pm.mm.MainPagesAvail++;                   // and increase available count\r
2147 src/lib/16_pm.c://\r
2148 src/lib/16_pm.c://      PML_StartupMainMem() - Allocates as much main memory as is possible for\r
2149 src/lib/16_pm.c://              the Page Mgr. The memory is allocated as non-purgeable, so if it's\r
2150 src/lib/16_pm.c://              necessary to make requests of the Memory Mgr, PM_UnlockMainMem()\r
2151 src/lib/16_pm.c://              needs to be called.\r
2152 src/lib/16_pm.c://\r
2153 src/lib/16_pm.c:        int             i;//,n;\r
2154 src/lib/16_pm.c:                //return;\r
2155 src/lib/16_pm.c://\r
2156 src/lib/16_pm.c://      PML_ShutdownMainMem() - Frees all of the main memory blocks used by the\r
2157 src/lib/16_pm.c://              Page Mgr.\r
2158 src/lib/16_pm.c://\r
2159 src/lib/16_pm.c:        // DEBUG - mark pages as unallocated & decrease page count as appropriate\r
2160 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2161 src/lib/16_pm.c://\r
2162 src/lib/16_pm.c://      File management code\r
2163 src/lib/16_pm.c://\r
2164 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2165 src/lib/16_pm.c://\r
2166 src/lib/16_pm.c://      PML_ReadFromFile() - Reads some data in from the page file\r
2167 src/lib/16_pm.c://\r
2168 src/lib/16_pm.c:                //return;\r
2169 src/lib/16_pm.c:                //return;\r
2170 src/lib/16_pm.c:                //return;\r
2171 src/lib/16_pm.c:                //return;\r
2172 src/lib/16_pm.c://\r
2173 src/lib/16_pm.c://      PML_OpenPageFile() - Opens the page file and sets up the page info\r
2174 src/lib/16_pm.c://\r
2175 src/lib/16_pm.c:                                //__SEGA buf;\r
2176 src/lib/16_pm.c:                //return;\r
2177 src/lib/16_pm.c:        // Read in header variables\r
2178 src/lib/16_pm.c:        // Allocate and clear the page list\r
2179 src/lib/16_pm.c:        // Read in the chunk offsets\r
2180 src/lib/16_pm.c:                //return;\r
2181 src/lib/16_pm.c:        // Read in the chunk lengths\r
2182 src/lib/16_pm.c:                //return;\r
2183 src/lib/16_pm.c://\r
2184 src/lib/16_pm.c://  PML_ClosePageFile() - Closes the page file\r
2185 src/lib/16_pm.c://\r
2186 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2187 src/lib/16_pm.c://\r
2188 src/lib/16_pm.c://      Allocation, etc., code\r
2189 src/lib/16_pm.c://\r
2190 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2191 src/lib/16_pm.c://\r
2192 src/lib/16_pm.c://      PML_GetEMSAddress()\r
2193 src/lib/16_pm.c://\r
2194 src/lib/16_pm.c://              Page is in EMS, so figure out which EMS physical page should be used\r
2195 src/lib/16_pm.c://              to map our page in. If normal page, use EMS physical page 3, else\r
2196 src/lib/16_pm.c://              use the physical page specified by the lock type\r
2197 src/lib/16_pm.c://\r
2198 src/lib/16_pm.c:#pragma argsused        // DEBUG - remove lock parameter\r
2199 src/lib/16_pm.c:        // See if this page is already mapped in\r
2200 src/lib/16_pm.c:                        emspage = i;    // Yep - don't do a redundant remapping\r
2201 src/lib/16_pm.c:        // If page isn't already mapped in, find LRU EMS frame, and use it\r
2202 src/lib/16_pm.c://\r
2203 src/lib/16_pm.c://      PM_GetPageAddress() - Returns the address of a given page\r
2204 src/lib/16_pm.c://              Maps in EMS if necessary\r
2205 src/lib/16_pm.c://              Returns nil if block isn't cached into Main Memory or EMS\r
2206 src/lib/16_pm.c://\r
2207 src/lib/16_pm.c://\r
2208 src/lib/16_pm.c://\r
2209 src/lib/16_pm.c://      PML_GiveLRUPage() - Returns the page # of the least recently used\r
2210 src/lib/16_pm.c://              present & unlocked main/EMS page (or main page if mainonly is true)\r
2211 src/lib/16_pm.c://\r
2212 src/lib/16_pm.c://\r
2213 src/lib/16_pm.c://      PML_GiveLRUXMSPage() - Returns the page # of the least recently used\r
2214 src/lib/16_pm.c://              (and present) XMS page.\r
2215 src/lib/16_pm.c://      This routine won't return the XMS page protected (by XMSProtectPage)\r
2216 src/lib/16_pm.c://\r
2217 src/lib/16_pm.c://\r
2218 src/lib/16_pm.c://      PML_PutPageInXMS() - If page isn't in XMS, find LRU XMS page and replace\r
2219 src/lib/16_pm.c://              it with the main/EMS page\r
2220 src/lib/16_pm.c://\r
2221 src/lib/16_pm.c:                return;                                 // Already in XMS\r
2222 src/lib/16_pm.c://\r
2223 src/lib/16_pm.c://      PML_TransferPageSpace() - A page is being replaced, so give the new page\r
2224 src/lib/16_pm.c://              the old one's address space. Returns the address of the new page.\r
2225 src/lib/16_pm.c://\r
2226 src/lib/16_pm.c:        // Copy page that's about to be purged into XMS\r
2227 src/lib/16_pm.c:        // Get the address, and force EMS into a physical page if necessary\r
2228 src/lib/16_pm.c:        // Steal the address\r
2229 src/lib/16_pm.c:        // Mark replaced page as purged\r
2230 src/lib/16_pm.c://\r
2231 src/lib/16_pm.c://      PML_GetAPageBuffer() - A page buffer is needed. Either get it from the\r
2232 src/lib/16_pm.c://              main/EMS free pool, or use PML_GiveLRUPage() to find which page to\r
2233 src/lib/16_pm.c://              steal the buffer from. Returns a far pointer to the page buffer, and\r
2234 src/lib/16_pm.c://              sets the fields inside the given page structure appropriately.\r
2235 src/lib/16_pm.c://              If mainonly is true, free EMS will be ignored, and only main pages\r
2236 src/lib/16_pm.c://              will be looked at by PML_GiveLRUPage().\r
2237 src/lib/16_pm.c://\r
2238 src/lib/16_pm.c:                // There's remaining EMS - use it\r
2239 src/lib/16_pm.c:                // There's remaining main memory - use it\r
2240 src/lib/16_pm.c://\r
2241 src/lib/16_pm.c://      PML_GetPageFromXMS() - If page is in XMS, find LRU main/EMS page and\r
2242 src/lib/16_pm.c://              replace it with the page from XMS. If mainonly is true, will only\r
2243 src/lib/16_pm.c://              search for LRU main page.\r
2244 src/lib/16_pm.c://      XMSProtectPage is set to the page to be retrieved from XMS, so that if\r
2245 src/lib/16_pm.c://              the page from which we're stealing the main/EMS from isn't in XMS,\r
2246 src/lib/16_pm.c://              it won't copy over the page that we're trying to get from XMS.\r
2247 src/lib/16_pm.c://              (pages that are being purged are copied into XMS, if possible)\r
2248 src/lib/16_pm.c://\r
2249 src/lib/16_pm.c://\r
2250 src/lib/16_pm.c://      PML_LoadPage() - A page is not in main/EMS memory, and it's not in XMS.\r
2251 src/lib/16_pm.c://              Load it into either main or EMS. If mainonly is true, the page will\r
2252 src/lib/16_pm.c://              only be loaded into main.\r
2253 src/lib/16_pm.c://\r
2254 src/lib/16_pm.c://\r
2255 src/lib/16_pm.c://      PM_GetPage() - Returns the address of the page, loading it if necessary\r
2256 src/lib/16_pm.c://              First, check if in Main Memory or EMS\r
2257 src/lib/16_pm.c://              Then, check XMS\r
2258 src/lib/16_pm.c://              If not in XMS, load into Main Memory or EMS\r
2259 src/lib/16_pm.c://\r
2260 src/lib/16_pm.c:#ifdef __DEBUG_2__      // for debugging\r
2261 src/lib/16_pm.c:                mov     al,10   // bright green\r
2262 src/lib/16_pm.c:if (!gvar->pm.PMPages[pagenum].offset)  // JDC: sparse page\r
2263 src/lib/16_pm.c:#ifdef __DEBUG_2__      // for debugging\r
2264 src/lib/16_pm.c:                mov     al,3    // blue\r
2265 src/lib/16_pm.c:                mov     al,0x20 // normal\r
2266 src/lib/16_pm.c://\r
2267 src/lib/16_pm.c://      PM_SetPageLock() - Sets the lock type on a given page\r
2268 src/lib/16_pm.c://              pml_Unlocked: Normal, page can be purged\r
2269 src/lib/16_pm.c://              pml_Locked: Cannot be purged\r
2270 src/lib/16_pm.c://              pml_EMS?: Same as pml_Locked, but if in EMS, use the physical page\r
2271 src/lib/16_pm.c://                                      specified when returning the address. For sound stuff.\r
2272 src/lib/16_pm.c://\r
2273 src/lib/16_pm.c://\r
2274 src/lib/16_pm.c://      PM_Preload() - Loads as many pages as possible into all types of memory.\r
2275 src/lib/16_pm.c://              Calls the update function after each load, indicating the current\r
2276 src/lib/16_pm.c://              page, and the total pages that need to be loaded (for thermometer).\r
2277 src/lib/16_pm.c://\r
2278 src/lib/16_pm.c:        int                             i,//j,\r
2279 src/lib/16_pm.c:                                        //totalnonxms,totalxms,\r
2280 src/lib/16_pm.c:                                        //emstotal,emsfree,\r
2281 src/lib/16_pm.c:                        continue;                       // sparse\r
2282 src/lib/16_pm.c:                        continue;                       // already in main mem\r
2283 src/lib/16_pm.c://\r
2284 src/lib/16_pm.c:// cache main/ems blocks\r
2285 src/lib/16_pm.c://\r
2286 src/lib/16_pm.c://\r
2287 src/lib/16_pm.c:// load stuff to XMS\r
2288 src/lib/16_pm.c://\r
2289 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2290 src/lib/16_pm.c://\r
2291 src/lib/16_pm.c://      General code\r
2292 src/lib/16_pm.c://\r
2293 src/lib/16_pm.c://///////////////////////////////////////////////////////////////////////////\r
2294 src/lib/16_pm.c://\r
2295 src/lib/16_pm.c://      PM_NextFrame() - Increments the frame counter and adjusts the thrash\r
2296 src/lib/16_pm.c://              avoidence variables\r
2297 src/lib/16_pm.c://\r
2298 src/lib/16_pm.c://              If currently in panic mode (to avoid thrashing), check to see if the\r
2299 src/lib/16_pm.c://                      appropriate number of frames have passed since the last time that\r
2300 src/lib/16_pm.c://                      we would have thrashed. If so, take us out of panic mode.\r
2301 src/lib/16_pm.c://\r
2302 src/lib/16_pm.c://\r
2303 src/lib/16_pm.c:        // Frame count overrun - kill the LRU hit entries & reset frame count\r
2304 src/lib/16_pm.c://#if 0\r
2305 src/lib/16_pm.c://#endif\r
2306 src/lib/16_pm.c:                // DEBUG - set border color\r
2307 src/lib/16_pm.c:                        // DEBUG - reset border color\r
2308 src/lib/16_pm.c://\r
2309 src/lib/16_pm.c://      PM_Reset() - Sets up caching structures\r
2310 src/lib/16_pm.c://\r
2311 src/lib/16_pm.c:        // Initialize page list\r
2312 src/lib/16_pm.c://\r
2313 src/lib/16_pm.c://      PM_Startup() - Start up the Page Mgr\r
2314 src/lib/16_pm.c://\r
2315 src/lib/16_pm.c:        //strcpy(&(gvar->pm.fi.PageFileName), "VSWAP.");\r
2316 src/lib/16_pm.c:        //0000+=+=PML_OpenPageFile(gvar);\r
2317 src/lib/16_pm.c:                //return;\r
2318 src/lib/16_pm.c://\r
2319 src/lib/16_pm.c://      PM_Shutdown() - Shut down the Page Mgr\r
2320 src/lib/16_pm.c://\r
2321 src/lib/16_pm.c:        //PML_ClosePageFile(gvar);\r
2322 src/lib/16_pm.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2323 src/lib/16_pm.h://\r
2324 src/lib/16_pm.h://      ID_PM.H\r
2325 src/lib/16_pm.h://      Header file for Id Engine's Page Manager\r
2326 src/lib/16_pm.h://\r
2327 src/lib/16_pm.h:/*//    NOTE! PMPageSize must be an even divisor of EMSPageSize, and >= 1024\r
2328 src/lib/16_pm.h:#define PMMinMainMem    10                      // Min acceptable # of pages from main\r
2329 src/lib/16_pm.h:#define PMMaxMainMem    100                     // Max number of pages in main memory\r
2330 src/lib/16_pm.h:#define PMThrashThreshold       1       // Number of page thrashes before panic mode\r
2331 src/lib/16_pm.h:#define PMUnThrashThreshold     5       // Number of non-thrashing frames before leaving panic mode\r
2332 src/lib/16_pm.h:                        dword   offset;         // Offset of chunk into file\r
2333 src/lib/16_pm.h:                        word            length;         // Length of the chunk\r
2334 src/lib/16_pm.h:                        int                     xmsPage;        // If in XMS, (xmsPage * PMPageSize) gives offset into XMS handle\r
2335 src/lib/16_pm.h:                        PMLockType      locked;         // If set, this page can't be purged\r
2336 src/lib/16_pm.h:                        int                     emsPage;        // If in EMS, logical page/offset into page\r
2337 src/lib/16_pm.h:                        int                     mainPage;       // If in Main, index into handle array\r
2338 src/lib/16_pm.h:                        dword   lastHit;        // Last frame number of hit\r
2339 src/lib/16_pm.h:                        int                     baseEMSPage;    // Base EMS page for this phys frame\r
2340 src/lib/16_pm.h:                        dword   lastHit;                // Last frame number of hit\r
2341 src/lib/16_pm.h:extern  PageListStruct  far *PMPages;*///moved to src/lib/typdefst.h\r
2342 src/lib/16_pm.h:                                PM_GetPage(int pagenum, global_game_variables_t *gvar);         // Use this one to cache page\r
2343 src/lib/16render.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2344 src/lib/16render.c://TODO! ADD CLIPPING!!\r
2345 src/lib/16render.c://memory management needs to be added\r
2346 src/lib/16render.c://void\r
2347 src/lib/16render.c://modexDrawBmpRegion (page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp)\r
2348 src/lib/16render.c:     //fine tuning\r
2349 src/lib/16render.c:     //^^;\r
2350 src/lib/16render.c:     //printf("%d,%d p(%d,%d) r(%d,%d) rwh(%d,%d)\n", x, y, px, py, rx, ry, rw, rh);\r
2351 src/lib/16render.c://   byte near *buff;\r
2352 src/lib/16render.c://   buff = _nmalloc(p->pwidth+1);\r
2353 src/lib/16render.c:     // TODO Make this fast.  It's SLOOOOOOW\r
2354 src/lib/16render.c://   for(plane=0; plane < 4; plane++) {\r
2355 src/lib/16render.c://           i=0;\r
2356 src/lib/16render.c://           modexSelectPlane(PLANE(plane+x));\r
2357 src/lib/16render.c://           for(px = plane; px < p->width; px+=4) {\r
2358 src/lib/16render.c://                   offset=px;\r
2359 src/lib/16render.c://                   for(py=0; py<p->height/2; py++) {\r
2360 src/lib/16render.c://                           //SELECT_ALL_PLANES();\r
2361 src/lib/16render.c://                           if(!sprite || p->plane[offset])\r
2362 src/lib/16render.c://                                   page->data = &(p->plane[offset][i++]);\r
2363 src/lib/16render.c://                           offset+=p->width;\r
2364 src/lib/16render.c://                           offset++;\r
2365 src/lib/16render.c://                   }\r
2366 src/lib/16render.c://           }\r
2367 src/lib/16render.c://   }\r
2368 src/lib/16render.c:                     //for(px=0; px < p->width; px++) {\r
2369 src/lib/16render.c:                             //printf("%02X ", (int) p->plane[plane][i++]);\r
2370 src/lib/16render.c://                           _fmemcpy(buff, &(p->plane[plane][i+=p->pwidth]), p->pwidth);\r
2371 src/lib/16render.c://                           printf("buff %u==%s\n", y, *buff);\r
2372 src/lib/16render.c://                           _fmemcpy(page->data + (((page->width/4) * (y+page->dy)) + ((x+page->dx) / 4)), buff, p->pwidth);\r
2373 src/lib/16render.c:                     //}\r
2374 src/lib/16render.c://getch();\r
2375 src/lib/16render.c://   _nfree(buff);*/\r
2376 src/lib/16render.c://* normal versions *//\r
2377 src/lib/16render.c:     byte *data = bmp->data;//+bmp->offset;\r
2378 src/lib/16render.c:     byte *data = bmp->data;//+bmp->offset;\r
2379 src/lib/16render.c://* planar buffer versions *//\r
2380 src/lib/16render.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2381 src/lib/16_snd.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2382 src/lib/16_snd.c:       //FMSetPercusiveMode(percusiveMode);\r
2383 src/lib/16_snd.c:       regNum = 0xB0 + voice % 11;//NUMVOICE;\r
2384 src/lib/16_snd.c:       regNum = 0xA0 + voice % 11;//NUMVOICE;\r
2385 src/lib/16_snd.c:       regNum = 0xB0 + voice % 11;//NUMVOICE;\r
2386 src/lib/16_snd.c:       voiceNum %= 11;//NUMVOICE;\r
2387 src/lib/16_snd.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2388 src/lib/16_sprit.c:     // Retrive animation name list\r
2389 src/lib/16_sprit.c:     // Upon new animation, start from the first sprite in it\r
2390 src/lib/16_sprit.c:     // Retruve animation ids list\r
2391 src/lib/16_sprit.c:     // Loop through animation id untill match or end of list\r
2392 src/lib/16_sprit.c:             // Return on successful match\r
2393 src/lib/16_sprit.c:     // Retruve animation ids list\r
2394 src/lib/16_sprit.c:     // Loop through animation id untill match or end of list\r
2395 src/lib/16_sprit.c:     // Events go here\r
2396 src/lib/16_sprit.c:     // Draw sprite\r
2397 src/lib/16_sprit.c:     // Depending on delay, update indices\r
2398 src/lib/16_sprit.c:             // Delay = 0 means that sprite should loop. Nothing to change here\r
2399 src/lib/16_sprit.c:             // Delay = 1 means that on next time unit sprite should be changed\r
2400 src/lib/16_sprit.c:                     // If we hit the end of an animation sequence, restart it\r
2401 src/lib/16_sprit.c:             // Delay > 1 means that we should not change sprite yet. Decrease delay\r
2402 src/lib/16_sprit.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2403 src/lib/16_sprit.h:     // VRS container from which we will extract animation and image data\r
2404 src/lib/16_sprit.h:     // Container for a vrl sprite\r
2405 src/lib/16_sprit.h:     // Current sprite id\r
2406 src/lib/16_sprit.h:     // Index of a current sprite in an animation sequence\r
2407 src/lib/16_sprit.h:     // Current animation sequence\r
2408 src/lib/16_sprit.h:     // Index of current animation in relevant VRS offsets table\r
2409 src/lib/16_sprit.h:     // Delay in time units untill we should change sprite\r
2410 src/lib/16_sprit.h:     // Position of sprite on screen\r
2411 src/lib/16_tail.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2412 src/lib/16_tail.c:      // DOSLIB: check our environment\r
2413 src/lib/16_tail.c:      // DOSLIB: what CPU are we using?\r
2414 src/lib/16_tail.c:      // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
2415 src/lib/16_tail.c:      //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
2416 src/lib/16_tail.c:      //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
2417 src/lib/16_tail.c:      //      the CPU to carry out tasks. --J.C.\r
2418 src/lib/16_tail.c:      // DOSLIB: check for VGA\r
2419 src/lib/16_tail.c:      // hardware must be VGA or higher!\r
2420 src/lib/16_tail.c:      _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log\r
2421 src/lib/16_tail.c://===========================================================================\r
2422 src/lib/16_tail.c://===========================================================================\r
2423 src/lib/16_tail.c:      //unsigned        finscreen;\r
2424 src/lib/16_tail.c:      //ClearMemory ();\r
2425 src/lib/16_tail.c:       //WriteConfig ();\r
2426 src/lib/16_tail.c:       //CA_CacheGrChunk (ERRORSCREEN);\r
2427 src/lib/16_tail.c:       //screen = grsegs[ERRORSCREEN];\r
2428 src/lib/16_tail.c:      //ShutdownId ();\r
2429 src/lib/16_tail.c:      //modexLeave();\r
2430 src/lib/16_tail.c:        //movedata ((unsigned)screen,7,0xb800,0,7*160);\r
2431 src/lib/16_tail.c:        //gotoxy (10,4);\r
2432 src/lib/16_tail.c:        //gotoxy (1,8);\r
2433 src/lib/16_tail.c:              //clrscr();\r
2434 src/lib/16_tail.c:              //#ifndef JAPAN\r
2435 src/lib/16_tail.c:              //gotoxy(1,24);\r
2436 src/lib/16_tail.c:              //#endif\r
2437 src/lib/16_tail.c://asm mov     bh,0\r
2438 src/lib/16_tail.c://asm mov     dh,23   // row\r
2439 src/lib/16_tail.c://asm mov     dl,0    // collumn\r
2440 src/lib/16_tail.c://asm mov ah,2\r
2441 src/lib/16_tail.c://asm int     0x10\r
2442 src/lib/16_tail.c://===========================================================================\r
2443 src/lib/16_tail.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2444 src/lib/16text.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2445 src/lib/16text.c:       //romFontsData\r
2446 src/lib/16text.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2447 src/lib/16text.h:    word  seg;       //segment for the font\r
2448 src/lib/16text.h:    word  off;       //offset in the segment for the font\r
2449 src/lib/16text.h:    byte  charSize;  //bytes in each character\r
2450 src/lib/16text.h:       byte col;       //color\r
2451 src/lib/16text.h:       byte bgcol;             //bg color!\r
2452 src/lib/16text.h:       word chw;               //char width\r
2453 src/lib/16_timer.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2454 src/lib/16_timer.c:     //gv->kurokku.frames_per_second = 60;\r
2455 src/lib/16_timer.c:    //turn this off if XT\r
2456 src/lib/16_timer.c:// big global status text buffer\r
2457 src/lib/16_timer.c:     //float t;\r
2458 src/lib/16_timer.c:             //t=(((*(gv->clock))-gv->clock_start) /18.2);\r
2459 src/lib/16_timer.c:             //(gv->clock_start)=*(gv->clock);\r
2460 src/lib/16_timer.c://   switch(gv->kurokku.fpscap)\r
2461 src/lib/16_timer.c://   {\r
2462 src/lib/16_timer.c://           case 0:\r
2463 src/lib/16_timer.c://                   gv->kurokku.frames_per_second=1;\r
2464 src/lib/16_timer.c://           break;\r
2465 src/lib/16_timer.c://           case 1:\r
2466 src/lib/16_timer.c://                   //turn this off if XT\r
2467 src/lib/16_timer.c://                   WaitPee();\r
2468 src/lib/16_timer.c://                   gv->kurokku.frames_per_second=60;\r
2469 src/lib/16_timer.c://           break;\r
2470 src/lib/16_timer.c://   }\r
2471 src/lib/16_timer.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2472 src/lib/16_timer.h://double time_in_seconds(time_t in_t);\r
2473 src/lib/16_vl.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2474 src/lib/16_vl.c://///////////////////////////////////////////////////////////////////////////\r
2475 src/lib/16_vl.c://                                                                                                                                                                                                                                              //\r
2476 src/lib/16_vl.c:// setvideo() - This function Manages the video modes                                                                                           //\r
2477 src/lib/16_vl.c://                                                                                                                                                                                                                                              //\r
2478 src/lib/16_vl.c://///////////////////////////////////////////////////////////////////////////\r
2479 src/lib/16_vl.c:                case 0: // deinit the video\r
2480 src/lib/16_vl.c:                        // change to the video mode we were in before we switched to mode 13h\r
2481 src/lib/16_vl.c:                default: // init the video\r
2482 src/lib/16_vl.c:                        // get old video mode\r
2483 src/lib/16_vl.c:                        //in.h.ah = 0xf;\r
2484 src/lib/16_vl.c:                        //int86(0x10, &in, &out);\r
2485 src/lib/16_vl.c:                        gv->video.old_mode = vgaGetMode();//out.h.al;\r
2486 src/lib/16_vl.c:                        // enter mode\r
2487 src/lib/16_vl.c:  //int10_setmode(mode);\r
2488 src/lib/16_vl.c://---------------------------------------------------\r
2489 src/lib/16_vl.c://\r
2490 src/lib/16_vl.c:// Use the bios to get the current video mode\r
2491 src/lib/16_vl.c://\r
2492 src/lib/16_vl.c:        //int CRTParmCount;\r
2493 src/lib/16_vl.c:        //outp(CRTC_INDEX, 0x11); /* VSync End reg contains register write prot */\r
2494 src/lib/16_vl.c:        //outp(CRTC_DATA, 0x7f);  /* get current write protect on varios regs */\r
2495 src/lib/16_vl.c:                        //CRTParmCount = sizeof(ModeX_320x240regs) / sizeof(ModeX_320x240regs[0]);\r
2496 src/lib/16_vl.c:                        gv->video.page[0].sw = vga_state.vga_width = 320; // VGA lib currently does not update this\r
2497 src/lib/16_vl.c:                        gv->video.page[0].sh = vga_state.vga_height = 240; // VGA lib currently does not update this\r
2498 src/lib/16_vl.c:                        // mode X BYTE mode\r
2499 src/lib/16_vl.c:                        // 320x240 mode 60Hz\r
2500 src/lib/16_vl.c://                      cm.horizontal_blank_end=0x82 + 1;   /* CRTC[3] bit 0-4 & CRTC[5] bit 7 *///skewing ^^;\r
2501 src/lib/16_vl.c:                        //cm.horizontal_start_delay_after_total=0x3e; /* CRTC[3] bit 5-6 */\r
2502 src/lib/16_vl.c:                        //cm.horizontal_start_delay_after_retrace=0x41; /* CRTC[5] bit 5-6 */\r
2503 src/lib/16_vl.c:                        cm.offset = (vga_state.vga_width / (4 * 2)); // 320 wide (40 x 4 pixel groups x 2)\r
2504 src/lib/16_vl.c:                case 2: // TODO: 160x120 according to ModeX_160x120regs\r
2505 src/lib/16_vl.c:                case 3: // TODO: 160x120 according to ModeX_320x200regs\r
2506 src/lib/16_vl.c:                case 4: // TODO: 160x120 according to ModeX_192x144regs\r
2507 src/lib/16_vl.c:                case 5: // TODO: 160x120 according to ModeX_256x192regs\r
2508 src/lib/16_vl.c:                        dword far*ptr=(dword far*)vga_state.vga_graphics_ram;//VGA;       /* used for faster screen clearing */\r
2509 src/lib/16_vl.c:                        for(i = 0;i < 0x4000; i++) ptr[i] = 0x0000; // 0x4000 x dword = 64KB\r
2510 src/lib/16_vl.c://      gv->video.page[0].tw = gv->video.page[0].sw/TILEWH;\r
2511 src/lib/16_vl.c://      gv->video.page[0].th = gv->video.page[0].sh/TILEWH;\r
2512 src/lib/16_vl.c:        //TODO MAKE FLEXIBLE~\r
2513 src/lib/16_vl.c://      gv->video.page[0].tilemidposscreenx = gv->video.page[0].tilesw;\r
2514 src/lib/16_vl.c://      gv->video.page[0].tilemidposscreeny = (gv->video.page[0].tilesh/2)+1;\r
2515 src/lib/16_vl.c:        //page.data = VGA;\r
2516 src/lib/16_vl.c:        //page.data = (byte far *)(vga_state.vga_graphics_ram);\r
2517 src/lib/16_vl.c://next page with defined dimentions~\r
2518 src/lib/16_vl.c:        result.stridew=p->sw/4;//result.width/4;\r
2519 src/lib/16_vl.c:        //printf("\n\n  1st vmem_remain=%u\n", video->vmem_remain);\r
2520 src/lib/16_vl.c:                //printf("              [%u], video->page[%u].pagesize=%u\n", i, i, video->page[i].pagesize);\r
2521 src/lib/16_vl.c:                //printf("              [%u], vmem_remain=%u\n", i, video->vmem_remain);\r
2522 src/lib/16_vl.c:        (video->page[0]) = modexDefaultPage(&(video->page[0])); video->num_of_pages++;  //video->page[0].width += (TILEWHD); video->page[0].height += (TILEWHD);\r
2523 src/lib/16_vl.c://0000  (video->page[2]) = modexNextPageFlexibleSize(&(video->page[1]), (video->page[0]).width, TILEWH*4);              video->num_of_pages++;\r
2524 src/lib/16_vl.c://0000  (video->page[3]) = (video->page[2]);            video->num_of_pages++;\r
2525 src/lib/16_vl.c://      (video->page[3]) = modexNextPageFlexibleSize(&(video->page[2]), video->page[0].width, 176);     video->num_of_pages++;\r
2526 src/lib/16_vl.c://      (video->page[2]) = modexNextPageFlexibleSize(&(video->page[1]), video->page[0].width, 172);     video->num_of_pages++;\r
2527 src/lib/16_vl.c://      (video->page[3]) = modexNextPageFlexibleSize(&(video->page[2]), 72, 128);               video->num_of_pages++;\r
2528 src/lib/16_vl.c:        //while ((inp(INPUT_STATUS_1) & DISPLAY_ENABLE));\r
2529 src/lib/16_vl.c:        //while (!(inp(INPUT_STATUS_1) & VRETRACE));\r
2530 src/lib/16_vl.c:        //printf("modexClearRegion(x=%u, y=%u, w=%u, h=%u, left=%u, right=%u)\n", x, y, w, h, left, right);\r
2531 src/lib/16_vl.c:        word scans   = vga_state.vga_stride;                            //++++0000 the quick and dirty fix of the major issue with p16 video display wwww\r
2532 src/lib/16_vl.c://      printf("modexCopyPageRegion(src->stridew=%u, dest->stridew=%u, sx=%u, sy=%u, dx=%u, dy=%u, width=%u, height=%u, left=%u, right=%u)\n", src->stridew, dest->stridew, sx, sy, dx, dy, width, height, left, right);\r
2533 src/lib/16_vl.c:        //unsigned int i;\r
2534 src/lib/16_vl.c:        static word a[PAL_SIZE];        //palette array of change values!\r
2535 src/lib/16_vl.c:        //modexWaitBorder();\r
2536 src/lib/16_vl.c://                printf("q: %02d\n", (q));\r
2537 src/lib/16_vl.c://                printf("qq: %02d\n", (qq));\r
2538 src/lib/16_vl.c:                //printf("        (*i)-q=%02d\n", (*i)-q);\r
2539 src/lib/16_vl.c:                        //if(i%3==0 && (p[i+5]==p[i+4] && p[i+4]==p[i+3] && p[i+3]==p[i+2] && p[i+2]==p[i+1] && p[i+1]==p[i] && p[i+5]==p[i]))\r
2540 src/lib/16_vl.c://____            if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else\r
2541 src/lib/16_vl.c:                                //printf("qp=%d\n", qp);\r
2542 src/lib/16_vl.c:                                //printf("                (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);\r
2543 src/lib/16_vl.c:                                //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!\r
2544 src/lib/16_vl.c:                                else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);\r
2545 src/lib/16_vl.c:                //if(qp>0) printf("qp=%d\n", qp);\r
2546 src/lib/16_vl.c:                //if(qp>0) printf("                                              (*i)=%d\n", (*i)/3);\r
2547 src/lib/16_vl.c:        //modexWaitBorder();      /* waits one retrace -- less flicker */\r
2548 src/lib/16_vl.c://____            if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else\r
2549 src/lib/16_vl.c:                                //printf("qp=%d\n", qp);\r
2550 src/lib/16_vl.c:                                //printf("                (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);\r
2551 src/lib/16_vl.c:                                //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!\r
2552 src/lib/16_vl.c:                                else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);\r
2553 src/lib/16_vl.c:                //printf("                                                (*i)=%d\n", (*i)/3);\r
2554 src/lib/16_vl.c:        //palette checker~\r
2555 src/lib/16_vl.c:                //printf("1(*i)=%02d\n", (*i)/3);\r
2556 src/lib/16_vl.c:                //printf("1z=%02d\n", z/3);\r
2557 src/lib/16_vl.c:                //printf("2(*i)=%02d\n", (*i)/3);\r
2558 src/lib/16_vl.c:                //printf("2z=%02d\n", z/3);\r
2559 src/lib/16_vl.c://                        printf("a[%02d]=(%d)\n", aq, a[aq]);\r
2560 src/lib/16_vl.c://update the image data here!\r
2561 src/lib/16_vl.c:                //(offset/bmp->offset)*bmp->offset\r
2562 src/lib/16_vl.c:                //printf("%02d ",bmp->data[lq]+bmp->offset);\r
2563 src/lib/16_vl.c:                //if(lq > 0 && lq%bmp->width==0) printf("\n");\r
2564 src/lib/16_vl.c:                //printf("%02d_", bmp->data[lq]+bmp->offset);\r
2565 src/lib/16_vl.c:                        //printf("%02d", bmp->data[lq]);\r
2566 src/lib/16_vl.c:                        //printf("\n%02d\n", bmp->offset);\r
2567 src/lib/16_vl.c:                        //bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);\r
2568 src/lib/16_vl.c://++++            bmp->data[lq]=a[aq]-aqpp;\r
2569 src/lib/16_vl.c://                        printf("_%d ", bmp->data[lq]);\r
2570 src/lib/16_vl.c:                        //if(lq > 0 && lq%bmp->width==0) printf("\n");\r
2571 src/lib/16_vl.c:                                bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;//-((z-(*i))/3);\r
2572 src/lib/16_vl.c:                                //printf("_%d ", bmp->data[lq]+bmp->offset)-aqpp-((z-(*i))/3);\r
2573 src/lib/16_vl.c:                //printf("%02d`", bmp->data[lq]);\r
2574 src/lib/16_vl.c:                //if(lq > 0 && lq%bmp->width==0) printf("\n");\r
2575 src/lib/16_vl.c://printf("                aq=%02d\n", aq);\r
2576 src/lib/16_vl.c://printf("                aa=%02d\n", aa);\r
2577 src/lib/16_vl.c:        //update the palette~\r
2578 src/lib/16_vl.c:        //modexWaitBorder();\r
2579 src/lib/16_vl.c:        //modexWaitBorder();      /* waits one retrace -- less flicker */\r
2580 src/lib/16_vl.c:        //modexWaitBorder();\r
2581 src/lib/16_vl.c:        //modexWaitBorder();      /* waits one retrace -- less flicker */\r
2582 src/lib/16_vl.c:        //modexWaitBorder();\r
2583 src/lib/16_vl.c://color checker~\r
2584 src/lib/16_vl.c://i want to make another vesion that checks the palette when the palette is being appened~\r
2585 src/lib/16_vl.c:                //printf("q: %02d\n", (*q));\r
2586 src/lib/16_vl.c://                printf("1 offset of color in palette  (*q): %d\n", (*q)/3);\r
2587 src/lib/16_vl.c:                //check palette for dups\r
2588 src/lib/16_vl.c:                        //printf("\n            z: %d\n", (*z));\r
2589 src/lib/16_vl.c:                        //printf("                q: %d\n", (*q));\r
2590 src/lib/16_vl.c:                        //printf("                z+q: %d\n\n", ((*z)+(*q)));\r
2591 src/lib/16_vl.c:                        //if((*z)%3==0)\r
2592 src/lib/16_vl.c:                        //{\r
2593 src/lib/16_vl.c://----                    if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])\r
2594 src/lib/16_vl.c://                                        printf("\n%d  [%02d][%02d][%02d]\n", (*z), pal[(*z)], pal[(*z)+1], pal[(*z)+2]);\r
2595 src/lib/16_vl.c://                                        printf("%d      [%02d][%02d][%02d]\n\n", (*z)+3, pal[(*z)+3], pal[(*z)+4], pal[(*z)+5]);\r
2596 src/lib/16_vl.c://0000                            (*z)-=3;\r
2597 src/lib/16_vl.c:                                        //printf("zz: %02d\n", zz/3);\r
2598 src/lib/16_vl.c:                                                if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5])    //break if duplicate colors found in palette because it have reached the end of the current data of the palette\r
2599 src/lib/16_vl.c://                                                        (*z)-=3;\r
2600 src/lib/16_vl.c://                                                        (*i)-=3;\r
2601 src/lib/16_vl.c://                                                        printf("\nzq1:%d[%02d][%02d][%02d]\n", (zz+q), pal[(zz+q)], pal[(zz+q)+1], pal[(zz+q)+2]);\r
2602 src/lib/16_vl.c://                                                        printf("zq2:%d[%02d][%02d][%02d]\n\n", (zz+q)+3, pal[(zz+q)+3], pal[(zz+q)+4], pal[(zz+q)+5]);\r
2603 src/lib/16_vl.c://                                                        printf("\n\nwwwwwwwwwwwwwwww\n");\r
2604 src/lib/16_vl.c://                                                        printf("      zq: %d  [%02d][%02d][%02d] value that is needing to be changed~\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);\r
2605 src/lib/16_vl.c://                                                        printf("      zz: %d  [%02d][%02d][%02d] value that the previous value is going to change to~\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);\r
2606 src/lib/16_vl.c://                                                        //printf("      zv: %d  [%02d][%02d][%02d] wwww\n", (zz-z+q)/3, pal[(zz-z+q)], pal[(zz-z+q)+1], pal[(zz-z+q)+2]);\r
2607 src/lib/16_vl.c://                                                        printf("      z : %d  [%02d][%02d][%02d] offset value~\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);\r
2608 src/lib/16_vl.c://++++                                            (*i)--;\r
2609 src/lib/16_vl.c://                                                        (*z)--;\r
2610 src/lib/16_vl.c:                                                        //expand dong here\r
2611 src/lib/16_vl.c:                                                        //for(zzii=0; zzii<3; zzii++)\r
2612 src/lib/16_vl.c:                                                        //{\r
2613 src/lib/16_vl.c:                                                                //printf("z+q: %d\n\n", ((*z)+(*q)));\r
2614 src/lib/16_vl.c:                                                        //}\r
2615 src/lib/16_vl.c://                                                        printf("\n              aa: %d\n\n", (*aa));\r
2616 src/lib/16_vl.c://                                                        printf("      a[%02d]=(%02d) offset array i think the palette should be updated again~\n", ((*z)+(*q))/3, a[((*z)+(*q))/3]);\r
2617 src/lib/16_vl.c://                                                        printf("wwwwwwwwwwwwwwww\n\n");\r
2618 src/lib/16_vl.c:                                                //printf("[%d]", (zz+q));\r
2619 src/lib/16_vl.c://                printf("2 offset of color in palette  (*q): %d\n", (*q)/3);\r
2620 src/lib/16_vl.c:        //outp(SC_INDEX, 0x02);\r
2621 src/lib/16_vl.c:        //outp(SC_DATA, 0x01 << (x & 3));\r
2622 src/lib/16_vl.c:        m1 = 0x80; // left half\r
2623 src/lib/16_vl.c:        m2 = 0x08; // right half\r
2624 src/lib/16_vl.c:        //word addr = (word) romFontsData.l;\r
2625 src/lib/16_vl.c:        // load the character into romFontsData.l\r
2626 src/lib/16_vl.c:        // no need for inline assembly!\r
2627 src/lib/16_vl.c:        // NTS: It might even be faster to just let the modexDrawChar point directly at ROM font than to copy per char! --J.C.\r
2628 src/lib/16_vl.c:        //load the letter 'A'\r
2629 src/lib/16_vl.c:                                //modexputPixel(page, x+xp+chw, y+i, l[i] & j ? col:bgcol);\r
2630 src/lib/16_vl.c://///////////////////////////////////////////////////////////////////////////\r
2631 src/lib/16_vl.c://                                                                                                                                               //\r
2632 src/lib/16_vl.c:// cls() - This clears the screen to the specified color, on the VGA or on //\r
2633 src/lib/16_vl.c://               the Virtual screen.                                                                                     //\r
2634 src/lib/16_vl.c://                                                                                                                                               //\r
2635 src/lib/16_vl.c://///////////////////////////////////////////////////////////////////////////\r
2636 src/lib/16_vl.c:        //modexClearRegion(page, 0, 0, page->width, page->height, color);\r
2637 src/lib/16_vl.c:        //_fmemset(VGA, color, 16000);\r
2638 src/lib/16_vl.c:        // spin\r
2639 src/lib/16_vl.c:        //spin\r
2640 src/lib/16_vl.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2641 src/lib/16_vl.h://#include "src/lib/planar.h"\r
2642 src/lib/16_vl.h://#include "src/lib/modex16/16planar.h"\r
2643 src/lib/16_vl.h:////#include "src/lib/modex16/320x240.h"\r
2644 src/lib/16_vl.h:// #include "src/lib/modex16/320x200.h"\r
2645 src/lib/16_vl.h:// #include "src/lib/modex16/256x192.h"\r
2646 src/lib/16_vl.h:// #include "src/lib/modex16/192x144_.h"\r
2647 src/lib/16_vl.h:// #include "src/lib/modex16/160x120.h"\r
2648 src/lib/16_vl.h://320x240 = 20x15\r
2649 src/lib/16_vl.h://192x144 = 12x9\r
2650 src/lib/16_vl.h://temp defines\r
2651 src/lib/16_vl.h://#define INPUT_STATUS_1                0x03da  defined in 16_head\r
2652 src/lib/16_vl.h:#if 0 // not needed anymore. maybe good for reference purposes though.\r
2653 src/lib/16_vl.h:        //outp(SC_INDEX, 0x02);\r
2654 src/lib/16_vl.h:        //outp(SC_DATA, 0x01 << (x & 3));\r
2655 src/lib/16_vrs.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2656 src/lib/16_vrs.c:// Read .vrs file into far memory\r
2657 src/lib/16_vrs.c:       // Open filename, get size of file,\r
2658 src/lib/16_vrs.c:       // populate the vrs_container if all tests pass\r
2659 src/lib/16_vrs.c:       // Insert sanity cheks later\r
2660 src/lib/16_vrs.c:       // Calculate vrl offsets\r
2661 src/lib/16_vrs.c:       // Count sprites\r
2662 src/lib/16_vrs.c:       // Allocate memory for vrl line offsets table\r
2663 src/lib/16_vrs.c:       // Calculate line offsets for each vrl\r
2664 src/lib/16_vrs.c:               // Calc. vrl size as (next_offset - curr_offset)\r
2665 src/lib/16_vrs.c:               // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)\r
2666 src/lib/16_vrs.c:// Seek and return a specified .vrl blob from .vrs blob in far memory\r
2667 src/lib/16_vrs.c:       // If id is invalid, return -1\r
2668 src/lib/16_vrs.c:               // Probably add an error message?\r
2669 src/lib/16_vrs.c:       // Get id list from .vrs blob (base + offset)\r
2670 src/lib/16_vrs.c:       // Loop through the id list until we found the right one or hit the end of the list\r
2671 src/lib/16_vrs.c:       // Counter is keeping track of the offset(in ids/vrl blobs)\r
2672 src/lib/16_vrs.c:       // Return -2 if we couldn't find the requested id\r
2673 src/lib/16_vrs.c:               // Error message?\r
2674 src/lib/16_vrs.c:       // Get vrl offsets list from .vrs blob (base + offset)\r
2675 src/lib/16_vrs.c:       // Get vrl_header from .vrs (base + offset from vrl_list)\r
2676 src/lib/16_vrs.c:       // Counter is number of vrls to skip (ids and vrls are aligned according to the .vrs specification)\r
2677 src/lib/16_vrs.c:       // Get .vrl size by integer arithmetics (next vrl offset - current vrl offset)\r
2678 src/lib/16_vrs.c:       // If we are retriving the last vrl, size is ids_list offset - current vrl offset, as next vrl offs is 0\r
2679 src/lib/16_vrs.c:       // Retrive line offsets form .vrs\r
2680 src/lib/16_vrs.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2681 src/lib/16_vrs.h://#include <hw/cpu/cpu.h>\r
2682 src/lib/16_vrs.h://#include <hw/dos/dos.h>\r
2683 src/lib/16_vrs.h:       // Size of a .vrs lob in memory\r
2684 src/lib/16_vrs.h:       // minus header\r
2685 src/lib/16_vrs.h:       // Array of corresponding vrl line offsets\r
2686 src/lib/16_vrs.h:       // Size of a .vrl blob in memory\r
2687 src/lib/16_vrs.h:       // minus header\r
2688 src/lib/16_vrs.h:       // Pointer to a corresponding vrl line offsets struct\r
2689 src/lib/bakapee.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2690 src/lib/bakapee.c://color \82Ä\82·\82Æ\r
2691 src/lib/bakapee.c:      //if(pee->coor < 256)\r
2692 src/lib/bakapee.c:      //{\r
2693 src/lib/bakapee.c:      //}else pee->coor = 0;\r
2694 src/lib/bakapee.c://color \82Ä\82·\82Æ\r
2695 src/lib/bakapee.c://slow spectrum down\r
2696 src/lib/bakapee.c:                      //mxPutPixel(sx, sy, coor);\r
2697 src/lib/bakapee.c:                      //printf("%d %d %d %d\n", pee->sx, pee->sy, svq, pee->coor);\r
2698 src/lib/bakapee.c://plot pixel or plot tile\r
2699 src/lib/bakapee.c:      //fill_block(pee->xx, pee->yy, pee->xx+TILEWH, pee->yy+TILEWH, pee->coor);\r
2700 src/lib/bakapee.c://assigning values from randomizer\r
2701 src/lib/bakapee.c://randomizer\r
2702 src/lib/bakapee.c://++++  if(q <= 4 && q!=2 && gq == BONK-1) coor = rand()%HGQ;\r
2703 src/lib/bakapee.c:                      dingpp(page, pee);      //plot the pixel/tile\r
2704 src/lib/bakapee.c:                      dingpp(page, pee);      //plot the pixel/tile\r
2705 src/lib/bakapee.c:                      dingpp(page, pee);      //plot the pixel/tile\r
2706 src/lib/bakapee.c:              case 16:        //interesting effects\r
2707 src/lib/bakapee.c:                      //printf("%d %d %d %d %d %d\n", pee->xx, pee->yy, tx, ty, TILEWH);\r
2708 src/lib/bakapee.c:      //pee->coor++;\r
2709 src/lib/bakapee.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2710 src/lib/bakapee.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2711 src/lib/bakapee.h://#include "src/lib/modex/modex.h"\r
2712 src/lib/bakapee.h://#include "16/x/modex.h"\r
2713 src/lib/bakapee.h://which lib?\r
2714 src/lib/bitmap.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2715 src/lib/bitmap.c:       //long bufSize;\r
2716 src/lib/bitmap.c:       //int index;\r
2717 src/lib/bitmap.c:       //byte count, val;\r
2718 src/lib/bitmap.c:       //long int pos;\r
2719 src/lib/bitmap.c:       //printf("%zu\n", _memmax());\r
2720 src/lib/bitmap.c://     result.data = (byte far *)_fmalloc(bufSize);\r
2721 src/lib/bitmap.c://     result.data = (byte __huge *)halloc(bufSize, sizeof(byte));\r
2722 src/lib/bitmap.c:       //exit(0);\r
2723 src/lib/bitmap.c:       //printf("index=%d\n", index);\r
2724 src/lib/bitmap.c://TODO: update!!\r
2725 src/lib/bitmap.c:       //ts.data[0] = malloc(sizeof(byte) * ts.ntiles * twidth * theight);\r
2726 src/lib/bitmap.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2727 src/lib/ems.c:          sregs.ds = 0; //????\r
2728 src/lib/mapread.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2729 src/lib/mapread.c://this function is quite messy ^^; sorry! it is a quick and dirty fix~\r
2730 src/lib/mapread.c:      word j;//, k;\r
2731 src/lib/mapread.c://0000fprintf(stderr, "t->type=%d\n", t->type);\r
2732 src/lib/mapread.c://                    fprintf(stdout, "[[[[%d|%d]]]]\n", &(t+1)->size, (t+1)->size);\r
2733 src/lib/mapread.c://                    fprintf(stdout, "\n%.*s[xx[%d|%d]xx]\n", (t+1)->end - (t+1)->start, js+(t+1)->start, &(t+1)->size, (t+1)->size);\r
2734 src/lib/mapread.c:                      //fix this to be far~\r
2735 src/lib/mapread.c://0000                        bp = bitmapLoadPcx("data/ed.pcx");\r
2736 src/lib/mapread.c://                    bp = bitmapLoadPcx("data/koishi^^.pcx");\r
2737 src/lib/mapread.c://----                        map->tiles->data = planar_buf_from_bitmap(&bp);\r
2738 src/lib/mapread.c:                      //map->tiles->data->data = malloc((16/**2*/)*16);\r
2739 src/lib/mapread.c:                      //map->tiles->data->width = (16/**2*/);\r
2740 src/lib/mapread.c:                      //map->tiles->data->height= 16;\r
2741 src/lib/mapread.c:                      strcpy(js_sv, "data");//strdup(js+t->start);//, t->end - t->start);\r
2742 src/lib/mapread.c:                      strcpy(js_sv, "height");//strdup(js+t->start);//, t->end - t->start);\r
2743 src/lib/mapread.c:                      strcpy(js_sv, "width");//strdup(js+t->start);//, t->end - t->start);\r
2744 src/lib/mapread.c:              //fprintf(stdout, "\n");\r
2745 src/lib/mapread.c:                      //for (k = 0; k < indent; k++) fprintf(stdout, "\t");\r
2746 src/lib/mapread.c:                      //fprintf(stdout, ": ");\r
2747 src/lib/mapread.c:                      //fprintf(stdout, "\n");\r
2748 src/lib/mapread.c:              //fprintf(stdout, "==\n");\r
2749 src/lib/mapread.c:                      //for (k = 0; k < indent-1; k++) fprintf(stdout, "\t");\r
2750 src/lib/mapread.c:                      //fprintf(stdout, "\t-");\r
2751 src/lib/mapread.c:                      //fprintf(stdout, "==\n");\r
2752 src/lib/mapread.c://0000fprintf(stderr, "tok malloc\n");\r
2753 src/lib/mapread.c://0000fprintf(stderr, "read\n");\r
2754 src/lib/mapread.c://0000fprintf(stdout, "r=     [%d]    BUFSIZ=%d\n", r, BUFSIZ);\r
2755 src/lib/mapread.c://0000fprintf(stderr, "js alloc~\n");\r
2756 src/lib/mapread.c://0000fprintf(stdout, "       parse~ tok=%zu  jslen=%zu       r=%d    _memavl()=%u    BUFSIZ=%d~\n", tokcount, jslen, r, _memavl(), BUFSIZ);\r
2757 src/lib/mapread.c://0000fprintf(stdout, "p=[%u] [%u]    [%d]\n", p.pos, p.toknext, p.toksuper);\r
2758 src/lib/mapread.c://0000fprintf(stdout, "r=     [%d]\n", r);\r
2759 src/lib/mapread.c://0000fprintf(stderr, "tok realloc~ %zu\n", tokcount);\r
2760 src/lib/mapread.c:                      //printf("js=%Fp\n", (js));\r
2761 src/lib/mapread.c:                      //printf("*js=%Fp\n", (*(js)));\r
2762 src/lib/mapread.c:                      //printf("&*js=%s\n", &(*(js)));\r
2763 src/lib/mapread.c:                      //printf("&buf=[%Fp]\n", &buf);\r
2764 src/lib/mapread.c:                      //printf("&buf_seg=[%x]\n", FP_SEG(&buf));\r
2765 src/lib/mapread.c:                      //printf("&buf_off=[%x]\n", FP_OFF(&buf));\r
2766 src/lib/mapread.c:                      //printf("&buf_fp=[%Fp]\n", MK_FP(FP_SEG(&buf), FP_OFF(&buf)));\r
2767 src/lib/mapread.c:                      //printf("buf=[\n%s\n]\n", buf);\r
2768 src/lib/mapread.c:                      //printf("buff=[%Fp]\n", buff);\r
2769 src/lib/mapread.c:                      //printf("(*buff)=[%Fp]\n", (*buff));\r
2770 src/lib/mapread.c:                      //printf("&(*buff)=[\n%s\n]\n", &(*buff));\r
2771 src/lib/mapread.c:      //free(js);\r
2772 src/lib/mapread.c:      //free(tok);\r
2773 src/lib/mapread.c:      //fclose(fh);\r
2774 src/lib/mapread.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2775 src/lib/mapread.h://#define DEBUG_MAPDATA\r
2776 src/lib/mapread.h://#define DEBUG_MAPVAR\r
2777 src/lib/mapread.h://#define DEBUG_DUMPVARS\r
2778 src/lib/mapread.h://#define DEBUG_JS\r
2779 src/lib/mapread.h:      boolean debug_text;     //show the value of the tile! wwww\r
2780 src/lib/mapread.h:      int width;      //this has to be signed!\r
2781 src/lib/mapread.h:      int height;     //this has to be signed!\r
2782 src/lib/midi.c://====\r
2783 src/lib/midi.c://====\r
2784 src/lib/midi.c://====\r
2785 src/lib/midi.c://====\r
2786 src/lib/midi.c://====\r
2787 src/lib/midi.c://====\r
2788 src/lib/midi.c://void adlib_shut_up();\r
2789 src/lib/midi.c://       midi_tick();\r
2790 src/lib/midi.h://#include "src/lib/doslib/vga.h"\r
2791 src/lib/midi.h://#include "src/lib/doslib/vgagui.h"\r
2792 src/lib/midi.h://#include "src/lib/doslib/vgatty.h"\r
2793 src/lib/scroll16.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2794 src/lib/scroll16.c:     //printf("player[%d].d=%d\n", pn, player[pn].d);\r
2795 src/lib/scroll16.c:             //no direction\r
2796 src/lib/scroll16.c:                     //0000pip[0].video->startclk = (*clockw);\r
2797 src/lib/scroll16.c:             //right movement\r
2798 src/lib/scroll16.c:                     //printf("pip[0].page->tilesw=%d        ", pip[0].page->tilesw); printf("pip[0].page->tw=%d\n", pip[0].page->tw);\r
2799 src/lib/scroll16.c:                     !(pip[0].map->data[(player[pn].tx)+(pip[0].map->width*(player[pn].ty-1))] == 0))//!(player[pn].tx+1 == TRIGGX && player[pn].ty == TRIGGY))      //collision detection!\r
2800 src/lib/scroll16.c:                                     //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2;\r
2801 src/lib/scroll16.c:                     else if(player[pn].tx < pip[0].map->width && !(pip[0].map->data[(player[pn].tx)+(pip[0].map->width*(player[pn].ty-1))] == 0))//!(player[pn].tx+1 == TRIGGX && player[pn].ty == TRIGGY))\r
2802 src/lib/scroll16.c:             //left movement\r
2803 src/lib/scroll16.c:                     !(pip[0].map->data[(player[pn].tx-2)+(pip[0].map->width*(player[pn].ty-1))] == 0))//!(player[pn].tx-1 == TRIGGX && player[pn].ty == TRIGGY))    //collision detection!\r
2804 src/lib/scroll16.c:                                     //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2;\r
2805 src/lib/scroll16.c:                     else if(player[pn].tx > 1 && !(pip[0].map->data[(player[pn].tx-2)+(pip[0].map->width*(player[pn].ty-1))] == 0))//!(player[pn].tx-1 == TRIGGX && player[pn].ty == TRIGGY))\r
2806 src/lib/scroll16.c:             //down movement\r
2807 src/lib/scroll16.c:                     !(pip[0].map->data[(player[pn].tx-1)+(pip[0].map->width*(player[pn].ty))] == 0))//!(player[pn].tx == TRIGGX && player[pn].ty+1 == TRIGGY))      //collision detection!\r
2808 src/lib/scroll16.c:                                     //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2;\r
2809 src/lib/scroll16.c:                     else if(player[pn].ty < pip[0].map->height && !(pip[0].map->data[(player[pn].tx-1)+(pip[0].map->width*(player[pn].ty))] == 0))//!(player[pn].tx == TRIGGX && player[pn].ty+1 == TRIGGY))\r
2810 src/lib/scroll16.c:             //up movement\r
2811 src/lib/scroll16.c:                     !(pip[0].map->data[(player[pn].tx-1)+(pip[0].map->width*(player[pn].ty-2))] == 0))//!(player[pn].tx == TRIGGX && player[pn].ty-1 == TRIGGY))    //collision detection!\r
2812 src/lib/scroll16.c:                                     //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2;\r
2813 src/lib/scroll16.c:                     else if(player[pn].ty > 1 && !(pip[0].map->data[(player[pn].tx-1)+(pip[0].map->width*(player[pn].ty-2))] == 0))//!(player[pn].tx == TRIGGX &&  player[pn].ty-1 == TRIGGY))\r
2814 src/lib/scroll16.c://panning page\r
2815 src/lib/scroll16.c:             //right movement\r
2816 src/lib/scroll16.c:             //left movement\r
2817 src/lib/scroll16.c:             //down movement\r
2818 src/lib/scroll16.c:             //up movement\r
2819 src/lib/scroll16.c:     //if (player[pn].d!=2) printf("player[%u].d=%u player[%u].q=%u\n", pn, player[pn].d, pn, player[pn].q);\r
2820 src/lib/scroll16.c:     //result.data = (byte *)alloc_emem(((int)sizeof(byte) * w * h)/1024);\r
2821 src/lib/scroll16.c:             //emmhandle = mallocEMS(coretotalEMS());//alloc_emem((int)sizeof(map))\r
2822 src/lib/scroll16.c:     // just a place holder to fill out an alternating pattern\r
2823 src/lib/scroll16.c://   int tile = 1;\r
2824 src/lib/scroll16.c:     //if(!isEMS() || !checkEMS())\r
2825 src/lib/scroll16.c://           map->tiles = malloc(sizeof(tiles_t));\r
2826 src/lib/scroll16.c:     //else\r
2827 src/lib/scroll16.c:     //      map->tiles = (tiles_t *)alloc_emem(sizeof(tiles_t));\r
2828 src/lib/scroll16.c:      //create the tile set\r
2829 src/lib/scroll16.c:     //if(!isEMS() || !checkEMS())\r
2830 src/lib/scroll16.c://           map->tiles->data = malloc(sizeof(bitmap_t));\r
2831 src/lib/scroll16.c:     //else\r
2832 src/lib/scroll16.c:     //      map->tiles->data = (bitmap_t *)alloc_emem(sizeof(bitmap_t));\r
2833 src/lib/scroll16.c://   map->tiles->data->width = (TILEWH);\r
2834 src/lib/scroll16.c://   map->tiles->data->height= TILEWH;\r
2835 src/lib/scroll16.c:     //if(!isEMS() || !checkEMS())\r
2836 src/lib/scroll16.c://           map->tiles->data->data = malloc((TILEWH*2)*TILEWH);\r
2837 src/lib/scroll16.c:     //else\r
2838 src/lib/scroll16.c:     //      map->tiles->data->data = (byte *)alloc_emem((TILEWH*2)*TILEWH);\r
2839 src/lib/scroll16.c://   map->tiles->tileHeight = TILEWH;\r
2840 src/lib/scroll16.c://   map->tiles->tileWidth =TILEWH;\r
2841 src/lib/scroll16.c://   map->tiles->rows = 1;\r
2842 src/lib/scroll16.c://   map->tiles->cols = 1;//2;\r
2843 src/lib/scroll16.c:     //for(y=0; y<map->height; y++) {\r
2844 src/lib/scroll16.c:     //for(x=0; x<map->width; x++) {\r
2845 src/lib/scroll16.c:             //if(x<TILEWH){\r
2846 src/lib/scroll16.c:               map->tiles->data->data[i+1] = map->data[q];//28;//0x24;\r
2847 src/lib/scroll16.c://             printf("[%d]", map->tiles->data->data[i]);\r
2848 src/lib/scroll16.c:             //}else{\r
2849 src/lib/scroll16.c:               //map->tiles->data->data[i] = map->data[q];//0;//0x34;\r
2850 src/lib/scroll16.c:               //printf("]%d[==[%d]", i, map->tiles->data->data[i]);\r
2851 src/lib/scroll16.c:             //}\r
2852 src/lib/scroll16.c://   printf("\n");\r
2853 src/lib/scroll16.c://   printf("[%d]", map->data[q]);\r
2854 src/lib/scroll16.c://   }\r
2855 src/lib/scroll16.c:     //printf("\n\n");\r
2856 src/lib/scroll16.c://   }\r
2857 src/lib/scroll16.c://                   map->data[i]=255;\r
2858 src/lib/scroll16.c:                     //tile = tile ? 0 : 1;\r
2859 src/lib/scroll16.c:             //tile = tile ? 0 : 1;\r
2860 src/lib/scroll16.c:     word x;//, y;  /* coordinate for drawing */\r
2861 src/lib/scroll16.c:     word x;//,y;  /* coordinate for drawing */\r
2862 src/lib/scroll16.c:     word y;//x,  /* coordinate for drawing */\r
2863 src/lib/scroll16.c:     word y;//x,  /* coordinate for drawing */\r
2864 src/lib/scroll16.c://TODO finish this wwww\r
2865 src/lib/scroll16.c://           vga_setup_wm1_block_copy();\r
2866 src/lib/scroll16.c://           _fmemmove(mv[id].page->data+4, mv[id].page->data, mv[id].page->pagesize);\r
2867 src/lib/scroll16.c://           vga_restore_rm0wm0();\r
2868 src/lib/scroll16.c://           vga_setup_wm1_block_copy();\r
2869 src/lib/scroll16.c://           _fmemmove(mv[id].page->data-4, mv[id].page->data, mv[id].page->pagesize);\r
2870 src/lib/scroll16.c://           vga_restore_rm0wm0();\r
2871 src/lib/scroll16.c://           vga_setup_wm1_block_copy();\r
2872 src/lib/scroll16.c://           _fmemmove(mv[id].page->data-mv[id].page->pi, mv[id].page->data, mv[id].page->pagesize);\r
2873 src/lib/scroll16.c://           vga_restore_rm0wm0();\r
2874 src/lib/scroll16.c://           vga_setup_wm1_block_copy();\r
2875 src/lib/scroll16.c://           _fmemmove(mv[id].page->data+mv[id].page->pi, mv[id].page->data, mv[id].page->pagesize);\r
2876 src/lib/scroll16.c://           vga_restore_rm0wm0();\r
2877 src/lib/scroll16.c://   bitmap_t bp;\r
2878 src/lib/scroll16.c:     //check for failed to load map\r
2879 src/lib/scroll16.c:             //initiate a null map!\r
2880 src/lib/scroll16.c:             map->width=MAPW;///2;\r
2881 src/lib/scroll16.c:             map->height=MAPH;///2;\r
2882 src/lib/scroll16.c://           map->data = malloc(((map->width*map->height)+1)*sizeof(byte));\r
2883 src/lib/scroll16.c:             //fix this to be far~\r
2884 src/lib/scroll16.c://           bp = bitmapLoadPcx("data/ed.pcx");\r
2885 src/lib/scroll16.c://           map->tiles->data = &bp;\r
2886 src/lib/scroll16.c://TODO: player position here\r
2887 src/lib/scroll16.c:     int py;//px,\r
2888 src/lib/scroll16.c://   {\r
2889 src/lib/scroll16.c://           unsigned int k,j,o;\r
2890 src/lib/scroll16.c://           /* fill screen with a distinctive pattern */\r
2891 src/lib/scroll16.c://           for (k=0;k < vga_state.vga_width;k++) {\r
2892 src/lib/scroll16.c://                   o = k >> 2;\r
2893 src/lib/scroll16.c://                   vga_write_sequencer(0x02/*map mask*/,1 << (k&3));\r
2894 src/lib/scroll16.c://                           for (j=0;j < (mv[0].page->height)+(mv[1].page->height)+(mv[2].page->height)+(mv[3].page->height);j++,o += vga_state.vga_stride)\r
2895 src/lib/scroll16.c://                                   vga_state.vga_graphics_ram[o] = (k^j)&15; // VRL samples put all colors in first 15!\r
2896 src/lib/scroll16.c://           }\r
2897 src/lib/scroll16.c://   }\r
2898 src/lib/scroll16.c:     //word textx=0, texty=0;\r
2899 src/lib/scroll16.c:     //if(i==0) i=2;\r
2900 src/lib/scroll16.c:             //wwww\r
2901 src/lib/scroll16.c:             modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, 0); //currently the over scan color!\r
2902 src/lib/scroll16.c:////0000printf("i=%d\n", i);\r
2903 src/lib/scroll16.c:                             //modexprint(page, x, y, 1, 15, 0, (char const *)(t->debug_data[i]));\r
2904 src/lib/scroll16.c:                             //draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));\r
2905 src/lib/scroll16.c:                             //modexDrawBmpRegion    (page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data));\r
2906 src/lib/scroll16.c:                             //modexprintbig(page, x, y, 1, 15, 0, (t->debug_data));\r
2907 src/lib/scroll16.c://                                           modexprint(page, x+(textx*8), y+(texty*8), 1, (word)(t->debug_data), 0, (t->debug_data));\r
2908 src/lib/scroll16.c://printf("y: %d\n", poopoffset);\r
2909 src/lib/scroll16.c://printf("x: %d\n", poopoffset);\r
2910 src/lib/scroll16.c:     //setkb(0);\r
2911 src/lib/scroll16.c:     word x = (0) + gv->video.page[/*!*/(gv->video.p)].dx; // follow the screen\r
2912 src/lib/scroll16.c:     word y = (0) + gv->video.page[/*!*/(gv->video.p)].dy; // follow the screen\r
2913 src/lib/scroll16.c:     word col = 7, bgcol = 0, type = 1;//w = 64, h = 8,\r
2914 src/lib/scroll16.c:     //byte o,o2,i;\r
2915 src/lib/scroll16.c:     //modexCopyPageRegion(pip[1].page, pip[2].page, 16, 16, 16, 16, (14*8)+4, 8+4);\r
2916 src/lib/scroll16.c://   vga_setup_wm1_block_copy();\r
2917 src/lib/scroll16.c://   modexCopyPageRegion(&(gv->video.page[shinku_fps_indicator_page]), &(gv->video.page[!shinku_fps_indicator_page]), x, y, x+w, 0, w, h);\r
2918 src/lib/scroll16.c://   o =     *(gv->video.page[2].data); // source offscreen\r
2919 src/lib/scroll16.c://   o2 =    *(gv->video.page[shinku_fps_indicator_page].data)+(y * vga_state.vga_stride) + (x >> 2); // dest visible (original stride)\r
2920 src/lib/scroll16.c://   for (i=0;i < h;i++,o += vga_state.vga_draw_stride,o2 += vga_state.vga_stride) vga_wm1_mem_block_copy(o2,o,w >> 2);\r
2921 src/lib/scroll16.c://   vga_restore_rm0wm0();\r
2922 src/lib/scroll16.c:        // NTS: For some bizarre reason, gv->pee is not initialized, but the pointer is not NULL even\r
2923 src/lib/scroll16.c:        //      though it should be. Instead it's NULL as a near pointer but contains a non-null\r
2924 src/lib/scroll16.c:        //      segment value, so testing against NULL doesn't work. It is initialized properly if\r
2925 src/lib/scroll16.c:        //      you call start_timer() though which uses near malloc. Rather than fight with that,\r
2926 src/lib/scroll16.c:        //      I decided it would be better to declare a temp buffer statically and sprintf to that.\r
2927 src/lib/scroll16.c:        //\r
2928 src/lib/scroll16.c:        //      This fixes *** Null pointer assignment detected error message in ZCROLL.EXE on exit.\r
2929 src/lib/scroll16.c:             //modexClearRegion(&(gv->video.page[shinku_fps_indicator_page]), x, y, w, h, 45);\r
2930 src/lib/scroll16.c://           vga_setup_wm1_block_copy();\r
2931 src/lib/scroll16.c://           o =     *(gv->video.page[shinku_fps_indicator_page].data); // source offscreen\r
2932 src/lib/scroll16.c://           o2 =    *(gv->video.page[2].data)+(y * vga_state.vga_stride) + (x >> 2); // dest visible (original stride)\r
2933 src/lib/scroll16.c://           for (i=0;i < h;i++,o += vga_state.vga_draw_stride,o2 += vga_state.vga_stride) vga_wm1_mem_block_copy(o2,o,w >> 2);\r
2934 src/lib/scroll16.c://           modexCopyPageRegion(&(gv->video.page[shinku_fps_indicator_page]), &(gv->video.page[!shinku_fps_indicator_page]), x, y, x, 0, w, h);\r
2935 src/lib/scroll16.c://           vga_restore_rm0wm0();\r
2936 src/lib/scroll16.c:     }else //copy dat sheet\r
2937 src/lib/scroll16.c:                     //modexprint(&(gv->video.page[shinku_fps_indicator_page]), x, y+8, type, col, bgcol, "sanic!");\r
2938 src/lib/scroll16.c:                     //turn this off if XT\r
2939 src/lib/scroll16.c:                     //modexWaitBorder();\r
2940 src/lib/scroll16.c:             //vga_setup_wm1_block_copy();\r
2941 src/lib/scroll16.c:             //_fmemcpy((gv->video.page[(gv->video.p)]).data, (gv->video.page[(!gv->video.p)]).data, gv->video.page[(!gv->video.p)].pagesize);\r
2942 src/lib/scroll16.c:             //vga_restore_rm0wm0();\r
2943 src/lib/scroll16.c:             //0000gv->video.tickclk = ((*clockw)-gv->video.startclk)/18.2;\r
2944 src/lib/scroll16.c:     sword bx = x+16;        //buffer's x\r
2945 src/lib/scroll16.c:     sword by = y+16;        //buffer's y\r
2946 src/lib/scroll16.c:     word dire=32; //direction\r
2947 src/lib/scroll16.c:     sword qq; //scroll offset\r
2948 src/lib/scroll16.c:     //x-=4;\r
2949 src/lib/scroll16.c:                     //up\r
2950 src/lib/scroll16.c:                     // right\r
2951 src/lib/scroll16.c:                     //down\r
2952 src/lib/scroll16.c:                     //left\r
2953 src/lib/scroll16.c:             //copy old bg to page0\r
2954 src/lib/scroll16.c:             //modexCopyPageRegion(pip[3].page, pip[0].page, bx, by, 0, 0,   20, 36);\r
2955 src/lib/scroll16.c:             //update buffer\r
2956 src/lib/scroll16.c:             //modexCopyPageRegion(pip[0].page, pip[3].page, 0, 0,   x, y,   20, 36);\r
2957 src/lib/scroll16.c://modexCopyPageRegion(page_t *dest, page_t *src, word sx, word sy, word dx, word dy, word width, word height);\r
2958 src/lib/scroll16.c:     //modexCopyPageRegion(pip[3].page, pip[!(pip->video->p)].page, x-4, y-4, 0, 128, 28, 36);\r
2959 src/lib/scroll16.c://   else modexCopyPageRegion(pip[1].page, pip[0].page, x-4, y-4, x-4, y-4, 28, 40);\r
2960 src/lib/scroll16.c://   if(2>ls && ls>=1) { FRAME1 }else\r
2961 src/lib/scroll16.c://   if(3>ls && ls>=2) { FRAME2 }else\r
2962 src/lib/scroll16.c://   if(4>ls && ls>=3) { FRAME3 }else\r
2963 src/lib/scroll16.c://   if(5>ls && ls>=4) { FRAME4 }\r
2964 src/lib/scroll16.c:     //modexCopyPageRegion(pip[0].page, pip[3].page, 0, 0, x, y, 24, 32);\r
2965 src/lib/scroll16.c:     //printf("x=%d  y=%d    bx=%d           by=%d\n", x, y, bx, by);\r
2966 src/lib/scroll16.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2967 src/lib/scroll16.h:#include "src/lib/mapread.h" //map is loaded here www\r
2968 src/lib/scroll16.h://#include "src/lib/16_map.h"        //new map stuff\r
2969 src/lib/scroll16.h://#define TILERENDER\r
2970 src/lib/scroll16.h://modexDrawSpritePBufRegion\r
2971 src/lib/scroll16.h://modexDrawBmpPBufRegion\r
2972 src/lib/scroll16.h:     int tx; //appears to be the top left tile position on the viewable screen map\r
2973 src/lib/scroll16.h:     int ty; //appears to be the top left tile position on the viewable screen map\r
2974 src/lib/scroll16.h:     word dxThresh; //????\r
2975 src/lib/scroll16.h:     word dyThresh; //????\r
2976 src/lib/scroll16.h:     video_t *video; //pointer to game variables of the video\r
2977 src/lib/scroll16.h:     pan_t *pan;             //pointer the the page panning debug system\r
2978 src/lib/scroll16.h://for null map!\r
2979 src/lib/scroll16.h://map_t allocMap(int w, int h);\r
2980 src/lib/scroll16.h://void initMap(map_t *map);\r
2981 src/lib/scroll16.h://void qclean();\r
2982 src/lib/typdefst.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
2983 src/lib/typdefst.h:     int dx, dy; //backwards compait\r
2984 src/lib/typdefst.h:     word delta;                     // How much should we shift the page for smooth scrolling\r
2985 src/lib/typdefst.h:     enum direction d;                       // Direction we should shift the page\r
2986 src/lib/typdefst.h:     //sprite ....\r
2987 src/lib/typdefst.h:     //vrs with sprite ....\r
2988 src/lib/typdefst.h:     dword tiku;             //frames passed\r
2989 src/lib/typdefst.h:     word clock_start;       //timer start\r
2990 src/lib/typdefst.h:     word *clock;    //current time on clock\r
2991 src/lib/typdefst.h:     boolean fpscap; //cap the fps var\r
2992 src/lib/typdefst.h://video\r
2993 src/lib/typdefst.h:#define NUMCHUNKS    416     //keen\r
2994 src/lib/typdefst.h:     char old_mode;          //old video mode before game!\r
2995 src/lib/typdefst.h:     page_t page[MAXPAGE];           //pointer to root page[0]\r
2996 src/lib/typdefst.h:     word vmem_remain;       //remaining video memory\r
2997 src/lib/typdefst.h:     byte num_of_pages;      //number of actual pages\r
2998 src/lib/typdefst.h:     boolean __near p;                       //render page number\r
2999 src/lib/typdefst.h:     boolean __near r;                       //page flip if true\r
3000 src/lib/typdefst.h:     word pr[MAXPAGE][4];    //render sections of pages\r
3001 src/lib/typdefst.h:     //0000word startclk; float clk, tickclk;        //timer\r
3002 src/lib/typdefst.h://from 16_mm\r
3003 src/lib/typdefst.h://==========================================================================\r
3004 src/lib/typdefst.h:     //word  start;  dword length;\r
3005 src/lib/typdefst.h:     word    blob;   //for data larger than 64k\r
3006 src/lib/typdefst.h:     memptr          *useptr;        // pointer to the segment start\r
3007 src/lib/typdefst.h:     //huge struct mmblockstruct huge *next;\r
3008 src/lib/typdefst.h://   boolean         PMStarted, MainPresent, EMSPresent, XMSPresent;\r
3009 src/lib/typdefst.h:     //huge void huge        *farheap;\r
3010 src/lib/typdefst.h:     //dword numUMBs,UMBbase[MAXUMBS];\r
3011 src/lib/typdefst.h:     //huge mmblocktype      huge mmblocks[MAXBLOCKS],huge *mmhead,huge *mmfree,huge *mmrover,huge *mmnew;\r
3012 src/lib/typdefst.h://==========================================================================\r
3013 src/lib/typdefst.h://from 16_pm\r
3014 src/lib/typdefst.h://==========================================================================\r
3015 src/lib/typdefst.h://   NOTE! PMPageSize must be an even divisor of EMSPageSize, and >= 1024\r
3016 src/lib/typdefst.h:#define      PMMinMainMem    10                      // Min acceptable # of pages from main\r
3017 src/lib/typdefst.h:#define      PMMaxMainMem    100                     // Max number of pages in main memory\r
3018 src/lib/typdefst.h:#define      PMThrashThreshold       1       // Number of page thrashes before panic mode\r
3019 src/lib/typdefst.h:#define      PMUnThrashThreshold     5       // Number of non-thrashing frames before leaving panic mode\r
3020 src/lib/typdefst.h:                     dword   offset;         // Offset of chunk into file\r
3021 src/lib/typdefst.h:                     word            length;         // Length of the chunk\r
3022 src/lib/typdefst.h:                     int                     xmsPage;        // If in XMS, (xmsPage * PMPageSize) gives offset into XMS handle\r
3023 src/lib/typdefst.h:                     PMLockType      locked;         // If set, this page can't be purged\r
3024 src/lib/typdefst.h:                     int                     emsPage;        // If in EMS, logical page/offset into page\r
3025 src/lib/typdefst.h:                     int                     mainPage;       // If in Main, index into handle array\r
3026 src/lib/typdefst.h:                     dword   lastHit;        // Last frame number of hit\r
3027 src/lib/typdefst.h:                     int                     baseEMSPage;    // Base EMS page for this phys frame\r
3028 src/lib/typdefst.h:                     dword   lastHit;                // Last frame number of hit\r
3029 src/lib/typdefst.h://   Main Mem specific variables\r
3030 src/lib/typdefst.h://   EMS specific variables\r
3031 src/lib/typdefst.h://   XMS specific variables\r
3032 src/lib/typdefst.h:     word                    XMSAvail,XMSPagesAvail,XMSHandle;//,XMSVer;\r
3033 src/lib/typdefst.h:     int                             XMSProtectPage;// = -1;\r
3034 src/lib/typdefst.h://   File specific variables\r
3035 src/lib/typdefst.h:     char                    PageFileName[13];// = {"VSWAP."};\r
3036 src/lib/typdefst.h:     int                             PageFile;// = -1;\r
3037 src/lib/typdefst.h://   General usage variables\r
3038 src/lib/typdefst.h://==========================================================================\r
3039 src/lib/typdefst.h://from 16_ca\r
3040 src/lib/typdefst.h://==========================================================================\r
3041 src/lib/typdefst.h:#define NUMMAPS              4//39\r
3042 src/lib/typdefst.h:  word bit0,bit1;    // 0-255 is a character, > is a pointer to a node\r
3043 src/lib/typdefst.h:     int                     maphandle[4];           // handle to MAPTEMP / GAMEMAPS\r
3044 src/lib/typdefst.h:     ca_handle_t     file;           //files to open\r
3045 src/lib/typdefst.h://==========================================================================\r
3046 src/lib/typdefst.h://actual global game varables!\r
3047 src/lib/typdefst.h:     video_t video;  // video settings variable\r
3048 src/lib/typdefst.h:     ca_t            ca;     // ca stuff\r
3049 src/lib/typdefst.h:     pm_t            pm;     // pm stuff\r
3050 src/lib/typdefst.h:     loghandle_t handle;     //handles for file logging\r
3051 src/lib/typdefst.h:     kurokku_t kurokku;      //clock struct\r
3052 src/lib/types.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
3053 src/lib/types.h://typedef unsigned short _seg; // it will contains segment value (as Borland _seg)\r
3054 src/lib/types.h://typedef void _seg * memptr;\r
3055 src/lib/types.h:typedef void _seg * memptr;//typedef void __based( void ) * memptr;     ////old //----typedef void __based(__self) * memptr;\r
3056 src/lib/xms.c: * Documentation on the XMS API was found on http://www.qzx.com/pc-gpe/xms30.txt\r
3057 src/lib/xms.c:  //fprintf(stream, "XMS Version number: %d\n", XMSVersionNumber);\r
3058 src/lib/xms.c:  //fprintf(stream, "Largest available block: %d kB (%d kB total)\n", XMSLargestBlock, XMSTotal);\r
3059 src/lib/zcroll16.c: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
3060 src/lib/zcroll16.c:     // Assume everything crosses at most 1 tile at once\r
3061 src/lib/zcroll16.c:     return dx && 1;//crossable_tile(x + dx, map_v) || dy && crossable_tile(y + dy, map_v);\r
3062 src/lib/zcroll16.c:             // Allow movement\r
3063 src/lib/zcroll16.c:             // Set speed\r
3064 src/lib/zcroll16.c:             // Start animation\r
3065 src/lib/zcroll16.c:             // Mark next tile as occupied\r
3066 src/lib/zcroll16.c:             // Mark this tile as vacant\r
3067 src/lib/zcroll16.c:             // (Un)load stuff?\r
3068 src/lib/zcroll16.c://   bitmap_t bp;\r
3069 src/lib/zcroll16.c:     //check for failed to load map\r
3070 src/lib/zcroll16.c:             //initiate a null map!\r
3071 src/lib/zcroll16.c:             map->width=MAPW;///2;\r
3072 src/lib/zcroll16.c:             map->height=MAPH;///2;\r
3073 src/lib/zcroll16.c://           map->data = malloc(((map->width*map->height)+1)*sizeof(byte));\r
3074 src/lib/zcroll16.c:             //fix this to be far~\r
3075 src/lib/zcroll16.c://           bp = bitmapLoadPcx("data/ed.pcx");\r
3076 src/lib/zcroll16.c://           map->tiles->data = &bp;\r
3077 src/lib/zcroll16.c://TODO: player position here\r
3078 src/lib/zcroll16.c:     //if(i==0) i=2;\r
3079 src/lib/zcroll16.c:             //wwww\r
3080 src/lib/zcroll16.c:             modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, 0); //currently the over scan color!\r
3081 src/lib/zcroll16.c:////0000printf("i=%d\n", i);\r
3082 src/lib/zcroll16.c:                             //modexprint(page, x, y, 1, 15, 0, (char const *)(t->debug_data[i]));\r
3083 src/lib/zcroll16.c:                             //draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));\r
3084 src/lib/zcroll16.c:                             //modexDrawBmpRegion    (page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data));\r
3085 src/lib/zcroll16.c:                             //modexprintbig(page, x, y, 1, 15, 0, (t->debug_data));\r
3086 src/lib/zcroll16.c://                                           modexprint(page, x+(textx*8), y+(texty*8), 1, (word)(t->debug_data), 0, (t->debug_data));\r
3087 src/lib/zcroll16.c:     word x = (0) + gv->video.page[/*!*/(gv->video.p)].dx; // follow the screen\r
3088 src/lib/zcroll16.c:     word y = (0) + gv->video.page[/*!*/(gv->video.p)].dy; // follow the screen\r
3089 src/lib/zcroll16.c:             //modexClearRegion(&(gv->video.page[shinku_fps_indicator_page]), x, y, w, h, 45);\r
3090 src/lib/zcroll16.c:     }else //copy dat sheet\r
3091 src/lib/zcroll16.c:                     //turn this off if XT\r
3092 src/lib/zcroll16.c:     sword bx = x+16;        //buffer's x\r
3093 src/lib/zcroll16.c:     sword by = y+16;        //buffer's y\r
3094 src/lib/zcroll16.c:     word dire=32; //direction\r
3095 src/lib/zcroll16.c:     sword qq; //scroll offset\r
3096 src/lib/zcroll16.c:     //x-=4;\r
3097 src/lib/zcroll16.c:     //y-=pip->map->tiles->tileHeight;\r
3098 src/lib/zcroll16.c:                     //up\r
3099 src/lib/zcroll16.c:                     // right\r
3100 src/lib/zcroll16.c:                     //down\r
3101 src/lib/zcroll16.c:                     //left\r
3102 src/lib/zcroll16.c:             //copy old bg to page0\r
3103 src/lib/zcroll16.c:             //modexCopyPageRegion(pip[3].page, pip[0].page, bx, by, 0, 0,   20, 36);\r
3104 src/lib/zcroll16.c:             //update buffer\r
3105 src/lib/zcroll16.c:             //modexCopyPageRegion(pip[0].page, pip[3].page, 0, 0,   x, y,   20, 36);\r
3106 src/lib/zcroll16.h: * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
3107 src/lib/zcroll16.h://#include "src/lib/bakapee.h"\r
3108 src/lib/zcroll16.h://#include "src/lib/16_in.h"\r
3109 src/lib/zcroll16.h:#include "src/lib/16_map.h" //map is loaded here www\r
3110 src/lib/zcroll16.h://#define TILERENDER\r
3111 src/lib/zcroll16.h://modexDrawSpritePBufRegion\r
3112 src/lib/zcroll16.h://modexDrawBmpPBufRegion\r
3113 src/lib/zcroll16.h:     int tx; //appears to be the top left tile position on the viewable screen map\r
3114 src/lib/zcroll16.h:     int ty; //appears to be the top left tile position on the viewable screen map\r
3115 src/lib/zcroll16.h:     word dxThresh; //Threshold for physical tile switch\r
3116 src/lib/zcroll16.h:     word dyThresh; //Threshold for physical tile switch\r
3117 src/lib/zcroll16.h:     video_t *video; //pointer to game variables of the video\r
3118 src/lib/zcroll16.h:     pan_t *pan;             //pointer the the page panning debug system\r
3119 src/lib/zcroll16.h:// Move an entity around. Should actually be in 16_entity\r
3120 src/lib/zcroll16.h:// Move player around and call map scrolling if required/possible\r
3121 src/lib/zcroll16.h:// Scroll map in one direction (assumed from player's movement)\r
3122 src/lib/zcroll16.h://void qclean();\r